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author | bunnei <bunneidev@gmail.com> | 2018-12-11 17:43:38 +0100 |
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committer | GitHub <noreply@github.com> | 2018-12-11 17:43:38 +0100 |
commit | d63c883e6647267e8627c0e54c3aac2f39b6b198 (patch) | |
tree | 98bead9b59aec47c5263b47a14742720777b2629 /src | |
parent | Merge pull request #1846 from lioncash/dir (diff) | |
parent | gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index e7057a9cb..a5cfa0070 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -928,7 +928,7 @@ private: case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); - return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))"; + return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))"; default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; |