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-rw-r--r--src/core/file_sys/control_metadata.cpp4
-rw-r--r--src/core/file_sys/control_metadata.h1
-rw-r--r--src/core/file_sys/savedata_factory.cpp9
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp38
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h1
-rw-r--r--src/yuzu/game_list.cpp8
-rw-r--r--src/yuzu/game_list.h2
-rw-r--r--src/yuzu/main.cpp64
-rw-r--r--src/yuzu/main.h2
9 files changed, 98 insertions, 31 deletions
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index f155a1341..63cd2eead 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -95,6 +95,10 @@ u32 NACP::GetSupportedLanguages() const {
return raw.supported_languages;
}
+u64 NACP::GetDeviceSaveDataSize() const {
+ return raw.device_save_data_size;
+}
+
std::vector<u8> NACP::GetRawBytes() const {
std::vector<u8> out(sizeof(RawNACP));
std::memcpy(out.data(), &raw, sizeof(RawNACP));
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index 2d8c251ac..e37b2fadf 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -113,6 +113,7 @@ public:
u32 GetSupportedLanguages() const;
std::vector<u8> GetRawBytes() const;
bool GetUserAccountSwitchLock() const;
+ u64 GetDeviceSaveDataSize() const;
private:
RawNACP raw{};
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index f3def93ab..adfd2c1a4 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -57,7 +57,8 @@ void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
bool ShouldSaveDataBeAutomaticallyCreated(SaveDataSpaceId space, const SaveDataDescriptor& desc) {
return desc.type == SaveDataType::CacheStorage || desc.type == SaveDataType::TemporaryStorage ||
(space == SaveDataSpaceId::NandUser && ///< Normal Save Data -- Current Title & User
- desc.type == SaveDataType::SaveData && desc.title_id == 0 && desc.save_id == 0);
+ (desc.type == SaveDataType::SaveData || desc.type == SaveDataType::DeviceSaveData) &&
+ desc.title_id == 0 && desc.save_id == 0);
}
} // Anonymous namespace
@@ -139,8 +140,10 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
u128 user_id, u64 save_id) {
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
- if (type == SaveDataType::SaveData && title_id == 0) {
- title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
+ if (title_id == 0) {
+ title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ }
}
std::string out = GetSaveDataSpaceIdPath(space);
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index f6503fe2f..20c331b77 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -767,7 +767,7 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{1014, nullptr, "OutputMultiProgramTagAccessLog"},
{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
- {1200, nullptr, "OpenMultiCommitManager"},
+ {1200, &FSP_SRV::OpenMultiCommitManager, "OpenMultiCommitManager"},
{1300, nullptr, "OpenBisWiper"},
};
// clang-format on
@@ -988,4 +988,40 @@ void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
rb.Push(access_log_program_index);
}
+class IMultiCommitManager final : public ServiceFramework<IMultiCommitManager> {
+public:
+ explicit IMultiCommitManager() : ServiceFramework("IMultiCommitManager") {
+ static const FunctionInfo functions[] = {
+ {1, &IMultiCommitManager::Add, "Add"},
+ {2, &IMultiCommitManager::Commit, "Commit"},
+ };
+ RegisterHandlers(functions);
+ }
+
+private:
+ FileSys::VirtualFile backend;
+
+ void Add(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void Commit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+};
+
+void FSP_SRV::OpenMultiCommitManager(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IMultiCommitManager>(std::make_shared<IMultiCommitManager>());
+}
+
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index d52b55999..dfb3e395b 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -50,6 +50,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
+ void OpenMultiCommitManager(Kernel::HLERequestContext& ctx);
FileSystemController& fsc;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index dccbabcbf..bfb600df0 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -488,11 +488,11 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
- connect(open_save_location, &QAction::triggered, [this, program_id]() {
- emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData);
+ connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
+ emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
});
- connect(open_lfs_location, &QAction::triggered, [this, program_id]() {
- emit OpenFolderRequested(program_id, GameListOpenTarget::ModData);
+ connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
+ emit OpenFolderRequested(GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 878d94413..a38cb2fc3 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -73,7 +73,7 @@ public:
signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
- void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
+ void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
void CopyTIDRequested(u64 program_id);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index dd6e5173e..0b291c7d0 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1155,39 +1155,61 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path);
}
-void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target) {
+void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) {
std::string path;
QString open_target;
+
+ const auto v_file = Core::GetGameFileFromPath(vfs, game_path);
+ const auto loader = Loader::GetLoader(v_file);
+ FileSys::NACP control{};
+ u64 program_id{};
+
+ loader->ReadControlData(control);
+ loader->ReadProgramId(program_id);
+
+ const bool has_user_save{control.GetDefaultNormalSaveSize() > 0};
+ const bool has_device_save{control.GetDeviceSaveDataSize() > 0};
+
+ ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
+
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
ASSERT(program_id != 0);
- const auto select_profile = [this] {
- QtProfileSelectionDialog dialog(this);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
- dialog.setWindowModality(Qt::WindowModal);
+ if (has_user_save) {
+ // User save data
+ const auto select_profile = [this] {
+ QtProfileSelectionDialog dialog(this);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowModality(Qt::WindowModal);
- if (dialog.exec() == QDialog::Rejected) {
- return -1;
- }
+ if (dialog.exec() == QDialog::Rejected) {
+ return -1;
+ }
- return dialog.GetIndex();
- };
+ return dialog.GetIndex();
+ };
- const auto index = select_profile();
- if (index == -1) {
- return;
- }
+ const auto index = select_profile();
+ if (index == -1) {
+ return;
+ }
- Service::Account::ProfileManager manager;
- const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
- ASSERT(user_id);
- path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
- FileSys::SaveDataType::SaveData,
- program_id, user_id->uuid, 0);
+ Service::Account::ProfileManager manager;
+ const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
+ ASSERT(user_id);
+ path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
+ FileSys::SaveDataSpaceId::NandUser,
+ FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0);
+ } else {
+ // Device save data
+ path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
+ FileSys::SaveDataSpaceId::NandUser,
+ FileSys::SaveDataType::SaveData, program_id, {}, 0);
+ }
if (!FileUtil::Exists(path)) {
FileUtil::CreateFullPath(path);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 4bff4330c..4f4c8ddbe 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -183,7 +183,7 @@ private slots:
void OnMenuReportCompatibility();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
- void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
+ void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
void OnGameListCopyTID(u64 program_id);