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author | bunnei <bunneidev@gmail.com> | 2018-10-14 20:44:24 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-10-14 20:44:24 +0200 |
commit | 14286f70f069f1db3c0c3ad42fc78b5d5504da7d (patch) | |
tree | eed1628a39d2c85a45fd22f0b0d88a55a100505d /src | |
parent | Merge pull request #1491 from lioncash/reference (diff) | |
parent | Added ASTC 5x4; 8x5 (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 20 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 2 |
3 files changed, 32 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 8fdb59b5b..801d45144 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -231,6 +231,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4 // Depth formats {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F @@ -277,7 +279,9 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType static bool IsPixelFormatASTC(PixelFormat format) { switch (format) { case PixelFormat::ASTC_2D_4X4: + case PixelFormat::ASTC_2D_5X4: case PixelFormat::ASTC_2D_8X8: + case PixelFormat::ASTC_2D_8X5: return true; default: return false; @@ -288,8 +292,12 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) { switch (format) { case PixelFormat::ASTC_2D_4X4: return {4, 4}; + case PixelFormat::ASTC_2D_5X4: + return {5, 4}; case PixelFormat::ASTC_2D_8X8: return {8, 8}; + case PixelFormat::ASTC_2D_8X5: + return {8, 5}; default: LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); UNREACHABLE(); @@ -395,6 +403,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, MortonCopy<true, PixelFormat::RG32UI>, MortonCopy<true, PixelFormat::R32UI>, MortonCopy<true, PixelFormat::ASTC_2D_8X8>, + MortonCopy<true, PixelFormat::ASTC_2D_8X5>, + MortonCopy<true, PixelFormat::ASTC_2D_5X4>, MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z24S8>, @@ -455,6 +465,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, MortonCopy<false, PixelFormat::RG32UI>, MortonCopy<false, PixelFormat::R32UI>, nullptr, + nullptr, + nullptr, MortonCopy<false, PixelFormat::Z32F>, MortonCopy<false, PixelFormat::Z16>, MortonCopy<false, PixelFormat::Z24S8>, @@ -790,7 +802,9 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma u32 width, u32 height) { switch (pixel_format) { case PixelFormat::ASTC_2D_4X4: - case PixelFormat::ASTC_2D_8X8: { + case PixelFormat::ASTC_2D_8X8: + case PixelFormat::ASTC_2D_8X5: + case PixelFormat::ASTC_2D_5X4: { // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC. u32 block_width{}; u32 block_height{}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 66d98ad4e..0b8ae3eb4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -74,19 +74,21 @@ struct SurfaceParams { RG32UI = 43, R32UI = 44, ASTC_2D_8X8 = 45, + ASTC_2D_8X5 = 46, + ASTC_2D_5X4 = 47, MaxColorFormat, // Depth formats - Z32F = 46, - Z16 = 47, + Z32F = 48, + Z16 = 49, MaxDepthFormat, // DepthStencil formats - Z24S8 = 48, - S8Z24 = 49, - Z32FS8 = 50, + Z24S8 = 50, + S8Z24 = 51, + Z32FS8 = 52, MaxDepthStencilFormat, @@ -220,6 +222,8 @@ struct SurfaceParams { 1, // RG32UI 1, // R32UI 4, // ASTC_2D_8X8 + 4, // ASTC_2D_8X5 + 4, // ASTC_2D_5X4 1, // Z32F 1, // Z16 1, // Z24S8 @@ -282,6 +286,8 @@ struct SurfaceParams { 64, // RG32UI 32, // R32UI 16, // ASTC_2D_8X8 + 32, // ASTC_2D_8X5 + 32, // ASTC_2D_5X4 32, // Z32F 16, // Z16 32, // Z24S8 @@ -553,8 +559,12 @@ struct SurfaceParams { return PixelFormat::BC6H_SF16; case Tegra::Texture::TextureFormat::ASTC_2D_4X4: return PixelFormat::ASTC_2D_4X4; + case Tegra::Texture::TextureFormat::ASTC_2D_5X4: + return PixelFormat::ASTC_2D_5X4; case Tegra::Texture::TextureFormat::ASTC_2D_8X8: return PixelFormat::ASTC_2D_8X8; + case Tegra::Texture::TextureFormat::ASTC_2D_8X5: + return PixelFormat::ASTC_2D_8X5; case Tegra::Texture::TextureFormat::R16_G16: switch (component_type) { case Tegra::Texture::ComponentType::FLOAT: diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 0fe91622e..18ab723f7 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -200,7 +200,9 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::R32_G32_B32: return 12; case TextureFormat::ASTC_2D_4X4: + case TextureFormat::ASTC_2D_5X4: case TextureFormat::ASTC_2D_8X8: + case TextureFormat::ASTC_2D_8X5: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::BF10GF11RF11: |