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-rw-r--r--src/audio_core/renderer/command/command_buffer.cpp714
-rw-r--r--src/audio_core/renderer/command/command_buffer.h466
-rw-r--r--src/audio_core/renderer/command/command_generator.cpp796
-rw-r--r--src/audio_core/renderer/command/command_generator.h349
-rw-r--r--src/audio_core/renderer/command/command_list_header.h22
-rw-r--r--src/audio_core/renderer/command/command_processing_time_estimator.cpp3620
-rw-r--r--src/audio_core/renderer/command/command_processing_time_estimator.h254
-rw-r--r--src/audio_core/renderer/command/commands.h32
-rw-r--r--src/audio_core/renderer/command/data_source/adpcm.cpp84
-rw-r--r--src/audio_core/renderer/command/data_source/adpcm.h119
-rw-r--r--src/audio_core/renderer/command/data_source/decode.cpp428
-rw-r--r--src/audio_core/renderer/command/data_source/decode.h59
-rw-r--r--src/audio_core/renderer/command/data_source/pcm_float.cpp86
-rw-r--r--src/audio_core/renderer/command/data_source/pcm_float.h113
-rw-r--r--src/audio_core/renderer/command/data_source/pcm_int16.cpp87
-rw-r--r--src/audio_core/renderer/command/data_source/pcm_int16.h110
-rw-r--r--src/audio_core/renderer/command/effect/aux_.cpp207
-rw-r--r--src/audio_core/renderer/command/effect/aux_.h66
-rw-r--r--src/audio_core/renderer/command/effect/biquad_filter.cpp118
-rw-r--r--src/audio_core/renderer/command/effect/biquad_filter.h74
-rw-r--r--src/audio_core/renderer/command/effect/capture.cpp142
-rw-r--r--src/audio_core/renderer/command/effect/capture.h62
-rw-r--r--src/audio_core/renderer/command/effect/compressor.cpp156
-rw-r--r--src/audio_core/renderer/command/effect/compressor.h60
-rw-r--r--src/audio_core/renderer/command/effect/delay.cpp238
-rw-r--r--src/audio_core/renderer/command/effect/delay.h60
-rw-r--r--src/audio_core/renderer/command/effect/i3dl2_reverb.cpp437
-rw-r--r--src/audio_core/renderer/command/effect/i3dl2_reverb.h60
-rw-r--r--src/audio_core/renderer/command/effect/light_limiter.cpp222
-rw-r--r--src/audio_core/renderer/command/effect/light_limiter.h103
-rw-r--r--src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp45
-rw-r--r--src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h59
-rw-r--r--src/audio_core/renderer/command/effect/reverb.cpp440
-rw-r--r--src/audio_core/renderer/command/effect/reverb.h62
-rw-r--r--src/audio_core/renderer/command/icommand.h93
-rw-r--r--src/audio_core/renderer/command/mix/clear_mix.cpp24
-rw-r--r--src/audio_core/renderer/command/mix/clear_mix.h45
-rw-r--r--src/audio_core/renderer/command/mix/copy_mix.cpp27
-rw-r--r--src/audio_core/renderer/command/mix/copy_mix.h49
-rw-r--r--src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp64
-rw-r--r--src/audio_core/renderer/command/mix/depop_for_mix_buffers.h55
-rw-r--r--src/audio_core/renderer/command/mix/depop_prepare.cpp36
-rw-r--r--src/audio_core/renderer/command/mix/depop_prepare.h54
-rw-r--r--src/audio_core/renderer/command/mix/mix.cpp70
-rw-r--r--src/audio_core/renderer/command/mix/mix.h54
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp.cpp94
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp.h73
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp65
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp_grouped.h61
-rw-r--r--src/audio_core/renderer/command/mix/volume.cpp72
-rw-r--r--src/audio_core/renderer/command/mix/volume.h53
-rw-r--r--src/audio_core/renderer/command/mix/volume_ramp.cpp84
-rw-r--r--src/audio_core/renderer/command/mix/volume_ramp.h56
-rw-r--r--src/audio_core/renderer/command/performance/performance.cpp43
-rw-r--r--src/audio_core/renderer/command/performance/performance.h51
-rw-r--r--src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp74
-rw-r--r--src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h59
-rw-r--r--src/audio_core/renderer/command/resample/resample.cpp883
-rw-r--r--src/audio_core/renderer/command/resample/resample.h29
-rw-r--r--src/audio_core/renderer/command/resample/upsample.cpp262
-rw-r--r--src/audio_core/renderer/command/resample/upsample.h60
-rw-r--r--src/audio_core/renderer/command/sink/circular_buffer.cpp48
-rw-r--r--src/audio_core/renderer/command/sink/circular_buffer.h55
-rw-r--r--src/audio_core/renderer/command/sink/device.cpp55
-rw-r--r--src/audio_core/renderer/command/sink/device.h57
65 files changed, 12755 insertions, 0 deletions
diff --git a/src/audio_core/renderer/command/command_buffer.cpp b/src/audio_core/renderer/command/command_buffer.cpp
new file mode 100644
index 000000000..40074cf14
--- /dev/null
+++ b/src/audio_core/renderer/command/command_buffer.cpp
@@ -0,0 +1,714 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/behavior/behavior_info.h"
+#include "audio_core/renderer/command/command_buffer.h"
+#include "audio_core/renderer/command/command_list_header.h"
+#include "audio_core/renderer/command/command_processing_time_estimator.h"
+#include "audio_core/renderer/effect/biquad_filter.h"
+#include "audio_core/renderer/effect/delay.h"
+#include "audio_core/renderer/effect/reverb.h"
+#include "audio_core/renderer/memory/memory_pool_info.h"
+#include "audio_core/renderer/mix/mix_info.h"
+#include "audio_core/renderer/sink/circular_buffer_sink_info.h"
+#include "audio_core/renderer/sink/device_sink_info.h"
+#include "audio_core/renderer/sink/sink_info_base.h"
+#include "audio_core/renderer/voice/voice_info.h"
+#include "audio_core/renderer/voice/voice_state.h"
+
+namespace AudioCore::AudioRenderer {
+
+template <typename T, CommandId Id>
+T& CommandBuffer::GenerateStart(const s32 node_id) {
+ if (size + sizeof(T) >= command_list.size_bytes()) {
+ LOG_ERROR(
+ Service_Audio,
+ "Attempting to write commands beyond the end of allocated command buffer memory!");
+ UNREACHABLE();
+ }
+
+ auto& cmd{*std::construct_at<T>(reinterpret_cast<T*>(&command_list[size]))};
+
+ cmd.magic = CommandMagic;
+ cmd.enabled = true;
+ cmd.type = Id;
+ cmd.size = sizeof(T);
+ cmd.node_id = node_id;
+
+ return cmd;
+}
+
+template <typename T>
+void CommandBuffer::GenerateEnd(T& cmd) {
+ cmd.estimated_process_time = time_estimator->Estimate(cmd);
+ estimated_process_time += cmd.estimated_process_time;
+ size += sizeof(T);
+ count++;
+}
+
+void CommandBuffer::GeneratePcmInt16Version1Command(const s32 node_id,
+ const MemoryPoolInfo& memory_pool_,
+ VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{
+ GenerateStart<PcmInt16DataSourceVersion1Command, CommandId::DataSourcePcmInt16Version1>(
+ node_id)};
+
+ cmd.src_quality = voice_info.src_quality;
+ cmd.output_index = buffer_count + channel;
+ cmd.flags = voice_info.flags & 3;
+ cmd.sample_rate = voice_info.sample_rate;
+ cmd.pitch = voice_info.pitch;
+ cmd.channel_index = channel;
+ cmd.channel_count = voice_info.channel_count;
+
+ for (u32 i = 0; i < MaxWaveBuffers; i++) {
+ voice_info.wavebuffers[i].Copy(cmd.wave_buffers[i]);
+ }
+
+ cmd.voice_state = memory_pool_.Translate(CpuAddr(&voice_state), sizeof(VoiceState));
+
+ GenerateEnd<PcmInt16DataSourceVersion1Command>(cmd);
+}
+
+void CommandBuffer::GeneratePcmInt16Version2Command(const s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{
+ GenerateStart<PcmInt16DataSourceVersion2Command, CommandId::DataSourcePcmInt16Version2>(
+ node_id)};
+
+ cmd.src_quality = voice_info.src_quality;
+ cmd.output_index = buffer_count + channel;
+ cmd.flags = voice_info.flags & 3;
+ cmd.sample_rate = voice_info.sample_rate;
+ cmd.pitch = voice_info.pitch;
+ cmd.channel_index = channel;
+ cmd.channel_count = voice_info.channel_count;
+
+ for (u32 i = 0; i < MaxWaveBuffers; i++) {
+ voice_info.wavebuffers[i].Copy(cmd.wave_buffers[i]);
+ }
+
+ cmd.voice_state = memory_pool->Translate(CpuAddr(&voice_state), sizeof(VoiceState));
+
+ GenerateEnd<PcmInt16DataSourceVersion2Command>(cmd);
+}
+
+void CommandBuffer::GeneratePcmFloatVersion1Command(const s32 node_id,
+ const MemoryPoolInfo& memory_pool_,
+ VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{
+ GenerateStart<PcmFloatDataSourceVersion1Command, CommandId::DataSourcePcmFloatVersion1>(
+ node_id)};
+
+ cmd.src_quality = voice_info.src_quality;
+ cmd.output_index = buffer_count + channel;
+ cmd.flags = voice_info.flags & 3;
+ cmd.sample_rate = voice_info.sample_rate;
+ cmd.pitch = voice_info.pitch;
+ cmd.channel_index = channel;
+ cmd.channel_count = voice_info.channel_count;
+
+ for (u32 i = 0; i < MaxWaveBuffers; i++) {
+ voice_info.wavebuffers[i].Copy(cmd.wave_buffers[i]);
+ }
+
+ cmd.voice_state = memory_pool_.Translate(CpuAddr(&voice_state), sizeof(VoiceState));
+
+ GenerateEnd<PcmFloatDataSourceVersion1Command>(cmd);
+}
+
+void CommandBuffer::GeneratePcmFloatVersion2Command(const s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{
+ GenerateStart<PcmFloatDataSourceVersion2Command, CommandId::DataSourcePcmFloatVersion2>(
+ node_id)};
+
+ cmd.src_quality = voice_info.src_quality;
+ cmd.output_index = buffer_count + channel;
+ cmd.flags = voice_info.flags & 3;
+ cmd.sample_rate = voice_info.sample_rate;
+ cmd.pitch = voice_info.pitch;
+ cmd.channel_index = channel;
+ cmd.channel_count = voice_info.channel_count;
+
+ for (u32 i = 0; i < MaxWaveBuffers; i++) {
+ voice_info.wavebuffers[i].Copy(cmd.wave_buffers[i]);
+ }
+
+ cmd.voice_state = memory_pool->Translate(CpuAddr(&voice_state), sizeof(VoiceState));
+
+ GenerateEnd<PcmFloatDataSourceVersion2Command>(cmd);
+}
+
+void CommandBuffer::GenerateAdpcmVersion1Command(const s32 node_id,
+ const MemoryPoolInfo& memory_pool_,
+ VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{
+ GenerateStart<AdpcmDataSourceVersion1Command, CommandId::DataSourceAdpcmVersion1>(node_id)};
+
+ cmd.src_quality = voice_info.src_quality;
+ cmd.output_index = buffer_count + channel;
+ cmd.flags = voice_info.flags & 3;
+ cmd.sample_rate = voice_info.sample_rate;
+ cmd.pitch = voice_info.pitch;
+
+ for (u32 i = 0; i < MaxWaveBuffers; i++) {
+ voice_info.wavebuffers[i].Copy(cmd.wave_buffers[i]);
+ }
+
+ cmd.voice_state = memory_pool_.Translate(CpuAddr(&voice_state), sizeof(VoiceState));
+ cmd.data_address = voice_info.data_address.GetReference(true);
+ cmd.data_size = voice_info.data_address.GetSize();
+
+ GenerateEnd<AdpcmDataSourceVersion1Command>(cmd);
+}
+
+void CommandBuffer::GenerateAdpcmVersion2Command(const s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{
+ GenerateStart<AdpcmDataSourceVersion2Command, CommandId::DataSourceAdpcmVersion2>(node_id)};
+
+ cmd.src_quality = voice_info.src_quality;
+ cmd.output_index = buffer_count + channel;
+ cmd.flags = voice_info.flags & 3;
+ cmd.sample_rate = voice_info.sample_rate;
+ cmd.pitch = voice_info.pitch;
+ cmd.channel_index = channel;
+ cmd.channel_count = voice_info.channel_count;
+
+ for (u32 i = 0; i < MaxWaveBuffers; i++) {
+ voice_info.wavebuffers[i].Copy(cmd.wave_buffers[i]);
+ }
+
+ cmd.voice_state = memory_pool->Translate(CpuAddr(&voice_state), sizeof(VoiceState));
+ cmd.data_address = voice_info.data_address.GetReference(true);
+ cmd.data_size = voice_info.data_address.GetSize();
+
+ GenerateEnd<AdpcmDataSourceVersion2Command>(cmd);
+}
+
+void CommandBuffer::GenerateVolumeCommand(const s32 node_id, const s16 buffer_offset,
+ const s16 input_index, const f32 volume,
+ const u8 precision) {
+ auto& cmd{GenerateStart<VolumeCommand, CommandId::Volume>(node_id)};
+
+ cmd.precision = precision;
+ cmd.input_index = buffer_offset + input_index;
+ cmd.output_index = buffer_offset + input_index;
+ cmd.volume = volume;
+
+ GenerateEnd<VolumeCommand>(cmd);
+}
+
+void CommandBuffer::GenerateVolumeRampCommand(const s32 node_id, VoiceInfo& voice_info,
+ const s16 buffer_count, const u8 precision) {
+ auto& cmd{GenerateStart<VolumeRampCommand, CommandId::VolumeRamp>(node_id)};
+
+ cmd.input_index = buffer_count;
+ cmd.output_index = buffer_count;
+ cmd.prev_volume = voice_info.prev_volume;
+ cmd.volume = voice_info.volume;
+ cmd.precision = precision;
+
+ GenerateEnd<VolumeRampCommand>(cmd);
+}
+
+void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel,
+ const u32 biquad_index,
+ const bool use_float_processing) {
+ auto& cmd{GenerateStart<BiquadFilterCommand, CommandId::BiquadFilter>(node_id)};
+
+ cmd.input = buffer_count + channel;
+ cmd.output = buffer_count + channel;
+
+ cmd.biquad = voice_info.biquads[biquad_index];
+
+ cmd.state = memory_pool->Translate(CpuAddr(voice_state.biquad_states[biquad_index].data()),
+ MaxBiquadFilters * sizeof(VoiceState::BiquadFilterState));
+
+ cmd.needs_init = !voice_info.biquad_initialized[biquad_index];
+ cmd.use_float_processing = use_float_processing;
+
+ GenerateEnd<BiquadFilterCommand>(cmd);
+}
+
+void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 buffer_offset, const s8 channel,
+ const bool needs_init,
+ const bool use_float_processing) {
+ auto& cmd{GenerateStart<BiquadFilterCommand, CommandId::BiquadFilter>(node_id)};
+
+ const auto& parameter{
+ *reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ const auto state{
+ reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
+
+ cmd.input = buffer_offset + parameter.inputs[channel];
+ cmd.output = buffer_offset + parameter.outputs[channel];
+
+ cmd.biquad.b = parameter.b;
+ cmd.biquad.a = parameter.a;
+
+ cmd.state = memory_pool->Translate(CpuAddr(state),
+ MaxBiquadFilters * sizeof(VoiceState::BiquadFilterState));
+
+ cmd.needs_init = needs_init;
+ cmd.use_float_processing = use_float_processing;
+
+ GenerateEnd<BiquadFilterCommand>(cmd);
+}
+
+void CommandBuffer::GenerateMixCommand(const s32 node_id, const s16 input_index,
+ const s16 output_index, const s16 buffer_offset,
+ const f32 volume, const u8 precision) {
+ auto& cmd{GenerateStart<MixCommand, CommandId::Mix>(node_id)};
+
+ cmd.input_index = input_index;
+ cmd.output_index = output_index;
+ cmd.volume = volume;
+ cmd.precision = precision;
+
+ GenerateEnd<MixCommand>(cmd);
+}
+
+void CommandBuffer::GenerateMixRampCommand(const s32 node_id,
+ [[maybe_unused]] const s16 buffer_count,
+ const s16 input_index, const s16 output_index,
+ const f32 volume, const f32 prev_volume,
+ const CpuAddr prev_samples, const u8 precision) {
+ if (volume == 0.0f && prev_volume == 0.0f) {
+ return;
+ }
+
+ auto& cmd{GenerateStart<MixRampCommand, CommandId::MixRamp>(node_id)};
+
+ cmd.input_index = input_index;
+ cmd.output_index = output_index;
+ cmd.prev_volume = prev_volume;
+ cmd.volume = volume;
+ cmd.previous_sample = prev_samples;
+ cmd.precision = precision;
+
+ GenerateEnd<MixRampCommand>(cmd);
+}
+
+void CommandBuffer::GenerateMixRampGroupedCommand(const s32 node_id, const s16 buffer_count,
+ const s16 input_index, s16 output_index,
+ std::span<const f32> volumes,
+ std::span<const f32> prev_volumes,
+ const CpuAddr prev_samples, const u8 precision) {
+ auto& cmd{GenerateStart<MixRampGroupedCommand, CommandId::MixRampGrouped>(node_id)};
+
+ cmd.buffer_count = buffer_count;
+
+ for (s32 i = 0; i < buffer_count; i++) {
+ cmd.inputs[i] = input_index;
+ cmd.outputs[i] = output_index++;
+ cmd.prev_volumes[i] = prev_volumes[i];
+ cmd.volumes[i] = volumes[i];
+ }
+
+ cmd.previous_samples = prev_samples;
+ cmd.precision = precision;
+
+ GenerateEnd<MixRampGroupedCommand>(cmd);
+}
+
+void CommandBuffer::GenerateDepopPrepareCommand(const s32 node_id, const VoiceState& voice_state,
+ std::span<const s32> buffer, const s16 buffer_count,
+ s16 buffer_offset, const bool was_playing) {
+ auto& cmd{GenerateStart<DepopPrepareCommand, CommandId::DepopPrepare>(node_id)};
+
+ cmd.enabled = was_playing;
+
+ for (u32 i = 0; i < MaxMixBuffers; i++) {
+ cmd.inputs[i] = buffer_offset++;
+ }
+
+ cmd.previous_samples = memory_pool->Translate(CpuAddr(voice_state.previous_samples.data()),
+ MaxMixBuffers * sizeof(s32));
+ cmd.buffer_count = buffer_count;
+ cmd.depop_buffer = memory_pool->Translate(CpuAddr(buffer.data()), buffer_count * sizeof(s32));
+
+ GenerateEnd<DepopPrepareCommand>(cmd);
+}
+
+void CommandBuffer::GenerateDepopForMixBuffersCommand(const s32 node_id, const MixInfo& mix_info,
+ std::span<const s32> depop_buffer) {
+ auto& cmd{GenerateStart<DepopForMixBuffersCommand, CommandId::DepopForMixBuffers>(node_id)};
+
+ cmd.input = mix_info.buffer_offset;
+ cmd.count = mix_info.buffer_count;
+ cmd.decay = mix_info.sample_rate == TargetSampleRate ? 0.96218872f : 0.94369507f;
+ cmd.depop_buffer =
+ memory_pool->Translate(CpuAddr(depop_buffer.data()), mix_info.buffer_count * sizeof(s32));
+
+ GenerateEnd<DepopForMixBuffersCommand>(cmd);
+}
+
+void CommandBuffer::GenerateDelayCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 buffer_offset) {
+ auto& cmd{GenerateStart<DelayCommand, CommandId::Delay>(node_id)};
+
+ const auto& parameter{
+ *reinterpret_cast<DelayInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ const auto state{effect_info.GetStateBuffer()};
+
+ if (IsChannelCountValid(parameter.channel_count)) {
+ const auto state_buffer{memory_pool->Translate(CpuAddr(state), sizeof(DelayInfo::State))};
+ if (state_buffer) {
+ for (s16 channel = 0; channel < parameter.channel_count; channel++) {
+ cmd.inputs[channel] = buffer_offset + parameter.inputs[channel];
+ cmd.outputs[channel] = buffer_offset + parameter.outputs[channel];
+ }
+
+ if (!behavior->IsDelayChannelMappingChanged() && parameter.channel_count == 6) {
+ UseOldChannelMapping(cmd.inputs, cmd.outputs);
+ }
+
+ cmd.parameter = parameter;
+ cmd.effect_enabled = effect_info.IsEnabled();
+ cmd.state = state_buffer;
+ cmd.workbuffer = effect_info.GetWorkbuffer(-1);
+ }
+ }
+
+ GenerateEnd<DelayCommand>(cmd);
+}
+
+void CommandBuffer::GenerateUpsampleCommand(const s32 node_id, const s16 buffer_offset,
+ UpsamplerInfo& upsampler_info, const u32 input_count,
+ std::span<const s8> inputs, const s16 buffer_count,
+ const u32 sample_count_, const u32 sample_rate_) {
+ auto& cmd{GenerateStart<UpsampleCommand, CommandId::Upsample>(node_id)};
+
+ cmd.samples_buffer = memory_pool->Translate(upsampler_info.samples_pos,
+ upsampler_info.sample_count * sizeof(s32));
+ cmd.inputs = memory_pool->Translate(CpuAddr(upsampler_info.inputs.data()), MaxChannels);
+ cmd.buffer_count = buffer_count;
+ cmd.unk_20 = 0;
+ cmd.source_sample_count = sample_count_;
+ cmd.source_sample_rate = sample_rate_;
+
+ upsampler_info.input_count = input_count;
+ for (u32 i = 0; i < input_count; i++) {
+ upsampler_info.inputs[i] = buffer_offset + inputs[i];
+ }
+
+ cmd.upsampler_info = memory_pool->Translate(CpuAddr(&upsampler_info), sizeof(UpsamplerInfo));
+
+ GenerateEnd<UpsampleCommand>(cmd);
+}
+
+void CommandBuffer::GenerateDownMix6chTo2chCommand(const s32 node_id, std::span<const s8> inputs,
+ const s16 buffer_offset,
+ std::span<const f32> downmix_coeff) {
+ auto& cmd{GenerateStart<DownMix6chTo2chCommand, CommandId::DownMix6chTo2ch>(node_id)};
+
+ for (u32 i = 0; i < MaxChannels; i++) {
+ cmd.inputs[i] = buffer_offset + inputs[i];
+ cmd.outputs[i] = buffer_offset + inputs[i];
+ }
+
+ for (u32 i = 0; i < 4; i++) {
+ cmd.down_mix_coeff[i] = downmix_coeff[i];
+ }
+
+ GenerateEnd<DownMix6chTo2chCommand>(cmd);
+}
+
+void CommandBuffer::GenerateAuxCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 input_index, const s16 output_index,
+ const s16 buffer_offset, const u32 update_count,
+ const u32 count_max, const u32 write_offset) {
+ auto& cmd{GenerateStart<AuxCommand, CommandId::Aux>(node_id)};
+
+ if (effect_info.GetSendBuffer() != 0 && effect_info.GetReturnBuffer() != 0) {
+ cmd.input = buffer_offset + input_index;
+ cmd.output = buffer_offset + output_index;
+ cmd.send_buffer_info = effect_info.GetSendBufferInfo();
+ cmd.send_buffer = effect_info.GetSendBuffer();
+ cmd.return_buffer_info = effect_info.GetReturnBufferInfo();
+ cmd.return_buffer = effect_info.GetReturnBuffer();
+ cmd.count_max = count_max;
+ cmd.write_offset = write_offset;
+ cmd.update_count = update_count;
+ cmd.effect_enabled = effect_info.IsEnabled();
+ }
+
+ GenerateEnd<AuxCommand>(cmd);
+}
+
+void CommandBuffer::GenerateDeviceSinkCommand(const s32 node_id, const s16 buffer_offset,
+ SinkInfoBase& sink_info, const u32 session_id,
+ std::span<s32> samples_buffer) {
+ auto& cmd{GenerateStart<DeviceSinkCommand, CommandId::DeviceSink>(node_id)};
+ const auto& parameter{
+ *reinterpret_cast<DeviceSinkInfo::DeviceInParameter*>(sink_info.GetParameter())};
+ auto state{*reinterpret_cast<DeviceSinkInfo::DeviceState*>(sink_info.GetState())};
+
+ cmd.session_id = session_id;
+
+ if (state.upsampler_info != nullptr) {
+ const auto size_{state.upsampler_info->sample_count * parameter.input_count};
+ const auto size_bytes{size_ * sizeof(s32)};
+ const auto addr{memory_pool->Translate(state.upsampler_info->samples_pos, size_bytes)};
+ cmd.sample_buffer = {reinterpret_cast<s32*>(addr),
+ parameter.input_count * state.upsampler_info->sample_count};
+ } else {
+ cmd.sample_buffer = samples_buffer;
+ }
+
+ cmd.input_count = parameter.input_count;
+ for (u32 i = 0; i < parameter.input_count; i++) {
+ cmd.inputs[i] = buffer_offset + parameter.inputs[i];
+ }
+
+ GenerateEnd<DeviceSinkCommand>(cmd);
+}
+
+void CommandBuffer::GenerateCircularBufferSinkCommand(const s32 node_id, SinkInfoBase& sink_info,
