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author | purpasmart96 <kanzoconfigz@hotmail.com> | 2015-04-29 01:22:50 +0200 |
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committer | purpasmart96 <kanzoconfigz@hotmail.com> | 2015-04-29 01:22:50 +0200 |
commit | 8716445621d1a18c29e783604c7f8146444690bc (patch) | |
tree | 645e96d23249f903fdbb2cc596d0a2f6b2009776 /src | |
parent | Merge pull request #692 from purpasmart96/log_improvements (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/config_mem.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp index 40bae9346..30d73adac 100644 --- a/src/core/hle/config_mem.cpp +++ b/src/core/hle/config_mem.cpp @@ -66,7 +66,6 @@ void Init() { config_mem.unit_info = 0x1; // Bit 0 set for Retail config_mem.prev_firm = 0; config_mem.app_mem_type = 0x2; // Default app mem type is 0 - config_mem.unit_info = 0x1; // Bit 0 set for Retail config_mem.app_mem_alloc = 0x06000000; // Set to 96MB, since some games use more than the default (64MB) config_mem.base_mem_alloc = 0x01400000; // Default base memory is 20MB config_mem.sys_mem_alloc = Memory::FCRAM_SIZE - (config_mem.app_mem_alloc + config_mem.base_mem_alloc); |