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author | bunnei <bunneidev@gmail.com> | 2018-06-06 05:46:23 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-06-07 00:09:06 +0200 |
commit | 4669f15f8be26ddf3c1cc02d8aac78656c41d361 (patch) | |
tree | 3e6968e43a2377a0bfd8bb45f3ea8141f9bd0568 /src | |
parent | gl_shader_gen: Add uniform handling for indirect const buffer access. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 27 |
2 files changed, 43 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 7a74771ce..af18c2d81 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -175,6 +175,15 @@ enum class FloatRoundingOp : u64 { Trunc = 3, }; +enum class UniformType : u64 { + UnsignedByte = 0, + SignedByte = 1, + UnsignedShort = 2, + SignedShort = 3, + Single = 4, + Double = 5, +}; + union Instruction { Instruction& operator=(const Instruction& instr) { value = instr.value; @@ -253,6 +262,11 @@ union Instruction { } ffma; union { + BitField<48, 3, UniformType> type; + BitField<44, 2, u64> unknown; + } ld_c; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; @@ -378,6 +392,7 @@ public: KIL, BRA, LD_A, + LD_C, ST_A, TEX, TEXQ, // Texture Query @@ -552,6 +567,7 @@ private: INST("111000110011----", Id::KIL, Type::Flow, "KIL"), INST("111000100100----", Id::BRA, Type::Flow, "BRA"), INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), + INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"), INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"), INST("1100000000111---", Id::TEX, Type::Memory, "TEX"), INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"), diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 44c8bf4d4..a703b9151 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1090,6 +1090,33 @@ private: attribute); break; } + case OpCode::Id::LD_C: { + ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented"); + + std::string op_a = + regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, instr.gpr8, + GLSLRegister::Type::Float); + std::string op_b = + regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, instr.gpr8, + GLSLRegister::Type::Float); + + switch (instr.ld_c.type.Value()) { + case Tegra::Shader::UniformType::Single: + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); + break; + + case Tegra::Shader::UniformType::Double: + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); + regs.SetRegisterToFloat(instr.gpr0.Value() + 1, 0, op_b, 1, 1); + break; + + default: + NGLOG_CRITICAL(HW_GPU, "Unhandled type: {}", + static_cast<unsigned>(instr.ld_c.type.Value())); + UNREACHABLE(); + } + break; + } case OpCode::Id::ST_A: { ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested"); regs.SetOutputAttributeToRegister(attribute, instr.attribute.fmt20.element, |