+ const s16 buffer_offset) {
+ auto& cmd{GenerateStart<CircularBufferSinkCommand, CommandId::CircularBufferSink>(node_id)};
+ const auto& parameter{*reinterpret_cast<CircularBufferSinkInfo::CircularBufferInParameter*>(
+ sink_info.GetParameter())};
+ auto state{
+ *reinterpret_cast<CircularBufferSinkInfo::CircularBufferState*>(sink_info.GetState())};
+
+ cmd.input_count = parameter.input_count;
+ for (u32 i = 0; i < parameter.input_count; i++) {
+ cmd.inputs[i] = buffer_offset + parameter.inputs[i];
+ }
+
+ cmd.address = state.address_info.GetReference(true);
+ cmd.size = parameter.size;
+ cmd.pos = state.current_pos;
+
+ GenerateEnd<CircularBufferSinkCommand>(cmd);
+}
+
+void CommandBuffer::GenerateReverbCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 buffer_offset,
+ const bool long_size_pre_delay_supported) {
+ auto& cmd{GenerateStart<ReverbCommand, CommandId::Reverb>(node_id)};
+
+ const auto& parameter{
+ *reinterpret_cast<ReverbInfo::ParameterVersion2*>(effect_info.GetParameter())};
+ const auto state{effect_info.GetStateBuffer()};
+
+ if (IsChannelCountValid(parameter.channel_count)) {
+ const auto state_buffer{memory_pool->Translate(CpuAddr(state), sizeof(ReverbInfo::State))};
+ if (state_buffer) {
+ for (s16 channel = 0; channel < parameter.channel_count; channel++) {
+ cmd.inputs[channel] = buffer_offset + parameter.inputs[channel];
+ cmd.outputs[channel] = buffer_offset + parameter.outputs[channel];
+ }
+
+ if (!behavior->IsReverbChannelMappingChanged() && parameter.channel_count == 6) {
+ UseOldChannelMapping(cmd.inputs, cmd.outputs);
+ }
+
+ cmd.parameter = parameter;
+ cmd.effect_enabled = effect_info.IsEnabled();
+ cmd.state = state_buffer;
+ cmd.workbuffer = effect_info.GetWorkbuffer(-1);
+ cmd.long_size_pre_delay_supported = long_size_pre_delay_supported;
+ }
+ }
+
+ GenerateEnd<ReverbCommand>(cmd);
+}
+
+void CommandBuffer::GenerateI3dl2ReverbCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 buffer_offset) {
+ auto& cmd{GenerateStart<I3dl2ReverbCommand, CommandId::I3dl2Reverb>(node_id)};
+
+ const auto& parameter{
+ *reinterpret_cast<I3dl2ReverbInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ const auto state{effect_info.GetStateBuffer()};
+
+ if (IsChannelCountValid(parameter.channel_count)) {
+ const auto state_buffer{
+ memory_pool->Translate(CpuAddr(state), sizeof(I3dl2ReverbInfo::State))};
+ if (state_buffer) {
+ for (s16 channel = 0; channel < parameter.channel_count; channel++) {
+ cmd.inputs[channel] = buffer_offset + parameter.inputs[channel];
+ cmd.outputs[channel] = buffer_offset + parameter.outputs[channel];
+ }
+
+ if (!behavior->IsI3dl2ReverbChannelMappingChanged() && parameter.channel_count == 6) {
+ UseOldChannelMapping(cmd.inputs, cmd.outputs);
+ }
+
+ cmd.parameter = parameter;
+ cmd.effect_enabled = effect_info.IsEnabled();
+ cmd.state = state_buffer;
+ cmd.workbuffer = effect_info.GetWorkbuffer(-1);
+ }
+ }
+
+ GenerateEnd<I3dl2ReverbCommand>(cmd);
+}
+
+void CommandBuffer::GeneratePerformanceCommand(const s32 node_id, const PerformanceState state,
+ const PerformanceEntryAddresses& entry_addresses) {
+ auto& cmd{GenerateStart<PerformanceCommand, CommandId::Performance>(node_id)};
+
+ cmd.state = state;
+ cmd.entry_address = entry_addresses;
+
+ GenerateEnd<PerformanceCommand>(cmd);
+}
+
+void CommandBuffer::GenerateClearMixCommand(const s32 node_id) {
+ auto& cmd{GenerateStart<ClearMixBufferCommand, CommandId::ClearMixBuffer>(node_id)};
+ GenerateEnd<ClearMixBufferCommand>(cmd);
+}
+
+void CommandBuffer::GenerateCopyMixBufferCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 buffer_offset, const s8 channel) {
+ auto& cmd{GenerateStart<CopyMixBufferCommand, CommandId::CopyMixBuffer>(node_id)};
+
+ const auto& parameter{
+ *reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ cmd.input_index = buffer_offset + parameter.inputs[channel];
+ cmd.output_index = buffer_offset + parameter.outputs[channel];
+
+ GenerateEnd<CopyMixBufferCommand>(cmd);
+}
+
+void CommandBuffer::GenerateLightLimiterCommand(
+ const s32 node_id, const s16 buffer_offset,
+ const LightLimiterInfo::ParameterVersion1& parameter, const LightLimiterInfo::State& state,
+ const bool enabled, const CpuAddr workbuffer) {
+ auto& cmd{GenerateStart<LightLimiterVersion1Command, CommandId::LightLimiterVersion1>(node_id)};
+
+ if (IsChannelCountValid(parameter.channel_count)) {
+ const auto state_buffer{
+ memory_pool->Translate(CpuAddr(&state), sizeof(LightLimiterInfo::State))};
+ if (state_buffer) {
+ for (s8 channel = 0; channel < parameter.channel_count; channel++) {
+ cmd.inputs[channel] = buffer_offset + parameter.inputs[channel];
+ cmd.outputs[channel] = buffer_offset + parameter.outputs[channel];
+ }
+
+ std::memcpy(&cmd.parameter, &parameter, sizeof(LightLimiterInfo::ParameterVersion1));
+ cmd.effect_enabled = enabled;
+ cmd.state = state_buffer;
+ cmd.workbuffer = workbuffer;
+ }
+ }
+
+ GenerateEnd<LightLimiterVersion1Command>(cmd);
+}
+
+void CommandBuffer::GenerateLightLimiterCommand(
+ const s32 node_id, const s16 buffer_offset,
+ const LightLimiterInfo::ParameterVersion2& parameter,
+ const LightLimiterInfo::StatisticsInternal& statistics, const LightLimiterInfo::State& state,
+ const bool enabled, const CpuAddr workbuffer) {
+ auto& cmd{GenerateStart<LightLimiterVersion2Command, CommandId::LightLimiterVersion2>(node_id)};
+ if (IsChannelCountValid(parameter.channel_count)) {
+ const auto state_buffer{
+ memory_pool->Translate(CpuAddr(&state), sizeof(LightLimiterInfo::State))};
+ if (state_buffer) {
+ for (s8 channel = 0; channel < parameter.channel_count; channel++) {
+ cmd.inputs[channel] = buffer_offset + parameter.inputs[channel];
+ cmd.outputs[channel] = buffer_offset + parameter.outputs[channel];
+ }
+
+ cmd.parameter = parameter;
+ cmd.effect_enabled = enabled;
+ cmd.state = state_buffer;
+ if (cmd.parameter.statistics_enabled) {
+ cmd.result_state = memory_pool->Translate(
+ CpuAddr(&statistics), sizeof(LightLimiterInfo::StatisticsInternal));
+ } else {
+ cmd.result_state = 0;
+ }
+ cmd.workbuffer = workbuffer;
+ }
+ }
+
+ GenerateEnd<LightLimiterVersion2Command>(cmd);
+}
+
+void CommandBuffer::GenerateMultitapBiquadFilterCommand(const s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel) {
+ auto& cmd{GenerateStart<MultiTapBiquadFilterCommand, CommandId::MultiTapBiquadFilter>(node_id)};
+
+ cmd.input = buffer_count + channel;
+ cmd.output = buffer_count + channel;
+ cmd.biquads = voice_info.biquads;
+
+ cmd.states[0] =
+ memory_pool->Translate(CpuAddr(voice_state.biquad_states[0].data()),
+ MaxBiquadFilters * sizeof(VoiceState::BiquadFilterState));
+ cmd.states[1] =
+ memory_pool->Translate(CpuAddr(voice_state.biquad_states[1].data()),
+ MaxBiquadFilters * sizeof(VoiceState::BiquadFilterState));
+
+ cmd.needs_init[0] = !voice_info.biquad_initialized[0];
+ cmd.needs_init[1] = !voice_info.biquad_initialized[1];
+ cmd.filter_tap_count = MaxBiquadFilters;
+
+ GenerateEnd<MultiTapBiquadFilterCommand>(cmd);
+}
+
+void CommandBuffer::GenerateCaptureCommand(const s32 node_id, EffectInfoBase& effect_info,
+ const s16 input_index, const s16 output_index,
+ const s16 buffer_offset, const u32 update_count,
+ const u32 count_max, const u32 write_offset) {
+ auto& cmd{GenerateStart<CaptureCommand, CommandId::Capture>(node_id)};
+
+ if (effect_info.GetSendBuffer()) {
+ cmd.input = buffer_offset + input_index;
+ cmd.output = buffer_offset + output_index;
+ cmd.send_buffer_info = effect_info.GetSendBufferInfo();
+ cmd.send_buffer = effect_info.GetSendBuffer();
+ cmd.count_max = count_max;
+ cmd.write_offset = write_offset;
+ cmd.update_count = update_count;
+ cmd.effect_enabled = effect_info.IsEnabled();
+ }
+
+ GenerateEnd<CaptureCommand>(cmd);
+}
+
+void CommandBuffer::GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& effect_info,
+ s32 node_id) {
+ auto& cmd{GenerateStart<CompressorCommand, CommandId::Compressor>(node_id)};
+
+ auto& parameter{
+ *reinterpret_cast<CompressorInfo::ParameterVersion2*>(effect_info.GetParameter())};
+ auto state{reinterpret_cast<CompressorInfo::State*>(effect_info.GetStateBuffer())};
+
+ if (IsChannelCountValid(parameter.channel_count)) {
+ auto state_buffer{memory_pool->Translate(CpuAddr(state), sizeof(CompressorInfo::State))};
+ if (state_buffer) {
+ for (u16 channel = 0; channel < parameter.channel_count; channel++) {
+ cmd.inputs[channel] = buffer_offset + parameter.inputs[channel];
+ cmd.outputs[channel] = buffer_offset + parameter.outputs[channel];
+ }
+ cmd.parameter = parameter;
+ cmd.workbuffer = state_buffer;
+ cmd.enabled = effect_info.IsEnabled();
+ }
+ }
+
+ GenerateEnd<CompressorCommand>(cmd);
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/command_buffer.h b/src/audio_core/renderer/command/command_buffer.h
new file mode 100644
index 000000000..496b0e50a
--- /dev/null
+++ b/src/audio_core/renderer/command/command_buffer.h
@@ -0,0 +1,466 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "audio_core/renderer/command/commands.h"
+#include "audio_core/renderer/effect/light_limiter.h"
+#include "audio_core/renderer/performance/performance_manager.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+struct UpsamplerInfo;
+struct VoiceState;
+class EffectInfoBase;
+class ICommandProcessingTimeEstimator;
+class MixInfo;
+class MemoryPoolInfo;
+class SinkInfoBase;
+class VoiceInfo;
+
+/**
+ * Utility functions to generate and add commands into the current command list.
+ */
+class CommandBuffer {
+public:
+ /**
+ * Generate a PCM s16 version 1 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param memory_pool - Memory pool for translating buffer addresses to the DSP.
+ * @param voice_info - The voice info this command is generated from.
+ * @param voice_state - The voice state the DSP will use for this command.
+ * @param buffer_count - Number of mix buffers in use,
+ * data will be read into this index + channel.
+ * @param channel - Channel index for this command.
+ */
+ void GeneratePcmInt16Version1Command(s32 node_id, const MemoryPoolInfo& memory_pool,
+ VoiceInfo& voice_info, const VoiceState& voice_state,
+ s16 buffer_count, s8 channel);
+
+ /**
+ * Generate a PCM s16 version 2 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_info - The voice info this command is generated from.
+ * @param voice_state - The voice state the DSP will use for this command.
+ * @param buffer_count - Number of mix buffers in use,
+ * data will be read into this index + channel.
+ * @param channel - Channel index for this command.
+ */
+ void GeneratePcmInt16Version2Command(s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state, s16 buffer_count,
+ s8 channel);
+
+ /**
+ * Generate a PCM f32 version 1 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param memory_pool - Memory pool for translating buffer addresses to the DSP.
+ * @param voice_info - The voice info this command is generated from.
+ * @param voice_state - The voice state the DSP will use for this command.
+ * @param buffer_count - Number of mix buffers in use,
+ * data will be read into this index + channel.
+ * @param channel - Channel index for this command.
+ */
+ void GeneratePcmFloatVersion1Command(s32 node_id, const MemoryPoolInfo& memory_pool,
+ VoiceInfo& voice_info, const VoiceState& voice_state,
+ s16 buffer_count, s8 channel);
+
+ /**
+ * Generate a PCM f32 version 2 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_info - The voice info this command is generated from.
+ * @param voice_state - The voice state the DSP will use for this command.
+ * @param buffer_count - Number of mix buffers in use,
+ * data will be read into this index + channel.
+ * @param channel - Channel index for this command.
+ */
+ void GeneratePcmFloatVersion2Command(s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state, s16 buffer_count,
+ s8 channel);
+
+ /**
+ * Generate an ADPCM version 1 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param memory_pool - Memory pool for translating buffer addresses to the DSP.
+ * @param voice_info - The voice info this command is generated from.
+ * @param voice_state - The voice state the DSP will use for this command.
+ * @param buffer_count - Number of mix buffers in use,
+ * data will be read into this index + channel.
+ * @param channel - Channel index for this command.
+ */
+ void GenerateAdpcmVersion1Command(s32 node_id, const MemoryPoolInfo& memory_pool,
+ VoiceInfo& voice_info, const VoiceState& voice_state,
+ s16 buffer_count, s8 channel);
+
+ /**
+ * Generate an ADPCM version 2 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_info - The voice info this command is generated from.
+ * @param voice_state - The voice state the DSP will use for this command.
+ * @param buffer_count - Number of mix buffers in use,
+ * data will be read into this index + channel.
+ * @param channel - Channel index for this command.
+ */
+ void GenerateAdpcmVersion2Command(s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state, s16 buffer_count, s8 channel);
+
+ /**
+ * Generate a volume command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_offset - Base mix buffer index to generate this command at.
+ * @param input_index - Channel index and mix buffer offset for this command.
+ * @param volume - Mix volume added to the input samples.
+ * @param precision - Number of decimal bits for fixed point operations.
+ */
+ void GenerateVolumeCommand(s32 node_id, s16 buffer_offset, s16 input_index, f32 volume,
+ u8 precision);
+
+ /**
+ * Generate a volume ramp command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_info - The voice info this command takes its volumes from.
+ * @param buffer_count - Number of active mix buffers, command will generate at this index.
+ * @param precision - Number of decimal bits for fixed point operations.
+ */
+ void GenerateVolumeRampCommand(s32 node_id, VoiceInfo& voice_info, s16 buffer_count,
+ u8 precision);
+
+ /**
+ * Generate a biquad filter command from a voice, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_info - The voice info this command takes biquad parameters from.
+ * @param voice_state - Used by the AudioRenderer to track previous samples.
+ * @param buffer_count - Number of active mix buffers,
+ * command will generate at this index + channel.
+ * @param channel - Channel index for this filter to work on.
+ * @param biquad_index - Which biquad filter to use for this command (0-1).
+ * @param use_float_processing - Should int or float processing be used?
+ */
+ void GenerateBiquadFilterCommand(s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state, s16 buffer_count, s8 channel,
+ u32 biquad_index, bool use_float_processing);
+
+ /**
+ * Generate a biquad filter effect command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - The effect info this command takes biquad parameters from.
+ * @param buffer_offset - Mix buffer offset this command will use,
+ * command will generate at this index + channel.
+ * @param channel - Channel index for this filter to work on.
+ * @param needs_init - True if the biquad state needs initialisation.
+ * @param use_float_processing - Should int or float processing be used?
+ */
+ void GenerateBiquadFilterCommand(s32 node_id, EffectInfoBase& effect_info, s16 buffer_offset,
+ s8 channel, bool needs_init, bool use_float_processing);
+
+ /**
+ * Generate a mix command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param input_index - Input mix buffer index for this command.
+ * Added to the buffer offset.
+ * @param output_index - Output mix buffer index for this command.
+ * Added to the buffer offset.
+ * @param buffer_offset - Mix buffer offset this command will use.
+ * @param volume - Volume to be applied to the input.
+ * @param precision - Number of decimal bits for fixed point operations.
+ */
+ void GenerateMixCommand(s32 node_id, s16 input_index, s16 output_index, s16 buffer_offset,
+ f32 volume, u8 precision);
+
+ /**
+ * Generate a mix ramp command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_count - Number of active mix buffers.
+ * @param input_index - Input mix buffer index for this command.
+ * Added to buffer_count.
+ * @param output_index - Output mix buffer index for this command.
+ * Added to buffer_count.
+ * @param volume - Current mix volume used for calculating the ramp.
+ * @param prev_volume - Previous mix volume, used for calculating the ramp,
+ * also applied to the input.
+ * @param precision - Number of decimal bits for fixed point operations.
+ */
+ void GenerateMixRampCommand(s32 node_id, s16 buffer_count, s16 input_index, s16 output_index,
+ f32 volume, f32 prev_volume, CpuAddr prev_samples, u8 precision);
+
+ /**
+ * Generate a mix ramp grouped command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_count - Number of active mix buffers.
+ * @param input_index - Input mix buffer index for this command.
+ * Added to buffer_count.
+ * @param output_index - Output mix buffer index for this command.
+ * Added to buffer_count.
+ * @param volumes - Current mix volumes used for calculating the ramp.
+ * @param prev_volumes - Previous mix volumes, used for calculating the ramp,
+ * also applied to the input.
+ * @param precision - Number of decimal bits for fixed point operations.
+ */
+ void GenerateMixRampGroupedCommand(s32 node_id, s16 buffer_count, s16 input_index,
+ s16 output_index, std::span<const f32> volumes,
+ std::span<const f32> prev_volumes, CpuAddr prev_samples,
+ u8 precision);
+
+ /**
+ * Generate a depop prepare command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_state - State to track the previous depop samples for each mix buffer.
+ * @param buffer - State to track the current depop samples for each mix buffer.
+ * @param buffer_count - Number of active mix buffers.
+ * @param buffer_offset - Base mix buffer index to generate the channel depops at.
+ * @param was_playing - Command only needs to work if the voice was previously playing.
+ */
+ void GenerateDepopPrepareCommand(s32 node_id, const VoiceState& voice_state,
+ std::span<const s32> buffer, s16 buffer_count,
+ s16 buffer_offset, bool was_playing);
+
+ /**
+ * Generate a depop command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param mix_info - Mix info to get the buffer count and base offsets from.
+ * @param depop_buffer - Buffer of current depop sample values to be added to the input
+ * channels.
+ */
+ void GenerateDepopForMixBuffersCommand(s32 node_id, const MixInfo& mix_info,
+ std::span<const s32> depop_buffer);
+
+ /**
+ * Generate a delay command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - Delay effect info to generate this command from.
+ * @param buffer_offset - Base mix buffer offset to apply the apply the delay.
+ */
+ void GenerateDelayCommand(s32 node_id, EffectInfoBase& effect_info, s16 buffer_offset);
+
+ /**
+ * Generate an upsample command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to upsample.
+ * @param upsampler_info - Upsampler info to control the upsampling.
+ * @param input_count - Number of input channels to upsample.
+ * @param inputs - Input mix buffer indexes.
+ * @param buffer_count - Number of active mix buffers.
+ * @param sample_count - Source sample count of the input.
+ * @param sample_rate - Source sample rate of the input.
+ */
+ void GenerateUpsampleCommand(s32 node_id, s16 buffer_offset, UpsamplerInfo& upsampler_info,
+ u32 input_count, std::span<const s8> inputs, s16 buffer_count,
+ u32 sample_count, u32 sample_rate);
+
+ /**
+ * Generate a downmix 6 -> 2 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param inputs - Input mix buffer indexes.
+ * @param buffer_offset - Base mix buffer offset of the channels to downmix.
+ * @param downmix_coeff - Downmixing coefficients.
+ */
+ void GenerateDownMix6chTo2chCommand(s32 node_id, std::span<const s8> inputs, s16 buffer_offset,
+ std::span<const f32> downmix_coeff);
+
+ /**
+ * Generate an aux buffer command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - Aux effect info to generate this command from.
+ * @param input_index - Input mix buffer index for this command.
+ * Added to buffer_offset.
+ * @param output_index - Output mix buffer index for this command.
+ * Added to buffer_offset.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param update_count - Number of samples to write back to the game as updated, can be 0.
+ * @param count_max - Maximum number of samples to read or write.
+ * @param write_offset - Current read or write offset within the buffer.
+ */
+ void GenerateAuxCommand(s32 node_id, EffectInfoBase& effect_info, s16 input_index,
+ s16 output_index, s16 buffer_offset, u32 update_count, u32 count_max,
+ u32 write_offset);
+
+ /**
+ * Generate a device sink command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param sink_info - The sink_info to generate this command from.
+ * @session_id - System session id this command is generated from.
