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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 4c380677d..6d4658c8b 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -371,7 +371,7 @@ private:
location += GENERIC_VARYING_START_LOCATION;
}
- code.AddLine("layout (location = {}) {} in vec4 {};", name, location, suffix, name);
+ code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name);
}
void DeclareOutputAttributes() {