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authorZach Hilman <zachhilman@gmail.com>2018-11-02 02:55:35 +0100
committerZach Hilman <zachhilman@gmail.com>2018-11-19 05:22:36 +0100
commitb8f7f9651e1887c8ebeb23021d3b1466b25f6644 (patch)
tree3c418fb44abf72278a74db6c756d0b6dbe5b65b8 /src/yuzu_cmd
parentsettings: Add settings for multiple players and controllers (diff)
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r--src/yuzu_cmd/config.cpp291
1 files changed, 254 insertions, 37 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 96f1ef636..0d5df8fd0 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -65,30 +65,272 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
},
}};
+static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons = {
+ SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE,
+ SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS,
+};
+
+static const std::array<int, 0x8A> keyboard_keys = {
+ 0,
+ 0,
+ 0,
+ 0,
+ SDL_SCANCODE_A,
+ SDL_SCANCODE_B,
+ SDL_SCANCODE_C,
+ SDL_SCANCODE_D,
+ SDL_SCANCODE_E,
+ SDL_SCANCODE_F,
+ SDL_SCANCODE_G,
+ SDL_SCANCODE_H,
+ SDL_SCANCODE_I,
+ SDL_SCANCODE_J,
+ SDL_SCANCODE_K,
+ SDL_SCANCODE_L,
+ SDL_SCANCODE_M,
+ SDL_SCANCODE_N,
+ SDL_SCANCODE_O,
+ SDL_SCANCODE_P,
+ SDL_SCANCODE_Q,
+ SDL_SCANCODE_R,
+ SDL_SCANCODE_S,
+ SDL_SCANCODE_T,
+ SDL_SCANCODE_U,
+ SDL_SCANCODE_V,
+ SDL_SCANCODE_W,
+ SDL_SCANCODE_X,
+ SDL_SCANCODE_Y,
+ SDL_SCANCODE_Z,
+ SDL_SCANCODE_1,
+ SDL_SCANCODE_2,
+ SDL_SCANCODE_3,
+ SDL_SCANCODE_4,
+ SDL_SCANCODE_5,
+ SDL_SCANCODE_6,
+ SDL_SCANCODE_7,
+ SDL_SCANCODE_8,
+ SDL_SCANCODE_9,
+ SDL_SCANCODE_0,
+ SDL_SCANCODE_RETURN,
+ SDL_SCANCODE_ESCAPE,
+ SDL_SCANCODE_BACKSPACE,
+ SDL_SCANCODE_TAB,
+ SDL_SCANCODE_SPACE,
+ SDL_SCANCODE_MINUS,
+ SDL_SCANCODE_EQUALS,
+ SDL_SCANCODE_LEFTBRACKET,
+ SDL_SCANCODE_RIGHTBRACKET,
+ SDL_SCANCODE_BACKSLASH,
+ 0,
+ SDL_SCANCODE_SEMICOLON,
+ SDL_SCANCODE_APOSTROPHE,
+ SDL_SCANCODE_GRAVE,
+ SDL_SCANCODE_COMMA,
+ SDL_SCANCODE_PERIOD,
+ SDL_SCANCODE_SLASH,
+ SDL_SCANCODE_CAPSLOCK,
+
+ SDL_SCANCODE_F1,
+ SDL_SCANCODE_F2,
+ SDL_SCANCODE_F3,
+ SDL_SCANCODE_F4,
+ SDL_SCANCODE_F5,
+ SDL_SCANCODE_F6,
+ SDL_SCANCODE_F7,
+ SDL_SCANCODE_F8,
+ SDL_SCANCODE_F9,
+ SDL_SCANCODE_F10,
+ SDL_SCANCODE_F11,
+ SDL_SCANCODE_F12,
+
+ 0,
+ SDL_SCANCODE_SCROLLLOCK,
+ SDL_SCANCODE_PAUSE,
+ SDL_SCANCODE_INSERT,
+ SDL_SCANCODE_HOME,
+ SDL_SCANCODE_PAGEUP,
+ SDL_SCANCODE_DELETE,
+ SDL_SCANCODE_END,
+ SDL_SCANCODE_PAGEDOWN,
+ SDL_SCANCODE_RIGHT,
+ SDL_SCANCODE_LEFT,
+ SDL_SCANCODE_DOWN,
+ SDL_SCANCODE_UP,
+
+ SDL_SCANCODE_NUMLOCKCLEAR,
+ SDL_SCANCODE_KP_DIVIDE,
+ SDL_SCANCODE_KP_MULTIPLY,
+ SDL_SCANCODE_KP_MINUS,
+ SDL_SCANCODE_KP_PLUS,
+ SDL_SCANCODE_KP_ENTER,
+ SDL_SCANCODE_KP_1,
+ SDL_SCANCODE_KP_2,
+ SDL_SCANCODE_KP_3,
+ SDL_SCANCODE_KP_4,
+ SDL_SCANCODE_KP_5,
+ SDL_SCANCODE_KP_6,
+ SDL_SCANCODE_KP_7,
+ SDL_SCANCODE_KP_8,
+ SDL_SCANCODE_KP_9,
+ SDL_SCANCODE_KP_0,
+ SDL_SCANCODE_KP_PERIOD,
+
+ 0,
+ 0,
+ SDL_SCANCODE_POWER,
+ SDL_SCANCODE_KP_EQUALS,
+
+ SDL_SCANCODE_F13,
+ SDL_SCANCODE_F14,
+ SDL_SCANCODE_F15,
+ SDL_SCANCODE_F16,
+ SDL_SCANCODE_F17,
+ SDL_SCANCODE_F18,
+ SDL_SCANCODE_F19,
+ SDL_SCANCODE_F20,
+ SDL_SCANCODE_F21,
+ SDL_SCANCODE_F22,
+ SDL_SCANCODE_F23,
+ SDL_SCANCODE_F24,
+
+ 0,
+ SDL_SCANCODE_HELP,
+ SDL_SCANCODE_MENU,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ SDL_SCANCODE_KP_COMMA,
+ SDL_SCANCODE_KP_LEFTPAREN,
+ SDL_SCANCODE_KP_RIGHTPAREN,
+ 0,
+ 0,
+ 0,
+ 0,
+};
+
+static const std::array<int, 8> keyboard_mods{
+ SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI,
+ SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI,
+};
+
void Config::ReadValues() {
// Controls
+ for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ const auto group = fmt::format("ControlsP{}", p);
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ Settings::values.players[p].buttons[i] =
+ sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
+ if (Settings::values.players[p].buttons[i].empty())
+ Settings::values.players[p].buttons[i] = default_param;
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_analogs[i][4], 0.5f);
+ Settings::values.players[p].analogs[i] =
+ sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
+ if (Settings::values.players[p].analogs[i].empty())
+ Settings::values.players[p].analogs[i] = default_param;
+ }
+ }
+
+ Settings::values.mouse_enabled =
+ sdl2_config->GetBoolean("ControlsGeneral", "mouse_enabled", false);