+ * @samples_buffer - The buffer to be sent to the sink if upsampling is not used.
+ */
+ void GenerateDeviceSinkCommand(s32 node_id, s16 buffer_offset, SinkInfoBase& sink_info,
+ u32 session_id, std::span<s32> samples_buffer);
+
+ /**
+ * Generate a circular buffer sink command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param sink_info - The sink_info to generate this command from.
+ * @param buffer_offset - Base mix buffer offset to use.
+ */
+ void GenerateCircularBufferSinkCommand(s32 node_id, SinkInfoBase& sink_info, s16 buffer_offset);
+
+ /**
+ * Generate a reverb command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - Reverb effect info to generate this command from.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param long_size_pre_delay_supported - Should a longer pre-delay time be used before reverb
+ * begins?
+ */
+ void GenerateReverbCommand(s32 node_id, EffectInfoBase& effect_info, s16 buffer_offset,
+ bool long_size_pre_delay_supported);
+
+ /**
+ * Generate an I3DL2 reverb command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - I3DL2Reverb effect info to generate this command from.
+ * @param buffer_offset - Base mix buffer offset to use.
+ */
+ void GenerateI3dl2ReverbCommand(s32 node_id, EffectInfoBase& effect_info, s16 buffer_offset);
+
+ /**
+ * Generate a performance command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param state - State of the performance.
+ * @param entry_addresses - The addresses to be filled in by the AudioRenderer.
+ */
+ void GeneratePerformanceCommand(s32 node_id, PerformanceState state,
+ const PerformanceEntryAddresses& entry_addresses);
+
+ /**
+ * Generate a clear mix command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ */
+ void GenerateClearMixCommand(s32 node_id);
+
+ /**
+ * Generate a copy mix command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - BiquadFilter effect info to generate this command from.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param channel - Index to the effect's parameters input indexes for this command.
+ */
+ void GenerateCopyMixBufferCommand(s32 node_id, EffectInfoBase& effect_info, s16 buffer_offset,
+ s8 channel);
+
+ /**
+ * Generate a light limiter version 1 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param parameter - Effect parameter to generate from.
+ * @param state - State used by the AudioRenderer between commands.
+ * @param enabled - Is this command enabled?
+ * @param workbuffer - Game-supplied memory for the state.
+ */
+ void GenerateLightLimiterCommand(s32 node_id, s16 buffer_offset,
+ const LightLimiterInfo::ParameterVersion1& parameter,
+ const LightLimiterInfo::State& state, bool enabled,
+ CpuAddr workbuffer);
+
+ /**
+ * Generate a light limiter version 2 command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param parameter - Effect parameter to generate from.
+ * @param statistics - Statistics reported by the AudioRenderer on the limiter's state.
+ * @param state - State used by the AudioRenderer between commands.
+ * @param enabled - Is this command enabled?
+ * @param workbuffer - Game-supplied memory for the state.
+ */
+ void GenerateLightLimiterCommand(s32 node_id, s16 buffer_offset,
+ const LightLimiterInfo::ParameterVersion2& parameter,
+ const LightLimiterInfo::StatisticsInternal& statistics,
+ const LightLimiterInfo::State& state, bool enabled,
+ CpuAddr workbuffer);
+
+ /**
+ * Generate a multitap biquad filter command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param voice_info - The voice info this command takes biquad parameters from.
+ * @param voice_state - Used by the AudioRenderer to track previous samples.
+ * @param buffer_count - Number of active mix buffers,
+ * command will generate at this index + channel.
+ * @param channel - Channel index for this filter to work on.
+ */
+ void GenerateMultitapBiquadFilterCommand(s32 node_id, VoiceInfo& voice_info,
+ const VoiceState& voice_state, s16 buffer_count,
+ s8 channel);
+
+ /**
+ * Generate a capture command, adding it to the command list.
+ *
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param effect_info - Capture effect info to generate this command from.
+ * @param input_index - Input mix buffer index for this command.
+ * Added to buffer_offset.
+ * @param output_index - Output mix buffer index for this command (unused).
+ * Added to buffer_offset.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param update_count - Number of samples to write back to the game as updated, can be 0.
+ * @param count_max - Maximum number of samples to read or write.
+ * @param write_offset - Current read or write offset within the buffer.
+ */
+ void GenerateCaptureCommand(s32 node_id, EffectInfoBase& effect_info, s16 input_index,
+ s16 output_index, s16 buffer_offset, u32 update_count,
+ u32 count_max, u32 write_offset);
+
+ /**
+ * Generate a compressor command, adding it to the command list.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - Capture effect info to generate this command from.
+ * @param node_id - Node id of the voice this command is generated for.
+ */
+ void GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
+
+ /// Command list buffer generated commands will be added to
+ std::span<u8> command_list{};
+ /// Input sample count, unused
+ u32 sample_count{};
+ /// Input sample rate, unused
+ u32 sample_rate{};
+ /// Current size of the command buffer
+ u64 size{};
+ /// Current number of commands added
+ u32 count{};
+ /// Current estimated processing time for all commands
+ u32 estimated_process_time{};
+ /// Used for mapping buffers for the AudioRenderer
+ MemoryPoolInfo* memory_pool{};
+ /// Used for estimating command process times
+ ICommandProcessingTimeEstimator* time_estimator{};
+ /// Used to check which rendering features are currently enabled
+ BehaviorInfo* behavior{};
+
+private:
+ template <typename T, CommandId Id>
+ T& GenerateStart(const s32 node_id);
+ template <typename T>
+ void GenerateEnd(T& cmd);
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/command_generator.cpp b/src/audio_core/renderer/command/command_generator.cpp
new file mode 100644
index 000000000..2ea50d128
--- /dev/null
+++ b/src/audio_core/renderer/command/command_generator.cpp
@@ -0,0 +1,796 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/common/audio_renderer_parameter.h"
+#include "audio_core/renderer/behavior/behavior_info.h"
+#include "audio_core/renderer/command/command_buffer.h"
+#include "audio_core/renderer/command/command_generator.h"
+#include "audio_core/renderer/command/command_list_header.h"
+#include "audio_core/renderer/effect/aux_.h"
+#include "audio_core/renderer/effect/biquad_filter.h"
+#include "audio_core/renderer/effect/buffer_mixer.h"
+#include "audio_core/renderer/effect/capture.h"
+#include "audio_core/renderer/effect/effect_context.h"
+#include "audio_core/renderer/effect/light_limiter.h"
+#include "audio_core/renderer/mix/mix_context.h"
+#include "audio_core/renderer/performance/detail_aspect.h"
+#include "audio_core/renderer/performance/entry_aspect.h"
+#include "audio_core/renderer/sink/device_sink_info.h"
+#include "audio_core/renderer/sink/sink_context.h"
+#include "audio_core/renderer/splitter/splitter_context.h"
+#include "audio_core/renderer/voice/voice_context.h"
+#include "common/alignment.h"
+
+namespace AudioCore::AudioRenderer {
+
+CommandGenerator::CommandGenerator(CommandBuffer& command_buffer_,
+ const CommandListHeader& command_list_header_,
+ const AudioRendererSystemContext& render_context_,
+ VoiceContext& voice_context_, MixContext& mix_context_,
+ EffectContext& effect_context_, SinkContext& sink_context_,
+ SplitterContext& splitter_context_,
+ PerformanceManager* performance_manager_)
+ : command_buffer{command_buffer_}, command_header{command_list_header_},
+ render_context{render_context_}, voice_context{voice_context_}, mix_context{mix_context_},
+ effect_context{effect_context_}, sink_context{sink_context_},
+ splitter_context{splitter_context_}, performance_manager{performance_manager_} {
+ command_buffer.GenerateClearMixCommand(InvalidNodeId);
+}
+
+void CommandGenerator::GenerateDataSourceCommand(VoiceInfo& voice_info,
+ const VoiceState& voice_state, const s8 channel) {
+ if (voice_info.mix_id == UnusedMixId) {
+ if (voice_info.splitter_id != UnusedSplitterId) {
+ auto destination{splitter_context.GetDesintationData(voice_info.splitter_id, 0)};
+ u32 dest_id{0};
+ while (destination != nullptr) {
+ if (destination->IsConfigured()) {
+ auto mix_id{destination->GetMixId()};
+ if (mix_id < mix_context.GetCount()) {
+ auto mix_info{mix_context.GetInfo(mix_id)};
+ command_buffer.GenerateDepopPrepareCommand(
+ voice_info.node_id, voice_state, render_context.depop_buffer,
+ mix_info->buffer_count, mix_info->buffer_offset,
+ voice_info.was_playing);
+ }
+ }
+ dest_id++;
+ destination = splitter_context.GetDesintationData(voice_info.splitter_id, dest_id);
+ }
+ }
+ } else {
+ auto mix_info{mix_context.GetInfo(voice_info.mix_id)};
+ command_buffer.GenerateDepopPrepareCommand(
+ voice_info.node_id, voice_state, render_context.depop_buffer, mix_info->buffer_count,
+ mix_info->buffer_offset, voice_info.was_playing);
+ }
+
+ if (voice_info.was_playing) {
+ return;
+ }
+
+ if (render_context.behavior->IsWaveBufferVer2Supported()) {
+ switch (voice_info.sample_format) {
+ case SampleFormat::PcmInt16:
+ command_buffer.GeneratePcmInt16Version2Command(
+ voice_info.node_id, voice_info, voice_state, render_context.mix_buffer_count,
+ channel);
+ break;
+ case SampleFormat::PcmFloat:
+ command_buffer.GeneratePcmFloatVersion2Command(
+ voice_info.node_id, voice_info, voice_state, render_context.mix_buffer_count,
+ channel);
+ break;
+ case SampleFormat::Adpcm:
+ command_buffer.GenerateAdpcmVersion2Command(voice_info.node_id, voice_info, voice_state,
+ render_context.mix_buffer_count, channel);
+ break;
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SampleFormat {}",
+ static_cast<u32>(voice_info.sample_format));
+ break;
+ }
+ } else {
+ switch (voice_info.sample_format) {
+ case SampleFormat::PcmInt16:
+ command_buffer.GeneratePcmInt16Version1Command(
+ voice_info.node_id, *command_buffer.memory_pool, voice_info, voice_state,
+ render_context.mix_buffer_count, channel);
+ break;
+ case SampleFormat::PcmFloat:
+ command_buffer.GeneratePcmFloatVersion1Command(
+ voice_info.node_id, *command_buffer.memory_pool, voice_info, voice_state,
+ render_context.mix_buffer_count, channel);
+ break;
+ case SampleFormat::Adpcm:
+ command_buffer.GenerateAdpcmVersion1Command(
+ voice_info.node_id, *command_buffer.memory_pool, voice_info, voice_state,
+ render_context.mix_buffer_count, channel);
+ break;
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SampleFormat {}",
+ static_cast<u32>(voice_info.sample_format));
+ break;
+ }
+ }
+}
+
+void CommandGenerator::GenerateVoiceMixCommand(std::span<const f32> mix_volumes,
+ std::span<const f32> prev_mix_volumes,
+ const VoiceState& voice_state, s16 output_index,
+ const s16 buffer_count, const s16 input_index,
+ const s32 node_id) {
+ u8 precision{15};
+ if (render_context.behavior->IsVolumeMixParameterPrecisionQ23Supported()) {
+ precision = 23;
+ }
+
+ if (buffer_count > 8) {
+ const auto prev_samples{render_context.memory_pool_info->Translate(
+ CpuAddr(voice_state.previous_samples.data()), buffer_count * sizeof(s32))};
+ command_buffer.GenerateMixRampGroupedCommand(node_id, buffer_count, input_index,
+ output_index, mix_volumes, prev_mix_volumes,
+ prev_samples, precision);
+ } else {
+ for (s16 i = 0; i < buffer_count; i++, output_index++) {
+ const auto prev_samples{render_context.memory_pool_info->Translate(
+ CpuAddr(&voice_state.previous_samples[i]), sizeof(s32))};
+
+ command_buffer.GenerateMixRampCommand(node_id, buffer_count, input_index, output_index,
+ mix_volumes[i], prev_mix_volumes[i], prev_samples,
+ precision);
+ }
+ }
+}
+
+void CommandGenerator::GenerateBiquadFilterCommandForVoice(VoiceInfo& voice_info,
+ const VoiceState& voice_state,
+ const s16 buffer_count, const s8 channel,
+ const s32 node_id) {
+ const bool both_biquads_enabled{voice_info.biquads[0].enabled && voice_info.biquads[1].enabled};
+ const auto use_float_processing{render_context.behavior->UseBiquadFilterFloatProcessing()};
+
+ if (both_biquads_enabled && render_context.behavior->UseMultiTapBiquadFilterProcessing() &&
+ use_float_processing) {
+ command_buffer.GenerateMultitapBiquadFilterCommand(node_id, voice_info, voice_state,
+ buffer_count, channel);
+ } else {
+ for (u32 i = 0; i < MaxBiquadFilters; i++) {
+ if (voice_info.biquads[i].enabled) {
+ command_buffer.GenerateBiquadFilterCommand(node_id, voice_info, voice_state,
+ buffer_count, channel, i,
+ use_float_processing);
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateVoiceCommand(VoiceInfo& voice_info) {
+ u8 precision{15};
+ if (render_context.behavior->IsVolumeMixParameterPrecisionQ23Supported()) {
+ precision = 23;
+ }
+
+ for (s8 channel = 0; channel < voice_info.channel_count; channel++) {
+ const auto resource_id{voice_info.channel_resource_ids[channel]};
+ auto& voice_state{voice_context.GetDspSharedState(resource_id)};
+ auto& channel_resource{voice_context.GetChannelResource(resource_id)};
+
+ PerformanceDetailType detail_type{PerformanceDetailType::Invalid};
+ switch (voice_info.sample_format) {
+ case SampleFormat::PcmInt16:
+ detail_type = PerformanceDetailType::Unk1;
+ break;
+ case SampleFormat::PcmFloat:
+ detail_type = PerformanceDetailType::Unk10;
+ break;
+ default:
+ detail_type = PerformanceDetailType::Unk2;
+ break;
+ }
+
+ DetailAspect data_source_detail(*this, PerformanceEntryType::Voice, voice_info.node_id,
+ detail_type);
+ GenerateDataSourceCommand(voice_info, voice_state, channel);
+
+ if (data_source_detail.initialized) {
+ command_buffer.GeneratePerformanceCommand(data_source_detail.node_id,
+ PerformanceState::Stop,
+ data_source_detail.performance_entry_address);
+ }
+
+ if (voice_info.was_playing) {
+ voice_info.prev_volume = 0.0f;
+ continue;
+ }
+
+ if (!voice_info.HasAnyConnection()) {
+ continue;
+ }
+
+ DetailAspect biquad_detail_aspect(*this, PerformanceEntryType::Voice, voice_info.node_id,
+ PerformanceDetailType::Unk4);
+ GenerateBiquadFilterCommandForVoice(
+ voice_info, voice_state, render_context.mix_buffer_count, channel, voice_info.node_id);
+
+ if (biquad_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ biquad_detail_aspect.node_id, PerformanceState::Stop,
+ biquad_detail_aspect.performance_entry_address);
+ }
+
+ DetailAspect volume_ramp_detail_aspect(*this, PerformanceEntryType::Voice,
+ voice_info.node_id, PerformanceDetailType::Unk3);
+ command_buffer.GenerateVolumeRampCommand(
+ voice_info.node_id, voice_info, render_context.mix_buffer_count + channel, precision);
+ if (volume_ramp_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ volume_ramp_detail_aspect.node_id, PerformanceState::Stop,
+ volume_ramp_detail_aspect.performance_entry_address);
+ }
+
+ voice_info.prev_volume = voice_info.volume;
+
+ if (voice_info.mix_id == UnusedMixId) {
+ if (voice_info.splitter_id != UnusedSplitterId) {
+ auto i{channel};
+ auto destination{splitter_context.GetDesintationData(voice_info.splitter_id, i)};
+ while (destination != nullptr) {
+ if (destination->IsConfigured()) {
+ const auto mix_id{destination->GetMixId()};
+ if (mix_id < mix_context.GetCount() &&
+ static_cast<s32>(mix_id) != UnusedSplitterId) {
+ auto mix_info{mix_context.GetInfo(mix_id)};
+ GenerateVoiceMixCommand(
+ destination->GetMixVolume(), destination->GetMixVolumePrev(),
+ voice_state, mix_info->buffer_offset, mix_info->buffer_count,
+ render_context.mix_buffer_count + channel, voice_info.node_id);
+ destination->MarkAsNeedToUpdateInternalState();
+ }
+ }
+ i += voice_info.channel_count;
+ destination = splitter_context.GetDesintationData(voice_info.splitter_id, i);
+ }
+ }
+ } else {
+ DetailAspect volume_mix_detail_aspect(*this, PerformanceEntryType::Voice,
+ voice_info.node_id, PerformanceDetailType::Unk3);
+ auto mix_info{mix_context.GetInfo(voice_info.mix_id)};
+ GenerateVoiceMixCommand(channel_resource.mix_volumes, channel_resource.prev_mix_volumes,
+ voice_state, mix_info->buffer_offset, mix_info->buffer_count,
+ render_context.mix_buffer_count + channel, voice_info.node_id);
+ if (volume_mix_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ volume_mix_detail_aspect.node_id, PerformanceState::Stop,
+ volume_mix_detail_aspect.performance_entry_address);
+ }
+
+ channel_resource.prev_mix_volumes = channel_resource.mix_volumes;
+ }
+ voice_info.biquad_initialized[0] = voice_info.biquads[0].enabled;
+ voice_info.biquad_initialized[1] = voice_info.biquads[1].enabled;
+ }
+}
+
+void CommandGenerator::GenerateVoiceCommands() {
+ const auto voice_count{voice_context.GetCount()};
+
+ for (u32 i = 0; i < voice_count; i++) {
+ auto sorted_info{voice_context.GetSortedInfo(i)};
+
+ if (sorted_info->ShouldSkip() || !sorted_info->UpdateForCommandGeneration(voice_context)) {
+ continue;
+ }
+
+ EntryAspect voice_entry_aspect(*this, PerformanceEntryType::Voice, sorted_info->node_id);
+
+ GenerateVoiceCommand(*sorted_info);
+
+ if (voice_entry_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(voice_entry_aspect.node_id,
+ PerformanceState::Stop,
+ voice_entry_aspect.performance_entry_address);
+ }
+ }
+
+ splitter_context.UpdateInternalState();
+}
+
+void CommandGenerator::GenerateBufferMixerCommand(const s16 buffer_offset,
+ EffectInfoBase& effect_info, const s32 node_id) {
+ u8 precision{15};
+ if (render_context.behavior->IsVolumeMixParameterPrecisionQ23Supported()) {
+ precision = 23;
+ }
+
+ if (effect_info.IsEnabled()) {
+ const auto& parameter{
+ *reinterpret_cast<BufferMixerInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ for (u32 i = 0; i < parameter.mix_count; i++) {
+ if (parameter.volumes[i] != 0.0f) {
+ command_buffer.GenerateMixCommand(node_id, buffer_offset + parameter.inputs[i],
+ buffer_offset + parameter.outputs[i],
+ buffer_offset, parameter.volumes[i], precision);
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateDelayCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
+ const s32 node_id) {
+ command_buffer.GenerateDelayCommand(node_id, effect_info, buffer_offset);
+}
+
+void CommandGenerator::GenerateReverbCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
+ const s32 node_id,
+ const bool long_size_pre_delay_supported) {
+ command_buffer.GenerateReverbCommand(node_id, effect_info, buffer_offset,
+ long_size_pre_delay_supported);
+}
+
+void CommandGenerator::GenerateI3dl2ReverbEffectCommand(const s16 buffer_offset,
+ EffectInfoBase& effect_info,
+ const s32 node_id) {
+ command_buffer.GenerateI3dl2ReverbCommand(node_id, effect_info, buffer_offset);
+}
+
+void CommandGenerator::GenerateAuxCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
+ const s32 node_id) {
+
+ if (effect_info.IsEnabled()) {
+ effect_info.GetWorkbuffer(0);
+ effect_info.GetWorkbuffer(1);
+ }
+
+ if (effect_info.GetSendBuffer() != 0 && effect_info.GetReturnBuffer() != 0) {
+ const auto& parameter{
+ *reinterpret_cast<AuxInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ auto channel_index{parameter.mix_buffer_count - 1};
+ u32 write_offset{0};
+ for (u32 i = 0; i < parameter.mix_buffer_count; i++, channel_index--) {
+ auto new_update_count{command_header.sample_count + write_offset};
+ const auto update_count{channel_index > 0 ? 0 : new_update_count};
+ command_buffer.GenerateAuxCommand(node_id, effect_info, parameter.inputs[i],
+ parameter.outputs[i], buffer_offset, update_count,
+ parameter.count_max, write_offset);
+ write_offset = new_update_count;
+ }
+ }
+}
+
+void CommandGenerator::GenerateBiquadFilterEffectCommand(const s16 buffer_offset,
+ EffectInfoBase& effect_info,
+ const s32 node_id) {
+ const auto& parameter{
+ *reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ if (effect_info.IsEnabled()) {
+ bool needs_init{false};
+
+ switch (parameter.state) {
+ case EffectInfoBase::ParameterState::Initialized:
+ needs_init = true;
+ break;
+ case EffectInfoBase::ParameterState::Updating:
+ case EffectInfoBase::ParameterState::Updated:
+ if (render_context.behavior->IsBiquadFilterEffectStateClearBugFixed()) {
+ needs_init = false;
+ } else {
+ needs_init = parameter.state == EffectInfoBase::ParameterState::Updating;
+ }
+ break;
+ default:
+ LOG_ERROR(Service_Audio, "Invalid biquad parameter state {}",
+ static_cast<u32>(parameter.state));
+ break;
+ }
+
+ for (s8 channel = 0; channel < parameter.channel_count; channel++) {
+ command_buffer.GenerateBiquadFilterCommand(
+ node_id, effect_info, buffer_offset, channel, needs_init,
+ render_context.behavior->UseBiquadFilterFloatProcessing());
+ }
+ } else {
+ for (s8 channel = 0; channel < parameter.channel_count; channel++) {
+ command_buffer.GenerateCopyMixBufferCommand(node_id, effect_info, buffer_offset,
+ channel);
+ }
+ }
+}
+
+void CommandGenerator::GenerateLightLimiterEffectCommand(const s16 buffer_offset,
+ EffectInfoBase& effect_info,
+ const s32 node_id,
+ const u32 effect_index) {
+
+ const auto& state{*reinterpret_cast<LightLimiterInfo::State*>(effect_info.GetStateBuffer())};
+
+ if (render_context.behavior->IsEffectInfoVersion2Supported()) {
+ const auto& parameter{
+ *reinterpret_cast<LightLimiterInfo::ParameterVersion2*>(effect_info.GetParameter())};
+ const auto& result_state{*reinterpret_cast<LightLimiterInfo::StatisticsInternal*>(
+ &effect_context.GetDspSharedResultState(effect_index))};
+ command_buffer.GenerateLightLimiterCommand(node_id, buffer_offset, parameter, result_state,
+ state, effect_info.IsEnabled(),
+ effect_info.GetWorkbuffer(-1));
+ } else {
+ const auto& parameter{
+ *reinterpret_cast<LightLimiterInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ command_buffer.GenerateLightLimiterCommand(node_id, buffer_offset, parameter, state,
+ effect_info.IsEnabled(),
+ effect_info.GetWorkbuffer(-1));
+ }
+}
+
+void CommandGenerator::GenerateCaptureCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
+ const s32 node_id) {
+ if (effect_info.IsEnabled()) {
+ effect_info.GetWorkbuffer(0);
+ }
+
