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author | bunnei <bunneidev@gmail.com> | 2015-01-15 05:19:22 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2015-01-22 00:41:58 +0100 |
commit | 5e77e2e1de73ce7786f52f2a74c28182fa4aa845 (patch) | |
tree | d874f351cd8bc11757d50deba4fea1abefd323d2 /src | |
parent | Kernel: Added WaitObject and changed "waitable" objects inherit from it. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 13 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.h | 8 |
2 files changed, 17 insertions, 4 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 07e96e633..1dba85939 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -19,13 +19,20 @@ HandleTable g_handle_table; u64 g_program_id = 0; void WaitObject::AddWaitingThread(Thread* thread) { - if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) { + auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); + if (itr == waiting_threads.end()) waiting_threads.push_back(thread); - } +} + +void WaitObject::RemoveWaitingThread(Thread* thread) { + auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); + if (itr != waiting_threads.end()) + waiting_threads.erase(itr); } Thread* WaitObject::ResumeNextThread() { - if (waiting_threads.empty()) return nullptr; + if (waiting_threads.empty()) + return nullptr; auto next_thread = waiting_threads.front(); diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index a9af9de88..53b3f9143 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -105,7 +105,13 @@ public: void AddWaitingThread(Thread* thread); /** - * Resumes the next thread waiting on this object + * Removes a thread from waiting on this object (e.g. if it was resumed already) + * @param thread Pointer to thread to remove + */ + void RemoveWaitingThread(Thread* thead); + + /** + * Resumes (and removes) the next thread waiting on this object * @return Pointer to the thread that was resumed, nullptr if no threads are waiting */ Thread* ResumeNextThread(); |