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author | Frederic L <frederic.laing.development@gmail.com> | 2019-02-03 05:21:18 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-07 02:23:41 +0100 |
commit | 9f0b247cf6776311d0826b0983369e9c248a6c55 (patch) | |
tree | 754752a2c9246ac444dc30a1b2cebe248cd85c4c /src | |
parent | cmake: Use CMAKE_COMMAND instead of "cmake" (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 554d0dfb9..67fcf3061 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -59,7 +59,7 @@ std::vector<u8> CompressData(const T* source, std::size_t source_size) { const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()), source_size_int, max_compressed_size); - if (compressed_size < 0) { + if (compressed_size <= 0) { // Compression failed return {}; } @@ -649,4 +649,4 @@ std::string ShaderDiskCacheOpenGL::GetTitleID() const { return fmt::format("{:016X}", system.CurrentProcess()->GetTitleID()); } -} // namespace OpenGL
\ No newline at end of file +} // namespace OpenGL |