+ if (effect_info.GetSendBuffer()) {
+ const auto& parameter{
+ *reinterpret_cast<AuxInfo::ParameterVersion1*>(effect_info.GetParameter())};
+ auto channel_index{parameter.mix_buffer_count - 1};
+ u32 write_offset{0};
+ for (u32 i = 0; i < parameter.mix_buffer_count; i++, channel_index--) {
+ auto new_update_count{command_header.sample_count + write_offset};
+ const auto update_count{channel_index > 0 ? 0 : new_update_count};
+ command_buffer.GenerateCaptureCommand(node_id, effect_info, parameter.inputs[i],
+ parameter.outputs[i], buffer_offset, update_count,
+ parameter.count_max, write_offset);
+ write_offset = new_update_count;
+ }
+ }
+}
+
+void CommandGenerator::GenerateCompressorCommand(const s16 buffer_offset,
+ EffectInfoBase& effect_info, const s32 node_id) {
+ command_buffer.GenerateCompressorCommand(buffer_offset, effect_info, node_id);
+}
+
+void CommandGenerator::GenerateEffectCommand(MixInfo& mix_info) {
+ const auto effect_count{effect_context.GetCount()};
+ for (u32 i = 0; i < effect_count; i++) {
+ const auto effect_index{mix_info.effect_order_buffer[i]};
+ if (effect_index == -1) {
+ break;
+ }
+
+ auto& effect_info = effect_context.GetInfo(effect_index);
+ if (effect_info.ShouldSkip()) {
+ continue;
+ }
+
+ const auto entry_type{mix_info.mix_id == FinalMixId ? PerformanceEntryType::FinalMix
+ : PerformanceEntryType::SubMix};
+
+ switch (effect_info.GetType()) {
+ case EffectInfoBase::Type::Mix: {
+ DetailAspect mix_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk5);
+ GenerateBufferMixerCommand(mix_info.buffer_offset, effect_info, mix_info.node_id);
+ if (mix_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ mix_detail_aspect.node_id, PerformanceState::Stop,
+ mix_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::Aux: {
+ DetailAspect aux_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk7);
+ GenerateAuxCommand(mix_info.buffer_offset, effect_info, mix_info.node_id);
+ if (aux_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ aux_detail_aspect.node_id, PerformanceState::Stop,
+ aux_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::Delay: {
+ DetailAspect delay_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk6);
+ GenerateDelayCommand(mix_info.buffer_offset, effect_info, mix_info.node_id);
+ if (delay_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ delay_detail_aspect.node_id, PerformanceState::Stop,
+ delay_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::Reverb: {
+ DetailAspect reverb_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk8);
+ GenerateReverbCommand(mix_info.buffer_offset, effect_info, mix_info.node_id,
+ render_context.behavior->IsLongSizePreDelaySupported());
+ if (reverb_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ reverb_detail_aspect.node_id, PerformanceState::Stop,
+ reverb_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::I3dl2Reverb: {
+ DetailAspect i3dl2_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk9);
+ GenerateI3dl2ReverbEffectCommand(mix_info.buffer_offset, effect_info, mix_info.node_id);
+ if (i3dl2_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ i3dl2_detail_aspect.node_id, PerformanceState::Stop,
+ i3dl2_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::BiquadFilter: {
+ DetailAspect biquad_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk4);
+ GenerateBiquadFilterEffectCommand(mix_info.buffer_offset, effect_info,
+ mix_info.node_id);
+ if (biquad_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ biquad_detail_aspect.node_id, PerformanceState::Stop,
+ biquad_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::LightLimiter: {
+ DetailAspect light_limiter_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk11);
+ GenerateLightLimiterEffectCommand(mix_info.buffer_offset, effect_info, mix_info.node_id,
+ effect_index);
+ if (light_limiter_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ light_limiter_detail_aspect.node_id, PerformanceState::Stop,
+ light_limiter_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::Capture: {
+ DetailAspect capture_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk12);
+ GenerateCaptureCommand(mix_info.buffer_offset, effect_info, mix_info.node_id);
+ if (capture_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ capture_detail_aspect.node_id, PerformanceState::Stop,
+ capture_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ case EffectInfoBase::Type::Compressor: {
+ DetailAspect capture_detail_aspect(*this, entry_type, mix_info.node_id,
+ PerformanceDetailType::Unk13);
+ GenerateCompressorCommand(mix_info.buffer_offset, effect_info, mix_info.node_id);
+ if (capture_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ capture_detail_aspect.node_id, PerformanceState::Stop,
+ capture_detail_aspect.performance_entry_address);
+ }
+ } break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid effect type {}",
+ static_cast<u32>(effect_info.GetType()));
+ break;
+ }
+
+ effect_info.UpdateForCommandGeneration();
+ }
+}
+
+void CommandGenerator::GenerateMixCommands(MixInfo& mix_info) {
+ u8 precision{15};
+ if (render_context.behavior->IsVolumeMixParameterPrecisionQ23Supported()) {
+ precision = 23;
+ }
+
+ if (!mix_info.HasAnyConnection()) {
+ return;
+ }
+
+ if (mix_info.dst_mix_id == UnusedMixId) {
+ if (mix_info.dst_splitter_id != UnusedSplitterId) {
+ s16 dest_id{0};
+ auto destination{
+ splitter_context.GetDesintationData(mix_info.dst_splitter_id, dest_id)};
+ while (destination != nullptr) {
+ if (destination->IsConfigured()) {
+ auto splitter_mix_id{destination->GetMixId()};
+ if (splitter_mix_id < mix_context.GetCount()) {
+ auto splitter_mix_info{mix_context.GetInfo(splitter_mix_id)};
+ const s16 input_index{static_cast<s16>(mix_info.buffer_offset +
+ (dest_id % mix_info.buffer_count))};
+ for (s16 i = 0; i < splitter_mix_info->buffer_count; i++) {
+ auto volume{mix_info.volume * destination->GetMixVolume(i)};
+ if (volume != 0.0f) {
+ command_buffer.GenerateMixCommand(
+ mix_info.node_id, input_index,
+ splitter_mix_info->buffer_offset + i, mix_info.buffer_offset,
+ volume, precision);
+ }
+ }
+ }
+ }
+ dest_id++;
+ destination =
+ splitter_context.GetDesintationData(mix_info.dst_splitter_id, dest_id);
+ }
+ }
+ } else {
+ auto dest_mix_info{mix_context.GetInfo(mix_info.dst_mix_id)};
+ for (s16 i = 0; i < mix_info.buffer_count; i++) {
+ for (s16 j = 0; j < dest_mix_info->buffer_count; j++) {
+ auto volume{mix_info.volume * mix_info.mix_volumes[i][j]};
+ if (volume != 0.0f) {
+ command_buffer.GenerateMixCommand(mix_info.node_id, mix_info.buffer_offset + i,
+ dest_mix_info->buffer_offset + j,
+ mix_info.buffer_offset, volume, precision);
+ }
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateSubMixCommand(MixInfo& mix_info) {
+ command_buffer.GenerateDepopForMixBuffersCommand(mix_info.node_id, mix_info,
+ render_context.depop_buffer);
+ GenerateEffectCommand(mix_info);
+
+ DetailAspect mix_detail_aspect(*this, PerformanceEntryType::SubMix, mix_info.node_id,
+ PerformanceDetailType::Unk5);
+
+ GenerateMixCommands(mix_info);
+
+ if (mix_detail_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(mix_detail_aspect.node_id, PerformanceState::Stop,
+ mix_detail_aspect.performance_entry_address);
+ }
+}
+
+void CommandGenerator::GenerateSubMixCommands() {
+ const auto submix_count{mix_context.GetCount()};
+ for (s32 i = 0; i < submix_count; i++) {
+ auto sorted_info{mix_context.GetSortedInfo(i)};
+ if (!sorted_info->in_use || sorted_info->mix_id == FinalMixId) {
+ continue;
+ }
+
+ EntryAspect submix_entry_aspect(*this, PerformanceEntryType::SubMix, sorted_info->node_id);
+
+ GenerateSubMixCommand(*sorted_info);
+
+ if (submix_entry_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ submix_entry_aspect.node_id, PerformanceState::Stop,
+ submix_entry_aspect.performance_entry_address);
+ }
+ }
+}
+
+void CommandGenerator::GenerateFinalMixCommand() {
+ auto& final_mix_info{*mix_context.GetFinalMixInfo()};
+
+ command_buffer.GenerateDepopForMixBuffersCommand(final_mix_info.node_id, final_mix_info,
+ render_context.depop_buffer);
+ GenerateEffectCommand(final_mix_info);
+
+ u8 precision{15};
+ if (render_context.behavior->IsVolumeMixParameterPrecisionQ23Supported()) {
+ precision = 23;
+ }
+
+ for (s16 i = 0; i < final_mix_info.buffer_count; i++) {
+ DetailAspect volume_aspect(*this, PerformanceEntryType::FinalMix, final_mix_info.node_id,
+ PerformanceDetailType::Unk3);
+ command_buffer.GenerateVolumeCommand(final_mix_info.node_id, final_mix_info.buffer_offset,
+ i, final_mix_info.volume, precision);
+ if (volume_aspect.initialized) {
+ command_buffer.GeneratePerformanceCommand(volume_aspect.node_id, PerformanceState::Stop,
+ volume_aspect.performance_entry_address);
+ }
+ }
+}
+
+void CommandGenerator::GenerateFinalMixCommands() {
+ auto final_mix_info{mix_context.GetFinalMixInfo()};
+ EntryAspect final_mix_entry(*this, PerformanceEntryType::FinalMix, final_mix_info->node_id);
+ GenerateFinalMixCommand();
+ if (final_mix_entry.initialized) {
+ command_buffer.GeneratePerformanceCommand(final_mix_entry.node_id, PerformanceState::Stop,
+ final_mix_entry.performance_entry_address);
+ }
+}
+
+void CommandGenerator::GenerateSinkCommands() {
+ const auto sink_count{sink_context.GetCount()};
+
+ for (u32 i = 0; i < sink_count; i++) {
+ auto sink_info{sink_context.GetInfo(i)};
+ if (sink_info->IsUsed() && sink_info->GetType() == SinkInfoBase::Type::DeviceSink) {
+ auto state{reinterpret_cast<DeviceSinkInfo::DeviceState*>(sink_info->GetState())};
+ if (command_header.sample_rate != TargetSampleRate &&
+ state->upsampler_info == nullptr) {
+ auto device_state{sink_info->GetDeviceState()};
+ device_state->upsampler_info = render_context.upsampler_manager->Allocate();
+ }
+
+ EntryAspect device_sink_entry(*this, PerformanceEntryType::Sink,
+ sink_info->GetNodeId());
+ auto final_mix{mix_context.GetFinalMixInfo()};
+ GenerateSinkCommand(final_mix->buffer_offset, *sink_info);
+
+ if (device_sink_entry.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ device_sink_entry.node_id, PerformanceState::Stop,
+ device_sink_entry.performance_entry_address);
+ }
+ }
+ }
+
+ for (u32 i = 0; i < sink_count; i++) {
+ auto sink_info{sink_context.GetInfo(i)};
+ if (sink_info->IsUsed() && sink_info->GetType() == SinkInfoBase::Type::CircularBufferSink) {
+ EntryAspect circular_buffer_entry(*this, PerformanceEntryType::Sink,
+ sink_info->GetNodeId());
+ auto final_mix{mix_context.GetFinalMixInfo()};
+ GenerateSinkCommand(final_mix->buffer_offset, *sink_info);
+
+ if (circular_buffer_entry.initialized) {
+ command_buffer.GeneratePerformanceCommand(
+ circular_buffer_entry.node_id, PerformanceState::Stop,
+ circular_buffer_entry.performance_entry_address);
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateSinkCommand(const s16 buffer_offset, SinkInfoBase& sink_info) {
+ if (sink_info.ShouldSkip()) {
+ return;
+ }
+
+ switch (sink_info.GetType()) {
+ case SinkInfoBase::Type::DeviceSink:
+ GenerateDeviceSinkCommand(buffer_offset, sink_info);
+ break;
+
+ case SinkInfoBase::Type::CircularBufferSink:
+ command_buffer.GenerateCircularBufferSinkCommand(sink_info.GetNodeId(), sink_info,
+ buffer_offset);
+ break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sink type {}", static_cast<u32>(sink_info.GetType()));
+ break;
+ }
+
+ sink_info.UpdateForCommandGeneration();
+}
+
+void CommandGenerator::GenerateDeviceSinkCommand(const s16 buffer_offset, SinkInfoBase& sink_info) {
+ auto& parameter{
+ *reinterpret_cast<DeviceSinkInfo::DeviceInParameter*>(sink_info.GetParameter())};
+ auto state{*reinterpret_cast<DeviceSinkInfo::DeviceState*>(sink_info.GetState())};
+
+ if (render_context.channels == 2 && parameter.downmix_enabled) {
+ command_buffer.GenerateDownMix6chTo2chCommand(InvalidNodeId, parameter.inputs,
+ buffer_offset, parameter.downmix_coeff);
+ }
+
+ if (state.upsampler_info != nullptr) {
+ command_buffer.GenerateUpsampleCommand(
+ InvalidNodeId, buffer_offset, *state.upsampler_info, parameter.input_count,
+ parameter.inputs, command_header.buffer_count, command_header.sample_count,
+ command_header.sample_rate);
+ }
+
+ command_buffer.GenerateDeviceSinkCommand(InvalidNodeId, buffer_offset, sink_info,
+ render_context.session_id,
+ command_header.samples_buffer);
+}
+
+void CommandGenerator::GeneratePerformanceCommand(
+ s32 node_id, PerformanceState state, const PerformanceEntryAddresses& entry_addresses) {
+ command_buffer.GeneratePerformanceCommand(node_id, state, entry_addresses);
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/command_generator.h b/src/audio_core/renderer/command/command_generator.h
new file mode 100644
index 000000000..d80d9b0d8
--- /dev/null
+++ b/src/audio_core/renderer/command/command_generator.h
@@ -0,0 +1,349 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "audio_core/renderer/command/commands.h"
+#include "audio_core/renderer/performance/performance_manager.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+struct AudioRendererSystemContext;
+
+namespace AudioRenderer {
+class CommandBuffer;
+struct CommandListHeader;
+class VoiceContext;
+class MixContext;
+class EffectContext;
+class SplitterContext;
+class SinkContext;
+class BehaviorInfo;
+class VoiceInfo;
+struct VoiceState;
+class MixInfo;
+class SinkInfoBase;
+
+/**
+ * Generates all commands to build up a command list, which are sent to the AudioRender for
+ * processing.
+ */
+class CommandGenerator {
+public:
+ explicit CommandGenerator(CommandBuffer& command_buffer,
+ const CommandListHeader& command_list_header,
+ const AudioRendererSystemContext& render_context,
+ VoiceContext& voice_context, MixContext& mix_context,
+ EffectContext& effect_context, SinkContext& sink_context,
+ SplitterContext& splitter_context,
+ PerformanceManager* performance_manager);
+
+ /**
+ * Calculate the buffer size needed for commands.
+ *
+ * @param behavior - Used to check what features are enabled.
+ * @param params - Input rendering parameters for numbers of voices/mixes/sinks etc.
+ */
+ static u64 CalculateCommandBufferSize(const BehaviorInfo& behavior,
+ const AudioRendererParameterInternal& params) {
+ u64 size{0};
+
+ // Effects
+ size += params.effects * sizeof(EffectInfoBase);
+
+ // Voices
+ u64 voice_size{0};
+ if (behavior.IsWaveBufferVer2Supported()) {
+ voice_size = std::max(std::max(sizeof(AdpcmDataSourceVersion2Command),
+ sizeof(PcmInt16DataSourceVersion2Command)),
+ sizeof(PcmFloatDataSourceVersion2Command));
+ } else {
+ voice_size = std::max(std::max(sizeof(AdpcmDataSourceVersion1Command),
+ sizeof(PcmInt16DataSourceVersion1Command)),
+ sizeof(PcmFloatDataSourceVersion1Command));
+ }
+ voice_size += sizeof(BiquadFilterCommand) * MaxBiquadFilters;
+ voice_size += sizeof(VolumeRampCommand);
+ voice_size += sizeof(MixRampGroupedCommand);
+
+ size += params.voices * (params.splitter_infos * sizeof(DepopPrepareCommand) + voice_size);
+
+ // Sub mixes
+ size += sizeof(DepopForMixBuffersCommand) +
+ (sizeof(MixCommand) * MaxMixBuffers) * MaxMixBuffers;
+
+ // Final mix
+ size += sizeof(DepopForMixBuffersCommand) + sizeof(VolumeCommand) * MaxMixBuffers;
+
+ // Splitters
+ size += params.splitter_destinations * sizeof(MixRampCommand) * MaxMixBuffers;
+
+ // Sinks
+ size +=
+ params.sinks * std::max(sizeof(DeviceSinkCommand), sizeof(CircularBufferSinkCommand));
+
+ // Performance
+ size += (params.effects + params.voices + params.sinks + params.sub_mixes + 1 +
+ PerformanceManager::MaxDetailEntries) *
+ sizeof(PerformanceCommand);
+ return size;
+ }
+
+ /**
+ * Get the current command buffer used to generate commands.
+ *
+ * @return The command buffer.
+ */
+ CommandBuffer& GetCommandBuffer() {
+ return command_buffer;
+ }
+
+ /**
+ * Get the current performance manager,
+ *
+ * @return The performance manager. May be nullptr.
+ */
+ PerformanceManager* GetPerformanceManager() {
+ return performance_manager;
+ }
+
+ /**
+ * Generate a data source command.
+ * These are the basis for all audio output.
+ *
+ * @param voice_info - Generate the command from this voice.
+ * @param voice_state - State used by the AudioRenderer across calls.
+ * @param channel - Channel index to generate the command into.
+ */
+ void GenerateDataSourceCommand(VoiceInfo& voice_info, const VoiceState& voice_state,
+ s8 channel);
+
+ /**
+ * Generate voice mixing commands.
+ * These are used to mix buffers together, to mix one input to many outputs,
+ * and also used as copy commands to move data around and prevent it being accidentally
+ * overwritten, e.g by another data source command into the same channel.
+ *
+ * @param mix_volumes - Current volumes of the mix.
+ * @param prev_mix_volumes - Previous volumes of the mix.
+ * @param voice_state - State used by the AudioRenderer across calls.
+ * @param output_index - Output mix buffer index.
+ * @param buffer_count - Number of active mix buffers.
+ * @param input_index - Input mix buffer index.
+ * @param node_id - Node id of the voice this command is generated for.
+ */
+ void GenerateVoiceMixCommand(std::span<const f32> mix_volumes,
+ std::span<const f32> prev_mix_volumes,
+ const VoiceState& voice_state, s16 output_index, s16 buffer_count,
+ s16 input_index, s32 node_id);
+
+ /**
+ * Generate a biquad filter command for a voice.
+ *
+ * @param voice_info - Voice info this command is generated from.
+ * @param voice_state - State used by the AudioRenderer across calls.
+ * @param buffer_count - Number of active mix buffers.
+ * @param channel - Channel index of this command.
+ * @param node_id - Node id of the voice this command is generated for.
+ */
+ void GenerateBiquadFilterCommandForVoice(VoiceInfo& voice_info, const VoiceState& voice_state,
+ s16 buffer_count, s8 channel, s32 node_id);
+
+ /**
+ * Generate commands for a voice.
+ * Includes a data source, biquad filter, volume and mixing.
+ *
+ * @param voice_info - Voice info these commands are generated from.
+ */
+ void GenerateVoiceCommand(VoiceInfo& voice_info);
+
+ /**
+ * Generate commands for all voices.
+ */
+ void GenerateVoiceCommands();
+
+ /**
+ * Generate a mixing command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - BufferMixer effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateBufferMixerCommand(s16 buffer_offset, EffectInfoBase& effect_info_base,
+ s32 node_id);
+
+ /**
+ * Generate a delay effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Delay effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateDelayCommand(s16 buffer_offset, EffectInfoBase& effect_info_base, s32 node_id);
+
+ /**
+ * Generate a reverb effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Reverb effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ * @param long_size_pre_delay_supported - Use a longer pre-delay time before reverb starts.
+ */
+ void GenerateReverbCommand(s16 buffer_offset, EffectInfoBase& effect_info_base, s32 node_id,
+ bool long_size_pre_delay_supported);
+
+ /**
+ * Generate an I3DL2 reverb effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - I3DL2Reverb effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateI3dl2ReverbEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
+ s32 node_id);
+
+ /**
+ * Generate an aux effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Aux effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateAuxCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
+
+ /**
+ * Generate a biquad filter effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Aux effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateBiquadFilterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
+ s32 node_id);
+
+ /**
+ * Generate a light limiter effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Limiter effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ * @param effect_index - Index for the statistics state.
+ */
+ void GenerateLightLimiterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
+ s32 node_id, u32 effect_index);
+
+ /**
+ * Generate a capture effect command.
+ * Writes a mix buffer back to game memory.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Capture effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateCaptureCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
+
+ /**
+ * Generate a compressor effect command.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info_base - Compressor effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ */
+ void GenerateCompressorCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
+ const s32 node_id);
+
+ /**
+ * Generate all effect commands for a mix.
+ *
+ * @param mix_info - Mix to generate effects from.
+ */
+ void GenerateEffectCommand(MixInfo& mix_info);
+
+ /**
+ * Generate all mix commands.
+ *
+ * @param mix_info - Mix to generate effects from.
+ */
+ void GenerateMixCommands(MixInfo& mix_info);
+
+ /**
+ * Generate a submix command.
+ * Generates all effects and all mixing commands.
+ *
+ * @param mix_info - Mix to generate effects from.
+ */
+ void GenerateSubMixCommand(MixInfo& mix_info);
+
+ /**
+ * Generate all submix command.
+ */
+ void GenerateSubMixCommands();
+
+ /**
+ * Generate the final mix.
+ */
+ void GenerateFinalMixCommand();
+
+ /**
+ * Generate the final mix commands.
+ */
+ void GenerateFinalMixCommands();
+
+ /**
+ * Generate all sink commands.
+ */
+ void GenerateSinkCommands();
+
+ /**
+ * Generate a sink command.
+ * Sends samples out to the backend, or a game-supplied circular buffer.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param sink_info - Sink info to generate the commands from.
+ */
+ void GenerateSinkCommand(s16 buffer_offset, SinkInfoBase& sink_info);
+
+ /**
+ * Generate a device sink command.
+ * Sends samples out to the backend.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param sink_info - Sink info to generate the commands from.
+ */
+ void GenerateDeviceSinkCommand(s16 buffer_offset, SinkInfoBase& sink_info);
+
+ /**
+ * Generate a performance command.
+ * Used to report performance metrics of the AudioRenderer back to the game.
+ *
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param sink_info - Sink info to generate the commands from.
