diff options
-rw-r--r-- | src/video_core/guest_driver.cpp | 7 | ||||
-rw-r--r-- | src/video_core/guest_driver.h | 2 | ||||
-rw-r--r-- | src/video_core/shader/const_buffer_locker.h | 1 | ||||
-rw-r--r-- | src/video_core/shader/decode.cpp | 40 |
4 files changed, 29 insertions, 21 deletions
diff --git a/src/video_core/guest_driver.cpp b/src/video_core/guest_driver.cpp index 55b9bd021..1ded52905 100644 --- a/src/video_core/guest_driver.cpp +++ b/src/video_core/guest_driver.cpp @@ -1,8 +1,9 @@ -// Copyright 2019 yuzu Emulator Project +// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include <algorithm> +#include <climits> #include "video_core/guest_driver.h" @@ -12,13 +13,13 @@ void GuestDriverProfile::DeduceTextureHandlerSize(std::vector<u32>&& bound_offse if (texture_handler_size_deduced) { return; } - std::size_t size = bound_offsets.size(); + const std::size_t size = bound_offsets.size(); if (size < 2) { return; } std::sort(bound_offsets.begin(), bound_offsets.end(), [](const u32& a, const u32& b) { return a < b; }); - u32 min_val = 0xFFFFFFFF; // set to highest possible 32 bit integer; + u32 min_val = UINT_MAX; for (std::size_t i = 1; i < size; i++) { if (bound_offsets[i] == bound_offsets[i - 1]) { continue; diff --git a/src/video_core/guest_driver.h b/src/video_core/guest_driver.h index 7687a0434..e08588ee9 100644 --- a/src/video_core/guest_driver.h +++ b/src/video_core/guest_driver.h @@ -1,4 +1,4 @@ -// Copyright 2019 yuzu Emulator Project +// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h index f26cce2ce..c7b72fa5e 100644 --- a/src/video_core/shader/const_buffer_locker.h +++ b/src/video_core/shader/const_buffer_locker.h @@ -53,7 +53,6 @@ public: void InsertBindlessSampler(u32 buffer, u32 offset, Tegra::Engines::SamplerDescriptor sampler); /// Set the bound buffer for this locker. - void SetBoundBuffer(u32 buffer); /// Checks keys and samplers against engine's current const buffers. Returns true if they are diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index aed35a9b8..c702c7629 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -315,25 +315,33 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) { return pc + 1; } +void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile* gpu_driver, + std::list<Sampler>& used_samplers) { + if (gpu_driver == nullptr) { + LOG_CRITICAL(HW_GPU, "GPU Driver profile has not been created yet"); + return; + } + if (gpu_driver->TextureHandlerSizeKnown() || used_samplers.size() <= 1) { + return; + } + u32 count{}; + std::vector<u32> bound_offsets; + for (const auto& sampler : used_samplers) { + if (sampler.IsBindless()) { + continue; + } + count++; + bound_offsets.emplace_back(sampler.GetOffset()); + } + if (count > 1) { + gpu_driver->DeduceTextureHandlerSize(std::move(bound_offsets)); + } +} + void ShaderIR::PostDecode() { // Deduce texture handler size if needed auto* gpu_driver = locker.AccessGuestDriverProfile(); - if (gpu_driver) { - if (!gpu_driver->TextureHandlerSizeKnown() && used_samplers.size() > 1) { - u32 count{}; - std::vector<u32> bound_offsets; - for (const auto& sampler : used_samplers) { - if (sampler.IsBindless()) { - continue; - } - count++; - bound_offsets.emplace_back(sampler.GetOffset()); - } - if (count > 1) { - gpu_driver->DeduceTextureHandlerSize(std::move(bound_offsets)); - } - } - } + DeduceTextureHandlerSize(gpu_driver, used_samplers); } } // namespace VideoCommon::Shader |