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author | James Rowe <jroweboy@gmail.com> | 2018-01-12 03:21:20 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2018-01-13 03:11:03 +0100 |
commit | ebf9a784a9f7f4148a669dbb39e7cd50df779a14 (patch) | |
tree | d585685a1c0a34b903af1d086d62560bf56bb29f /src/yuzu_cmd/default_ini.h | |
parent | config: Default CPU core to Unicorn. (diff) | |
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Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h new file mode 100644 index 000000000..b7b8abe1e --- /dev/null +++ b/src/yuzu_cmd/default_ini.h @@ -0,0 +1,179 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace DefaultINI { + +const char* sdl2_config_file = R"( +[Controls] +# The input devices and parameters for each 3DS native input +# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." +# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values + +# for button input, the following devices are available: +# - "keyboard" (default) for keyboard input. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "button"(optional): the index of the button to bind +# - "hat"(optional): the index of the hat to bind as direction buttons +# - "axis"(optional): the index of the axis to bind +# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" +# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is +# triggered if the axis value crosses +# - "direction"(only used for axis): "+" means the button is triggered when the axis value +# is greater than the threshold; "-" means the button is triggered when the axis value +# is smaller than the threshold +button_a= +button_b= +button_x= +button_y= +button_up= +button_down= +button_left= +button_right= +button_l= +button_r= +button_start= +button_select= +button_zl= +button_zr= +button_home= + +# for analog input, the following devices are available: +# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: +# - "up", "down", "left", "right": sub-devices for each direction. +# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" +# - "modifier": sub-devices as a modifier. +# - "modifier_scale": a float number representing the applied modifier scale to the analog input. +# Must be in range of 0.0-1.0. Defaults to 0.5 +# - "sdl" for joystick input using SDL. Required parameters: +# - "joystick": the index of the joystick to bind +# - "axis_x": the index of the axis to bind as x-axis (default to 0) +# - "axis_y": the index of the axis to bind as y-axis (default to 1) +circle_pad= +c_stick= + +# for motion input, the following devices are available: +# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: +# - "update_period": update period in milliseconds (default to 100) +# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01) +motion_device= + +# for touch input, the following devices are available: +# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required +touch_device= + +[Core] +# Which CPU core to use for CPU emulation +# 0 (default): Unicorn (slow), 1: Dynarmic (faster) +cpu_core = + +[Renderer] +# Whether to use software or hardware rendering. +# 0: Software, 1 (default): Hardware +use_hw_renderer = + +# Whether to use the Just-In-Time (JIT) compiler for shader emulation +# 0: Interpreter (slow), 1 (default): JIT (fast) +use_shader_jit = + +# Resolution scale factor +# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale +# factor for the 3DS resolution +resolution_factor = + +# Whether to enable V-Sync (caps the framerate at 60FPS) or not. +# 0 (default): Off, 1: On +use_vsync = + +# The clear color for the renderer. What shows up on the sides of the bottom screen. +# Must be in range of 0.0-1.0. Defaults to 1.0 for all. +bg_red = +bg_blue = +bg_green = + +[Layout] +# Layout for the screen inside the render window. +# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen +layout_option = + +# Toggle custom layout (using the settings below) on or off. +# 0 (default): Off , 1: On +custom_layout = + +# Screen placement when using Custom layout option +# 0x, 0y is the top left corner of the render window. +custom_top_left = +custom_top_top = +custom_top_right = +custom_top_bottom = +custom_bottom_left = +custom_bottom_top = +custom_bottom_right = +custom_bottom_bottom = + +#Whether to toggle frame limiter on or off. +# 0: Off , 1 (default): On +toggle_framelimit = + +# Swaps the prominent screen with the other screen. +# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. +# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent +swap_screen = + +[Audio] +# Which audio output engine to use. +# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available) +output_engine = + +# Whether or not to enable the audio-stretching post-processing effect. +# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter, +# at the cost of increasing audio latency. +# 0: No, 1 (default): Yes +enable_audio_stretching = + +# Which audio device to use. +# auto (default): Auto-select +output_device = + +[Data Storage] +# Whether to create a virtual SD card. +# 1 (default): Yes, 0: No +use_virtual_sd = + +[System] +# The system model that Citra will try to emulate +# 0: Old 3DS (default), 1: New 3DS +is_new_3ds = + +# The system region that Citra will use during emulation +# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan +region_value = + +[Miscellaneous] +# A filter which removes logs below a certain logging level. +# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical +log_filter = *:Info + +[Debugging] +# Port for listening to GDB connections. +use_gdbstub=false +gdbstub_port=24689 + +[WebService] +# Whether or not to enable telemetry +# 0: No, 1 (default): Yes +enable_telemetry = +# Endpoint URL for submitting telemetry data +telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry +# Endpoint URL to verify the username and token +verify_endpoint_url = https://services.citra-emu.org/api/profile +# Username and token for Citra Web Service +# See https://services.citra-emu.org/ for more info +citra_username = +citra_token = +)"; +} |