+ */
+ void GeneratePerformanceCommand(s32 node_id, PerformanceState state,
+ const PerformanceEntryAddresses& entry_addresses);
+
+private:
+ /// Commands will be written by this buffer
+ CommandBuffer& command_buffer;
+ /// Header information for the commands generated
+ const CommandListHeader& command_header;
+ /// Various things to control generation
+ const AudioRendererSystemContext& render_context;
+ /// Used for generating voices
+ VoiceContext& voice_context;
+ /// Used for generating mixes
+ MixContext& mix_context;
+ /// Used for generating effects
+ EffectContext& effect_context;
+ /// Used for generating sinks
+ SinkContext& sink_context;
+ /// Used for generating submixes
+ SplitterContext& splitter_context;
+ /// Used for generating performance
+ PerformanceManager* performance_manager;
+};
+
+} // namespace AudioRenderer
+} // namespace AudioCore
diff --git a/src/audio_core/renderer/command/command_list_header.h b/src/audio_core/renderer/command/command_list_header.h
new file mode 100644
index 000000000..988530b1f
--- /dev/null
+++ b/src/audio_core/renderer/command/command_list_header.h
@@ -0,0 +1,22 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "audio_core/common/common.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+
+struct CommandListHeader {
+ u64 buffer_size;
+ u32 command_count;
+ std::span<s32> samples_buffer;
+ s16 buffer_count;
+ u32 sample_count;
+ u32 sample_rate;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/command_processing_time_estimator.cpp b/src/audio_core/renderer/command/command_processing_time_estimator.cpp
new file mode 100644
index 000000000..3091f587a
--- /dev/null
+++ b/src/audio_core/renderer/command/command_processing_time_estimator.cpp
@@ -0,0 +1,3620 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/command/command_processing_time_estimator.h"
+
+namespace AudioCore::AudioRenderer {
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ const PcmInt16DataSourceVersion1Command& command) const {
+ return static_cast<u32>(command.pitch * 0.25f * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ const PcmInt16DataSourceVersion2Command& command) const {
+ return static_cast<u32>(command.pitch * 0.25f * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const PcmFloatDataSourceVersion1Command& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const PcmFloatDataSourceVersion2Command& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ const AdpcmDataSourceVersion1Command& command) const {
+ return static_cast<u32>(command.pitch * 0.25f * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ const AdpcmDataSourceVersion2Command& command) const {
+ return static_cast<u32>(command.pitch * 0.25f * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const VolumeCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * 8.8f) * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const VolumeRampCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * 9.8f) * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const BiquadFilterCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * 58.0f) * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const MixCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * 10.0f) * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const MixRampCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * 14.4f) * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(const MixRampGroupedCommand& command) const {
+ u32 count{0};
+ for (u32 i = 0; i < command.buffer_count; i++) {
+ if (command.volumes[i] != 0.0f || command.prev_volumes[i] != 0.0f) {
+ count++;
+ }
+ }
+
+ return static_cast<u32>(((static_cast<f32>(sample_count) * 14.4f) * 1.2f) *
+ static_cast<f32>(count));
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const DepopPrepareCommand& command) const {
+ return 1080;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ const DepopForMixBuffersCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * 8.9f) *
+ static_cast<f32>(command.count));
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(const DelayCommand& command) const {
+ return static_cast<u32>((static_cast<f32>(sample_count) * command.parameter.channel_count) *
+ 202.5f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const UpsampleCommand& command) const {
+ return 357915;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const DownMix6chTo2chCommand& command) const {
+ return 16108;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(const AuxCommand& command) const {
+ if (command.enabled) {
+ return 15956;
+ }
+ return 3765;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const DeviceSinkCommand& command) const {
+ return 10042;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const CircularBufferSinkCommand& command) const {
+ return 55;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(const ReverbCommand& command) const {
+ if (command.enabled) {
+ return static_cast<u32>(
+ (command.parameter.channel_count * static_cast<f32>(sample_count) * 750) * 1.2f);
+ }
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(const I3dl2ReverbCommand& command) const {
+ if (command.enabled) {
+ return static_cast<u32>(
+ (command.parameter.channel_count * static_cast<f32>(sample_count) * 530) * 1.2f);
+ }
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const PerformanceCommand& command) const {
+ return 1454;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const ClearMixBufferCommand& command) const {
+ return static_cast<u32>(
+ ((static_cast<f32>(sample_count) * 0.83f) * static_cast<f32>(buffer_count)) * 1.2f);
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const CopyMixBufferCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const LightLimiterVersion1Command& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const LightLimiterVersion2Command& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const MultiTapBiquadFilterCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const CaptureCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion1::Estimate(
+ [[maybe_unused]] const CompressorCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const PcmInt16DataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 749.269f +
+ 6138.94f);
+ case 240:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 1195.456f +
+ 7797.047f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const PcmInt16DataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 749.269f +
+ 6138.94f);
+ case 240:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 1195.456f +
+ 7797.047f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const PcmFloatDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 749.269f +
+ 6138.94f);
+ case 240:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 1195.456f +
+ 7797.047f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const PcmFloatDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 749.269f +
+ 6138.94f);
+ case 240:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 1195.456f +
+ 7797.047f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const AdpcmDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 2125.588f +
+ 9039.47f);
+ case 240:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 3564.088 +
+ 6225.471);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const AdpcmDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 2125.588f +
+ 9039.47f);
+ case 240:
+ return static_cast<u32>(
+ (static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 2.0f) * 3564.088 +
+ 6225.471);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const VolumeCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1280.3f);
+ case 240:
+ return static_cast<u32>(1737.8f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const VolumeRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1403.9f);
+ case 240:
+ return static_cast<u32>(1884.3f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const BiquadFilterCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(4813.2f);
+ case 240:
+ return static_cast<u32>(6915.4f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const MixCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1342.2f);
+ case 240:
+ return static_cast<u32>(1833.2f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const MixRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1859.0f);
+ case 240:
+ return static_cast<u32>(2286.1f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(const MixRampGroupedCommand& command) const {
+ u32 count{0};
+ for (u32 i = 0; i < command.buffer_count; i++) {
+ if (command.volumes[i] != 0.0f || command.prev_volumes[i] != 0.0f) {
+ count++;
+ }
+ }
+
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 7.245f) *
+ static_cast<f32>(count));
+ case 240:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 7.245f) *
+ static_cast<f32>(count));
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const DepopPrepareCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(306.62f);
+ case 240:
+ return static_cast<u32>(293.22f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const DepopForMixBuffersCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(762.96f);
+ case 240:
+ return static_cast<u32>(726.96f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(const DelayCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(41635.555f);
+ case 2:
+ return static_cast<u32>(97861.211f);
+ case 4:
+ return static_cast<u32>(192515.516f);
+ case 6:
+ return static_cast<u32>(301755.969f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(578.529f);
+ case 2:
+ return static_cast<u32>(663.064f);
+ case 4:
+ return static_cast<u32>(703.983f);
+ case 6:
+ return static_cast<u32>(760.032f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(8770.345f);
+ case 2:
+ return static_cast<u32>(25741.18f);
+ case 4:
+ return static_cast<u32>(47551.168f);
+ case 6:
+ return static_cast<u32>(81629.219f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(521.283f);
+ case 2:
+ return static_cast<u32>(585.396f);
+ case 4:
+ return static_cast<u32>(629.884f);
+ case 6:
+ return static_cast<u32>(713.57f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const UpsampleCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(292000.0f);
+ case 240:
+ return static_cast<u32>(0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const DownMix6chTo2chCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(10009.0f);
+ case 240:
+ return static_cast<u32>(14577.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(const AuxCommand& command) const {
+ // Is this function bugged, returning the wrong time?
+ // Surely the larger time should be returned when enabled...
+ // CMP W8, #0
+ // MOV W8, #0x60; // 489.163f
+ // MOV W10, #0x64; // 7177.936f
+ // CSEL X8, X10, X8, EQ
+
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ return static_cast<u32>(489.163f);
+ }
+ return static_cast<u32>(7177.936f);
+ case 240:
+ if (command.enabled) {
+ return static_cast<u32>(485.562f);
+ }
+ return static_cast<u32>(9499.822f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(const DeviceSinkCommand& command) const {
+ switch (command.input_count) {
+ case 2:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9261.545f);
+ case 240:
+ return static_cast<u32>(9336.054f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 6:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9336.054f);
+ case 240:
+ return static_cast<u32>(9566.728f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid input count {}", command.input_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ const CircularBufferSinkCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 853.629f + 1284.517f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 1726.021f + 1369.683f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(const ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(97192.227f);
+ case 2:
+ return static_cast<u32>(103278.555f);
+ case 4:
+ return static_cast<u32>(109579.039f);
+ case 6:
+ return static_cast<u32>(115065.438f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(492.009f);
+ case 2:
+ return static_cast<u32>(554.463f);
+ case 4:
+ return static_cast<u32>(595.864f);
+ case 6:
+ return static_cast<u32>(656.617f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(136463.641f);
+ case 2:
+ return static_cast<u32>(145749.047f);
+ case 4:
+ return static_cast<u32>(154796.938f);
+ case 6:
+ return static_cast<u32>(161968.406f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(495.789f);
+ case 2:
+ return static_cast<u32>(527.163f);
+ case 4:
+ return static_cast<u32>(598.752f);
+ case 6:
+ return static_cast<u32>(666.025f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(const I3dl2ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(138836.484f);
+ case 2:
+ return static_cast<u32>(135428.172f);
+ case 4:
+ return static_cast<u32>(199181.844f);
+ case 6:
+ return static_cast<u32>(247345.906f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(718.704f);
+ case 2:
+ return static_cast<u32>(751.296f);
+ case 4:
+ return static_cast<u32>(797.464f);
+ case 6:
+ return static_cast<u32>(867.426f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(199952.734f);
+ case 2:
+ return static_cast<u32>(195199.5f);
+ case 4:
+ return static_cast<u32>(290575.875f);
+ case 6:
+ return static_cast<u32>(363494.531f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(534.24f);
+ case 2:
+ return static_cast<u32>(570.874f);
+ case 4:
+ return static_cast<u32>(660.933f);
+ case 6:
+ return static_cast<u32>(694.596f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const PerformanceCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(489.35f);
+ case 240:
+ return static_cast<u32>(491.18f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const ClearMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(buffer_count) * 260.4f + 139.65f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(buffer_count) * 668.85f + 193.2f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const CopyMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(836.32f);
+ case 240:
+ return static_cast<u32>(1000.9f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const LightLimiterVersion1Command& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const LightLimiterVersion2Command& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const MultiTapBiquadFilterCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const CaptureCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion2::Estimate(
+ [[maybe_unused]] const CompressorCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const PcmInt16DataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 427.52f +
+ 6329.442f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 710.143f +
+ 7853.286f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const PcmInt16DataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 427.52f +
+ 6329.442f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 371.876f +
+ 8049.415f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 423.43f +
+ 5062.659f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 710.143f +
+ 7853.286f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 610.487f +
+ 10138.842f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 676.722f +
+ 5810.962f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const PcmFloatDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 1672.026f +
+ 7681.211f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 2550.414f +
+ 9663.969f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const PcmFloatDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1672.026f +
+ 7681.211f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1672.982f +
+ 9038.011f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1673.216f +
+ 6027.577f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2550.414f +
+ 9663.969f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2522.303f +
+ 11758.571f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2537.061f +
+ 7369.309f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const AdpcmDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 1827.665f +
+ 7913.808f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 2756.372f +
+ 9736.702f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const AdpcmDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1827.665f +
+ 7913.808f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1829.285f +
+ 9607.814f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1824.609f +
+ 6517.476f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2756.372f +
+ 9736.702f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2731.308f +
+ 12154.379f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2732.152f +
+ 7929.442f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const VolumeCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1311.1f);
+ case 240:
+ return static_cast<u32>(1713.6f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const VolumeRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1425.3f);
+ case 240:
+ return static_cast<u32>(1700.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const BiquadFilterCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(4173.2f);
+ case 240:
+ return static_cast<u32>(5585.1f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const MixCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1402.8f);
+ case 240:
+ return static_cast<u32>(1853.2f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const MixRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1968.7f);
+ case 240:
+ return static_cast<u32>(2459.4f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(const MixRampGroupedCommand& command) const {
+ u32 count{0};
+ for (u32 i = 0; i < command.buffer_count; i++) {
+ if (command.volumes[i] != 0.0f || command.prev_volumes[i] != 0.0f) {
+ count++;
+ }
+ }
+
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 6.708f) *
+ static_cast<f32>(count));
+ case 240:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 6.443f) *
+ static_cast<f32>(count));
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const DepopPrepareCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const DepopForMixBuffersCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(739.64f);
+ case 240:
+ return static_cast<u32>(910.97f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(const DelayCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(8929.042f);
+ case 2:
+ return static_cast<u32>(25500.75f);
+ case 4:
+ return static_cast<u32>(47759.617f);
+ case 6:
+ return static_cast<u32>(82203.07f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(1295.206f);
+ case 2:
+ return static_cast<u32>(1213.6f);
+ case 4:
+ return static_cast<u32>(942.028f);
+ case 6:
+ return static_cast<u32>(1001.553f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(11941.051f);
+ case 2:
+ return static_cast<u32>(37197.371f);
+ case 4:
+ return static_cast<u32>(69749.836f);
+ case 6:
+ return static_cast<u32>(120042.398f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(997.668f);
+ case 2:
+ return static_cast<u32>(977.634f);
+ case 4:
+ return static_cast<u32>(792.309f);
+ case 6:
+ return static_cast<u32>(875.427f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const UpsampleCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(312990.0f);
+ case 240:
+ return static_cast<u32>(0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const DownMix6chTo2chCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9949.7f);
+ case 240:
+ return static_cast<u32>(14679.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(const AuxCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ return static_cast<u32>(7182.136f);
+ }
+ return static_cast<u32>(472.111f);
+ case 240:
+ if (command.enabled) {
+ return static_cast<u32>(9435.961f);
+ }
+ return static_cast<u32>(462.619f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(const DeviceSinkCommand& command) const {
+ switch (command.input_count) {
+ case 2:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(8979.956f);
+ case 240:
+ return static_cast<u32>(9221.907f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 6:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9177.903f);
+ case 240:
+ return static_cast<u32>(9725.897f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid input count {}", command.input_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const CircularBufferSinkCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 531.069f + 0.0f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 770.257f + 0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(const ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(81475.055f);
+ case 2:
+ return static_cast<u32>(84975.0f);
+ case 4:
+ return static_cast<u32>(91625.148f);
+ case 6:
+ return static_cast<u32>(95332.266f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(536.298f);
+ case 2:
+ return static_cast<u32>(588.798f);
+ case 4:
+ return static_cast<u32>(643.702f);
+ case 6:
+ return static_cast<u32>(705.999f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(120174.469f);
+ case 2:
+ return static_cast<u32>(125262.219f);
+ case 4:
+ return static_cast<u32>(135751.234f);
+ case 6:
+ return static_cast<u32>(141129.234f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(617.641f);
+ case 2:
+ return static_cast<u32>(659.536f);
+ case 4:
+ return static_cast<u32>(711.438f);
+ case 6:
+ return static_cast<u32>(778.071f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(const I3dl2ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(116754.984f);
+ case 2:
+ return static_cast<u32>(125912.055f);
+ case 4:
+ return static_cast<u32>(146336.031f);
+ case 6:
+ return static_cast<u32>(165812.656f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(735.0f);
+ case 2:
+ return static_cast<u32>(766.615f);
+ case 4:
+ return static_cast<u32>(834.067f);
+ case 6:
+ return static_cast<u32>(875.437f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(170292.344f);
+ case 2:
+ return static_cast<u32>(183875.625f);
+ case 4:
+ return static_cast<u32>(214696.188f);
+ case 6:
+ return static_cast<u32>(243846.766f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(508.473f);
+ case 2:
+ return static_cast<u32>(582.445f);
+ case 4:
+ return static_cast<u32>(626.419f);
+ case 6:
+ return static_cast<u32>(682.468f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const PerformanceCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(498.17f);
+ case 240:
+ return static_cast<u32>(489.42f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const ClearMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(buffer_count - 1) * 266.645f + 0.0f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(buffer_count - 1) * 440.681f + 0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const CopyMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(842.59f);
+ case 240:
+ return static_cast<u32>(986.72f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const LightLimiterVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(21392.383f);
+ case 2:
+ return static_cast<u32>(26829.389f);
+ case 4:
+ return static_cast<u32>(32405.152f);
+ case 6:
+ return static_cast<u32>(52218.586f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(897.004f);
+ case 2:
+ return static_cast<u32>(931.549f);
+ case 4:
+ return static_cast<u32>(975.387f);
+ case 6:
+ return static_cast<u32>(1016.778f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30555.504f);
+ case 2:
+ return static_cast<u32>(39010.785f);
+ case 4:
+ return static_cast<u32>(48270.18f);
+ case 6:
+ return static_cast<u32>(76711.875f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(874.429f);
+ case 2:
+ return static_cast<u32>(921.553f);
+ case 4:
+ return static_cast<u32>(945.262f);
+ case 6:
+ return static_cast<u32>(992.26f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ const LightLimiterVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(23308.928f);
+ case 2:
+ return static_cast<u32>(29954.062f);
+ case 4:
+ return static_cast<u32>(35807.477f);
+ case 6:
+ return static_cast<u32>(58339.773f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(21392.383f);
+ case 2:
+ return static_cast<u32>(26829.389f);
+ case 4:
+ return static_cast<u32>(32405.152f);
+ case 6:
+ return static_cast<u32>(52218.586f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(897.004f);
+ case 2:
+ return static_cast<u32>(931.549f);
+ case 4:
+ return static_cast<u32>(975.387f);
+ case 6:
+ return static_cast<u32>(1016.778f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(33526.121f);
+ case 2:
+ return static_cast<u32>(43549.355f);
+ case 4:
+ return static_cast<u32>(52190.281f);
+ case 6:
+ return static_cast<u32>(85526.516f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30555.504f);
+ case 2:
+ return static_cast<u32>(39010.785f);
+ case 4:
+ return static_cast<u32>(48270.18f);
+ case 6:
+ return static_cast<u32>(76711.875f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(874.429f);
+ case 2:
+ return static_cast<u32>(921.553f);
+ case 4:
+ return static_cast<u32>(945.262f);
+ case 6:
+ return static_cast<u32>(992.26f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const MultiTapBiquadFilterCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const CaptureCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion3::Estimate(
+ [[maybe_unused]] const CompressorCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const PcmInt16DataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 427.52f +
+ 6329.442f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 710.143f +
+ 7853.286f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const PcmInt16DataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 427.52f +
+ 6329.442f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 371.876f +
+ 8049.415f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 423.43f +
+ 5062.659f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 710.143f +
+ 7853.286f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 610.487f +
+ 10138.842f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 676.722f +
+ 5810.962f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const PcmFloatDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 1672.026f +
+ 7681.211f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 2550.414f +
+ 9663.969f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const PcmFloatDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1672.026f +
+ 7681.211f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1672.982f +
+ 9038.011f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1673.216f +
