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author | Kyle Kienapfel <Docteh@users.noreply.github.com> | 2022-08-04 02:31:57 +0200 |
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committer | Kyle Kienapfel <Docteh@users.noreply.github.com> | 2022-08-04 06:49:23 +0200 |
commit | 63673dcf9833f3e9a8bdcd6fc90a92e2dd9bf1ae (patch) | |
tree | d8d4232f365f64232babb4017e7b774e73e06e71 /src | |
parent | Merge pull request #8678 from liamwhite/stop-waiting (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/main.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index f8c234082..85b9652f0 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4067,6 +4067,15 @@ int main(int argc, char* argv[]) { QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); QApplication app(argc, argv); + // Workaround for QTBUG-85409, for Suzhou numerals the number 1 is actually \u3021 + // so we can see if we get \u3008 instead + // TL;DR all other number formats are consecutive in unicode code points + // This bug is fixed in Qt6, specifically 6.0.0-alpha1 + const QLocale locale = QLocale::system(); + if (QStringLiteral("\u3008") == locale.toString(1)) { + QLocale::setDefault(QLocale::system().name()); + } + // Qt changes the locale and causes issues in float conversion using std::to_string() when // generating shaders setlocale(LC_ALL, "C"); |