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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-07-08 23:28:48 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:39 +0200
commit1152d66ddd4e7b29b53e01990fef77e4cff20e24 (patch)
tree9530d5e2c00afd904d95e1a4066d5e4e7f3571c5 /src/yuzu_cmd/default_ini.h
parentglsl: Declare local memory in main (diff)
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Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r--src/yuzu_cmd/default_ini.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index a6ca7b6cd..b7115b06a 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -248,9 +248,10 @@ max_anisotropy =
# 0 (default): Off, 1: On
use_vsync =
-# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required.
-# 0: Off, 1 (default): On
-use_assembly_shaders =
+# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
+# not available and GLASM is selected, GLSL will be used.
+# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
+shader_backend =
# Whether to allow asynchronous shader building.
# 0 (default): Off, 1: On