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author | Charles Lombardo <clombardo169@gmail.com> | 2023-06-28 22:51:27 +0200 |
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committer | Charles Lombardo <clombardo169@gmail.com> | 2023-06-30 07:00:19 +0200 |
commit | 11991fbd7f8b97a13bb315e7c035b900052df204 (patch) | |
tree | 39afd7cfdaab24b54f0e19e5f8dc13fd58687ca7 /src | |
parent | android: Make MemoryUtil an object (diff) | |
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Diffstat (limited to 'src')
3 files changed, 85 insertions, 25 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt index 4052eead5..2c671fea3 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt @@ -47,6 +47,7 @@ import org.yuzu.yuzu_emu.utils.InputHandler import org.yuzu.yuzu_emu.utils.MemoryUtil import org.yuzu.yuzu_emu.utils.NfcReader import org.yuzu.yuzu_emu.utils.ThemeHelper +import java.text.NumberFormat import kotlin.math.roundToInt class EmulationActivity : AppCompatActivity(), SensorEventListener { @@ -106,13 +107,17 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener { inputHandler = InputHandler() inputHandler.initialize() - if (MemoryUtil.isLessThan(8, MemoryUtil.Gb)) { + if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.Gb)) { Toast.makeText( this, getString( R.string.device_memory_inadequate, MemoryUtil.getDeviceRAM(), - "8 ${getString(R.string.memory_gigabyte)}" + getString( + R.string.memory_formatted, + NumberFormat.getInstance().format(MemoryUtil.REQUIRED_MEMORY), + getString(R.string.memory_gigabyte) + ) ), Toast.LENGTH_LONG ).show() diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/MemoryUtil.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/MemoryUtil.kt index 59e9f8f87..aa4a5539a 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/MemoryUtil.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/MemoryUtil.kt @@ -5,44 +5,101 @@ package org.yuzu.yuzu_emu.utils import android.app.ActivityManager import android.content.Context +import android.os.Build import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.YuzuApplication import java.util.Locale +import kotlin.math.ceil object MemoryUtil { private val context get() = YuzuApplication.appContext - private val Long.floatForm: String - get() = String.format(Locale.ROOT, "%.2f", this.toDouble()) + private val Float.hundredths: String + get() = String.format(Locale.ROOT, "%.2f", this) - const val Kb: Long = 1024 + // Required total system memory + const val REQUIRED_MEMORY = 8 + + const val Kb: Float = 1024F const val Mb = Kb * 1024 const val Gb = Mb * 1024 const val Tb = Gb * 1024 const val Pb = Tb * 1024 const val Eb = Pb * 1024 - private fun bytesToSizeUnit(size: Long): String { - return when { - size < Kb -> "${size.floatForm} ${context.getString(R.string.memory_byte)}" - size < Mb -> "${(size / Kb).floatForm} ${context.getString(R.string.memory_kilobyte)}" - size < Gb -> "${(size / Mb).floatForm} ${context.getString(R.string.memory_megabyte)}" - size < Tb -> "${(size / Gb).floatForm} ${context.getString(R.string.memory_gigabyte)}" - size < Pb -> "${(size / Tb).floatForm} ${context.getString(R.string.memory_terabyte)}" - size < Eb -> "${(size / Pb).floatForm} ${context.getString(R.string.memory_petabyte)}" - else -> "${(size / Eb).floatForm} ${context.getString(R.string.memory_exabyte)}" + private fun bytesToSizeUnit(size: Float): String = + when { + size < Kb -> { + context.getString( + R.string.memory_formatted, + size.hundredths, + context.getString(R.string.memory_byte) + ) + } + size < Mb -> { + context.getString( + R.string.memory_formatted, + (size / Kb).hundredths, + context.getString(R.string.memory_kilobyte) + ) + } + size < Gb -> { + context.getString( + R.string.memory_formatted, + (size / Mb).hundredths, + context.getString(R.string.memory_megabyte) + ) + } + size < Tb -> { + context.getString( + R.string.memory_formatted, + (size / Gb).hundredths, + context.getString(R.string.memory_gigabyte) + ) + } + size < Pb -> { + context.getString( + R.string.memory_formatted, + (size / Tb).hundredths, + context.getString(R.string.memory_terabyte) + ) + } + size < Eb -> { + context.getString( + R.string.memory_formatted, + (size / Pb).hundredths, + context.getString(R.string.memory_petabyte) + ) + } + else -> { + context.getString( + R.string.memory_formatted, + (size / Eb).hundredths, + context.getString(R.string.memory_exabyte) + ) + } } - } - private val totalMemory = - with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) { + // Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for + // the potential error created by memInfo.totalMem + private val totalMemory: Float + get() { val memInfo = ActivityManager.MemoryInfo() - getMemoryInfo(memInfo) - memInfo.totalMem + with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) { + getMemoryInfo(memInfo) + } + + return ceil( + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) { + memInfo.advertisedMem.toFloat() + } else { + memInfo.totalMem.toFloat() + } + ) } - fun isLessThan(minimum: Int, size: Long): Boolean { - return when (size) { + fun isLessThan(minimum: Int, size: Float): Boolean = + when (size) { Kb -> totalMemory < Mb && totalMemory < minimum Mb -> totalMemory < Gb && (totalMemory / Mb) < minimum Gb -> totalMemory < Tb && (totalMemory / Gb) < minimum @@ -51,9 +108,6 @@ object MemoryUtil { Eb -> totalMemory / Eb < minimum else -> totalMemory < Kb && totalMemory < minimum } - } - fun getDeviceRAM(): String { - return bytesToSizeUnit(totalMemory) - } + fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory) } diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index af7450619..b3c737979 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -273,6 +273,7 @@ <string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string> <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string> <string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string> + <string name="memory_formatted">%1$s %2$s</string> <!-- Region Names --> <string name="region_japan">Japan</string> |