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author | Lioncash <mathew1800@gmail.com> | 2018-10-28 22:44:46 +0100 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-10-28 22:45:29 +0100 |
commit | a973a049b7c55751cd70545d9ea0dbe1ff720f7e (patch) | |
tree | 8e420102bf7f5963ebf000090ad608b0a5a83499 /src | |
parent | core: Add missing const variants of getters for the System class (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 4b6b32dd5..1fd4ba5d2 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -32,7 +32,7 @@ namespace Kernel { */ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) { const auto proper_handle = static_cast<Handle>(thread_handle); - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); // Lock the global kernel mutex when we enter the kernel HLE. std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); @@ -90,7 +90,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_ /// The timer callback event, called when a timer is fired static void TimerCallback(u64 timer_handle, int cycles_late) { const auto proper_handle = static_cast<Handle>(timer_handle); - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle); if (timer == nullptr) { diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 4e490e2b5..c7c579aaf 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -572,7 +572,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) return ERR_INVALID_HANDLE; } - auto& system = Core::System::GetInstance(); + const auto& system = Core::System::GetInstance(); const auto& scheduler = system.CurrentScheduler(); const auto* const current_thread = scheduler.GetCurrentThread(); const bool same_thread = current_thread == thread; |