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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-04 05:54:35 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-07 05:52:18 +0100 |
commit | e9d2fad9849ff7fba8d63a16c838b79a3e752327 (patch) | |
tree | b1e21df478484ee374f888f4dd1d77b245f0a566 /src | |
parent | gl_shader_decompiler: Fix typo "y_negate"->"y_direction" (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 53ee754ff..0e9338ab6 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1093,18 +1093,6 @@ void RasterizerOpenGL::SyncCullMode() { } state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); - - // If the GPU is configured to flip the rasterized triangles, then we need to flip the - // notion of front and back. - const bool flip_triangles{regs.screen_y_control.triangle_rast_flip != 0 && - regs.viewport_transform[0].scale_y > 0.0f}; - if (flip_triangles) { - if (state.cull.front_face == GL_CCW) { - state.cull.front_face = GL_CW; - } else if (state.cull.front_face == GL_CW) { - state.cull.front_face = GL_CCW; - } - } } void RasterizerOpenGL::SyncPrimitiveRestart() { |