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author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2021-07-26 21:35:21 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-26 21:35:21 +0200 |
commit | c0f99558fb2e09f84cacb195d492e820d319f1f6 (patch) | |
tree | 5fd8bce9d0165f4557d02295fd902bc218ba0e91 /src | |
parent | Merge pull request #6726 from lioncash/hguard (diff) | |
parent | shader_recompiler: Remove unnecessary [[nodiscard]] instances (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.h | 4 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/value.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 53f7b3b06..1b89ca5a0 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -327,8 +327,8 @@ public: const Value& derivates, const Value& offset, const F32& lod_clamp, TextureInstInfo info); [[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info); - [[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color, - TextureInstInfo info); + void ImageWrite(const Value& handle, const Value& coords, const Value& color, + TextureInstInfo info); [[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 0c6bf684d..795194d41 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -197,8 +197,8 @@ public: } template <typename FlagsType> - requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>) - [[nodiscard]] void SetFlags(FlagsType value) noexcept { + requires(sizeof(FlagsType) <= sizeof(u32) && + std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept { std::memcpy(&flags, &value, sizeof(value)); } |