diff options
-rw-r--r-- | src/core/hle/kernel/k_resource_limit.cpp | 13 | ||||
-rw-r--r-- | src/core/hle/kernel/k_resource_limit.h | 12 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 7 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 2 |
4 files changed, 13 insertions, 21 deletions
diff --git a/src/core/hle/kernel/k_resource_limit.cpp b/src/core/hle/kernel/k_resource_limit.cpp index d7a4a38e6..d05b34ea3 100644 --- a/src/core/hle/kernel/k_resource_limit.cpp +++ b/src/core/hle/kernel/k_resource_limit.cpp @@ -2,21 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -// This file references various implementation details from Atmosphere, an open-source firmware for -// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX. - #include "common/assert.h" -#include "core/core.h" #include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/svc_results.h" namespace Kernel { constexpr s64 DefaultTimeout = 10000000000; // 10 seconds -KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system) - : Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {} +KResourceLimit::KResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing_) + : Object{kernel}, lock{kernel}, cond_var{kernel}, core_timing(core_timing_) {} KResourceLimit::~KResourceLimit() = default; s64 KResourceLimit::GetLimitValue(LimitableResource which) const { @@ -83,7 +78,7 @@ ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) { } bool KResourceLimit::Reserve(LimitableResource which, s64 value) { - return Reserve(which, value, system.CoreTiming().GetGlobalTimeNs().count() + DefaultTimeout); + return Reserve(which, value, core_timing.GetGlobalTimeNs().count() + DefaultTimeout); } bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) { @@ -114,7 +109,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) { } if (current_hints[index] + value <= limit_values[index] && - (timeout < 0 || system.CoreTiming().GetGlobalTimeNs().count() < timeout)) { + (timeout < 0 || core_timing.GetGlobalTimeNs().count() < timeout)) { waiter_count++; cond_var.Wait(&lock, timeout); waiter_count--; diff --git a/src/core/hle/kernel/k_resource_limit.h b/src/core/hle/kernel/k_resource_limit.h index 58ae456f1..4542317d0 100644 --- a/src/core/hle/kernel/k_resource_limit.h +++ b/src/core/hle/kernel/k_resource_limit.h @@ -2,9 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -// This file references various implementation details from Atmosphere, an open-source firmware for -// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX. - #pragma once #include <array> @@ -15,8 +12,8 @@ union ResultCode; -namespace Core { -class System; +namespace Core::Timing { +class CoreTiming; } namespace Kernel { @@ -37,7 +34,7 @@ constexpr bool IsValidResourceType(LimitableResource type) { class KResourceLimit final : public Object { public: - explicit KResourceLimit(KernelCore& kernel, Core::System& system); + explicit KResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing_); ~KResourceLimit(); s64 GetLimitValue(LimitableResource which) const; @@ -75,7 +72,6 @@ private: mutable KLightLock lock; s32 waiter_count{}; KLightConditionVariable cond_var; - KernelCore& kernel; - Core::System& system; + const Core::Timing::CoreTiming& core_timing; }; } // namespace Kernel diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index f7d3f218a..5c4f45ab4 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -72,7 +72,7 @@ struct KernelCore::Impl { KMemoryLayout memory_layout; DeriveInitialMemoryLayout(memory_layout); InitializeMemoryLayout(memory_layout); - InitializeSystemResourceLimit(kernel, system, memory_layout); + InitializeSystemResourceLimit(kernel, system.CoreTiming(), memory_layout); InitializeSlabHeaps(); InitializeSchedulers(); InitializeSuspendThreads(); @@ -142,9 +142,10 @@ struct KernelCore::Impl { } // Creates the default system resource limit - void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system, + void InitializeSystemResourceLimit(KernelCore& kernel, + const Core::Timing::CoreTiming& core_timing, const KMemoryLayout& memory_layout) { - system_resource_limit = std::make_shared<KResourceLimit>(kernel, system); + system_resource_limit = std::make_shared<KResourceLimit>(kernel, core_timing); const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes(); // If setting the default system values fails, then something seriously wrong has occurred. diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index fcffc746d..bebb86154 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -2156,7 +2156,7 @@ static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle) LOG_DEBUG(Kernel_SVC, "called"); auto& kernel = system.Kernel(); - auto resource_limit = std::make_shared<KResourceLimit>(kernel, system); + auto resource_limit = std::make_shared<KResourceLimit>(kernel, system.CoreTiming()); auto* const current_process = kernel.CurrentProcess(); ASSERT(current_process != nullptr); |