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-rw-r--r--src/core/mem_map.h2
-rw-r--r--src/core/mem_map_funcs.cpp14
2 files changed, 11 insertions, 5 deletions
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index c744e377e..509fc8fd9 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -47,6 +47,8 @@ enum {
FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE), ///< FCRAM end of physical space
FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address
FCRAM_VADDR_END = (FCRAM_VADDR + FCRAM_SIZE), ///< FCRAM end of virtual space
+ FRAM_VADDR_FW0B = 0xF0000000, ///< FCRAM adress for firmare FW0B
+ FRAM_VADDR_FW0B_END = (FRAM_VADDR_FW0B + FCRAM_SIZE), ///< FCRAM adress end for FW0B
HARDWARE_IO_PADDR = 0x10000000, ///< IO physical address start
HARDWARE_IO_VADDR = 0x1EC00000, ///< IO virtual address start
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp
index c8daf0df5..c057a8114 100644
--- a/src/core/mem_map_funcs.cpp
+++ b/src/core/mem_map_funcs.cpp
@@ -16,14 +16,18 @@ std::map<u32, MemoryBlock> g_heap_map;
std::map<u32, MemoryBlock> g_heap_gsp_map;
std::map<u32, MemoryBlock> g_shared_map;
-/// Convert a physical address to virtual address
-u32 _AddressPhysicalToVirtual(const u32 addr) {
+/// Convert a physical address (or firmware-specific virtual address) to primary virtual address
+u32 _VirtualAddress(const u32 addr) {
// Our memory interface read/write functions assume virtual addresses. Put any physical address
// to virtual address translations here. This is obviously quite hacky... But we're not doing
// any MMU emulation yet or anything
if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
return VirtualAddressFromPhysical_FCRAM(addr);
+ // Virtual address mapping FW0B
+ } else if ((addr >= FRAM_VADDR_FW0B) && (addr < FRAM_VADDR_FW0B_END)) {
+ return VirtualAddressFromPhysical_FCRAM(addr);
+
// Hardware IO
// TODO(bunnei): FixMe
// This isn't going to work... The physical address of HARDWARE_IO conflicts with the virtual
@@ -41,7 +45,7 @@ inline void _Read(T &var, const u32 addr) {
// TODO: Make sure this represents the mirrors in a correct way.
// Could just do a base-relative read, too.... TODO
- const u32 vaddr = _AddressPhysicalToVirtual(addr);
+ const u32 vaddr = _VirtualAddress(addr);
// Memory allocated for HLE use that can be addressed from the emulated application
// The primary use of this is sharing a commandbuffer between the HLE OS (syscore) and the LLE
@@ -77,7 +81,7 @@ inline void _Read(T &var, const u32 addr) {
template <typename T>
inline void _Write(u32 addr, const T data) {
- u32 vaddr = _AddressPhysicalToVirtual(addr);
+ u32 vaddr = _VirtualAddress(addr);
// Memory allocated for HLE use that can be addressed from the emulated application
// The primary use of this is sharing a commandbuffer between the HLE OS (syscore) and the LLE
@@ -121,7 +125,7 @@ inline void _Write(u32 addr, const T data) {
}
u8 *GetPointer(const u32 addr) {
- const u32 vaddr = _AddressPhysicalToVirtual(addr);
+ const u32 vaddr = _VirtualAddress(addr);
// FCRAM - GSP heap
if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) {