+ 6027.577f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2550.414f +
+ 9663.969f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2522.303f +
+ 11758.571f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2537.061f +
+ 7369.309f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const AdpcmDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 1827.665f +
+ 7913.808f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 2756.372f +
+ 9736.702f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const AdpcmDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1827.665f +
+ 7913.808f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1829.285f +
+ 9607.814f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1824.609f +
+ 6517.476f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2756.372f +
+ 9736.702f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2731.308f +
+ 12154.379f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2732.152f +
+ 7929.442f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const VolumeCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1311.1f);
+ case 240:
+ return static_cast<u32>(1713.6f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const VolumeRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1425.3f);
+ case 240:
+ return static_cast<u32>(1700.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const BiquadFilterCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(4173.2f);
+ case 240:
+ return static_cast<u32>(5585.1f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const MixCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1402.8f);
+ case 240:
+ return static_cast<u32>(1853.2f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const MixRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1968.7f);
+ case 240:
+ return static_cast<u32>(2459.4f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const MixRampGroupedCommand& command) const {
+ u32 count{0};
+ for (u32 i = 0; i < command.buffer_count; i++) {
+ if (command.volumes[i] != 0.0f || command.prev_volumes[i] != 0.0f) {
+ count++;
+ }
+ }
+
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 6.708f) *
+ static_cast<f32>(count));
+ case 240:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 6.443f) *
+ static_cast<f32>(count));
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const DepopPrepareCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const DepopForMixBuffersCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(739.64f);
+ case 240:
+ return static_cast<u32>(910.97f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const DelayCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(8929.042f);
+ case 2:
+ return static_cast<u32>(25500.75f);
+ case 4:
+ return static_cast<u32>(47759.617f);
+ case 6:
+ return static_cast<u32>(82203.07f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(1295.206f);
+ case 2:
+ return static_cast<u32>(1213.6f);
+ case 4:
+ return static_cast<u32>(942.028f);
+ case 6:
+ return static_cast<u32>(1001.553f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(11941.051f);
+ case 2:
+ return static_cast<u32>(37197.371f);
+ case 4:
+ return static_cast<u32>(69749.836f);
+ case 6:
+ return static_cast<u32>(120042.398f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(997.668f);
+ case 2:
+ return static_cast<u32>(977.634f);
+ case 4:
+ return static_cast<u32>(792.309f);
+ case 6:
+ return static_cast<u32>(875.427f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const UpsampleCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(312990.0f);
+ case 240:
+ return static_cast<u32>(0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const DownMix6chTo2chCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9949.7f);
+ case 240:
+ return static_cast<u32>(14679.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const AuxCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ return static_cast<u32>(7182.136f);
+ }
+ return static_cast<u32>(472.111f);
+ case 240:
+ if (command.enabled) {
+ return static_cast<u32>(9435.961f);
+ }
+ return static_cast<u32>(462.619f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const DeviceSinkCommand& command) const {
+ switch (command.input_count) {
+ case 2:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(8979.956f);
+ case 240:
+ return static_cast<u32>(9221.907f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 6:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9177.903f);
+ case 240:
+ return static_cast<u32>(9725.897f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid input count {}", command.input_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const CircularBufferSinkCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 531.069f + 0.0f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 770.257f + 0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(81475.055f);
+ case 2:
+ return static_cast<u32>(84975.0f);
+ case 4:
+ return static_cast<u32>(91625.148f);
+ case 6:
+ return static_cast<u32>(95332.266f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(536.298f);
+ case 2:
+ return static_cast<u32>(588.798f);
+ case 4:
+ return static_cast<u32>(643.702f);
+ case 6:
+ return static_cast<u32>(705.999f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(120174.469f);
+ case 2:
+ return static_cast<u32>(125262.219f);
+ case 4:
+ return static_cast<u32>(135751.234f);
+ case 6:
+ return static_cast<u32>(141129.234f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(617.641f);
+ case 2:
+ return static_cast<u32>(659.536f);
+ case 4:
+ return static_cast<u32>(711.438f);
+ case 6:
+ return static_cast<u32>(778.071f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const I3dl2ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(116754.984f);
+ case 2:
+ return static_cast<u32>(125912.055f);
+ case 4:
+ return static_cast<u32>(146336.031f);
+ case 6:
+ return static_cast<u32>(165812.656f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(735.0f);
+ case 2:
+ return static_cast<u32>(766.615f);
+ case 4:
+ return static_cast<u32>(834.067f);
+ case 6:
+ return static_cast<u32>(875.437f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(170292.344f);
+ case 2:
+ return static_cast<u32>(183875.625f);
+ case 4:
+ return static_cast<u32>(214696.188f);
+ case 6:
+ return static_cast<u32>(243846.766f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(508.473f);
+ case 2:
+ return static_cast<u32>(582.445f);
+ case 4:
+ return static_cast<u32>(626.419f);
+ case 6:
+ return static_cast<u32>(682.468f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const PerformanceCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(498.17f);
+ case 240:
+ return static_cast<u32>(489.42f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const ClearMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(buffer_count - 1) * 266.645f + 0.0f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(buffer_count - 1) * 440.681f + 0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const CopyMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(842.59f);
+ case 240:
+ return static_cast<u32>(986.72f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const LightLimiterVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(21392.383f);
+ case 2:
+ return static_cast<u32>(26829.389f);
+ case 4:
+ return static_cast<u32>(32405.152f);
+ case 6:
+ return static_cast<u32>(52218.586f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(897.004f);
+ case 2:
+ return static_cast<u32>(931.549f);
+ case 4:
+ return static_cast<u32>(975.387f);
+ case 6:
+ return static_cast<u32>(1016.778f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30555.504f);
+ case 2:
+ return static_cast<u32>(39010.785f);
+ case 4:
+ return static_cast<u32>(48270.18f);
+ case 6:
+ return static_cast<u32>(76711.875f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(874.429f);
+ case 2:
+ return static_cast<u32>(921.553f);
+ case 4:
+ return static_cast<u32>(945.262f);
+ case 6:
+ return static_cast<u32>(992.26f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ const LightLimiterVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(23308.928f);
+ case 2:
+ return static_cast<u32>(29954.062f);
+ case 4:
+ return static_cast<u32>(35807.477f);
+ case 6:
+ return static_cast<u32>(58339.773f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(21392.383f);
+ case 2:
+ return static_cast<u32>(26829.389f);
+ case 4:
+ return static_cast<u32>(32405.152f);
+ case 6:
+ return static_cast<u32>(52218.586f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(897.004f);
+ case 2:
+ return static_cast<u32>(931.549f);
+ case 4:
+ return static_cast<u32>(975.387f);
+ case 6:
+ return static_cast<u32>(1016.778f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(33526.121f);
+ case 2:
+ return static_cast<u32>(43549.355f);
+ case 4:
+ return static_cast<u32>(52190.281f);
+ case 6:
+ return static_cast<u32>(85526.516f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30555.504f);
+ case 2:
+ return static_cast<u32>(39010.785f);
+ case 4:
+ return static_cast<u32>(48270.18f);
+ case 6:
+ return static_cast<u32>(76711.875f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(874.429f);
+ case 2:
+ return static_cast<u32>(921.553f);
+ case 4:
+ return static_cast<u32>(945.262f);
+ case 6:
+ return static_cast<u32>(992.26f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const MultiTapBiquadFilterCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(7424.5f);
+ case 240:
+ return static_cast<u32>(9730.4f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(const CaptureCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ return static_cast<u32>(426.982f);
+ }
+ return static_cast<u32>(4261.005f);
+ case 240:
+ if (command.enabled) {
+ return static_cast<u32>(435.204f);
+ }
+ return static_cast<u32>(5858.265f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion4::Estimate(
+ [[maybe_unused]] const CompressorCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const PcmInt16DataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 427.52f +
+ 6329.442f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 710.143f +
+ 7853.286f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const PcmInt16DataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 427.52f +
+ 6329.442f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 371.876f +
+ 8049.415f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 423.43f +
+ 5062.659f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 710.143f +
+ 7853.286f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 610.487f +
+ 10138.842f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 676.722f +
+ 5810.962f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const PcmFloatDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 1672.026f +
+ 7681.211f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 2550.414f +
+ 9663.969f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const PcmFloatDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1672.026f +
+ 7681.211f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1672.982f +
+ 9038.011f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1673.216f +
+ 6027.577f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2550.414f +
+ 9663.969f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2522.303f +
+ 11758.571f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2537.061f +
+ 7369.309f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const AdpcmDataSourceVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 1827.665f +
+ 7913.808f);
+ case 240:
+ return static_cast<u32>(
+ ((static_cast<f32>(command.sample_rate) / 200.0f / static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) *
+ 2756.372f +
+ 9736.702f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const AdpcmDataSourceVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1827.665f +
+ 7913.808f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1829.285f +
+ 9607.814f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 1824.609f +
+ 6517.476f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ case 240:
+ switch (command.src_quality) {
+ case SrcQuality::Medium:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2756.372f +
+ 9736.702f);
+ case SrcQuality::High:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2731.308f +
+ 12154.379f);
+ case SrcQuality::Low:
+ return static_cast<u32>((((static_cast<f32>(command.sample_rate) / 200.0f /
+ static_cast<f32>(sample_count)) *
+ (command.pitch * 0.000030518f)) -
+ 1.0f) *
+ 2732.152f +
+ 7929.442f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid SRC quality {}",
+ static_cast<u32>(command.src_quality));
+ return 0;
+ }
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const VolumeCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1311.1f);
+ case 240:
+ return static_cast<u32>(1713.6f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const VolumeRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1425.3f);
+ case 240:
+ return static_cast<u32>(1700.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const BiquadFilterCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(4173.2f);
+ case 240:
+ return static_cast<u32>(5585.1f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const MixCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1402.8f);
+ case 240:
+ return static_cast<u32>(1853.2f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const MixRampCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(1968.7f);
+ case 240:
+ return static_cast<u32>(2459.4f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const MixRampGroupedCommand& command) const {
+ u32 count{0};
+ for (u32 i = 0; i < command.buffer_count; i++) {
+ if (command.volumes[i] != 0.0f || command.prev_volumes[i] != 0.0f) {
+ count++;
+ }
+ }
+
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 6.708f) *
+ static_cast<f32>(count));
+ case 240:
+ return static_cast<u32>((static_cast<f32>(sample_count) * 6.443f) *
+ static_cast<f32>(count));
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const DepopPrepareCommand& command) const {
+ return 0;
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const DepopForMixBuffersCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(739.64f);
+ case 240:
+ return static_cast<u32>(910.97f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const DelayCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(8929.042f);
+ case 2:
+ return static_cast<u32>(25500.75f);
+ case 4:
+ return static_cast<u32>(47759.617f);
+ case 6:
+ return static_cast<u32>(82203.07f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(1295.206f);
+ case 2:
+ return static_cast<u32>(1213.6f);
+ case 4:
+ return static_cast<u32>(942.028f);
+ case 6:
+ return static_cast<u32>(1001.553f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(11941.051f);
+ case 2:
+ return static_cast<u32>(37197.371f);
+ case 4:
+ return static_cast<u32>(69749.836f);
+ case 6:
+ return static_cast<u32>(120042.398f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(997.668f);
+ case 2:
+ return static_cast<u32>(977.634f);
+ case 4:
+ return static_cast<u32>(792.309f);
+ case 6:
+ return static_cast<u32>(875.427f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const UpsampleCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(312990.0f);
+ case 240:
+ return static_cast<u32>(0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const DownMix6chTo2chCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9949.7f);
+ case 240:
+ return static_cast<u32>(14679.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const AuxCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ return static_cast<u32>(7182.136f);
+ }
+ return static_cast<u32>(472.111f);
+ case 240:
+ if (command.enabled) {
+ return static_cast<u32>(9435.961f);
+ }
+ return static_cast<u32>(462.619f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const DeviceSinkCommand& command) const {
+ switch (command.input_count) {
+ case 2:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(8979.956f);
+ case 240:
+ return static_cast<u32>(9221.907f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 6:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(9177.903f);
+ case 240:
+ return static_cast<u32>(9725.897f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid input count {}", command.input_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const CircularBufferSinkCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 531.069f + 0.0f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(command.input_count) * 770.257f + 0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(81475.055f);
+ case 2:
+ return static_cast<u32>(84975.0f);
+ case 4:
+ return static_cast<u32>(91625.148f);
+ case 6:
+ return static_cast<u32>(95332.266f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(536.298f);
+ case 2:
+ return static_cast<u32>(588.798f);
+ case 4:
+ return static_cast<u32>(643.702f);
+ case 6:
+ return static_cast<u32>(705.999f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(120174.469f);
+ case 2:
+ return static_cast<u32>(125262.219f);
+ case 4:
+ return static_cast<u32>(135751.234f);
+ case 6:
+ return static_cast<u32>(141129.234f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(617.641f);
+ case 2:
+ return static_cast<u32>(659.536f);
+ case 4:
+ return static_cast<u32>(711.438f);
+ case 6:
+ return static_cast<u32>(778.071f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const I3dl2ReverbCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(116754.984f);
+ case 2:
+ return static_cast<u32>(125912.055f);
+ case 4:
+ return static_cast<u32>(146336.031f);
+ case 6:
+ return static_cast<u32>(165812.656f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(735.0f);
+ case 2:
+ return static_cast<u32>(766.615f);
+ case 4:
+ return static_cast<u32>(834.067f);
+ case 6:
+ return static_cast<u32>(875.437f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(170292.344f);
+ case 2:
+ return static_cast<u32>(183875.625f);
+ case 4:
+ return static_cast<u32>(214696.188f);
+ case 6:
+ return static_cast<u32>(243846.766f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(508.473f);
+ case 2:
+ return static_cast<u32>(582.445f);
+ case 4:
+ return static_cast<u32>(626.419f);
+ case 6:
+ return static_cast<u32>(682.468f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const PerformanceCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(498.17f);
+ case 240:
+ return static_cast<u32>(489.42f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const ClearMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(static_cast<f32>(buffer_count - 1) * 266.645f + 0.0f);
+ case 240:
+ return static_cast<u32>(static_cast<f32>(buffer_count - 1) * 440.681f + 0.0f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const CopyMixBufferCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(842.59f);
+ case 240:
+ return static_cast<u32>(986.72f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const LightLimiterVersion1Command& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(21508.01f);
+ case 2:
+ return static_cast<u32>(23120.453f);
+ case 4:
+ return static_cast<u32>(26270.053f);
+ case 6:
+ return static_cast<u32>(40471.902f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(897.004f);
+ case 2:
+ return static_cast<u32>(931.549f);
+ case 4:
+ return static_cast<u32>(975.387f);
+ case 6:
+ return static_cast<u32>(1016.778f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30565.961f);
+ case 2:
+ return static_cast<u32>(32812.91f);
+ case 4:
+ return static_cast<u32>(37354.852f);
+ case 6:
+ return static_cast<u32>(58486.699f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(874.429f);
+ case 2:
+ return static_cast<u32>(921.553f);
+ case 4:
+ return static_cast<u32>(945.262f);
+ case 6:
+ return static_cast<u32>(992.26f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ const LightLimiterVersion2Command& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ if (command.parameter.processing_mode == LightLimiterInfo::ProcessingMode::Mode0) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(23639.584f);
+ case 2:
+ return static_cast<u32>(24666.725f);
+ case 4:
+ return static_cast<u32>(28876.459f);
+ case 6:
+ return static_cast<u32>(47096.078f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ } else {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(21508.01f);
+ case 2:
+ return static_cast<u32>(23120.453f);
+ case 4:
+ return static_cast<u32>(26270.053f);
+ case 6:
+ return static_cast<u32>(40471.902f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ }
+ } else if (command.parameter.processing_mode ==
+ LightLimiterInfo::ProcessingMode::Mode1) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(23639.584f);
+ case 2:
+ return static_cast<u32>(29954.062f);
+ case 4:
+ return static_cast<u32>(35807.477f);
+ case 6:
+ return static_cast<u32>(58339.773f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ } else {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(23639.584f);
+ case 2:
+ return static_cast<u32>(29954.062f);
+ case 4:
+ return static_cast<u32>(35807.477f);
+ case 6:
+ return static_cast<u32>(58339.773f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ }
+ } else {
+ LOG_ERROR(Service_Audio, "Invalid processing mode {}",
+ command.parameter.processing_mode);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(897.004f);
+ case 2:
+ return static_cast<u32>(931.549f);
+ case 4:
+ return static_cast<u32>(975.387f);
+ case 6:
+ return static_cast<u32>(1016.778f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ case 240:
+ if (command.enabled) {
+ if (command.parameter.processing_mode == LightLimiterInfo::ProcessingMode::Mode0) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(33875.023f);
+ case 2:
+ return static_cast<u32>(35199.938f);
+ case 4:
+ return static_cast<u32>(41371.230f);
+ case 6:
+ return static_cast<u32>(68370.914f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ } else {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30565.961f);
+ case 2:
+ return static_cast<u32>(32812.91f);
+ case 4:
+ return static_cast<u32>(37354.852f);
+ case 6:
+ return static_cast<u32>(58486.699f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ } else if (command.parameter.processing_mode ==
+ LightLimiterInfo::ProcessingMode::Mode1) {
+ if (command.parameter.statistics_enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(33942.980f);
+ case 2:
+ return static_cast<u32>(28698.893f);
+ case 4:
+ return static_cast<u32>(34774.277f);
+ case 6:
+ return static_cast<u32>(61897.773f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ } else {
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(30610.248f);
+ case 2:
+ return static_cast<u32>(26322.408f);
+ case 4:
+ return static_cast<u32>(30369.000f);
+ case 6:
+ return static_cast<u32>(51892.090f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}",
+ command.parameter.channel_count);
+ return 0;
+ }
+ }
+ } else {
+ LOG_ERROR(Service_Audio, "Invalid processing mode {}",
+ command.parameter.processing_mode);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ return static_cast<u32>(874.429f);
+ case 2:
+ return static_cast<u32>(921.553f);
+ case 4:
+ return static_cast<u32>(945.262f);
+ case 6:
+ return static_cast<u32>(992.26f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(
+ [[maybe_unused]] const MultiTapBiquadFilterCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(7424.5f);
+ case 240:
+ return static_cast<u32>(9730.4f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const CaptureCommand& command) const {
+ switch (sample_count) {
+ case 160:
+ if (command.enabled) {
+ return static_cast<u32>(426.982f);
+ }
+ return static_cast<u32>(4261.005f);
+ case 240:
+ if (command.enabled) {
+ return static_cast<u32>(435.204f);
+ }
+ return static_cast<u32>(5858.265f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+}
+
+u32 CommandProcessingTimeEstimatorVersion5::Estimate(const CompressorCommand& command) const {
+ if (command.enabled) {
+ switch (command.parameter.channel_count) {
+ case 1:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(34430.570f);
+ case 240:
+ return static_cast<u32>(51095.348f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 2:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(44253.320f);
+ case 240:
+ return static_cast<u32>(65693.094f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 4:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(63827.457f);
+ case 240:
+ return static_cast<u32>(95382.852f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 6:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(83361.484f);
+ case 240:
+ return static_cast<u32>(124509.906f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+ }
+ switch (command.parameter.channel_count) {
+ case 1:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(630.115f);
+ case 240:
+ return static_cast<u32>(840.136f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 2:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(638.274f);
+ case 240:
+ return static_cast<u32>(826.098f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 4:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(705.862f);
+ case 240:
+ return static_cast<u32>(901.876f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ case 6:
+ switch (sample_count) {
+ case 160:
+ return static_cast<u32>(782.019f);
+ case 240:
+ return static_cast<u32>(965.286f);
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample count {}", sample_count);
+ return 0;
+ }
+ default:
+ LOG_ERROR(Service_Audio, "Invalid channel count {}", command.parameter.channel_count);
+ return 0;
+ }
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/command_processing_time_estimator.h b/src/audio_core/renderer/command/command_processing_time_estimator.h
new file mode 100644
index 000000000..452217196
--- /dev/null
+++ b/src/audio_core/renderer/command/command_processing_time_estimator.h
@@ -0,0 +1,254 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "audio_core/renderer/command/commands.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Estimate the processing time required for all commands.
+ */
+class ICommandProcessingTimeEstimator {
+public:
+ virtual ~ICommandProcessingTimeEstimator() = default;
+
+ virtual u32 Estimate(const PcmInt16DataSourceVersion1Command& command) const = 0;
+ virtual u32 Estimate(const PcmInt16DataSourceVersion2Command& command) const = 0;
+ virtual u32 Estimate(const PcmFloatDataSourceVersion1Command& command) const = 0;
+ virtual u32 Estimate(const PcmFloatDataSourceVersion2Command& command) const = 0;
