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-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index bab32b58b..a82472152 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/alignment.h"
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/program.h"
@@ -602,7 +603,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
}
u32& size{info.constant_buffer_used_sizes[index.U32()]};
if (offset.IsImmediate()) {
- size = std::max(size, offset.U32() + element_size);
+ size = Common::AlignUp(std::max(size, offset.U32() + element_size), 16u);
} else {
size = 0x10'000;
}