diff options
-rw-r--r-- | src/video_core/pica.h | 12 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 24 |
2 files changed, 18 insertions, 18 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 86c0a0096..88cb306c9 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -824,7 +824,7 @@ struct Regs { BitField<27, 1, u32> clamp_highlights; BitField<28, 2, LightingBumpMode> bump_mode; BitField<30, 1, u32> disable_bump_renorm; - }; + } config0; union { BitField<16, 1, u32> disable_lut_d0; @@ -845,13 +845,13 @@ struct Regs { BitField<29, 1, u32> disable_dist_atten_light_5; BitField<30, 1, u32> disable_dist_atten_light_6; BitField<31, 1, u32> disable_dist_atten_light_7; - }; + } config1; bool IsDistAttenDisabled(unsigned index) const { - const unsigned disable[] = { disable_dist_atten_light_0, disable_dist_atten_light_1, - disable_dist_atten_light_2, disable_dist_atten_light_3, - disable_dist_atten_light_4, disable_dist_atten_light_5, - disable_dist_atten_light_6, disable_dist_atten_light_7 }; + const unsigned disable[] = { config1.disable_dist_atten_light_0, config1.disable_dist_atten_light_1, + config1.disable_dist_atten_light_2, config1.disable_dist_atten_light_3, + config1.disable_dist_atten_light_4, config1.disable_dist_atten_light_5, + config1.disable_dist_atten_light_6, config1.disable_dist_atten_light_7 }; return disable[index] != 0; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 052aad139..96ee4b1dc 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -94,42 +94,42 @@ union PicaShaderConfig { state.lighting.light[light_index].dist_atten_enable = !regs.lighting.IsDistAttenDisabled(num); } - state.lighting.lut_d0.enable = regs.lighting.disable_lut_d0 == 0; + state.lighting.lut_d0.enable = regs.lighting.config1.disable_lut_d0 == 0; state.lighting.lut_d0.abs_input = regs.lighting.abs_lut_input.disable_d0 == 0; state.lighting.lut_d0.type = regs.lighting.lut_input.d0.Value(); state.lighting.lut_d0.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d0); - state.lighting.lut_d1.enable = regs.lighting.disable_lut_d1 == 0; + state.lighting.lut_d1.enable = regs.lighting.config1.disable_lut_d1 == 0; state.lighting.lut_d1.abs_input = regs.lighting.abs_lut_input.disable_d1 == 0; state.lighting.lut_d1.type = regs.lighting.lut_input.d1.Value(); state.lighting.lut_d1.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d1); - state.lighting.lut_fr.enable = regs.lighting.disable_lut_fr == 0; + state.lighting.lut_fr.enable = regs.lighting.config1.disable_lut_fr == 0; state.lighting.lut_fr.abs_input = regs.lighting.abs_lut_input.disable_fr == 0; state.lighting.lut_fr.type = regs.lighting.lut_input.fr.Value(); state.lighting.lut_fr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.fr); - state.lighting.lut_rr.enable = regs.lighting.disable_lut_rr == 0; + state.lighting.lut_rr.enable = regs.lighting.config1.disable_lut_rr == 0; state.lighting.lut_rr.abs_input = regs.lighting.abs_lut_input.disable_rr == 0; state.lighting.lut_rr.type = regs.lighting.lut_input.rr.Value(); state.lighting.lut_rr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rr); - state.lighting.lut_rg.enable = regs.lighting.disable_lut_rg == 0; + state.lighting.lut_rg.enable = regs.lighting.config1.disable_lut_rg == 0; state.lighting.lut_rg.abs_input = regs.lighting.abs_lut_input.disable_rg == 0; state.lighting.lut_rg.type = regs.lighting.lut_input.rg.Value(); state.lighting.lut_rg.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rg); - state.lighting.lut_rb.enable = regs.lighting.disable_lut_rb == 0; + state.lighting.lut_rb.enable = regs.lighting.config1.disable_lut_rb == 0; state.lighting.lut_rb.abs_input = regs.lighting.abs_lut_input.disable_rb == 0; state.lighting.lut_rb.type = regs.lighting.lut_input.rb.Value(); state.lighting.lut_rb.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rb); - state.lighting.config = regs.lighting.config; - state.lighting.fresnel_selector = regs.lighting.fresnel_selector; - state.lighting.bump_mode = regs.lighting.bump_mode; - state.lighting.bump_selector = regs.lighting.bump_selector; - state.lighting.bump_renorm = regs.lighting.disable_bump_renorm == 0; - state.lighting.clamp_highlights = regs.lighting.clamp_highlights != 0; + state.lighting.config = regs.lighting.config0.config; + state.lighting.fresnel_selector = regs.lighting.config0.fresnel_selector; + state.lighting.bump_mode = regs.lighting.config0.bump_mode; + state.lighting.bump_selector = regs.lighting.config0.bump_selector; + state.lighting.bump_renorm = regs.lighting.config0.disable_bump_renorm == 0; + state.lighting.clamp_highlights = regs.lighting.config0.clamp_highlights != 0; return res; } |