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author | Zach Hilman <zachhilman@gmail.com> | 2018-11-02 02:55:35 +0100 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2018-11-19 05:22:36 +0100 |
commit | b8f7f9651e1887c8ebeb23021d3b1466b25f6644 (patch) | |
tree | 3c418fb44abf72278a74db6c756d0b6dbe5b65b8 /src/yuzu_cmd | |
parent | settings: Add settings for multiple players and controllers (diff) | |
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 291 |
1 files changed, 254 insertions, 37 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 96f1ef636..0d5df8fd0 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -65,30 +65,272 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> }, }}; +static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons = { + SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE, + SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, +}; + +static const std::array<int, 0x8A> keyboard_keys = { + 0, + 0, + 0, + 0, + SDL_SCANCODE_A, + SDL_SCANCODE_B, + SDL_SCANCODE_C, + SDL_SCANCODE_D, + SDL_SCANCODE_E, + SDL_SCANCODE_F, + SDL_SCANCODE_G, + SDL_SCANCODE_H, + SDL_SCANCODE_I, + SDL_SCANCODE_J, + SDL_SCANCODE_K, + SDL_SCANCODE_L, + SDL_SCANCODE_M, + SDL_SCANCODE_N, + SDL_SCANCODE_O, + SDL_SCANCODE_P, + SDL_SCANCODE_Q, + SDL_SCANCODE_R, + SDL_SCANCODE_S, + SDL_SCANCODE_T, + SDL_SCANCODE_U, + SDL_SCANCODE_V, + SDL_SCANCODE_W, + SDL_SCANCODE_X, + SDL_SCANCODE_Y, + SDL_SCANCODE_Z, + SDL_SCANCODE_1, + SDL_SCANCODE_2, + SDL_SCANCODE_3, + SDL_SCANCODE_4, + SDL_SCANCODE_5, + SDL_SCANCODE_6, + SDL_SCANCODE_7, + SDL_SCANCODE_8, + SDL_SCANCODE_9, + SDL_SCANCODE_0, + SDL_SCANCODE_RETURN, + SDL_SCANCODE_ESCAPE, + SDL_SCANCODE_BACKSPACE, + SDL_SCANCODE_TAB, + SDL_SCANCODE_SPACE, + SDL_SCANCODE_MINUS, + SDL_SCANCODE_EQUALS, + SDL_SCANCODE_LEFTBRACKET, + SDL_SCANCODE_RIGHTBRACKET, + SDL_SCANCODE_BACKSLASH, + 0, + SDL_SCANCODE_SEMICOLON, + SDL_SCANCODE_APOSTROPHE, + SDL_SCANCODE_GRAVE, + SDL_SCANCODE_COMMA, + SDL_SCANCODE_PERIOD, + SDL_SCANCODE_SLASH, + SDL_SCANCODE_CAPSLOCK, + + SDL_SCANCODE_F1, + SDL_SCANCODE_F2, + SDL_SCANCODE_F3, + SDL_SCANCODE_F4, + SDL_SCANCODE_F5, + SDL_SCANCODE_F6, + SDL_SCANCODE_F7, + SDL_SCANCODE_F8, + SDL_SCANCODE_F9, + SDL_SCANCODE_F10, + SDL_SCANCODE_F11, + SDL_SCANCODE_F12, + + 0, + SDL_SCANCODE_SCROLLLOCK, + SDL_SCANCODE_PAUSE, + SDL_SCANCODE_INSERT, + SDL_SCANCODE_HOME, + SDL_SCANCODE_PAGEUP, + SDL_SCANCODE_DELETE, + SDL_SCANCODE_END, + SDL_SCANCODE_PAGEDOWN, + SDL_SCANCODE_RIGHT, + SDL_SCANCODE_LEFT, + SDL_SCANCODE_DOWN, + SDL_SCANCODE_UP, + + SDL_SCANCODE_NUMLOCKCLEAR, + SDL_SCANCODE_KP_DIVIDE, + SDL_SCANCODE_KP_MULTIPLY, + SDL_SCANCODE_KP_MINUS, + SDL_SCANCODE_KP_PLUS, + SDL_SCANCODE_KP_ENTER, + SDL_SCANCODE_KP_1, + SDL_SCANCODE_KP_2, + SDL_SCANCODE_KP_3, + SDL_SCANCODE_KP_4, + SDL_SCANCODE_KP_5, + SDL_SCANCODE_KP_6, + SDL_SCANCODE_KP_7, + SDL_SCANCODE_KP_8, + SDL_SCANCODE_KP_9, + SDL_SCANCODE_KP_0, + SDL_SCANCODE_KP_PERIOD, + + 0, + 0, + SDL_SCANCODE_POWER, + SDL_SCANCODE_KP_EQUALS, + + SDL_SCANCODE_F13, + SDL_SCANCODE_F14, + SDL_SCANCODE_F15, + SDL_SCANCODE_F16, + SDL_SCANCODE_F17, + SDL_SCANCODE_F18, + SDL_SCANCODE_F19, + SDL_SCANCODE_F20, + SDL_SCANCODE_F21, + SDL_SCANCODE_F22, + SDL_SCANCODE_F23, + SDL_SCANCODE_F24, + + 0, + SDL_SCANCODE_HELP, + SDL_SCANCODE_MENU, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + SDL_SCANCODE_KP_COMMA, + SDL_SCANCODE_KP_LEFTPAREN, + SDL_SCANCODE_KP_RIGHTPAREN, + 0, + 0, + 0, + 0, +}; + +static const std::array<int, 8> keyboard_mods{ + SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI, + SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI, +}; + void Config::ReadValues() { // Controls + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + const auto group = fmt::format("ControlsP{}", p); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.players[p].buttons[i] = + sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param); + if (Settings::values.players[p].buttons[i].empty()) + Settings::values.players[p].buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.players[p].analogs[i] = + sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.players[p].analogs[i].empty()) + Settings::values.players[p].analogs[i] = default_param; + } + } + + Settings::values.mouse_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "mouse_enabled", false); + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); + Settings::values.mouse_buttons[i] = sdl2_config->Get( + "ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i], + default_param); + if (Settings::values.mouse_buttons[i].empty()) + Settings::values.mouse_buttons[i] = default_param; + } + + Settings::values.motion_device = sdl2_config->Get( + "ControlsGeneral", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); + + Settings::values.keyboard_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "keyboard_enabled", false); + + Settings::values.debug_pad_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "debug_pad_enabled", false); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = - sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; + Settings::values.debug_pad_buttons[i] = sdl2_config->Get( + "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i], + default_param); + if (Settings::values.debug_pad_buttons[i].empty()) + Settings::values.debug_pad_buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = - sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; + Settings::values.debug_pad_analogs[i] = sdl2_config->Get( + "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i], + default_param); + if (Settings::values.debug_pad_analogs[i].empty()) + Settings::values.debug_pad_analogs[i] = default_param; } - Settings::values.motion_device = sdl2_config->Get( - "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); - Settings::values.touch_device = - sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); + Settings::values.touchscreen.enabled = + sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); + Settings::values.touchscreen.device = + sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window"); + Settings::values.touchscreen.finger = + sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0); + Settings::values.touchscreen.rotation_angle = + sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0); + Settings::values.touchscreen.diameter_x = + sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); + Settings::values.touchscreen.diameter_y = + sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); + + std::transform(keyboard_keys.begin(), keyboard_keys.end(), + Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); + std::transform(keyboard_mods.begin(), keyboard_mods.end(), + Settings::values.keyboard_keys.begin() + + Settings::NativeKeyboard::LeftControlKey, + InputCommon::GenerateKeyboardParam); + std::transform(keyboard_mods.begin(), keyboard_mods.end(), + Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); + + // Data Storage + Settings::values.use_virtual_sd = + sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + + // System + Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); + Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true); + const auto size = sdl2_config->GetInteger("System", "users_size", 0); + + Settings::values.current_user = std::clamp<int>( + sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); + + const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); + if (enabled) { + Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); + } + else { + Settings::values.rng_seed = std::nullopt; + } // Core Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); @@ -114,31 +356,6 @@ void Config::ReadValues() { Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1); - // Data Storage - Settings::values.use_virtual_sd = - sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); - - // System - Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); - Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true); - const auto size = sdl2_config->GetInteger("System", "users_size", 0); - - Settings::values.current_user = std::clamp<int>( - sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); - - const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); - if (enabled) { - Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); - } else { - Settings::values.rng_seed = std::nullopt; - } - Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); // Miscellaneous |