diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-03-26 23:46:46 +0100 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-04-08 17:23:47 +0200 |
commit | 90d06acfedb4c58b7b62153059c97b05035fc979 (patch) | |
tree | cc0ee31976198ade852f45cf45741f1e7ff1dfb2 /src | |
parent | Implement Bindless Handling on SetupTexture (diff) | |
download | yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.tar yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.tar.gz yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.tar.bz2 yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.tar.lz yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.tar.xz yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.tar.zst yuzu-90d06acfedb4c58b7b62153059c97b05035fc979.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/const_buffer_accessor.cpp | 12 | ||||
-rw-r--r-- | src/video_core/const_buffer_accessor.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 3 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/video_core/const_buffer_accessor.cpp b/src/video_core/const_buffer_accessor.cpp index c89ab91c7..0e613e1f9 100644 --- a/src/video_core/const_buffer_accessor.cpp +++ b/src/video_core/const_buffer_accessor.cpp @@ -14,21 +14,25 @@ namespace Tegra { u32 ConstBufferAccessor::access32(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset) { - auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); + auto& gpu = Core::System::GetInstance().GPU(); + auto& memory_manager = gpu.MemoryManager(); + auto& maxwell3d = gpu.Maxwell3D(); const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)]; const auto& buffer = shader_stage.const_buffers[const_buffer]; u32 result; - std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset * 4), sizeof(u32)); + std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32)); return result; } u64 ConstBufferAccessor::access64(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset) { - auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); + auto& gpu = Core::System::GetInstance().GPU(); + auto& memory_manager = gpu.MemoryManager(); + auto& maxwell3d = gpu.Maxwell3D(); const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)]; const auto& buffer = shader_stage.const_buffers[const_buffer]; u64 result; - std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset * 4), sizeof(u64)); + std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u64)); return result; } diff --git a/src/video_core/const_buffer_accessor.h b/src/video_core/const_buffer_accessor.h index 2410f1483..37d1ca767 100644 --- a/src/video_core/const_buffer_accessor.h +++ b/src/video_core/const_buffer_accessor.h @@ -7,15 +7,12 @@ namespace Tegra { class ConstBufferAccessor { public: - ConstBufferAccessor(Tegra::Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {} + ConstBufferAccessor() {} ~ConstBufferAccessor() = default; u32 access32(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset); u64 access64(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, u64 const_buffer, u64 offset); - -private: - Tegra::Engines::Maxwell3D& maxwell3d; }; } // namespace Tegra diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a20acfe8e..e847b75fb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -101,8 +101,7 @@ struct FramebufferCacheKey { RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system, ScreenInfo& info) : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system}, - screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE), - const_buffer_accessor(system.GPU().Maxwell3D()) { + screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE), const_buffer_accessor() { // Create sampler objects for (std::size_t i = 0; i < texture_samplers.size(); ++i) { texture_samplers[i].Create(); |