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authorFernandoS27 <fsahmkow27@gmail.com>2018-10-25 18:24:10 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2018-10-29 00:00:03 +0100
commitf4432b5d0cb0cb89ff4af8172720f7457514d981 (patch)
tree7f78dd3c548c4165e2dd094bd0cc594d0bbcc456 /src/video_core
parentImplement Mip Filter (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h23
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h1
3 files changed, 19 insertions, 12 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 28f17bc75..cbe5bf664 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -100,7 +100,7 @@ std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, b
m_width = std::max(1U, m_width >> mip_level);
m_height = std::max(1U, m_height >> mip_level);
m_depth = std::max(1U, m_depth >> mip_level);
- u32 m_block_height = MipBlockHeight(mip_level);
+ u32 m_block_height = MipBlockHeight(mip_level, m_height);
u32 m_block_depth = MipBlockDepth(mip_level);
return Tegra::Texture::CalculateSize(force_gl ? false : is_tiled, bytes_per_pixel, m_width,
m_height, m_depth, m_block_height, m_block_depth);
@@ -875,6 +875,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ if (params.max_mip_level == 1) {
+ glTexParameterf(SurfaceTargetToGL(params.target), GL_TEXTURE_LOD_BIAS, 1000.0);
+ }
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
SurfaceParams::SurfaceTargetName(params.target));
@@ -1325,8 +1328,6 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
- auto* start = Memory::GetPointer(src_params.addr);
- std::fill(start, start + dst_params.MemorySize(), 0);
FlushRegion(src_params.addr, dst_params.MemorySize());
LoadSurface(dst_surface);
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 68479d55a..951e03ba6 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -915,21 +915,28 @@ struct SurfaceParams {
return std::max(1U, depth >> mip_level);
}
- u32 MipBlockHeight(u32 mip_level) const {
- u32 height = MipHeight(mip_level);
- u32 bh = block_height;
- // Magical block resizing algorithm, needs more testing.
- while (bh > 1 && (height + bh - 1) / bh <= 16) {
- bh = bh >> 1;
+ // Auto block resizing algorithm from:
+ // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
+ u32 MipBlockHeight(u32 mip_level, u32 alt_height = 0) const {
+ if (mip_level == 0)
+ return block_height;
+ if (alt_height == 0)
+ alt_height = MipHeight(mip_level);
+ u32 blocks_in_y = (alt_height + 7) / 8;
+ u32 bh = 32;
+ while (bh > 1 && blocks_in_y <= bh * 2) {
+ bh >>= 1;
}
return bh;
}
u32 MipBlockDepth(u32 mip_level) const {
+ if (mip_level == 0)
+ return block_depth;
u32 depth = MipDepth(mip_level);
- u32 bd = block_depth;
+ u32 bd = 32;
// Magical block resizing algorithm, needs more testing.
- while (bd > 1 && depth / bd <= 16) {
+ while (bd > 1 && depth / depth <= bd) {
bd = bd >> 1;
}
return bd;
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 76c3b65bd..87d511c38 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -165,7 +165,6 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
return {};
}
-
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
switch (wrap_mode) {
case Tegra::Texture::WrapMode::Wrap: