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-rw-r--r--src/audio_core/audio_renderer.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index ed3b7defc..83b75e61f 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -3,9 +3,12 @@
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
+#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
+#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/hle/kernel/event.h"
#include "core/memory.h"
namespace AudioCore {
@@ -13,6 +16,41 @@ namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
+class AudioRenderer::VoiceState {
+public:
+ bool IsPlaying() const {
+ return is_in_use && info.play_state == PlayState::Started;
+ }
+
+ const VoiceOutStatus& GetOutStatus() const {
+ return out_status;
+ }
+
+ const VoiceInfo& GetInfo() const {
+ return info;
+ }
+
+ VoiceInfo& Info() {
+ return info;
+ }
+
+ void SetWaveIndex(std::size_t index);
+ std::vector<s16> DequeueSamples(std::size_t sample_count);
+ void UpdateState();
+ void RefreshBuffer();
+
+private:
+ bool is_in_use{};
+ bool is_refresh_pending{};
+ std::size_t wave_index{};
+ std::size_t offset{};
+ Codec::ADPCMState adpcm_state{};
+ InterpolationState interp_state{};
+ std::vector<s16> samples;
+ VoiceOutStatus out_status{};
+ VoiceInfo info{};
+};
+
AudioRenderer::AudioRenderer(AudioRendererParameter params,
Kernel::SharedPtr<Kernel::Event> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count) {
@@ -27,6 +65,8 @@ AudioRenderer::AudioRenderer(AudioRendererParameter params,
QueueMixedBuffer(2);
}
+AudioRenderer::~AudioRenderer() = default;
+
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}