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-rw-r--r--src/audio_core/device/audio_buffers.h4
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/service/audio/audio_in.cpp26
-rw-r--r--src/core/hle/service/audio/audio_in.h9
-rw-r--r--src/core/hle/service/audio/audio_out.cpp146
-rw-r--r--src/core/hle/service/audio/audio_out.h58
-rw-r--r--src/core/hle/service/audio/audout_u.cpp207
7 files changed, 236 insertions, 216 deletions
diff --git a/src/audio_core/device/audio_buffers.h b/src/audio_core/device/audio_buffers.h
index 5d8ed0ef7..25da4c8a2 100644
--- a/src/audio_core/device/audio_buffers.h
+++ b/src/audio_core/device/audio_buffers.h
@@ -146,11 +146,11 @@ public:
break;
}
- tags[released++] = tag;
-
if (released >= tags.size()) {
break;
}
+
+ tags[released++] = tag;
}
return released;
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 51fe8c500..1255ee6bf 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -493,6 +493,8 @@ add_library(core STATIC
hle/service/audio/audio_in_manager.h
hle/service/audio/audio_in.cpp
hle/service/audio/audio_in.h
+ hle/service/audio/audio_out.cpp
+ hle/service/audio/audio_out.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audio_controller.cpp
diff --git a/src/core/hle/service/audio/audio_in.cpp b/src/core/hle/service/audio/audio_in.cpp
index d847e0fc8..31d136077 100644
--- a/src/core/hle/service/audio/audio_in.cpp
+++ b/src/core/hle/service/audio/audio_in.cpp
@@ -21,12 +21,12 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
{2, C<&IAudioIn::Stop>, "Stop"},
{3, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBuffer"},
{4, C<&IAudioIn::RegisterBufferEvent>, "RegisterBufferEvent"},
- {5, C<&IAudioIn::GetReleasedAudioInBuffer>, "GetReleasedAudioInBuffer"},
+ {5, C<&IAudioIn::GetReleasedAudioInBuffers>, "GetReleasedAudioInBuffers"},
{6, C<&IAudioIn::ContainsAudioInBuffer>, "ContainsAudioInBuffer"},
{7, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBuffer"},
- {8, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBufferAuto"},
- {9, C<&IAudioIn::GetReleasedAudioInBuffer>, "GetReleasedAudioInBuffersAuto"},
- {10, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBufferAuto"},
+ {8, C<&IAudioIn::AppendAudioInBufferAuto>, "AppendAudioInBufferAuto"},
+ {9, C<&IAudioIn::GetReleasedAudioInBuffersAuto>, "GetReleasedAudioInBuffersAuto"},
+ {10, C<&IAudioIn::AppendAudioInBufferAuto>, "AppendUacInBufferAuto"},
{11, C<&IAudioIn::GetAudioInBufferCount>, "GetAudioInBufferCount"},
{12, C<&IAudioIn::SetDeviceGain>, "SetDeviceGain"},
{13, C<&IAudioIn::GetDeviceGain>, "GetDeviceGain"},
@@ -69,6 +69,11 @@ Result IAudioIn::Stop() {
Result IAudioIn::AppendAudioInBuffer(InArray<AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
u64 buffer_client_ptr) {
+ R_RETURN(this->AppendAudioInBufferAuto(buffer, buffer_client_ptr));
+}
+
+Result IAudioIn::AppendAudioInBufferAuto(InArray<AudioInBuffer, BufferAttr_HipcAutoSelect> buffer,
+ u64 buffer_client_ptr) {
if (buffer.empty()) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
R_THROW(Audio::ResultInsufficientBuffer);
@@ -87,8 +92,17 @@ Result IAudioIn::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_e
R_SUCCEED();
}
-Result IAudioIn::GetReleasedAudioInBuffer(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
- Out<u32> out_count) {
+Result IAudioIn::GetReleasedAudioInBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
+ Out<u32> out_count) {
+ R_RETURN(this->GetReleasedAudioInBuffersAuto(out_audio_buffer, out_count));
+}
+
+Result IAudioIn::GetReleasedAudioInBuffersAuto(
+ OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {
+
+ if (!out_audio_buffer.empty()) {
+ out_audio_buffer[0] = 0;
+ }
*out_count = impl->GetReleasedBuffers(out_audio_buffer);
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
diff --git a/src/core/hle/service/audio/audio_in.h b/src/core/hle/service/audio/audio_in.h
index 8d6398ef6..3fe1e1e87 100644
--- a/src/core/hle/service/audio/audio_in.h
+++ b/src/core/hle/service/audio/audio_in.h
@@ -28,9 +28,14 @@ public:
Result AppendAudioInBuffer(
InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
u64 buffer_client_ptr);
+ Result AppendAudioInBufferAuto(
+ InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcAutoSelect> buffer,
+ u64 buffer_client_ptr);
Result RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
- Result GetReleasedAudioInBuffer(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
- Out<u32> out_count);
+ Result GetReleasedAudioInBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
+ Out<u32> out_count);
+ Result GetReleasedAudioInBuffersAuto(OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer,
+ Out<u32> out_count);
Result ContainsAudioInBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr);
Result GetAudioInBufferCount(Out<u32> out_buffer_count);
Result SetDeviceGain(f32 device_gain);
diff --git a/src/core/hle/service/audio/audio_out.cpp b/src/core/hle/service/audio/audio_out.cpp
new file mode 100644
index 000000000..cd2dc1f6f
--- /dev/null
+++ b/src/core/hle/service/audio/audio_out.cpp
@@ -0,0 +1,146 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/out/audio_out.h"
+#include "audio_core/out/audio_out_system.h"
+#include "core/hle/kernel/k_process.h"
+#include "core/hle/service/audio/audio_out.h"
+#include "core/hle/service/cmif_serialization.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/service.h"
+
+namespace Service::Audio {
+using namespace AudioCore::AudioOut;
+
+IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
+ const std::string& device_name, const AudioOutParameter& in_params,
+ Kernel::KProcess* handle, u64 applet_resource_user_id)
+ : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
+ event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
+ impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
+
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, C<&IAudioOut::GetAudioOutState>, "GetAudioOutState"},
+ {1, C<&IAudioOut::Start>, "Start"},
+ {2, C<&IAudioOut::Stop>, "Stop"},
+ {3, C<&IAudioOut::AppendAudioOutBuffer>, "AppendAudioOutBuffer"},
+ {4, C<&IAudioOut::RegisterBufferEvent>, "RegisterBufferEvent"},
+ {5, C<&IAudioOut::GetReleasedAudioOutBuffers>, "GetReleasedAudioOutBuffers"},
+ {6, C<&IAudioOut::ContainsAudioOutBuffer>, "ContainsAudioOutBuffer"},
+ {7, C<&IAudioOut::AppendAudioOutBufferAuto>, "AppendAudioOutBufferAuto"},
+ {8, C<&IAudioOut::GetReleasedAudioOutBuffersAuto>, "GetReleasedAudioOutBuffersAuto"},
+ {9, C<&IAudioOut::GetAudioOutBufferCount>, "GetAudioOutBufferCount"},
+ {10, C<&IAudioOut::GetAudioOutPlayedSampleCount>, "GetAudioOutPlayedSampleCount"},
+ {11, C<&IAudioOut::FlushAudioOutBuffers>, "FlushAudioOutBuffers"},
+ {12, C<&IAudioOut::SetAudioOutVolume>, "SetAudioOutVolume"},
+ {13, C<&IAudioOut::GetAudioOutVolume>, "GetAudioOutVolume"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+
+ process->Open();
+}
+
+IAudioOut::~IAudioOut() {
+ impl->Free();
+ service_context.CloseEvent(event);
+ process->Close();
+}
+
+Result IAudioOut::GetAudioOutState(Out<u32> out_state) {
+ *out_state = static_cast<u32>(impl->GetState());
+ LOG_DEBUG(Service_Audio, "called. state={}", *out_state);
+ R_SUCCEED();
+}
+
+Result IAudioOut::Start() {
+ LOG_DEBUG(Service_Audio, "called");
+ R_RETURN(impl->StartSystem());
+}
+
+Result IAudioOut::Stop() {
+ LOG_DEBUG(Service_Audio, "called");
+ R_RETURN(impl->StopSystem());
+}
+
+Result IAudioOut::AppendAudioOutBuffer(
+ InArray<AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer, u64 buffer_client_ptr) {
+ R_RETURN(this->AppendAudioOutBufferAuto(audio_out_buffer, buffer_client_ptr));
+}
+
+Result IAudioOut::AppendAudioOutBufferAuto(
+ InArray<AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer, u64 buffer_client_ptr) {
+ if (audio_out_buffer.empty()) {
+ LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
+ R_THROW(Audio::ResultInsufficientBuffer);
+ }
+
+ LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
+ impl->GetSystem().GetSessionId(), buffer_client_ptr);
+ R_RETURN(impl->AppendBuffer(audio_out_buffer[0], buffer_client_ptr));
+}
+
+Result IAudioOut::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
+ LOG_DEBUG(Service_Audio, "called");
+ *out_event = &impl->GetBufferEvent();
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetReleasedAudioOutBuffers(
+ OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer, Out<u32> out_count) {
+ R_RETURN(this->GetReleasedAudioOutBuffersAuto(out_audio_buffer, out_count));
+}
+
+Result IAudioOut::GetReleasedAudioOutBuffersAuto(
+ OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {
+
+ if (!out_audio_buffer.empty()) {
+ out_audio_buffer[0] = 0;
+ }
+ *out_count = impl->GetReleasedBuffers(out_audio_buffer);
+
+ LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
+ impl->GetSystem().GetSessionId(), *out_count);
+ R_SUCCEED();
+}
+
+Result IAudioOut::ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) {
+ *out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr);
+
+ LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr,
+ *out_contains_buffer);
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetAudioOutBufferCount(Out<u32> out_buffer_count) {
+ *out_buffer_count = impl->GetBufferCount();
+ LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count);
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count) {
+ *out_played_sample_count = impl->GetPlayedSampleCount();
+ LOG_DEBUG(Service_Audio, "called. Played samples={}", *out_played_sample_count);
+ R_SUCCEED();
+}
+
+Result IAudioOut::FlushAudioOutBuffers(Out<bool> out_flushed) {
+ *out_flushed = impl->FlushAudioOutBuffers();
+ LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed);
+ R_SUCCEED();
+}
+
+Result IAudioOut::SetAudioOutVolume(f32 volume) {
+ LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
+ impl->SetVolume(volume);
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetAudioOutVolume(Out<f32> out_volume) {
+ *out_volume = impl->GetVolume();
+ LOG_DEBUG(Service_Audio, "called. Volume={}", *out_volume);
+ R_SUCCEED();
+}
+
+} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audio_out.h b/src/core/hle/service/audio/audio_out.h
new file mode 100644
index 000000000..779b213e7
--- /dev/null
+++ b/src/core/hle/service/audio/audio_out.h
@@ -0,0 +1,58 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "audio_core/audio_out_manager.h"
+#include "audio_core/out/audio_out_system.h"
+#include "core/hle/service/cmif_types.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class KReadableEvent;
+}
+
+namespace Service::Audio {
+
+class IAudioOut : public ServiceFramework<IAudioOut> {
+public:
+ explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
+ size_t session_id, const std::string& device_name,
+ const AudioCore::AudioOut::AudioOutParameter& in_params,
+ Kernel::KProcess* handle, u64 applet_resource_user_id);
+ ~IAudioOut() override;
+
+ std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
+ return impl;
+ }
+
+ Result GetAudioOutState(Out<u32> out_state);
+ Result Start();
+ Result Stop();
+ Result AppendAudioOutBuffer(
+ InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer,
+ u64 buffer_client_ptr);
+ Result AppendAudioOutBufferAuto(
+ InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer,
+ u64 buffer_client_ptr);
+ Result RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
+ Result GetReleasedAudioOutBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
+ Out<u32> out_count);
+ Result GetReleasedAudioOutBuffersAuto(OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer,
+ Out<u32> out_count);
+ Result ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr);
+ Result GetAudioOutBufferCount(Out<u32> out_buffer_count);
+ Result GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count);
+ Result FlushAudioOutBuffers(Out<bool> out_flushed);
+ Result SetAudioOutVolume(f32 volume);
+ Result GetAudioOutVolume(Out<f32> out_volume);
+
+private:
+ KernelHelpers::ServiceContext service_context;
+ Kernel::KEvent* event;
+ Kernel::KProcess* process;
+ std::shared_ptr<AudioCore::AudioOut::Out> impl;
+};
+
+} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 8cc7b69f4..5364177ba 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -1,220 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <array>
-#include <cstring>
-#include <vector>
-
-#include "audio_core/out/audio_out_system.h"
-#include "audio_core/renderer/audio_device.h"
-#include "common/common_funcs.h"
-#include "common/logging/log.h"
-#include "common/scratch_buffer.h"
#include "common/string_util.h"
-#include "common/swap.h"
-#include "core/core.h"
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/audio/audio_out.h"
#include "core/hle/service/audio/audout_u.h"
-#include "core/hle/service/audio/errors.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/memory.h"
namespace Service::Audio {
using namespace AudioCore::AudioOut;
-class IAudioOut final : public ServiceFramework<IAudioOut> {
-public:
- explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
- size_t session_id, const std::string& device_name,
- const AudioOutParameter& in_params, Kernel::KProcess* handle,
- u64 applet_resource_user_id)
- : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
- event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
- impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
-
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
- {1, &IAudioOut::Start, "Start"},
- {2, &IAudioOut::Stop, "Stop"},
- {3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
- {4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
- {5, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffers"},
- {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
- {7, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBufferAuto"},
- {8, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffersAuto"},
- {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
- {10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
- {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
- {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
- {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
- };
- // clang-format on
- RegisterHandlers(functions);
-
- process->Open();
- }
-
- ~IAudioOut() override {
- impl->Free();
- service_context.CloseEvent(event);
- process->Close();
- }
-
- [[nodiscard]] std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
- return impl;
- }
-
-private:
- void GetAudioOutState(HLERequestContext& ctx) {
- const auto state = static_cast<u32>(impl->GetState());
-
- LOG_DEBUG(Service_Audio, "called. State={}", state);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(state);
- }
-
- void Start(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
-
- auto result = impl->StartSystem();
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void Stop(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
-
- auto result = impl->StopSystem();
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void AppendAudioOutBuffer(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- u64 tag = rp.PopRaw<u64>();
-
- const auto in_buffer_size{ctx.GetReadBufferSize()};
- if (in_buffer_size < sizeof(AudioOutBuffer)) {
- LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
- }
-
- const auto& in_buffer = ctx.ReadBuffer();
- AudioOutBuffer buffer{};
- std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
-
- LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
- impl->GetSystem().GetSessionId(), tag);
-
- auto result = impl->AppendBuffer(buffer, tag);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void RegisterBufferEvent(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Audio, "called");
-
- auto& buffer_event = impl->GetBufferEvent();
-
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event);
- }
-
- void GetReleasedAudioOutBuffers(HLERequestContext& ctx) {
- const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
- released_buffer.resize_destructive(write_buffer_size);
- released_buffer[0] = 0;
-
- const auto count = impl->GetReleasedBuffers(released_buffer);
-
- ctx.WriteBuffer(released_buffer);
-
- LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
- impl->GetSystem().GetSessionId(), count);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(count);
- }
-
- void ContainsAudioOutBuffer(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- const u64 tag{rp.Pop<u64>()};
- const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
-
- LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(buffer_queued);
- }
-
- void GetAudioOutBufferCount(HLERequestContext& ctx) {
- const auto buffer_count = impl->GetBufferCount();
-
- LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(buffer_count);
- }
-
- void GetAudioOutPlayedSampleCount(HLERequestContext& ctx) {
- const auto samples_played = impl->GetPlayedSampleCount();
-
- LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(samples_played);
- }
-
- void FlushAudioOutBuffers(HLERequestContext& ctx) {
- bool flushed{impl->FlushAudioOutBuffers()};
-
- LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(flushed);
- }
-
- void SetAudioOutVolume(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto volume = rp.Pop<f32>();
-
- LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
-
- impl->SetVolume(volume);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
-
- void GetAudioOutVolume(HLERequestContext& ctx) {
- const auto volume = impl->GetVolume();
-
- LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(volume);
- }
-
- KernelHelpers::ServiceContext service_context;
- Kernel::KEvent* event;
- Kernel::KProcess* process;
- std::shared_ptr<AudioCore::AudioOut::Out> impl;
- Common::ScratchBuffer<u64> released_buffer;
-};
-
AudOutU::AudOutU(Core::System& system_)
: ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {