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authorYuri Kunde Schlesner <yuriks@yuriks.net>2015-12-08 05:21:06 +0100
committerYuri Kunde Schlesner <yuriks@yuriks.net>2015-12-08 05:21:06 +0100
commit31764c48fb8f78b998b6627ef4ea4f1b2ec83903 (patch)
tree61533db5c3b250e4f3bc557e442b589e307201ca /src
parentMerge pull request #1271 from lioncash/dyncom-misc (diff)
parentVideoCore: Unify interface to OpenGL and SW rasterizers (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/gsp_gpu.cpp8
-rw-r--r--src/core/hle/service/y2r_u.cpp2
-rw-r--r--src/core/hw/gpu.cpp12
-rw-r--r--src/video_core/CMakeLists.txt5
-rw-r--r--src/video_core/clipper.cpp2
-rw-r--r--src/video_core/clipper.h2
-rw-r--r--src/video_core/command_processor.cpp27
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp6
-rw-r--r--src/video_core/rasterizer_interface.h (renamed from src/video_core/hwrasterizer_base.h)19
-rw-r--r--src/video_core/renderer_base.cpp28
-rw-r--r--src/video_core/renderer_base.h8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp23
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h25
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h8
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp15
-rw-r--r--src/video_core/swrasterizer.cpp16
-rw-r--r--src/video_core/swrasterizer.h26
18 files changed, 138 insertions, 101 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 481da0c9f..98b11c798 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -275,7 +275,7 @@ static void FlushDataCache(Service::Interface* self) {
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(address), size);
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
// TODO(purpasmart96): Verify return header on HW
@@ -365,7 +365,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA:
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
+ VideoCore::g_renderer->rasterizer->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
command.dma_request.size);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
@@ -373,7 +373,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
break;
@@ -467,7 +467,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
if (region.size == 0)
break;
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(
Memory::VirtualToPhysicalAddress(region.address), region.size);
}
break;
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index 6b1b71fe4..0429927f2 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -267,7 +267,7 @@ static void StartConversion(Service::Interface* self) {
// dst_image_size would seem to be perfect for this, but it doesn't include the gap :(
u32 total_output_size = conversion.input_lines *
(conversion.dst.transfer_unit + conversion.dst.gap);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(
Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
LOG_DEBUG(Service_Y2R, "called");
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index bc7bde903..4bd3a632d 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -26,7 +26,7 @@
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
-#include "video_core/hwrasterizer_base.h"
+#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
@@ -141,7 +141,7 @@ inline void Write(u32 addr, const T data) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
}
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
}
// Reset "trigger" flag and set the "finish" flag
@@ -172,7 +172,7 @@ inline void Write(u32 addr, const T data) {
u32 output_gap = config.texture_copy.output_gap * 16;
size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(config.GetPhysicalInputAddress(), contiguous_input_size);
+ VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
u32 remaining_size = config.texture_copy.size;
u32 remaining_input = input_width;
@@ -205,7 +205,7 @@ inline void Write(u32 addr, const T data) {
config.flags);
size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), contiguous_output_size);
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
break;
@@ -232,7 +232,7 @@ inline void Write(u32 addr, const T data) {
u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(config.GetPhysicalInputAddress(), input_size);
+ VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), input_size);
for (u32 y = 0; y < output_height; ++y) {
for (u32 x = 0; x < output_width; ++x) {
@@ -339,7 +339,7 @@ inline void Write(u32 addr, const T data) {
g_regs.display_transfer_config.trigger = 0;
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), output_size);
+ VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
}
break;
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 2a924f4ad..c3d7294d5 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -11,8 +11,10 @@ set(SRCS
pica.cpp
primitive_assembly.cpp
rasterizer.cpp
+ renderer_base.cpp
shader/shader.cpp
shader/shader_interpreter.cpp
+ swrasterizer.cpp
utils.cpp