+ virtual u32 Estimate(const AdpcmDataSourceVersion1Command& command) const = 0;
+ virtual u32 Estimate(const AdpcmDataSourceVersion2Command& command) const = 0;
+ virtual u32 Estimate(const VolumeCommand& command) const = 0;
+ virtual u32 Estimate(const VolumeRampCommand& command) const = 0;
+ virtual u32 Estimate(const BiquadFilterCommand& command) const = 0;
+ virtual u32 Estimate(const MixCommand& command) const = 0;
+ virtual u32 Estimate(const MixRampCommand& command) const = 0;
+ virtual u32 Estimate(const MixRampGroupedCommand& command) const = 0;
+ virtual u32 Estimate(const DepopPrepareCommand& command) const = 0;
+ virtual u32 Estimate(const DepopForMixBuffersCommand& command) const = 0;
+ virtual u32 Estimate(const DelayCommand& command) const = 0;
+ virtual u32 Estimate(const UpsampleCommand& command) const = 0;
+ virtual u32 Estimate(const DownMix6chTo2chCommand& command) const = 0;
+ virtual u32 Estimate(const AuxCommand& command) const = 0;
+ virtual u32 Estimate(const DeviceSinkCommand& command) const = 0;
+ virtual u32 Estimate(const CircularBufferSinkCommand& command) const = 0;
+ virtual u32 Estimate(const ReverbCommand& command) const = 0;
+ virtual u32 Estimate(const I3dl2ReverbCommand& command) const = 0;
+ virtual u32 Estimate(const PerformanceCommand& command) const = 0;
+ virtual u32 Estimate(const ClearMixBufferCommand& command) const = 0;
+ virtual u32 Estimate(const CopyMixBufferCommand& command) const = 0;
+ virtual u32 Estimate(const LightLimiterVersion1Command& command) const = 0;
+ virtual u32 Estimate(const LightLimiterVersion2Command& command) const = 0;
+ virtual u32 Estimate(const MultiTapBiquadFilterCommand& command) const = 0;
+ virtual u32 Estimate(const CaptureCommand& command) const = 0;
+ virtual u32 Estimate(const CompressorCommand& command) const = 0;
+};
+
+class CommandProcessingTimeEstimatorVersion1 final : public ICommandProcessingTimeEstimator {
+public:
+ CommandProcessingTimeEstimatorVersion1(u32 sample_count_, u32 buffer_count_)
+ : sample_count{sample_count_}, buffer_count{buffer_count_} {}
+
+ u32 Estimate(const PcmInt16DataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmInt16DataSourceVersion2Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion2Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion1Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion2Command& command) const override;
+ u32 Estimate(const VolumeCommand& command) const override;
+ u32 Estimate(const VolumeRampCommand& command) const override;
+ u32 Estimate(const BiquadFilterCommand& command) const override;
+ u32 Estimate(const MixCommand& command) const override;
+ u32 Estimate(const MixRampCommand& command) const override;
+ u32 Estimate(const MixRampGroupedCommand& command) const override;
+ u32 Estimate(const DepopPrepareCommand& command) const override;
+ u32 Estimate(const DepopForMixBuffersCommand& command) const override;
+ u32 Estimate(const DelayCommand& command) const override;
+ u32 Estimate(const UpsampleCommand& command) const override;
+ u32 Estimate(const DownMix6chTo2chCommand& command) const override;
+ u32 Estimate(const AuxCommand& command) const override;
+ u32 Estimate(const DeviceSinkCommand& command) const override;
+ u32 Estimate(const CircularBufferSinkCommand& command) const override;
+ u32 Estimate(const ReverbCommand& command) const override;
+ u32 Estimate(const I3dl2ReverbCommand& command) const override;
+ u32 Estimate(const PerformanceCommand& command) const override;
+ u32 Estimate(const ClearMixBufferCommand& command) const override;
+ u32 Estimate(const CopyMixBufferCommand& command) const override;
+ u32 Estimate(const LightLimiterVersion1Command& command) const override;
+ u32 Estimate(const LightLimiterVersion2Command& command) const override;
+ u32 Estimate(const MultiTapBiquadFilterCommand& command) const override;
+ u32 Estimate(const CaptureCommand& command) const override;
+ u32 Estimate(const CompressorCommand& command) const override;
+
+private:
+ u32 sample_count{};
+ u32 buffer_count{};
+};
+
+class CommandProcessingTimeEstimatorVersion2 final : public ICommandProcessingTimeEstimator {
+public:
+ CommandProcessingTimeEstimatorVersion2(u32 sample_count_, u32 buffer_count_)
+ : sample_count{sample_count_}, buffer_count{buffer_count_} {}
+
+ u32 Estimate(const PcmInt16DataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmInt16DataSourceVersion2Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion2Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion1Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion2Command& command) const override;
+ u32 Estimate(const VolumeCommand& command) const override;
+ u32 Estimate(const VolumeRampCommand& command) const override;
+ u32 Estimate(const BiquadFilterCommand& command) const override;
+ u32 Estimate(const MixCommand& command) const override;
+ u32 Estimate(const MixRampCommand& command) const override;
+ u32 Estimate(const MixRampGroupedCommand& command) const override;
+ u32 Estimate(const DepopPrepareCommand& command) const override;
+ u32 Estimate(const DepopForMixBuffersCommand& command) const override;
+ u32 Estimate(const DelayCommand& command) const override;
+ u32 Estimate(const UpsampleCommand& command) const override;
+ u32 Estimate(const DownMix6chTo2chCommand& command) const override;
+ u32 Estimate(const AuxCommand& command) const override;
+ u32 Estimate(const DeviceSinkCommand& command) const override;
+ u32 Estimate(const CircularBufferSinkCommand& command) const override;
+ u32 Estimate(const ReverbCommand& command) const override;
+ u32 Estimate(const I3dl2ReverbCommand& command) const override;
+ u32 Estimate(const PerformanceCommand& command) const override;
+ u32 Estimate(const ClearMixBufferCommand& command) const override;
+ u32 Estimate(const CopyMixBufferCommand& command) const override;
+ u32 Estimate(const LightLimiterVersion1Command& command) const override;
+ u32 Estimate(const LightLimiterVersion2Command& command) const override;
+ u32 Estimate(const MultiTapBiquadFilterCommand& command) const override;
+ u32 Estimate(const CaptureCommand& command) const override;
+ u32 Estimate(const CompressorCommand& command) const override;
+
+private:
+ u32 sample_count{};
+ u32 buffer_count{};
+};
+
+class CommandProcessingTimeEstimatorVersion3 final : public ICommandProcessingTimeEstimator {
+public:
+ CommandProcessingTimeEstimatorVersion3(u32 sample_count_, u32 buffer_count_)
+ : sample_count{sample_count_}, buffer_count{buffer_count_} {}
+
+ u32 Estimate(const PcmInt16DataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmInt16DataSourceVersion2Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion2Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion1Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion2Command& command) const override;
+ u32 Estimate(const VolumeCommand& command) const override;
+ u32 Estimate(const VolumeRampCommand& command) const override;
+ u32 Estimate(const BiquadFilterCommand& command) const override;
+ u32 Estimate(const MixCommand& command) const override;
+ u32 Estimate(const MixRampCommand& command) const override;
+ u32 Estimate(const MixRampGroupedCommand& command) const override;
+ u32 Estimate(const DepopPrepareCommand& command) const override;
+ u32 Estimate(const DepopForMixBuffersCommand& command) const override;
+ u32 Estimate(const DelayCommand& command) const override;
+ u32 Estimate(const UpsampleCommand& command) const override;
+ u32 Estimate(const DownMix6chTo2chCommand& command) const override;
+ u32 Estimate(const AuxCommand& command) const override;
+ u32 Estimate(const DeviceSinkCommand& command) const override;
+ u32 Estimate(const CircularBufferSinkCommand& command) const override;
+ u32 Estimate(const ReverbCommand& command) const override;
+ u32 Estimate(const I3dl2ReverbCommand& command) const override;
+ u32 Estimate(const PerformanceCommand& command) const override;
+ u32 Estimate(const ClearMixBufferCommand& command) const override;
+ u32 Estimate(const CopyMixBufferCommand& command) const override;
+ u32 Estimate(const LightLimiterVersion1Command& command) const override;
+ u32 Estimate(const LightLimiterVersion2Command& command) const override;
+ u32 Estimate(const MultiTapBiquadFilterCommand& command) const override;
+ u32 Estimate(const CaptureCommand& command) const override;
+ u32 Estimate(const CompressorCommand& command) const override;
+
+private:
+ u32 sample_count{};
+ u32 buffer_count{};
+};
+
+class CommandProcessingTimeEstimatorVersion4 final : public ICommandProcessingTimeEstimator {
+public:
+ CommandProcessingTimeEstimatorVersion4(u32 sample_count_, u32 buffer_count_)
+ : sample_count{sample_count_}, buffer_count{buffer_count_} {}
+
+ u32 Estimate(const PcmInt16DataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmInt16DataSourceVersion2Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion2Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion1Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion2Command& command) const override;
+ u32 Estimate(const VolumeCommand& command) const override;
+ u32 Estimate(const VolumeRampCommand& command) const override;
+ u32 Estimate(const BiquadFilterCommand& command) const override;
+ u32 Estimate(const MixCommand& command) const override;
+ u32 Estimate(const MixRampCommand& command) const override;
+ u32 Estimate(const MixRampGroupedCommand& command) const override;
+ u32 Estimate(const DepopPrepareCommand& command) const override;
+ u32 Estimate(const DepopForMixBuffersCommand& command) const override;
+ u32 Estimate(const DelayCommand& command) const override;
+ u32 Estimate(const UpsampleCommand& command) const override;
+ u32 Estimate(const DownMix6chTo2chCommand& command) const override;
+ u32 Estimate(const AuxCommand& command) const override;
+ u32 Estimate(const DeviceSinkCommand& command) const override;
+ u32 Estimate(const CircularBufferSinkCommand& command) const override;
+ u32 Estimate(const ReverbCommand& command) const override;
+ u32 Estimate(const I3dl2ReverbCommand& command) const override;
+ u32 Estimate(const PerformanceCommand& command) const override;
+ u32 Estimate(const ClearMixBufferCommand& command) const override;
+ u32 Estimate(const CopyMixBufferCommand& command) const override;
+ u32 Estimate(const LightLimiterVersion1Command& command) const override;
+ u32 Estimate(const LightLimiterVersion2Command& command) const override;
+ u32 Estimate(const MultiTapBiquadFilterCommand& command) const override;
+ u32 Estimate(const CaptureCommand& command) const override;
+ u32 Estimate(const CompressorCommand& command) const override;
+
+private:
+ u32 sample_count{};
+ u32 buffer_count{};
+};
+
+class CommandProcessingTimeEstimatorVersion5 final : public ICommandProcessingTimeEstimator {
+public:
+ CommandProcessingTimeEstimatorVersion5(u32 sample_count_, u32 buffer_count_)
+ : sample_count{sample_count_}, buffer_count{buffer_count_} {}
+
+ u32 Estimate(const PcmInt16DataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmInt16DataSourceVersion2Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion1Command& command) const override;
+ u32 Estimate(const PcmFloatDataSourceVersion2Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion1Command& command) const override;
+ u32 Estimate(const AdpcmDataSourceVersion2Command& command) const override;
+ u32 Estimate(const VolumeCommand& command) const override;
+ u32 Estimate(const VolumeRampCommand& command) const override;
+ u32 Estimate(const BiquadFilterCommand& command) const override;
+ u32 Estimate(const MixCommand& command) const override;
+ u32 Estimate(const MixRampCommand& command) const override;
+ u32 Estimate(const MixRampGroupedCommand& command) const override;
+ u32 Estimate(const DepopPrepareCommand& command) const override;
+ u32 Estimate(const DepopForMixBuffersCommand& command) const override;
+ u32 Estimate(const DelayCommand& command) const override;
+ u32 Estimate(const UpsampleCommand& command) const override;
+ u32 Estimate(const DownMix6chTo2chCommand& command) const override;
+ u32 Estimate(const AuxCommand& command) const override;
+ u32 Estimate(const DeviceSinkCommand& command) const override;
+ u32 Estimate(const CircularBufferSinkCommand& command) const override;
+ u32 Estimate(const ReverbCommand& command) const override;
+ u32 Estimate(const I3dl2ReverbCommand& command) const override;
+ u32 Estimate(const PerformanceCommand& command) const override;
+ u32 Estimate(const ClearMixBufferCommand& command) const override;
+ u32 Estimate(const CopyMixBufferCommand& command) const override;
+ u32 Estimate(const LightLimiterVersion1Command& command) const override;
+ u32 Estimate(const LightLimiterVersion2Command& command) const override;
+ u32 Estimate(const MultiTapBiquadFilterCommand& command) const override;
+ u32 Estimate(const CaptureCommand& command) const override;
+ u32 Estimate(const CompressorCommand& command) const override;
+
+private:
+ u32 sample_count{};
+ u32 buffer_count{};
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/commands.h b/src/audio_core/renderer/command/commands.h
new file mode 100644
index 000000000..6d8b8546d
--- /dev/null
+++ b/src/audio_core/renderer/command/commands.h
@@ -0,0 +1,32 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "audio_core/renderer/command/data_source/adpcm.h"
+#include "audio_core/renderer/command/data_source/pcm_float.h"
+#include "audio_core/renderer/command/data_source/pcm_int16.h"
+#include "audio_core/renderer/command/effect/aux_.h"
+#include "audio_core/renderer/command/effect/biquad_filter.h"
+#include "audio_core/renderer/command/effect/capture.h"
+#include "audio_core/renderer/command/effect/compressor.h"
+#include "audio_core/renderer/command/effect/delay.h"
+#include "audio_core/renderer/command/effect/i3dl2_reverb.h"
+#include "audio_core/renderer/command/effect/light_limiter.h"
+#include "audio_core/renderer/command/effect/multi_tap_biquad_filter.h"
+#include "audio_core/renderer/command/effect/reverb.h"
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/command/mix/clear_mix.h"
+#include "audio_core/renderer/command/mix/copy_mix.h"
+#include "audio_core/renderer/command/mix/depop_for_mix_buffers.h"
+#include "audio_core/renderer/command/mix/depop_prepare.h"
+#include "audio_core/renderer/command/mix/mix.h"
+#include "audio_core/renderer/command/mix/mix_ramp.h"
+#include "audio_core/renderer/command/mix/mix_ramp_grouped.h"
+#include "audio_core/renderer/command/mix/volume.h"
+#include "audio_core/renderer/command/mix/volume_ramp.h"
+#include "audio_core/renderer/command/performance/performance.h"
+#include "audio_core/renderer/command/resample/downmix_6ch_to_2ch.h"
+#include "audio_core/renderer/command/resample/upsample.h"
+#include "audio_core/renderer/command/sink/circular_buffer.h"
+#include "audio_core/renderer/command/sink/device.h"
diff --git a/src/audio_core/renderer/command/data_source/adpcm.cpp b/src/audio_core/renderer/command/data_source/adpcm.cpp
new file mode 100644
index 000000000..e66ed2990
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/adpcm.cpp
@@ -0,0 +1,84 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <span>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/data_source/adpcm.h"
+#include "audio_core/renderer/command/data_source/decode.h"
+
+namespace AudioCore::AudioRenderer {
+
+void AdpcmDataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("AdpcmDataSourceVersion1Command\n\toutput_index {:02X} source sample "
+ "rate {} target sample rate {} src quality {}\n",
+ output_index, sample_rate, processor.target_sample_rate, src_quality);
+}
+
+void AdpcmDataSourceVersion1Command::Process(const ADSP::CommandListProcessor& processor) {
+ auto out_buffer{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+
+ DecodeFromWaveBuffersArgs args{
+ .sample_format{SampleFormat::Adpcm},
+ .output{out_buffer},
+ .voice_state{reinterpret_cast<VoiceState*>(voice_state)},
+ .wave_buffers{wave_buffers},
+ .channel{0},
+ .channel_count{1},
+ .src_quality{src_quality},
+ .pitch{pitch},
+ .source_sample_rate{sample_rate},
+ .target_sample_rate{processor.target_sample_rate},
+ .sample_count{processor.sample_count},
+ .data_address{data_address},
+ .data_size{data_size},
+ .IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
+ .IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
+ };
+
+ DecodeFromWaveBuffers(*processor.memory, args);
+}
+
+bool AdpcmDataSourceVersion1Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+void AdpcmDataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("AdpcmDataSourceVersion2Command\n\toutput_index {:02X} source sample "
+ "rate {} target sample rate {} src quality {}\n",
+ output_index, sample_rate, processor.target_sample_rate, src_quality);
+}
+
+void AdpcmDataSourceVersion2Command::Process(const ADSP::CommandListProcessor& processor) {
+ auto out_buffer{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+
+ DecodeFromWaveBuffersArgs args{
+ .sample_format{SampleFormat::Adpcm},
+ .output{out_buffer},
+ .voice_state{reinterpret_cast<VoiceState*>(voice_state)},
+ .wave_buffers{wave_buffers},
+ .channel{0},
+ .channel_count{1},
+ .src_quality{src_quality},
+ .pitch{pitch},
+ .source_sample_rate{sample_rate},
+ .target_sample_rate{processor.target_sample_rate},
+ .sample_count{processor.sample_count},
+ .data_address{data_address},
+ .data_size{data_size},
+ .IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
+ .IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
+ };
+
+ DecodeFromWaveBuffers(*processor.memory, args);
+}
+
+bool AdpcmDataSourceVersion2Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/adpcm.h b/src/audio_core/renderer/command/data_source/adpcm.h
new file mode 100644
index 000000000..a9cf9cee4
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/adpcm.h
@@ -0,0 +1,119 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/common/common.h"
+#include "audio_core/common/wave_buffer.h"
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command to decode ADPCM-encoded version 1 wavebuffers
+ * into the output_index mix buffer.
+ */
+struct AdpcmDataSourceVersion1Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Quality used for sample rate conversion
+ SrcQuality src_quality;
+ /// Mix buffer index for decoded samples
+ s16 output_index;
+ /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags)
+ u16 flags;
+ /// Wavebuffer sample rate
+ u32 sample_rate;
+ /// Pitch used for sample rate conversion
+ f32 pitch;
+ /// Wavebuffers containing the wavebuffer address, context address, looping information etc
+ std::array<WaveBufferVersion2, MaxWaveBuffers> wave_buffers;
+ /// Voice state, updated each call and written back to game
+ CpuAddr voice_state;
+ /// Coefficients data address
+ CpuAddr data_address;
+ /// Coefficients data size
+ u64 data_size;
+};
+
+/**
+ * AudioRenderer command to decode ADPCM-encoded version 2 wavebuffers
+ * into the output_index mix buffer.
+ */
+struct AdpcmDataSourceVersion2Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Quality used for sample rate conversion
+ SrcQuality src_quality;
+ /// Mix buffer index for decoded samples
+ s16 output_index;
+ /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags)
+ u16 flags;
+ /// Wavebuffer sample rate
+ u32 sample_rate;
+ /// Pitch used for sample rate conversion
+ f32 pitch;
+ /// Target channel to read within the wavebuffer
+ s8 channel_index;
+ /// Number of channels within the wavebuffer
+ s8 channel_count;
+ /// Wavebuffers containing the wavebuffer address, context address, looping information etc
+ std::array<WaveBufferVersion2, MaxWaveBuffers> wave_buffers;
+ /// Voice state, updated each call and written back to game
+ CpuAddr voice_state;
+ /// Coefficients data address
+ CpuAddr data_address;
+ /// Coefficients data size
+ u64 data_size;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/decode.cpp b/src/audio_core/renderer/command/data_source/decode.cpp
new file mode 100644
index 000000000..ff5d31bd6
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/decode.cpp
@@ -0,0 +1,428 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <array>
+#include <vector>
+
+#include "audio_core/renderer/command/data_source/decode.h"
+#include "audio_core/renderer/command/resample/resample.h"
+#include "common/fixed_point.h"
+#include "common/logging/log.h"
+#include "core/memory.h"
+
+namespace AudioCore::AudioRenderer {
+
+constexpr u32 TempBufferSize = 0x3F00;
+constexpr std::array<u8, 3> PitchBySrcQuality = {4, 8, 4};
+
+/**
+ * Decode PCM data. Only s16 or f32 is supported.
+ *
+ * @tparam T - Type to decode. Only s16 and f32 are supported.
+ * @param memory - Core memory for reading samples.
+ * @param out_buffer - Output mix buffer to receive the samples.
+ * @param req - Information for how to decode.
+ * @return Number of samples decoded.
+ */
+template <typename T>
+static u32 DecodePcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
+ const DecodeArg& req) {
+ constexpr s32 min{std::numeric_limits<s16>::min()};
+ constexpr s32 max{std::numeric_limits<s16>::max()};
+
+ if (req.buffer == 0 || req.buffer_size == 0) {
+ return 0;
+ }
+
+ if (req.start_offset >= req.end_offset) {
+ return 0;
+ }
+
+ auto samples_to_decode{
+ std::min(req.samples_to_read, req.end_offset - req.start_offset - req.offset)};
+ u32 channel_count{static_cast<u32>(req.channel_count)};
+
+ switch (req.channel_count) {
+ default: {
+ const VAddr source{req.buffer +
+ (((req.start_offset + req.offset) * channel_count) * sizeof(T))};
+ const u64 size{channel_count * samples_to_decode};
+ const u64 size_bytes{size * sizeof(T)};
+
+ std::vector<T> samples(size);
+ memory.ReadBlockUnsafe(source, samples.data(), size_bytes);
+
+ if constexpr (std::is_floating_point_v<T>) {
+ for (u32 i = 0; i < samples_to_decode; i++) {
+ auto sample{static_cast<s32>(samples[i * channel_count + req.target_channel] *
+ std::numeric_limits<s16>::max())};
+ out_buffer[i] = static_cast<s16>(std::clamp(sample, min, max));
+ }
+ } else {
+ for (u32 i = 0; i < samples_to_decode; i++) {
+ out_buffer[i] = samples[i * channel_count + req.target_channel];
+ }
+ }
+ } break;
+
+ case 1:
+ if (req.target_channel != 0) {
+ LOG_ERROR(Service_Audio, "Invalid target channel, expected 0, got {}",
+ req.target_channel);
+ return 0;
+ }
+
+ const VAddr source{req.buffer + ((req.start_offset + req.offset) * sizeof(T))};
+ std::vector<T> samples(samples_to_decode);
+ memory.ReadBlockUnsafe(source, samples.data(), samples_to_decode * sizeof(T));
+
+ if constexpr (std::is_floating_point_v<T>) {
+ for (u32 i = 0; i < samples_to_decode; i++) {
+ auto sample{static_cast<s32>(samples[i * channel_count + req.target_channel] *
+ std::numeric_limits<s16>::max())};
+ out_buffer[i] = static_cast<s16>(std::clamp(sample, min, max));
+ }
+ } else {
+ std::memcpy(out_buffer.data(), samples.data(), samples_to_decode * sizeof(s16));
+ }
+ break;
+ }
+
+ return samples_to_decode;
+}
+
+/**
+ * Decode ADPCM data.
+ *
+ * @param memory - Core memory for reading samples.
+ * @param out_buffer - Output mix buffer to receive the samples.
+ * @param req - Information for how to decode.
+ * @return Number of samples decoded.
+ */
+static u32 DecodeAdpcm(Core::Memory::Memory& memory, std::span<s16> out_buffer,
+ const DecodeArg& req) {
+ constexpr u32 SamplesPerFrame{14};
+ constexpr u32 NibblesPerFrame{16};
+
+ if (req.buffer == 0 || req.buffer_size == 0) {
+ return 0;
+ }
+
+ if (req.end_offset < req.start_offset) {
+ return 0;
+ }
+
+ auto end{(req.end_offset % SamplesPerFrame) +
+ NibblesPerFrame * (req.end_offset / SamplesPerFrame)};
+ if (req.end_offset % SamplesPerFrame) {
+ end += 3;
+ } else {
+ end += 1;
+ }
+
+ if (req.buffer_size < end / 2) {
+ return 0;
+ }
+
+ auto samples_to_process{
+ std::min(req.end_offset - req.start_offset - req.offset, req.samples_to_read)};
+
+ auto samples_to_read{samples_to_process};
+ auto start_pos{req.start_offset + req.offset};
+ auto samples_remaining_in_frame{start_pos % SamplesPerFrame};
+ auto position_in_frame{(start_pos / SamplesPerFrame) * NibblesPerFrame +
+ samples_remaining_in_frame};
+
+ if (samples_remaining_in_frame) {
+ position_in_frame += 2;
+ }
+
+ const auto size{std::max((samples_to_process / 8U) * SamplesPerFrame, 8U)};
+ std::vector<u8> wavebuffer(size);
+ memory.ReadBlockUnsafe(req.buffer + position_in_frame / 2, wavebuffer.data(),
+ wavebuffer.size());
+
+ auto context{req.adpcm_context};
+ auto header{context->header};
+ u8 coeff_index{static_cast<u8>((header >> 4U) & 0xFU)};
+ u8 scale{static_cast<u8>(header & 0xFU)};
+ s32 coeff0{req.coefficients[coeff_index * 2 + 0]};
+ s32 coeff1{req.coefficients[coeff_index * 2 + 1]};
+
+ auto yn0{context->yn0};
+ auto yn1{context->yn1};
+
+ static constexpr std::array<s32, 16> Steps{
+ 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
+ };
+
+ const auto decode_sample = [&](const s32 code) -> s16 {
+ const auto xn = code * (1 << scale);
+ const auto prediction = coeff0 * yn0 + coeff1 * yn1;
+ const auto sample = ((xn << 11) + 0x400 + prediction) >> 11;
+ const auto saturated = std::clamp<s32>(sample, -0x8000, 0x7FFF);
+ yn1 = yn0;
+ yn0 = static_cast<s16>(saturated);
+ return yn0;
+ };
+
+ u32 read_index{0};
+ u32 write_index{0};
+
+ while (samples_to_read > 0) {
+ // Are we at a new frame?
+ if ((position_in_frame % NibblesPerFrame) == 0) {
+ header = wavebuffer[read_index++];
+ coeff_index = (header >> 4) & 0xF;
+ scale = header & 0xF;
+ coeff0 = req.coefficients[coeff_index * 2 + 0];
+ coeff1 = req.coefficients[coeff_index * 2 + 1];
+ position_in_frame += 2;
+
+ // Can we consume all of this frame's samples?
+ if (samples_to_read >= SamplesPerFrame) {
+ // Can grab all samples until the next header
+ for (u32 i = 0; i < SamplesPerFrame / 2; i++) {
+ auto code0{Steps[(wavebuffer[read_index] >> 4) & 0xF]};
+ auto code1{Steps[wavebuffer[read_index] & 0xF]};
+ read_index++;
+
+ out_buffer[write_index++] = decode_sample(code0);
+ out_buffer[write_index++] = decode_sample(code1);
+ }
+
+ position_in_frame += SamplesPerFrame;
+ samples_to_read -= SamplesPerFrame;
+ continue;
+ }
+ }
+
+ // Decode a single sample
+ auto code{wavebuffer[read_index]};
+ if (position_in_frame & 1) {
+ code &= 0xF;
+ read_index++;
+ } else {
+ code >>= 4;
+ }
+
+ out_buffer[write_index++] = decode_sample(Steps[code]);
+
+ position_in_frame++;
+ samples_to_read--;
+ }
+
+ context->header = header;
+ context->yn0 = yn0;
+ context->yn1 = yn1;
+
+ return samples_to_process;
+}
+
+/**
+ * Decode implementation.
+ * Decode wavebuffers according to the given args.
+ *
+ * @param memory - Core memory to read data from.
+ * @param args - The wavebuffer data, and information for how to decode it.
