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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-03-13 00:53:54 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-06-27 17:35:49 +0200 |
commit | db68fba4a634ab6127ed485f55c41b5e1a05bc10 (patch) | |
tree | aa7ce194061f472e313bd819e0d6402eb1cf1f58 /src | |
parent | General: Fix microprofile on dynarmic/svc, fix wait tree showing which threads were running. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 2ad380b17..8d56b49ce 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -144,6 +144,11 @@ u32 GlobalScheduler::SelectThreads() { bool GlobalScheduler::YieldThread(Thread* yielding_thread) { ASSERT(is_locked); // Note: caller should use critical section, etc. + if (!yielding_thread->IsRunnable()) { + // Normally this case shouldn't happen except for SetThreadActivity. + is_reselection_pending.store(true, std::memory_order_release); + return false; + } const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID()); const u32 priority = yielding_thread->GetPriority(); @@ -161,6 +166,11 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) { ASSERT(is_locked); // Note: caller should check if !thread.IsSchedulerOperationRedundant and use critical section, // etc. + if (!yielding_thread->IsRunnable()) { + // Normally this case shouldn't happen except for SetThreadActivity. + is_reselection_pending.store(true, std::memory_order_release); + return false; + } const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID()); const u32 priority = yielding_thread->GetPriority(); @@ -212,6 +222,11 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread ASSERT(is_locked); // Note: caller should check if !thread.IsSchedulerOperationRedundant and use critical section, // etc. + if (!yielding_thread->IsRunnable()) { + // Normally this case shouldn't happen except for SetThreadActivity. + is_reselection_pending.store(true, std::memory_order_release); + return false; + } Thread* winner = nullptr; const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID()); |