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author | Mai <mathew1800@gmail.com> | 2022-06-15 03:08:58 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-15 03:08:58 +0200 |
commit | 103997ee56ebec3f417e93ed42e3047d8005125b (patch) | |
tree | 18b81c112665f830371408599ae157fc83936a70 /src/yuzu_cmd | |
parent | Merge pull request #8462 from liamwhite/dynarmic-profile (diff) | |
parent | externals: Update cpp-httplib to latest (diff) | |
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.h | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 4 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp | 4 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h | 2 |
5 files changed, 7 insertions, 7 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 9746585f5..58b885465 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -20,7 +20,7 @@ enum class MouseButton; class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: - explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem, Core::System& system_); + explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_); ~EmuWindow_SDL2(); /// Whether the window is still open, and a close request hasn't yet been sent diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 8075c9082..9b660c13c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -73,9 +73,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { return unsupported_ext.empty(); } -EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, +EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen) - : EmuWindow_SDL2{input_subsystem, system_} { + : EmuWindow_SDL2{input_subsystem_, system_} { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h index d159166fd..39346e704 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h @@ -17,7 +17,7 @@ class InputSubsystem; class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_, + explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen); ~EmuWindow_SDL2_GL(); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index d5fe35aa0..65455c86e 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -21,9 +21,9 @@ #include <SDL.h> #include <SDL_syswm.h> -EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, +EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen) - : EmuWindow_SDL2{input_subsystem, system_} { + : EmuWindow_SDL2{input_subsystem_, system_} { const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index d92e3aaab..e39ad754d 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -18,7 +18,7 @@ class InputSubsystem; class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, Core::System& system, + explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system, bool fullscreen); ~EmuWindow_SDL2_VK() override; |