video_core.cpp
)
@@ -30,13 +32,14 @@ set(HEADERS
clipper.h
command_processor.h
gpu_debugger.h
- hwrasterizer_base.h
pica.h
primitive_assembly.h
rasterizer.h
+ rasterizer_interface.h
renderer_base.h
shader/shader.h
shader/shader_interpreter.h
+ swrasterizer.h
utils.h
video_core.h
)
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index ed99c4f13..5d609da06 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -78,7 +78,7 @@ static void InitScreenCoordinates(OutputVertex& vtx)
vtx.screenpos[2] = viewport.offset_z + vtx.pos.z * inv_w * viewport.zscale;
}
-void ProcessTriangle(OutputVertex &v0, OutputVertex &v1, OutputVertex &v2) {
+void ProcessTriangle(const OutputVertex &v0, const OutputVertex &v1, const OutputVertex &v2) {
using boost::container::static_vector;
// Clipping a planar n-gon against a plane will remove at least 1 vertex and introduces 2 at
diff --git a/src/video_core/clipper.h b/src/video_core/clipper.h
index 6ed01e877..f85d8d4c9 100644
--- a/src/video_core/clipper.h
+++ b/src/video_core/clipper.h
@@ -14,7 +14,7 @@ namespace Clipper {
using Shader::OutputVertex;
-void ProcessTriangle(OutputVertex& v0, OutputVertex& v1, OutputVertex& v2);
+void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2);
} // namespace
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index bd1b09a4b..35b976c60 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -336,19 +336,14 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
}
}
- if (Settings::values.use_hw_renderer) {
- // Send to hardware renderer
- static auto AddHWTriangle = [](const Pica::Shader::OutputVertex& v0,
- const Pica::Shader::OutputVertex& v1,
- const Pica::Shader::OutputVertex& v2) {
- VideoCore::g_renderer->hw_rasterizer->AddTriangle(v0, v1, v2);
- };
-
- primitive_assembler.SubmitVertex(output, AddHWTriangle);
- } else {
- // Send to triangle clipper
- primitive_assembler.SubmitVertex(output, Clipper::ProcessTriangle);
- }
+ // Send to renderer
+ using Pica::Shader::OutputVertex;
+ auto AddTriangle = [](
+ const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) {
+ VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2);
+ };
+
+ primitive_assembler.SubmitVertex(output, AddTriangle);
}
for (auto& range : memory_accesses.ranges) {
@@ -356,9 +351,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
range.second, range.first);
}
- if (Settings::values.use_hw_renderer) {
- VideoCore::g_renderer->hw_rasterizer->DrawTriangles();
- }
+ VideoCore::g_renderer->rasterizer->DrawTriangles();
#if PICA_DUMP_GEOMETRY
geometry_dumper.Dump();
@@ -475,7 +468,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
- VideoCore::g_renderer->hw_rasterizer->NotifyPicaRegisterChanged(id);
+ VideoCore::g_renderer->rasterizer->NotifyPicaRegisterChanged(id);
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::PicaCommandProcessed, reinterpret_cast<void*>(&id));
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index f1cfa9361..4f66dbd65 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -46,10 +46,8 @@ void DebugContext::OnEvent(Event event, void* data) {
{
std::unique_lock<std::mutex> lock(breakpoint_mutex);
- if (Settings::values.use_hw_renderer) {
- // Commit the hardware renderer's framebuffer so it will show on debug widgets
- VideoCore::g_renderer->hw_rasterizer->CommitFramebuffer();
- }
+ // Commit the hardware renderer's framebuffer so it will show on debug widgets
+ VideoCore::g_renderer->rasterizer->FlushFramebuffer();
// TODO: Should stop the CPU thread here once we multithread emulation.
diff --git a/src/video_core/hwrasterizer_base.h b/src/video_core/rasterizer_interface.h
index 54b8892fb..008c5827b 100644
--- a/src/video_core/hwrasterizer_base.h
+++ b/src/video_core/rasterizer_interface.h
@@ -12,10 +12,11 @@ struct OutputVertex;
}
}
-class HWRasterizer {
+namespace VideoCore {
+
+class RasterizerInterface {
public:
- virtual ~HWRasterizer() {
- }
+ virtual ~RasterizerInterface() {}
/// Initialize API-specific GPU objects
virtual void InitObjects() = 0;
@@ -32,14 +33,16 @@ public:
virtual void DrawTriangles() = 0;
/// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
- virtual void CommitFramebuffer() = 0;
+ virtual void FlushFramebuffer() = 0;
/// Notify rasterizer that the specified PICA register has been changed
virtual void NotifyPicaRegisterChanged(u32 id) = 0;
- /// Notify rasterizer that the specified 3DS memory region will be read from after this notification
- virtual void NotifyPreRead(PAddr addr, u32 size) = 0;
+ /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory.
+ virtual void FlushRegion(PAddr addr, u32 size) = 0;
- /// Notify rasterizer that a 3DS memory region has been changed
- virtual void NotifyFlush(PAddr addr, u32 size) = 0;
+ /// Notify rasterizer that any caches of the specified region should be discraded and reloaded from 3DS memory.
