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author | Zach Hilman <zachhilman@gmail.com> | 2019-03-26 01:30:36 +0100 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2019-06-10 06:03:11 +0200 |
commit | 819006d0d3232d66d303daabe701ca031e4caeae (patch) | |
tree | 536d1a37cc7bd0f578bfdf5f8d32d81e9d6625c4 /src/yuzu_tester/default_ini.h | |
parent | yuzu_tester: Add project subdirectory (diff) | |
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Diffstat (limited to 'src/yuzu_tester/default_ini.h')
-rw-r--r-- | src/yuzu_tester/default_ini.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h new file mode 100644 index 000000000..46a9960cd --- /dev/null +++ b/src/yuzu_tester/default_ini.h @@ -0,0 +1,150 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace DefaultINI { + +const char* sdl2_config_file = R"( +[Core] +# Whether to use the Just-In-Time (JIT) compiler for CPU emulation +# 0: Interpreter (slow), 1 (default): JIT (fast) +use_cpu_jit = + +# Whether to use multi-core for CPU emulation +# 0 (default): Disabled, 1: Enabled +use_multi_core= + +[Renderer] +# Whether to use software or hardware rendering. +# 0: Software, 1 (default): Hardware +use_hw_renderer = + +# Whether to use the Just-In-Time (JIT) compiler for shader emulation +# 0: Interpreter (slow), 1 (default): JIT (fast) +use_shader_jit = + +# Resolution scale factor +# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale +# factor for the Switch resolution +resolution_factor = + +# Whether to enable V-Sync (caps the framerate at 60FPS) or not. +# 0 (default): Off, 1: On +use_vsync = + +# Whether to use disk based shader cache +# 0 (default): Off, 1 : On +use_disk_shader_cache = + +# Whether to use accurate GPU emulation +# 0 (default): Off (fast), 1 : On (slow) +use_accurate_gpu_emulation = + +# Whether to use asynchronous GPU emulation +# 0 : Off (slow), 1 (default): On (fast) +use_asynchronous_gpu_emulation = + +# The clear color for the renderer. What shows up on the sides of the bottom screen. +# Must be in range of 0.0-1.0. Defaults to 1.0 for all. +bg_red = +bg_blue = +bg_green = + +[Layout] +# Layout for the screen inside the render window. +# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen +layout_option = + +# Toggle custom layout (using the settings below) on or off. +# 0 (default): Off, 1: On +custom_layout = + +# Screen placement when using Custom layout option +# 0x, 0y is the top left corner of the render window. +custom_top_left = +custom_top_top = +custom_top_right = +custom_top_bottom = +custom_bottom_left = +custom_bottom_top = +custom_bottom_right = +custom_bottom_bottom = + +# Swaps the prominent screen with the other screen. +# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. +# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent +swap_screen = + +[Data Storage] +# Whether to create a virtual SD card. +# 1 (default): Yes, 0: No +use_virtual_sd = + +[System] +# Whether the system is docked +# 1: Yes, 0 (default): No +use_docked_mode = + +# Allow the use of NFC in games +# 1 (default): Yes, 0 : No +enable_nfc = + +# Sets the seed for the RNG generator built into the switch +# rng_seed will be ignored and randomly generated if rng_seed_enabled is false +rng_seed_enabled = +rng_seed = + +# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service +# This will auto-increment, with the time set being the time the game is started +# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used +custom_rtc_enabled = +custom_rtc = + +# Sets the account username, max length is 32 characters +# yuzu (default) +username = yuzu + +# Sets the systems language index +# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, +# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French, +# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese +language_index = + +# The system region that yuzu will use during emulation +# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan +region_value = + +[Miscellaneous] +# A filter which removes logs below a certain logging level. +# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical +log_filter = *:Trace + +[Debugging] +# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring +program_args= +# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them +dump_exefs=false +# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them +dump_nso=false + +[WebService] +# Whether or not to enable telemetry +# 0: No, 1 (default): Yes +enable_telemetry = +# URL for Web API +web_api_url = https://api.yuzu-emu.org +# Username and token for yuzu Web Service +# See https://profile.yuzu-emu.org/ for more info +yuzu_username = +yuzu_token = + +[AddOns] +# Used to disable add-ons +# List of title IDs of games that will have add-ons disabled (separated by '|'): +title_ids = +# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|') +# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey +)"; +} |