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authorbunnei <bunneidev@gmail.com>2021-09-30 01:10:56 +0200
committerGitHub <noreply@github.com>2021-09-30 01:10:56 +0200
commit91341b421d23e3f1674bd0c2354636ff6b3c9180 (patch)
treef9f69fafb399eda88e177472e485add140a7c69a /src
parentMerge pull request #7106 from astrelsky/invalid_iterator_fix (diff)
parenthost_shaders: Remove opengl_copy_bgra.comp (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/opengl_copy_bgra.comp15
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp37
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h22
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp76
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h22
7 files changed, 59 insertions, 118 deletions
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index c9cff7450..20d748c12 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -6,7 +6,6 @@ set(SHADER_FILES
convert_float_to_depth.frag
full_screen_triangle.vert
opengl_copy_bc4.comp
- opengl_copy_bgra.comp
opengl_present.frag
opengl_present.vert
pitch_unswizzle.comp
diff --git a/src/video_core/host_shaders/opengl_copy_bgra.comp b/src/video_core/host_shaders/opengl_copy_bgra.comp
deleted file mode 100644
index 2571a4abf..000000000
--- a/src/video_core/host_shaders/opengl_copy_bgra.comp
+++ /dev/null
@@ -1,15 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#version 430 core
-
-layout (local_size_x = 4, local_size_y = 4) in;
-
-layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
-layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
-
-void main() {
- vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
- imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
-}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index b0aee6cc1..54dae2c41 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
return false;
}
- if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+ if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
return false;
}
return true;
@@ -473,7 +473,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
ASSERT(src.info.type == ImageType::e3D);
util_shaders.CopyBC4(dst, src, copies);
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
- util_shaders.CopyBGR(dst, src, copies);
+ bgr_copy_pass.CopyBGR(dst, src, copies);
} else {
UNREACHABLE();
}
@@ -1112,4 +1112,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
framebuffer.handle = handle;
}
+void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+ const u32 requested_pbo_size =
+ std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
+
+ if (bgr_pbo_size < requested_pbo_size) {
+ bgr_pbo.Create();
+ bgr_pbo_size = requested_pbo_size;
+ glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+ }
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, src_image.GlFormat(),
+ src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+ // Copy from PBO to destination in desired GL format
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, dst_image.GlFormat(),
+ dst_image.GlType(), nullptr);
+ }
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 4a4f6301c..c498a8a8f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -47,6 +47,19 @@ struct FormatProperties {
bool is_compressed;
};
+class BGRCopyPass {
+public:
+ BGRCopyPass() = default;
+ ~BGRCopyPass() = default;
+
+ void CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+ OGLBuffer bgr_pbo;
+ size_t bgr_pbo_size{};
+};
+
class TextureCacheRuntime {
friend Framebuffer;
friend Image;
@@ -118,6 +131,7 @@ private:
const Device& device;
StateTracker& state_tracker;
UtilShaders util_shaders;
+ BGRCopyPass bgr_copy_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
@@ -162,6 +176,14 @@ public:
return texture.handle;
}
+ GLuint GlFormat() const noexcept {
+ return gl_format;
+ }
+
+ GLuint GlType() const noexcept {
+ return gl_type;
+ }
+
private:
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 672f94bfc..39158aa3e 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..897c380b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -14,7 +14,6 @@
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
-#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -44,11 +43,6 @@ namespace {
OGLProgram MakeProgram(std::string_view source) {
return CreateProgram(source, GL_COMPUTE_SHADER);
}
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
- return static_cast<size_t>(copy.extent.width * copy.extent.height *
- copy.src_subresource.num_layers);
-}
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
@@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr GLuint BINDING_INPUT_IMAGE = 0;
- static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
- switch (bytes_per_block) {
- case 2:
- // BGR565 copy
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- bgr_copy_pass.Execute(dst_image, src_image, copy);
- }
- break;
- case 4: {
- // BGRA8 copy
- program_manager.BindComputeProgram(copy_bgra_program.handle);
- constexpr GLenum FORMAT = GL_RGBA8;
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
- glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
- }
- program_manager.RestoreGuestCompute();
- break;
- }
- default:
- UNREACHABLE();
- break;
- }
-}
-
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
@@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
- const ImageCopy& copy) {
- if (CopyBufferCreationNeeded(copy)) {
- CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
- nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
- return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
- bgr16_pbo.Create();
- bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
- glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index ef881e35f..5de95ea7a 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -19,22 +19,6 @@ class ProgramManager;
struct ImageBufferMap;
-class Bgr565CopyPass {
-public:
- Bgr565CopyPass() = default;
- ~Bgr565CopyPass() = default;
-
- void Execute(const Image& dst_image, const Image& src_image,
- const VideoCommon::ImageCopy& copy);
-
-private:
- [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
- void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
-
- OGLBuffer bgr16_pbo;
- size_t bgr16_pbo_size{};
-};
-
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
@@ -55,9 +39,6 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
- void CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies);
-
private:
ProgramManager& program_manager;
@@ -67,10 +48,7 @@ private:
OGLProgram block_linear_unswizzle_2d_program;
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
- OGLProgram copy_bgra_program;
OGLProgram copy_bc4_program;
-
- Bgr565CopyPass bgr_copy_pass;
};
GLenum StoreFormat(u32 bytes_per_block);