+ virtual void InvalidateRegion(PAddr addr, u32 size) = 0;
};
+
+}
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
new file mode 100644
index 000000000..93e980216
--- /dev/null
+++ b/src/video_core/renderer_base.cpp
@@ -0,0 +1,28 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "common/make_unique.h"
+
+#include "core/settings.h"
+
+#include "video_core/renderer_base.h"
+#include "video_core/video_core.h"
+#include "video_core/swrasterizer.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
+
+void RendererBase::RefreshRasterizerSetting() {
+ bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled;
+ if (rasterizer == nullptr || opengl_rasterizer_active != hw_renderer_enabled) {
+ opengl_rasterizer_active = hw_renderer_enabled;
+
+ if (hw_renderer_enabled) {
+ rasterizer = Common::make_unique<RasterizerOpenGL>();
+ } else {
+ rasterizer = Common::make_unique<VideoCore::SWRasterizer>();
+ }
+ rasterizer->InitObjects();
+ }
+}
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 6587bcf27..506bff815 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -8,7 +8,7 @@
#include "common/common_types.h"
-#include "video_core/hwrasterizer_base.h"
+#include "video_core/rasterizer_interface.h"
class EmuWindow;
@@ -54,10 +54,14 @@ public:
return m_current_frame;
}
- std::unique_ptr<HWRasterizer> hw_rasterizer;
+ void RefreshRasterizerSetting();
+
+ std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
protected:
f32 m_current_fps; ///< Current framerate, should be set by the renderer
int m_current_frame; ///< Current frame, should be set by the renderer
+private:
+ bool opengl_rasterizer_active = false;
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 822739088..681fdca8d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -135,7 +135,7 @@ void RasterizerOpenGL::Reset() {
SetShader();
- res_cache.FullFlush();
+ res_cache.InvalidateAll();
}
void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0,
@@ -176,11 +176,11 @@ void RasterizerOpenGL::DrawTriangles() {
u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
- res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size, true);
- res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size, true);
+ res_cache.InvalidateInRange(cur_fb_color_addr, cur_fb_color_size, true);
+ res_cache.InvalidateInRange(cur_fb_depth_addr, cur_fb_depth_size, true);
}
-void RasterizerOpenGL::CommitFramebuffer() {
+void RasterizerOpenGL::FlushFramebuffer() {
CommitColorBuffer();
CommitDepthBuffer();
}
@@ -188,9 +188,6 @@ void RasterizerOpenGL::CommitFramebuffer() {
void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
const auto& regs = Pica::g_state.regs;
- if (!Settings::values.use_hw_renderer)
- return;
-
switch(id) {
// Culling
case PICA_REG_INDEX(cull_mode):
@@ -284,12 +281,9 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
}
}
-void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
+void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) {
const auto& regs = Pica::g_state.regs;
- if (!Settings::values.use_hw_renderer)
- return;
-
PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress();
u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
@@ -306,12 +300,9 @@ void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
CommitDepthBuffer();
}
-void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) {
+void RasterizerOpenGL::InvalidateRegion(PAddr addr, u32 size) {
const auto& regs = Pica::g_state.regs;
- if (!Settings::values.use_hw_renderer)
- return;
-
PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress();
u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format)
* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
@@ -328,7 +319,7 @@ void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) {
ReloadDepthBuffer();
// Notify cache of flush in case the region touches a cached resource
- res_cache.NotifyFlush(addr, size);
+ res_cache.InvalidateInRange(addr, size);
}
void RasterizerOpenGL::SamplerInfo::Create() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 5ba898189..92b1f812e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -14,7 +14,7 @@
#include "common/hash.h"
#include "video_core/pica.h"
-#include "video_core/hwrasterizer_base.h"
+#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/shader/shader_interpreter.h"
@@ -102,37 +102,22 @@ struct hash<PicaShaderConfig> {
} // namespace std
-class RasterizerOpenGL : public HWRasterizer {
+class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
RasterizerOpenGL();
~RasterizerOpenGL() override;
- /// Initialize API-specific GPU objects
void InitObjects() override;
-
- /// Reset the rasterizer, such as flushing all caches and updating all state
void Reset() override;
-
- /// Queues the primitive formed by the given vertices for rendering
void AddTriangle(const Pica::Shader::OutputVertex& v0,
const Pica::Shader::OutputVertex& v1,
const Pica::Shader::OutputVertex& v2) override;
-
- /// Draw the current batch of triangles
void DrawTriangles() override;
-
- /// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
- void CommitFramebuffer() override;
-
- /// Notify rasterizer that the specified PICA register has been changed
+ void FlushFramebuffer() override;
void NotifyPicaRegisterChanged(u32 id) override;
-
- /// Notify rasterizer that the specified 3DS memory region will be read from after this notification
- void NotifyPreRead(PAddr addr, u32 size) override;
-
- /// Notify rasterizer that a 3DS memory region has been changed
- void NotifyFlush(PAddr addr, u32 size) override;
+ void FlushRegion(PAddr addr, u32 size) override;
+ void InvalidateRegion(PAddr addr, u32 size) override;
/// OpenGL shader generated for a given Pica register state
struct PicaShader {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 10d4ab0b6..a9ad46fe0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/pica_to_gl.h"
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
- FullFlush();
+ InvalidateAll();
}
MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
@@ -58,8 +58,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text
}
}
-void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) {
- // Flush any texture that falls in the flushed region
+void RasterizerCacheOpenGL::InvalidateInRange(PAddr addr, u32 size, bool ignore_hash) {
// TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound
auto cache_upper_bound = texture_cache.upper_bound(addr + size);
@@ -77,6 +76,6 @@ void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash)
}
}
-void RasterizerCacheOpenGL::FullFlush() {
+void RasterizerCacheOpenGL::InvalidateAll() {
texture_cache.clear();
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 98a48ffbe..b69651427 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -23,11 +23,11 @@ public:
LoadAndBindTexture(state, texture_unit, Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format));
}
- /// Flush any cached resource that touches the flushed region
- void NotifyFlush(PAddr addr, u32 size, bool ignore_hash = false);
+ /// Invalidate any cached resource intersecting the specified region.
