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-rw-r--r--src/video_core/engines/maxwell_3d.cpp17
-rw-r--r--src/video_core/engines/maxwell_3d.h6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_state.h2
5 files changed, 13 insertions, 17 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 97422e700..87777e265 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -91,14 +91,11 @@ void Maxwell3D::InitializeRegisterDefaults() {
void Maxwell3D::InitDirtySettings() {
const auto set_block = [this](const u32 start, const u32 range, const u8 position) {
- const u32 end = start + range;
- for (std::size_t i = start; i < end; i++) {
- dirty_pointers[i] = position;
- }
+ const auto start_itr = dirty_pointers.begin() + start;
+ const auto end_itr = start_itr + range;
+ std::fill(start_itr, end_itr, position);
};
- for (std::size_t i = 0; i < DirtyRegs::NUM_REGS; i++) {
- dirty.regs[i] = true;
- }
+ dirty.regs.fill(true);
// Init Render Targets
constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32);
@@ -308,7 +305,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
if (regs.reg_array[method] != method_call.argument) {
regs.reg_array[method] = method_call.argument;
- std::size_t dirty_reg = dirty_pointers[method];
+ const std::size_t dirty_reg = dirty_pointers[method];
if (dirty_reg) {
dirty.regs[dirty_reg] = true;
if (dirty_reg >= DIRTY_REGS_POS(vertex_array) &&
@@ -540,7 +537,7 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
void Maxwell3D::ProcessCBData(u32 value) {
const u32 id = cb_data_state.id;
- cb_data_state.buff[id][cb_data_state.counter] = value;
+ cb_data_state.buffer[id][cb_data_state.counter] = value;
// Increment the current buffer position.
regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
cb_data_state.counter++;
@@ -567,7 +564,7 @@ void Maxwell3D::FinishCBData() {
const std::size_t size = regs.const_buffer.cb_pos - cb_data_state.start_pos;
const u32 id = cb_data_state.id;
- memory_manager.WriteBlock(address, cb_data_state.buff[id].data(), size);
+ memory_manager.WriteBlock(address, cb_data_state.buffer[id].data(), size);
dirty.OnMemoryWrite();
cb_data_state.id = null_cb_data;
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index abc69cc65..6bf8d0603 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1169,13 +1169,13 @@ public:
};
void ResetVertexArrays() {
- std::fill(vertex_array.begin(), vertex_array.end(), true);
+ vertex_array.fill(true);
vertex_array_buffers = true;
}
void ResetRenderTargets() {
depth_buffer = true;
- std::fill(render_target.begin(), render_target.end(), true);
+ render_target.fill(true);
render_settings = true;
}
@@ -1244,7 +1244,7 @@ private:
static constexpr u32 null_cb_data = 0xFFFFFFFF;
struct {
- std::array<std::array<u32, 0x4000>, 16> buff;
+ std::array<std::array<u32, 0x4000>, 16> buffer;
u32 current{null_cb_data};
u32 id{null_cb_data};
u32 start_pos{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 77195ad93..2e974c98a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -605,7 +605,7 @@ void RasterizerOpenGL::Clear() {
});
OpenGLState clear_state{OpenGLState::GetCurState()};
- clear_state.DefaultViewports();
+ clear_state.SetDefaultViewports();
if (regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
regs.clear_buffers.A) {
use_color = true;
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 8d62045b0..f4777d0b0 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -165,7 +165,7 @@ OpenGLState::OpenGLState() {
alpha_test.ref = 0.0f;
}
-void OpenGLState::DefaultViewports() {
+void OpenGLState::SetDefaultViewports() {
for (auto& item : viewports) {
item.x = 0;
item.y = 0;
@@ -182,7 +182,6 @@ void OpenGLState::DefaultViewports() {
depth_clamp.far_plane = false;
depth_clamp.near_plane = false;
-
}
void OpenGLState::ApplyDefaultState() {
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 2860a2c82..6a85d15b1 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -195,7 +195,7 @@ public:
s_rgb_used = false;
}
- void DefaultViewports();
+ void SetDefaultViewports();
/// Apply this state as the current OpenGL state
void Apply();