diff options
-rw-r--r-- | src/video_core/buffer_cache.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/buffer_cache.h b/src/video_core/buffer_cache.h index eb0ec45c2..e51f2418c 100644 --- a/src/video_core/buffer_cache.h +++ b/src/video_core/buffer_cache.h @@ -162,6 +162,8 @@ public: return std::exchange(invalidated, false); } + virtual const BufferType* GetEmptyBuffer(std::size_t size) = 0; + protected: void FlushObjectInner(const Buffer& entry) override { DownloadBufferData(entry->GetBuffer(), 0, entry->GetSize(), entry->GetWritableHostPtr()); @@ -171,8 +173,6 @@ protected: virtual const BufferType* ToHandle(const BufferStorageType& storage) = 0; - virtual const BufferType* GetEmptyBuffer(std::size_t size) = 0; - virtual void UploadBufferData(const BufferStorageType& buffer, std::size_t offset, std::size_t size, const u8* data) = 0; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 3befdc6ab..8c8ac4038 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -27,13 +27,13 @@ public: std::size_t stream_size); ~OGLBufferCache(); + const GLuint* GetEmptyBuffer(std::size_t) override; + protected: OGLBuffer CreateBuffer(std::size_t size) override; const GLuint* ToHandle(const OGLBuffer& buffer) override; - const GLuint* GetEmptyBuffer(std::size_t) override; - void UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size, const u8* data) override; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index b8430f16d..0bb5c068c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -788,7 +788,7 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b const GLShader::ConstBufferEntry& entry) { if (!buffer.enabled) { // Set values to zero to unbind buffers - bind_ubo_pushbuffer.Push(0, 0, 0); + bind_ubo_pushbuffer.Push(buffer_cache.GetEmptyBuffer(sizeof(float)), 0, sizeof(float)); return; } |