+ void InvalidateInRange(PAddr addr, u32 size, bool ignore_hash = false);
- /// Flush all cached OpenGL resources tracked by this cache manager
- void FullFlush();
+ /// Invalidate all cached OpenGL resources tracked by this cache manager
+ void InvalidateAll();
private:
struct CachedTexture {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 1420229cc..c14bdb8ab 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -93,7 +93,6 @@ static std::array<GLfloat, 3*2> MakeOrthographicMatrix(const float width, const
/// RendererOpenGL constructor
RendererOpenGL::RendererOpenGL() {
- hw_rasterizer.reset(new RasterizerOpenGL());
resolution_width = std::max(VideoCore::kScreenTopWidth, VideoCore::kScreenBottomWidth);
resolution_height = VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight;
}
@@ -157,15 +156,7 @@ void RendererOpenGL::SwapBuffers() {
profiler.BeginFrame();
- bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled;
- if (Settings::values.use_hw_renderer != hw_renderer_enabled) {
- // TODO: Save new setting value to config file for next startup
- Settings::values.use_hw_renderer = hw_renderer_enabled;
-
- if (Settings::values.use_hw_renderer) {
- hw_rasterizer->Reset();
- }
- }
+ RefreshRasterizerSetting();
if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
Pica::g_debug_context->recorder->FrameFinished();
@@ -286,8 +277,6 @@ void RendererOpenGL::InitOpenGLObjects() {
state.texture_units[0].texture_2d = 0;
state.Apply();
-
- hw_rasterizer->InitObjects();
}
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
@@ -419,6 +408,8 @@ void RendererOpenGL::Init() {
LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR));
LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER));
InitOpenGLObjects();
+
+ RefreshRasterizerSetting();
}
/// Shutdown the renderer
diff --git a/src/video_core/swrasterizer.cpp b/src/video_core/swrasterizer.cpp
new file mode 100644
index 000000000..03df15b01
--- /dev/null
+++ b/src/video_core/swrasterizer.cpp
@@ -0,0 +1,16 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/clipper.h"
+#include "video_core/swrasterizer.h"
+
+namespace VideoCore {
+
+void SWRasterizer::AddTriangle(const Pica::Shader::OutputVertex& v0,
+ const Pica::Shader::OutputVertex& v1,
+ const Pica::Shader::OutputVertex& v2) {
+ Pica::Clipper::ProcessTriangle(v0, v1, v2);
+}
+
+}
diff --git a/src/video_core/swrasterizer.h b/src/video_core/swrasterizer.h
new file mode 100644
index 000000000..e9a4e39c6
--- /dev/null
+++ b/src/video_core/swrasterizer.h
@@ -0,0 +1,26 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "video_core/rasterizer_interface.h"
+
+namespace VideoCore {
+
+class SWRasterizer : public RasterizerInterface {
+ void InitObjects() override {}
+ void Reset() override {}
+ void AddTriangle(const Pica::Shader::OutputVertex& v0,
+ const Pica::Shader::OutputVertex& v1,
+ const Pica::Shader::OutputVertex& v2);
+ void DrawTriangles() override {}
+ void FlushFramebuffer() override {}
+ void NotifyPicaRegisterChanged(u32 id) override {}
+ void FlushRegion(PAddr addr, u32 size) override {}
+ void InvalidateRegion(PAddr addr, u32 size) override {}
+};
+
+}