+ for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
+ std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
+ Settings::values.mouse_buttons[i] = sdl2_config->Get(
+ "ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i],
+ default_param);
+ if (Settings::values.mouse_buttons[i].empty())
+ Settings::values.mouse_buttons[i] = default_param;
+ }
+
+ Settings::values.motion_device = sdl2_config->Get(
+ "ControlsGeneral", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
+
+ Settings::values.keyboard_enabled =
+ sdl2_config->GetBoolean("ControlsGeneral", "keyboard_enabled", false);
+
+ Settings::values.debug_pad_enabled =
+ sdl2_config->GetBoolean("ControlsGeneral", "debug_pad_enabled", false);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.buttons[i] =
- sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
- if (Settings::values.buttons[i].empty())
- Settings::values.buttons[i] = default_param;
+ Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
+ "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
+ default_param);
+ if (Settings::values.debug_pad_buttons[i].empty())
+ Settings::values.debug_pad_buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.analogs[i] =
- sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param);
- if (Settings::values.analogs[i].empty())
- Settings::values.analogs[i] = default_param;
+ Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
+ "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
+ default_param);
+ if (Settings::values.debug_pad_analogs[i].empty())
+ Settings::values.debug_pad_analogs[i] = default_param;
}
- Settings::values.motion_device = sdl2_config->Get(
- "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
- Settings::values.touch_device =
- sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
+ Settings::values.touchscreen.enabled =
+ sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
+ Settings::values.touchscreen.device =
+ sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
+ Settings::values.touchscreen.finger =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
+ Settings::values.touchscreen.rotation_angle =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
+ Settings::values.touchscreen.diameter_x =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
+ Settings::values.touchscreen.diameter_y =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
+
+ std::transform(keyboard_keys.begin(), keyboard_keys.end(),
+ Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
+ std::transform(keyboard_mods.begin(), keyboard_mods.end(),
+ Settings::values.keyboard_keys.begin() +
+ Settings::NativeKeyboard::LeftControlKey,
+ InputCommon::GenerateKeyboardParam);
+ std::transform(keyboard_mods.begin(), keyboard_mods.end(),
+ Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
+
+ // Data Storage
+ Settings::values.use_virtual_sd =
+ sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
+ sdl2_config->Get("Data Storage", "nand_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
+ sdl2_config->Get("Data Storage", "sdmc_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+
+ // System
+ Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
+ Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
+ const auto size = sdl2_config->GetInteger("System", "users_size", 0);
+
+ Settings::values.current_user = std::clamp<int>(
+ sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
+
+ const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
+ if (enabled) {
+ Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
+ }
+ else {
+ Settings::values.rng_seed = std::nullopt;
+ }
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
@@ -114,31 +356,6 @@ void Config::ReadValues() {
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
- // Data Storage
- Settings::values.use_virtual_sd =
- sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
-
- // System
- Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
- Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
- const auto size = sdl2_config->GetInteger("System", "users_size", 0);
-
- Settings::values.current_user = std::clamp<int>(
- sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
-
- const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
- if (enabled) {
- Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
- } else {
- Settings::values.rng_seed = std::nullopt;
- }
-
Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
// Miscellaneous