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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-01-15 07:04:37 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2021-01-15 07:14:44 +0100
commitaf540b00573e8c6b935289873ba624ecf81002ce (patch)
treee847a3f246d76fecb7f0156a5a89a1bd54984dab /src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
parentMerge pull request #5348 from ReinUsesLisp/astc-robustness (diff)
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Diffstat (limited to 'src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp')
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
deleted file mode 100644
index 358e03870..000000000
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cstdlib>
-#include <string>
-
-#include <fmt/format.h>
-
-#define SDL_MAIN_HANDLED
-#include <SDL.h>
-
-#include <glad/glad.h>
-
-#include "common/logging/log.h"
-#include "common/scm_rev.h"
-#include "core/settings.h"
-#include "input_common/main.h"
-#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
-
-bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() {
- std::vector<std::string> unsupported_ext;
-
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.push_back("ARB_direct_state_access");
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.push_back("ARB_multi_bind");
-
- // Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
- unsupported_ext.push_back("EXT_texture_compression_s3tc");
- if (!GLAD_GL_ARB_texture_compression_rgtc)
- unsupported_ext.push_back("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.push_back("ARB_depth_buffer_float");
-
- for (const std::string& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
-
- return unsupported_ext.empty();
-}
-
-EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
- // Initialize the window
- if (SDL_Init(SDL_INIT_VIDEO) < 0) {
- LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
- exit(1);
- }
-
- input_subsystem->Initialize();
-
- SDL_SetMainReady();
-
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
-
- std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc);
- render_window = SDL_CreateWindow(window_title.c_str(),
- SDL_WINDOWPOS_UNDEFINED, // x position
- SDL_WINDOWPOS_UNDEFINED, // y position
- Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
- SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
- SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN);
-
- if (render_window == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
- exit(1);
- }
-
- gl_context = SDL_GL_CreateContext(render_window);
-
- if (gl_context == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
- exit(1);
- }
-
- if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
- LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
- exit(1);
- }
-
- if (!SupportsRequiredGLExtensions()) {
- LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
- exit(1);
- }
-
- SDL_PumpEvents();
- SDL_GL_SetSwapInterval(false);
- LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc);
- Settings::LogSettings();
-}
-
-EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
- input_subsystem->Shutdown();
- SDL_GL_DeleteContext(gl_context);
- SDL_Quit();
-}
-
-bool EmuWindow_SDL2_Hide::IsShown() const {
- return false;
-}
-
-class SDLGLContext : public Core::Frontend::GraphicsContext {
-public:
- explicit SDLGLContext() {
- // create a hidden window to make the shared context against
- window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
- SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
- context = SDL_GL_CreateContext(window);
- }
-
- ~SDLGLContext() {
- DoneCurrent();
- SDL_GL_DeleteContext(context);
- SDL_DestroyWindow(window);
- }
-
- void MakeCurrent() override {
- SDL_GL_MakeCurrent(window, context);
- }
-
- void DoneCurrent() override {
- SDL_GL_MakeCurrent(window, nullptr);
- }
-
-private:
- SDL_Window* window;
- SDL_GLContext context;
-};
-
-std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
- return std::make_unique<SDLGLContext>();
-}