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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp15
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp8
2 files changed, 19 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index c070fba0e..1a34fe9b3 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -46,7 +46,20 @@ void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view lod_lc,
[[maybe_unused]] const IR::Value& offset) {
- throw NotImplementedException("GLSL Instruction");
+ const auto info{inst.Flags<IR::TextureInstInfo>()};
+ if (info.has_bias) {
+ throw NotImplementedException("Bias texture samples");
+ }
+ if (info.has_lod_clamp) {
+ throw NotImplementedException("Lod clamp samples");
+ }
+ const auto texture{Texture(ctx, info, index)};
+ if (!offset.IsEmpty()) {
+ ctx.AddF32x4("{}=textureLodOffset({},{},{},ivec2({}));", inst, texture, coords, lod_lc,
+ ctx.reg_alloc.Consume(offset));
+ } else {
+ ctx.AddF32x4("{}=textureLod({},{},{});", inst, texture, coords, lod_lc);
+ }
}
void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
index 6168c4e06..708c9685b 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp
@@ -81,13 +81,15 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx,
void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
- ctx.Add("ssbo{}[{}]={};", binding.U32(), offset.U32(), value);
+ const auto offset_var{ctx.reg_alloc.Consume(offset)};
+ ctx.Add("ssbo{}[{}]={};", binding.U32(), offset_var, value);
}
void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
std::string_view value) {
- ctx.Add("ssbo{}[{}]={}.x;", binding.U32(), offset.U32(), value);
- ctx.Add("ssbo{}[{}]={}.y;", binding.U32(), offset.U32() + 1, value);
+ const auto offset_var{ctx.reg_alloc.Consume(offset)};
+ ctx.Add("ssbo{}[{}]={}.x;", binding.U32(), offset_var, value);
+ ctx.Add("ssbo{}[{}+1]={}.y;", binding.U32(), offset_var, value);
}
void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx,