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-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h30
1 files changed, 14 insertions, 16 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 0be55e442..ff85cbba6 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -54,12 +54,12 @@ public:
/// Opens the specified display and returns the ID.
///
/// If an invalid display name is provided, then an empty optional is returned.
- std::optional<u64> OpenDisplay(std::string_view name);
+ [[nodiscard]] std::optional<u64> OpenDisplay(std::string_view name);
/// Creates a layer on the specified display and returns the layer ID.
///
/// If an invalid display ID is specified, then an empty optional is returned.
- std::optional<u64> CreateLayer(u64 display_id);
+ [[nodiscard]] std::optional<u64> CreateLayer(u64 display_id);
/// Closes a layer on all displays for the given layer ID.
void CloseLayer(u64 layer_id);
@@ -67,41 +67,39 @@ public:
/// Finds the buffer queue ID of the specified layer in the specified display.
///
/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
- std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const;
+ [[nodiscard]] std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const;
/// Gets the vsync event for the specified display.
///
/// If an invalid display ID is provided, then nullptr is returned.
- std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
+ [[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
- BufferQueue& FindBufferQueue(u32 id);
+ [[nodiscard]] BufferQueue& FindBufferQueue(u32 id);
/// Obtains a buffer queue identified by the ID.
- const BufferQueue& FindBufferQueue(u32 id) const;
+ [[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
void Compose();
- s64 GetNextTicks() const;
+ [[nodiscard]] s64 GetNextTicks() const;
- std::unique_lock<std::mutex> Lock() const {
- return std::unique_lock{*guard};
- }
+ [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; }
-private:
- /// Finds the display identified by the specified ID.
- VI::Display* FindDisplay(u64 display_id);
+ private :
+ /// Finds the display identified by the specified ID.
+ [[nodiscard]] VI::Display* FindDisplay(u64 display_id);
/// Finds the display identified by the specified ID.
- const VI::Display* FindDisplay(u64 display_id) const;
+ [[nodiscard]] const VI::Display* FindDisplay(u64 display_id) const;
/// Finds the layer identified by the specified ID in the desired display.
- VI::Layer* FindLayer(u64 display_id, u64 layer_id);
+ [[nodiscard]] VI::Layer* FindLayer(u64 display_id, u64 layer_id);
/// Finds the layer identified by the specified ID in the desired display.
- const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
+ [[nodiscard]] const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
static void VSyncThread(NVFlinger& nv_flinger);