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author | Tony Wasserka <NeoBrainX@gmail.com> | 2015-07-12 03:20:19 +0200 |
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committer | Tony Wasserka <NeoBrainX@gmail.com> | 2015-07-13 22:27:21 +0200 |
commit | 29abb11e8fbb6a78edf84496979ef946bf4e45a7 (patch) | |
tree | 9359e9b88f0147879c672638d8c02960d2179d3a /src | |
parent | CiTrace: Record LCD registers. Cleanup recording code. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/citra_qt/debugger/graphics_tracing.cpp | 24 | ||||
-rw-r--r-- | src/core/tracer/recorder.cpp | 81 | ||||
-rw-r--r-- | src/core/tracer/recorder.h | 35 |
3 files changed, 61 insertions, 79 deletions
diff --git a/src/citra_qt/debugger/graphics_tracing.cpp b/src/citra_qt/debugger/graphics_tracing.cpp index 654df12af..3f20f149d 100644 --- a/src/citra_qt/debugger/graphics_tracing.cpp +++ b/src/citra_qt/debugger/graphics_tracing.cpp @@ -12,6 +12,8 @@ #include <QPushButton> #include <QSpinBox> +#include <boost/range/algorithm/copy.hpp> + #include "core/hw/gpu.h" #include "core/hw/lcd.h" @@ -76,15 +78,19 @@ void GraphicsTracingWidget::StartRecording() { for (unsigned comp = 0; comp < 3; ++comp) vs_float_uniforms[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs.uniforms.f[i][comp].ToFloat32()); - auto recorder = new CiTrace::Recorder((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32), - (u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32), - (u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32), - default_attributes.data(), default_attributes.size(), - shader_binary.data(), shader_binary.size(), - swizzle_data.data(), swizzle_data.size(), - vs_float_uniforms.data(), vs_float_uniforms.size(), - nullptr, 0, nullptr, 0, nullptr, 0 // Geometry shader is not implemented yet, so submit dummy data for now - ); + CiTrace::Recorder::InitialState state; + std::copy_n((u32*)&GPU::g_regs, sizeof(GPU::g_regs) / sizeof(u32), std::back_inserter(state.gpu_registers)); + std::copy_n((u32*)&LCD::g_regs, sizeof(LCD::g_regs) / sizeof(u32), std::back_inserter(state.lcd_registers)); + std::copy_n((u32*)&Pica::g_state.regs, sizeof(Pica::g_state.regs) / sizeof(u32), std::back_inserter(state.pica_registers)); + boost::copy(default_attributes, std::back_inserter(state.default_attributes)); + boost::copy(shader_binary, std::back_inserter(state.vs_program_binary)); + boost::copy(swizzle_data, std::back_inserter(state.vs_swizzle_data)); + boost::copy(vs_float_uniforms, std::back_inserter(state.vs_float_uniforms)); + //boost::copy(TODO: Not implemented, std::back_inserter(state.gs_program_binary)); + //boost::copy(TODO: Not implemented, std::back_inserter(state.gs_swizzle_data)); + //boost::copy(TODO: Not implemented, std::back_inserter(state.gs_float_uniforms)); + + auto recorder = new CiTrace::Recorder(state); context->recorder = std::shared_ptr<CiTrace::Recorder>(recorder); emit SetStartTracingButtonEnabled(false); diff --git a/src/core/tracer/recorder.cpp b/src/core/tracer/recorder.cpp index c5251634b..656706c0c 100644 --- a/src/core/tracer/recorder.cpp +++ b/src/core/tracer/recorder.cpp @@ -12,26 +12,7 @@ namespace CiTrace { -Recorder::Recorder(u32* gpu_registers, u32 gpu_registers_size, - u32* lcd_registers, u32 lcd_registers_size, - u32* pica_registers, u32 pica_registers_size, - u32* default_attributes, u32 default_attributes_size, - u32* vs_program_binary, u32 vs_program_binary_size, - u32* vs_swizzle_data, u32 vs_swizzle_data_size, - u32* vs_float_uniforms, u32 vs_float_uniforms_size, - u32* gs_program_binary, u32 gs_program_binary_size, - u32* gs_swizzle_data, u32 gs_swizzle_data_size, - u32* gs_float_uniforms, u32 gs_float_uniforms_size) - : gpu_registers(gpu_registers, gpu_registers + gpu_registers_size), - lcd_registers(lcd_registers, lcd_registers + lcd_registers_size), - pica_registers(pica_registers, pica_registers + pica_registers_size), - default_attributes(default_attributes, default_attributes + default_attributes_size), - vs_program_binary(vs_program_binary, vs_program_binary + vs_program_binary_size), - vs_swizzle_data(vs_swizzle_data, vs_swizzle_data + vs_swizzle_data_size), - vs_float_uniforms(vs_float_uniforms, vs_float_uniforms + vs_float_uniforms_size), - gs_program_binary(gs_program_binary, gs_program_binary + gs_program_binary_size), - gs_swizzle_data(gs_swizzle_data, gs_swizzle_data + gs_swizzle_data_size), - gs_float_uniforms(gs_float_uniforms, gs_float_uniforms + gs_float_uniforms_size) { +Recorder::Recorder(const InitialState& initial_state) : initial_state(initial_state) { } @@ -45,16 +26,16 @@ void Recorder::Finish(const std::string& filename) { // Calculate file offsets auto& initial = header.initial_state_offsets; - initial.gpu_registers_size = gpu_registers.size(); - initial.lcd_registers_size = lcd_registers.size(); - initial.pica_registers_size = pica_registers.size(); - initial.default_attributes_size = default_attributes.size(); - initial.vs_program_binary_size = vs_program_binary.size(); - initial.vs_swizzle_data_size = vs_swizzle_data.size(); - initial.vs_float_uniforms_size = vs_float_uniforms.size(); - initial.gs_program_binary_size = gs_program_binary.size(); - initial.gs_swizzle_data_size = gs_swizzle_data.size(); - initial.gs_float_uniforms_size = gs_float_uniforms.size(); + initial.gpu_registers_size = initial_state.gpu_registers.size(); + initial.lcd_registers_size = initial_state.lcd_registers.size(); + initial.pica_registers_size = initial_state.pica_registers.size(); + initial.default_attributes_size = initial_state.default_attributes.size(); + initial.vs_program_binary_size = initial_state.vs_program_binary.size(); + initial.vs_swizzle_data_size = initial_state.vs_swizzle_data.size(); + initial.vs_float_uniforms_size = initial_state.vs_float_uniforms.size(); + initial.gs_program_binary_size = initial_state.gs_program_binary.size(); + initial.gs_swizzle_data_size = initial_state.gs_swizzle_data.size(); + initial.gs_float_uniforms_size = initial_state.gs_float_uniforms.size(); header.stream_size = stream.size(); initial.gpu_registers = sizeof(header); @@ -98,44 +79,44 @@ void Recorder::Finish(const std::string& filename) { throw "Failed to write header"; // Write initial state - written = file.WriteArray(gpu_registers.data(), gpu_registers.size()); - if (written != gpu_registers.size() || file.Tell() != initial.lcd_registers) + written = file.WriteArray(initial_state.gpu_registers.data(), initial_state.gpu_registers.size()); + if (written != initial_state.gpu_registers.size() || file.Tell() != initial.lcd_registers) throw "Failed to write GPU registers"; - written = file.WriteArray(lcd_registers.data(), lcd_registers.size()); - if (written != lcd_registers.size() || file.Tell() != initial.pica_registers) + written = file.WriteArray(initial_state.lcd_registers.data(), initial_state.lcd_registers.size()); + if (written != initial_state.lcd_registers.size() || file.Tell() != initial.pica_registers) throw "Failed to write LCD registers"; - written = file.WriteArray(pica_registers.data(), pica_registers.size()); - if (written != pica_registers.size() || file.Tell() != initial.default_attributes) + written = file.WriteArray(initial_state.pica_registers.data(), initial_state.pica_registers.size()); + if (written != initial_state.pica_registers.size() || file.Tell() != initial.default_attributes) throw "Failed to write Pica registers"; - written = file.WriteArray(default_attributes.data(), default_attributes.size()); - if (written != default_attributes.size() || file.Tell() != initial.vs_program_binary) + written = file.WriteArray(initial_state.default_attributes.data(), initial_state.default_attributes.size()); + if (written != initial_state.default_attributes.size() || file.Tell() != initial.vs_program_binary) throw "Failed to write default vertex attributes"; - written = file.WriteArray(vs_program_binary.data(), vs_program_binary.size()); - if (written != vs_program_binary.size() || file.Tell() != initial.vs_swizzle_data) + written = file.WriteArray(initial_state.vs_program_binary.data(), initial_state.vs_program_binary.size()); + if (written != initial_state.vs_program_binary.size() || file.Tell() != initial.vs_swizzle_data) throw "Failed to write vertex shader program binary"; - written = file.WriteArray(vs_swizzle_data.data(), vs_swizzle_data.size()); - if (written != vs_swizzle_data.size() || file.Tell() != initial.vs_float_uniforms) + written = file.WriteArray(initial_state.vs_swizzle_data.data(), initial_state.vs_swizzle_data.size()); + if (written != initial_state.vs_swizzle_data.size() || file.Tell() != initial.vs_float_uniforms) throw "Failed to write vertex shader swizzle data"; - written = file.WriteArray(vs_float_uniforms.data(), vs_float_uniforms.size()); - if (written != vs_float_uniforms.size() || file.Tell() != initial.gs_program_binary) + written = file.WriteArray(initial_state.vs_float_uniforms.data(), initial_state.vs_float_uniforms.size()); + if (written != initial_state.vs_float_uniforms.size() || file.Tell() != initial.gs_program_binary) throw "Failed to write vertex shader float uniforms"; - written = file.WriteArray(gs_program_binary.data(), gs_program_binary.size()); - if (written != gs_program_binary.size() || file.Tell() != initial.gs_swizzle_data) + written = file.WriteArray(initial_state.gs_program_binary.data(), initial_state.gs_program_binary.size()); + if (written != initial_state.gs_program_binary.size() || file.Tell() != initial.gs_swizzle_data) throw "Failed to write geomtry shader program binary"; - written = file.WriteArray(gs_swizzle_data.data(), gs_swizzle_data.size()); - if (written != gs_swizzle_data.size() || file.Tell() != initial.gs_float_uniforms) + written = file.WriteArray(initial_state.gs_swizzle_data.data(), initial_state.gs_swizzle_data.size()); + if (written != initial_state.gs_swizzle_data.size() || file.Tell() != initial.gs_float_uniforms) throw "Failed to write geometry shader swizzle data"; - written = file.WriteArray(gs_float_uniforms.data(), gs_float_uniforms.size()); - if (written != gs_float_uniforms.size() || file.Tell() != initial.gs_float_uniforms + sizeof(u32) * initial.gs_float_uniforms_size) + written = file.WriteArray(initial_state.gs_float_uniforms.data(), initial_state.gs_float_uniforms.size()); + if (written != initial_state.gs_float_uniforms.size() || file.Tell() != initial.gs_float_uniforms + sizeof(u32) * initial.gs_float_uniforms_size) throw "Failed to write geometry shader float uniforms"; // Iterate through stream elements, write "extra data" diff --git a/src/core/tracer/recorder.h b/src/core/tracer/recorder.h index da77aac56..6e4b70015 100644 --- a/src/core/tracer/recorder.h +++ b/src/core/tracer/recorder.h @@ -17,21 +17,25 @@ namespace CiTrace { class Recorder { public: + struct InitialState { + std::vector<u32> gpu_registers; + std::vector<u32> lcd_registers; + std::vector<u32> pica_registers; + std::vector<u32> default_attributes; + std::vector<u32> vs_program_binary; + std::vector<u32> vs_swizzle_data; + std::vector<u32> vs_float_uniforms; + std::vector<u32> gs_program_binary; + std::vector<u32> gs_swizzle_data; + std::vector<u32> gs_float_uniforms; + }; + /** * Recorder constructor * @param default_attributes Pointer to an array of 32-bit-aligned 24-bit floating point values. * @param vs_float_uniforms Pointer to an array of 32-bit-aligned 24-bit floating point values. */ - Recorder(u32* gpu_registers, u32 gpu_registers_size, - u32* lcd_registers, u32 lcd_registers_size, - u32* pica_registers, u32 pica_registers_size, - u32* default_attributes, u32 default_attributes_size, - u32* vs_program_binary, u32 vs_program_binary_size, - u32* vs_swizzle_data, u32 vs_swizzle_data_size, - u32* vs_float_uniforms, u32 vs_float_uniforms_size, - u32* gs_program_binary, u32 gs_program_binary_size, - u32* gs_swizzle_data, u32 gs_swizzle_data_size, - u32* gs_float_uniforms, u32 gs_float_uniforms_size); + Recorder(const InitialState& initial_state); /// Finish recording of this Citrace and save it using the given filename. void Finish(const std::string& filename); @@ -55,16 +59,7 @@ public: private: // Initial state of recording start - std::vector<u32> gpu_registers; - std::vector<u32> lcd_registers; - std::vector<u32> pica_registers; - std::vector<u32> default_attributes; - std::vector<u32> vs_program_binary; - std::vector<u32> vs_swizzle_data; - std::vector<u32> vs_float_uniforms; - std::vector<u32> gs_program_binary; - std::vector<u32> gs_swizzle_data; - std::vector<u32> gs_float_uniforms; + InitialState initial_state; // Command stream struct StreamElement { |