+ */
+void DecodeFromWaveBuffers(Core::Memory::Memory& memory, const DecodeFromWaveBuffersArgs& args) {
+ auto& voice_state{*args.voice_state};
+ auto remaining_sample_count{args.sample_count};
+ auto fraction{voice_state.fraction};
+
+ const auto sample_rate_ratio{
+ (Common::FixedPoint<49, 15>(args.source_sample_rate) / args.target_sample_rate) *
+ args.pitch};
+ const auto size_required{fraction + remaining_sample_count * sample_rate_ratio};
+
+ if (size_required < 0) {
+ return;
+ }
+
+ auto pitch{PitchBySrcQuality[static_cast<u32>(args.src_quality)]};
+ if (static_cast<u32>(pitch + size_required.to_int_floor()) > TempBufferSize) {
+ return;
+ }
+
+ auto max_remaining_sample_count{
+ ((Common::FixedPoint<17, 15>(TempBufferSize) - fraction) / sample_rate_ratio)
+ .to_uint_floor()};
+ max_remaining_sample_count = std::min(max_remaining_sample_count, remaining_sample_count);
+
+ auto wavebuffers_consumed{voice_state.wave_buffers_consumed};
+ auto wavebuffer_index{voice_state.wave_buffer_index};
+ auto played_sample_count{voice_state.played_sample_count};
+
+ bool is_buffer_starved{false};
+ u32 offset{voice_state.offset};
+
+ auto output_buffer{args.output};
+ std::vector<s16> temp_buffer(TempBufferSize, 0);
+
+ while (remaining_sample_count > 0) {
+ const auto samples_to_write{std::min(remaining_sample_count, max_remaining_sample_count)};
+ const auto samples_to_read{
+ (fraction + samples_to_write * sample_rate_ratio).to_uint_floor()};
+
+ u32 temp_buffer_pos{0};
+
+ if (!args.IsVoicePitchAndSrcSkippedSupported) {
+ for (u32 i = 0; i < pitch; i++) {
+ temp_buffer[i] = voice_state.sample_history[i];
+ }
+ temp_buffer_pos = pitch;
+ }
+
+ u32 samples_read{0};
+ while (samples_read < samples_to_read) {
+ if (wavebuffer_index >= MaxWaveBuffers) {
+ LOG_ERROR(Service_Audio, "Invalid wavebuffer index! {}", wavebuffer_index);
+ wavebuffer_index = 0;
+ voice_state.wave_buffer_valid.fill(false);
+ wavebuffers_consumed = MaxWaveBuffers;
+ }
+
+ if (!voice_state.wave_buffer_valid[wavebuffer_index]) {
+ is_buffer_starved = true;
+ break;
+ }
+
+ auto& wavebuffer{args.wave_buffers[wavebuffer_index]};
+
+ if (offset == 0 && args.sample_format == SampleFormat::Adpcm &&
+ wavebuffer.context != 0) {
+ memory.ReadBlockUnsafe(wavebuffer.context, &voice_state.adpcm_context,
+ wavebuffer.context_size);
+ }
+
+ auto start_offset{wavebuffer.start_offset};
+ auto end_offset{wavebuffer.end_offset};
+
+ if (wavebuffer.loop && voice_state.loop_count > 0 &&
+ wavebuffer.loop_start_offset != 0 && wavebuffer.loop_end_offset != 0 &&
+ wavebuffer.loop_start_offset <= wavebuffer.loop_end_offset) {
+ start_offset = wavebuffer.loop_start_offset;
+ end_offset = wavebuffer.loop_end_offset;
+ }
+
+ DecodeArg decode_arg{.buffer{wavebuffer.buffer},
+ .buffer_size{wavebuffer.buffer_size},
+ .start_offset{start_offset},
+ .end_offset{end_offset},
+ .channel_count{args.channel_count},
+ .coefficients{},
+ .adpcm_context{nullptr},
+ .target_channel{args.channel},
+ .offset{offset},
+ .samples_to_read{samples_to_read - samples_read}};
+
+ s32 samples_decoded{0};
+
+ switch (args.sample_format) {
+ case SampleFormat::PcmInt16:
+ samples_decoded = DecodePcm<s16>(
+ memory, {&temp_buffer[temp_buffer_pos], TempBufferSize - temp_buffer_pos},
+ decode_arg);
+ break;
+
+ case SampleFormat::PcmFloat:
+ samples_decoded = DecodePcm<f32>(
+ memory, {&temp_buffer[temp_buffer_pos], TempBufferSize - temp_buffer_pos},
+ decode_arg);
+ break;
+
+ case SampleFormat::Adpcm: {
+ decode_arg.adpcm_context = &voice_state.adpcm_context;
+ memory.ReadBlockUnsafe(args.data_address, &decode_arg.coefficients, args.data_size);
+ samples_decoded = DecodeAdpcm(
+ memory, {&temp_buffer[temp_buffer_pos], TempBufferSize - temp_buffer_pos},
+ decode_arg);
+ } break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid sample format to decode {}",
+ static_cast<u32>(args.sample_format));
+ samples_decoded = 0;
+ break;
+ }
+
+ played_sample_count += samples_decoded;
+ samples_read += samples_decoded;
+ temp_buffer_pos += samples_decoded;
+ offset += samples_decoded;
+
+ if (samples_decoded == 0 || offset >= end_offset - start_offset) {
+ offset = 0;
+ if (!wavebuffer.loop) {
+ voice_state.wave_buffer_valid[wavebuffer_index] = false;
+ voice_state.loop_count = 0;
+
+ if (wavebuffer.stream_ended) {
+ played_sample_count = 0;
+ }
+
+ wavebuffer_index = (wavebuffer_index + 1) % MaxWaveBuffers;
+ wavebuffers_consumed++;
+ } else {
+ voice_state.loop_count++;
+ if (wavebuffer.loop_count > 0 &&
+ (voice_state.loop_count > wavebuffer.loop_count || samples_decoded == 0)) {
+ voice_state.wave_buffer_valid[wavebuffer_index] = false;
+ voice_state.loop_count = 0;
+
+ if (wavebuffer.stream_ended) {
+ played_sample_count = 0;
+ }
+
+ wavebuffer_index = (wavebuffer_index + 1) % MaxWaveBuffers;
+ wavebuffers_consumed++;
+ }
+
+ if (samples_decoded == 0) {
+ is_buffer_starved = true;
+ break;
+ }
+
+ if (args.IsVoicePlayedSampleCountResetAtLoopPointSupported) {
+ played_sample_count = 0;
+ }
+ }
+ }
+ }
+
+ if (args.IsVoicePitchAndSrcSkippedSupported) {
+ if (samples_read > output_buffer.size()) {
+ LOG_ERROR(Service_Audio, "Attempting to write past the end of output buffer!");
+ }
+ for (u32 i = 0; i < samples_read; i++) {
+ output_buffer[i] = temp_buffer[i];
+ }
+ } else {
+ std::memset(&temp_buffer[temp_buffer_pos], 0,
+ (samples_to_read - samples_read) * sizeof(s16));
+
+ Resample(output_buffer, temp_buffer, sample_rate_ratio, fraction, samples_to_write,
+ args.src_quality);
+
+ std::memcpy(voice_state.sample_history.data(), &temp_buffer[samples_to_read],
+ pitch * sizeof(s16));
+ }
+
+ remaining_sample_count -= samples_to_write;
+ if (remaining_sample_count != 0 && is_buffer_starved) {
+ LOG_ERROR(Service_Audio, "Samples remaining but buffer is starving??");
+ break;
+ }
+
+ output_buffer = output_buffer.subspan(samples_to_write);
+ }
+
+ voice_state.wave_buffers_consumed = wavebuffers_consumed;
+ voice_state.played_sample_count = played_sample_count;
+ voice_state.wave_buffer_index = wavebuffer_index;
+ voice_state.offset = offset;
+ voice_state.fraction = fraction;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/decode.h b/src/audio_core/renderer/command/data_source/decode.h
new file mode 100644
index 000000000..4d63d6fa8
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/decode.h
@@ -0,0 +1,59 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <span>
+
+#include "audio_core/common/common.h"
+#include "audio_core/common/wave_buffer.h"
+#include "audio_core/renderer/voice/voice_state.h"
+#include "common/common_types.h"
+
+namespace Core::Memory {
+class Memory;
+}
+
+namespace AudioCore::AudioRenderer {
+
+struct DecodeFromWaveBuffersArgs {
+ SampleFormat sample_format;
+ std::span<s32> output;
+ VoiceState* voice_state;
+ std::span<WaveBufferVersion2> wave_buffers;
+ s8 channel;
+ s8 channel_count;
+ SrcQuality src_quality;
+ f32 pitch;
+ u32 source_sample_rate;
+ u32 target_sample_rate;
+ u32 sample_count;
+ CpuAddr data_address;
+ u64 data_size;
+ bool IsVoicePlayedSampleCountResetAtLoopPointSupported;
+ bool IsVoicePitchAndSrcSkippedSupported;
+};
+
+struct DecodeArg {
+ CpuAddr buffer;
+ u64 buffer_size;
+ u32 start_offset;
+ u32 end_offset;
+ s8 channel_count;
+ std::array<s16, 16> coefficients;
+ VoiceState::AdpcmContext* adpcm_context;
+ s8 target_channel;
+ u32 offset;
+ u32 samples_to_read;
+};
+
+/**
+ * Decode wavebuffers according to the given args.
+ *
+ * @param memory - Core memory to read data from.
+ * @param args - The wavebuffer data, and information for how to decode it.
+ */
+void DecodeFromWaveBuffers(Core::Memory::Memory& memory, const DecodeFromWaveBuffersArgs& args);
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/pcm_float.cpp b/src/audio_core/renderer/command/data_source/pcm_float.cpp
new file mode 100644
index 000000000..be77fab69
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/pcm_float.cpp
@@ -0,0 +1,86 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/data_source/decode.h"
+#include "audio_core/renderer/command/data_source/pcm_float.h"
+
+namespace AudioCore::AudioRenderer {
+
+void PcmFloatDataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string +=
+ fmt::format("PcmFloatDataSourceVersion1Command\n\toutput_index {:02X} channel {} "
+ "channel count {} source sample rate {} target sample rate {} src quality {}\n",
+ output_index, channel_index, channel_count, sample_rate,
+ processor.target_sample_rate, src_quality);
+}
+
+void PcmFloatDataSourceVersion1Command::Process(const ADSP::CommandListProcessor& processor) {
+ auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count);
+
+ DecodeFromWaveBuffersArgs args{
+ .sample_format{SampleFormat::PcmFloat},
+ .output{out_buffer},
+ .voice_state{reinterpret_cast<VoiceState*>(voice_state)},
+ .wave_buffers{wave_buffers},
+ .channel{channel_index},
+ .channel_count{channel_count},
+ .src_quality{src_quality},
+ .pitch{pitch},
+ .source_sample_rate{sample_rate},
+ .target_sample_rate{processor.target_sample_rate},
+ .sample_count{processor.sample_count},
+ .data_address{0},
+ .data_size{0},
+ .IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
+ .IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
+ };
+
+ DecodeFromWaveBuffers(*processor.memory, args);
+}
+
+bool PcmFloatDataSourceVersion1Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+void PcmFloatDataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string +=
+ fmt::format("PcmFloatDataSourceVersion2Command\n\toutput_index {:02X} channel {} "
+ "channel count {} source sample rate {} target sample rate {} src quality {}\n",
+ output_index, channel_index, channel_count, sample_rate,
+ processor.target_sample_rate, src_quality);
+}
+
+void PcmFloatDataSourceVersion2Command::Process(const ADSP::CommandListProcessor& processor) {
+ auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count);
+
+ DecodeFromWaveBuffersArgs args{
+ .sample_format{SampleFormat::PcmFloat},
+ .output{out_buffer},
+ .voice_state{reinterpret_cast<VoiceState*>(voice_state)},
+ .wave_buffers{wave_buffers},
+ .channel{channel_index},
+ .channel_count{channel_count},
+ .src_quality{src_quality},
+ .pitch{pitch},
+ .source_sample_rate{sample_rate},
+ .target_sample_rate{processor.target_sample_rate},
+ .sample_count{processor.sample_count},
+ .data_address{0},
+ .data_size{0},
+ .IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
+ .IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
+ };
+
+ DecodeFromWaveBuffers(*processor.memory, args);
+}
+
+bool PcmFloatDataSourceVersion2Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/pcm_float.h b/src/audio_core/renderer/command/data_source/pcm_float.h
new file mode 100644
index 000000000..e4af77c20
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/pcm_float.h
@@ -0,0 +1,113 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/common/wave_buffer.h"
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command to decode PCM float-encoded version 1 wavebuffers
+ * into the output_index mix buffer.
+ */
+struct PcmFloatDataSourceVersion1Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Quality used for sample rate conversion
+ SrcQuality src_quality;
+ /// Mix buffer index for decoded samples
+ s16 output_index;
+ /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags)
+ u16 flags;
+ /// Wavebuffer sample rate
+ u32 sample_rate;
+ /// Pitch used for sample rate conversion
+ f32 pitch;
+ /// Target channel to read within the wavebuffer
+ s8 channel_index;
+ /// Number of channels within the wavebuffer
+ s8 channel_count;
+ /// Wavebuffers containing the wavebuffer address, context address, looping information etc
+ std::array<WaveBufferVersion2, MaxWaveBuffers> wave_buffers;
+ /// Voice state, updated each call and written back to game
+ CpuAddr voice_state;
+};
+
+/**
+ * AudioRenderer command to decode PCM float-encoded version 2 wavebuffers
+ * into the output_index mix buffer.
+ */
+struct PcmFloatDataSourceVersion2Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Quality used for sample rate conversion
+ SrcQuality src_quality;
+ /// Mix buffer index for decoded samples
+ s16 output_index;
+ /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags)
+ u16 flags;
+ /// Wavebuffer sample rate
+ u32 sample_rate;
+ /// Pitch used for sample rate conversion
+ f32 pitch;
+ /// Target channel to read within the wavebuffer
+ s8 channel_index;
+ /// Number of channels within the wavebuffer
+ s8 channel_count;
+ /// Wavebuffers containing the wavebuffer address, context address, looping information etc
+ std::array<WaveBufferVersion2, MaxWaveBuffers> wave_buffers;
+ /// Voice state, updated each call and written back to game
+ CpuAddr voice_state;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/pcm_int16.cpp b/src/audio_core/renderer/command/data_source/pcm_int16.cpp
new file mode 100644
index 000000000..7a27463e4
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/pcm_int16.cpp
@@ -0,0 +1,87 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <span>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/data_source/decode.h"
+#include "audio_core/renderer/command/data_source/pcm_int16.h"
+
+namespace AudioCore::AudioRenderer {
+
+void PcmInt16DataSourceVersion1Command::Dump(const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string +=
+ fmt::format("PcmInt16DataSourceVersion1Command\n\toutput_index {:02X} channel {} "
+ "channel count {} source sample rate {} target sample rate {} src quality {}\n",
+ output_index, channel_index, channel_count, sample_rate,
+ processor.target_sample_rate, src_quality);
+}
+
+void PcmInt16DataSourceVersion1Command::Process(const ADSP::CommandListProcessor& processor) {
+ auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count);
+
+ DecodeFromWaveBuffersArgs args{
+ .sample_format{SampleFormat::PcmInt16},
+ .output{out_buffer},
+ .voice_state{reinterpret_cast<VoiceState*>(voice_state)},
+ .wave_buffers{wave_buffers},
+ .channel{channel_index},
+ .channel_count{channel_count},
+ .src_quality{src_quality},
+ .pitch{pitch},
+ .source_sample_rate{sample_rate},
+ .target_sample_rate{processor.target_sample_rate},
+ .sample_count{processor.sample_count},
+ .data_address{0},
+ .data_size{0},
+ .IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
+ .IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
+ };
+
+ DecodeFromWaveBuffers(*processor.memory, args);
+}
+
+bool PcmInt16DataSourceVersion1Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+void PcmInt16DataSourceVersion2Command::Dump(const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string +=
+ fmt::format("PcmInt16DataSourceVersion2Command\n\toutput_index {:02X} channel {} "
+ "channel count {} source sample rate {} target sample rate {} src quality {}\n",
+ output_index, channel_index, channel_count, sample_rate,
+ processor.target_sample_rate, src_quality);
+}
+
+void PcmInt16DataSourceVersion2Command::Process(const ADSP::CommandListProcessor& processor) {
+ auto out_buffer = processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count);
+ DecodeFromWaveBuffersArgs args{
+ .sample_format{SampleFormat::PcmInt16},
+ .output{out_buffer},
+ .voice_state{reinterpret_cast<VoiceState*>(voice_state)},
+ .wave_buffers{wave_buffers},
+ .channel{channel_index},
+ .channel_count{channel_count},
+ .src_quality{src_quality},
+ .pitch{pitch},
+ .source_sample_rate{sample_rate},
+ .target_sample_rate{processor.target_sample_rate},
+ .sample_count{processor.sample_count},
+ .data_address{0},
+ .data_size{0},
+ .IsVoicePlayedSampleCountResetAtLoopPointSupported{(flags & 1) != 0},
+ .IsVoicePitchAndSrcSkippedSupported{(flags & 2) != 0},
+ };
+
+ DecodeFromWaveBuffers(*processor.memory, args);
+}
+
+bool PcmInt16DataSourceVersion2Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/data_source/pcm_int16.h b/src/audio_core/renderer/command/data_source/pcm_int16.h
new file mode 100644
index 000000000..5de1ad60d
--- /dev/null
+++ b/src/audio_core/renderer/command/data_source/pcm_int16.h
@@ -0,0 +1,110 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/common/wave_buffer.h"
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command to decode PCM s16-encoded version 1 wavebuffers
+ * into the output_index mix buffer.
+ */
+struct PcmInt16DataSourceVersion1Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Quality used for sample rate conversion
+ SrcQuality src_quality;
+ /// Mix buffer index for decoded samples
+ s16 output_index;
+ /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags)
+ u16 flags;
+ /// Wavebuffer sample rate
+ u32 sample_rate;
+ /// Pitch used for sample rate conversion
+ f32 pitch;
+ /// Target channel to read within the wavebuffer
+ s8 channel_index;
+ /// Number of channels within the wavebuffer
+ s8 channel_count;
+ /// Wavebuffers containing the wavebuffer address, context address, looping information etc
+ std::array<WaveBufferVersion2, MaxWaveBuffers> wave_buffers;
+ /// Voice state, updated each call and written back to game
+ CpuAddr voice_state;
+};
+
+/**
+ * AudioRenderer command to decode PCM s16-encoded version 2 wavebuffers
+ * into the output_index mix buffer.
+ */
+struct PcmInt16DataSourceVersion2Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Quality used for sample rate conversion
+ SrcQuality src_quality;
+ /// Mix buffer index for decoded samples
+ s16 output_index;
+ /// Flags to control decoding (see AudioCore::AudioRenderer::VoiceInfo::Flags)
+ u16 flags;
+ /// Wavebuffer sample rate
+ u32 sample_rate;
+ /// Pitch used for sample rate conversion
+ f32 pitch;
+ /// Target channel to read within the wavebuffer
+ s8 channel_index;
+ /// Number of channels within the wavebuffer
+ s8 channel_count;
+ /// Wavebuffers containing the wavebuffer address, context address, looping information etc
+ std::array<WaveBufferVersion2, MaxWaveBuffers> wave_buffers;
+ /// Voice state, updated each call and written back to game
+ CpuAddr voice_state;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/aux_.cpp b/src/audio_core/renderer/command/effect/aux_.cpp
new file mode 100644
index 000000000..e76db893f
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/aux_.cpp
@@ -0,0 +1,207 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/aux_.h"
+#include "audio_core/renderer/effect/aux_.h"
+#include "core/memory.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Reset an AuxBuffer.
+ *
+ * @param memory - Core memory for writing.
+ * @param aux_info - Memory address pointing to the AuxInfo to reset.
+ */
+static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_info) {
+ if (aux_info == 0) {
+ LOG_ERROR(Service_Audio, "Aux info is 0!");
+ return;
+ }
+
+ auto info{reinterpret_cast<AuxInfo::AuxInfoDsp*>(memory.GetPointer(aux_info))};
+ info->read_offset = 0;
+ info->write_offset = 0;
+ info->total_sample_count = 0;
+}
+
+/**
+ * Write the given input mix buffer to the memory at send_buffer, and update send_info_ if
+ * update_count is set, to notify the game that an update happened.
+ *
+ * @param memory - Core memory for writing.
+ * @param send_info_ - Meta information for where to write the mix buffer.
+ * @param sample_count - Unused.
+ * @param send_buffer - Memory address to write the mix buffer to.
+ * @param count_max - Maximum number of samples in the receiving buffer.
+ * @param input - Input mix buffer to write.
+ * @param write_count_ - Number of samples to write.
+ * @param write_offset - Current offset to begin writing the receiving buffer at.
+ * @param update_count - If non-zero, send_info_ will be updated.
+ * @return Number of samples written.
+ */
+static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_info_,
+ [[maybe_unused]] u32 sample_count, const CpuAddr send_buffer,
+ const u32 count_max, std::span<const s32> input,
+ const u32 write_count_, const u32 write_offset,
+ const u32 update_count) {
+ if (write_count_ > count_max) {
+ LOG_ERROR(Service_Audio,
+ "write_count must be smaller than count_max! write_count {}, count_max {}",
+ write_count_, count_max);
+ return 0;
+ }
+
+ if (input.empty()) {
+ LOG_ERROR(Service_Audio, "input buffer is empty!");
+ return 0;
+ }
+
+ if (send_buffer == 0) {
+ LOG_ERROR(Service_Audio, "send_buffer is 0!");
+ return 0;
+ }
+
+ if (count_max == 0) {
+ return 0;
+ }
+
+ AuxInfo::AuxInfoDsp send_info{};
+ memory.ReadBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
+
+ u32 target_write_offset{send_info.write_offset + write_offset};
+ if (target_write_offset > count_max || write_count_ == 0) {
+ return 0;
+ }
+
+ u32 write_count{write_count_};
+ u32 write_pos{0};
+ while (write_count > 0) {
+ u32 to_write{std::min(count_max - target_write_offset, write_count)};
+
+ if (to_write > 0) {
+ memory.WriteBlockUnsafe(send_buffer + target_write_offset * sizeof(s32),
+ &input[write_pos], to_write * sizeof(s32));
+ }
+
+ target_write_offset = (target_write_offset + to_write) % count_max;
+ write_count -= to_write;
+ write_pos += to_write;
+ }
+
+ if (update_count) {
+ send_info.write_offset = (send_info.write_offset + update_count) % count_max;
+ }
+
+ memory.WriteBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxInfoDsp));
+
+ return write_count_;
+}
+
+/**
+ * Read the given memory at return_buffer into the output mix buffer, and update return_info_ if
+ * update_count is set, to notify the game that an update happened.
+ *
+ * @param memory - Core memory for writing.
+ * @param return_info_ - Meta information for where to read the mix buffer.
+ * @param return_buffer - Memory address to read the samples from.
+ * @param count_max - Maximum number of samples in the receiving buffer.
+ * @param output - Output mix buffer which will receive the samples.
+ * @param count_ - Number of samples to read.
+ * @param read_offset - Current offset to begin reading the return_buffer at.
+ * @param update_count - If non-zero, send_info_ will be updated.
+ * @return Number of samples read.
+ */
+static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr return_info_,
+ const CpuAddr return_buffer, const u32 count_max, std::span<s32> output,
+ const u32 count_, const u32 read_offset, const u32 update_count) {
+ if (count_max == 0) {
+ return 0;
+ }
+
+ if (count_ > count_max) {
+ LOG_ERROR(Service_Audio, "count must be smaller than count_max! count {}, count_max {}",
+ count_, count_max);
+ return 0;
+ }
+
+ if (output.empty()) {
+ LOG_ERROR(Service_Audio, "output buffer is empty!");
+ return 0;
+ }
+
+ if (return_buffer == 0) {
+ LOG_ERROR(Service_Audio, "return_buffer is 0!");
+ return 0;
+ }
+
+ AuxInfo::AuxInfoDsp return_info{};
+ memory.ReadBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
+
+ u32 target_read_offset{return_info.read_offset + read_offset};
+ if (target_read_offset > count_max) {
+ return 0;
+ }
+
+ u32 read_count{count_};
+ u32 read_pos{0};
+ while (read_count > 0) {
+ u32 to_read{std::min(count_max - target_read_offset, read_count)};
+
+ if (to_read > 0) {
+ memory.ReadBlockUnsafe(return_buffer + target_read_offset * sizeof(s32),
+ &output[read_pos], to_read * sizeof(s32));
+ }
+
+ target_read_offset = (target_read_offset + to_read) % count_max;
+ read_count -= to_read;
+ read_pos += to_read;
+ }
+
+ if (update_count) {
+ return_info.read_offset = (return_info.read_offset + update_count) % count_max;
+ }
+
+ memory.WriteBlockUnsafe(return_info_, &return_info, sizeof(AuxInfo::AuxInfoDsp));
+
+ return count_;
+}
+
+void AuxCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("AuxCommand\n\tenabled {} input {:02X} output {:02X}\n", effect_enabled,
+ input, output);
+}
+
+void AuxCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto input_buffer{
+ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)};
+ auto output_buffer{
+ processor.mix_buffers.subspan(output * processor.sample_count, processor.sample_count)};
+
+ if (effect_enabled) {
+ WriteAuxBufferDsp(*processor.memory, send_buffer_info, processor.sample_count, send_buffer,
+ count_max, input_buffer, processor.sample_count, write_offset,
+ update_count);
+
+ auto read{ReadAuxBufferDsp(*processor.memory, return_buffer_info, return_buffer, count_max,
+ output_buffer, processor.sample_count, write_offset,
+ update_count)};
+
+ if (read != processor.sample_count) {
+ std::memset(&output_buffer[read], 0, processor.sample_count - read);
+ }
+ } else {
+ ResetAuxBufferDsp(*processor.memory, send_buffer_info);
+ ResetAuxBufferDsp(*processor.memory, return_buffer_info);
+ if (input != output) {
+ std::memcpy(output_buffer.data(), input_buffer.data(), output_buffer.size_bytes());
+ }
+ }
+}
+
+bool AuxCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/aux_.h b/src/audio_core/renderer/command/effect/aux_.h
new file mode 100644
index 000000000..825c93732
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/aux_.h
@@ -0,0 +1,66 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command to read and write an auxiliary buffer, writing the input mix buffer to game
+ * memory, and reading into the output buffer from game memory.
+ */
+struct AuxCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer index
+ s16 input;
+ /// Output mix buffer index
+ s16 output;
+ /// Meta info for writing
+ CpuAddr send_buffer_info;
+ /// Meta info for reading
+ CpuAddr return_buffer_info;
+ /// Game memory write buffer
+ CpuAddr send_buffer;
+ /// Game memory read buffer
+ CpuAddr return_buffer;
+ /// Max samples to read/write
+ u32 count_max;
+ /// Current read/write offset
+ u32 write_offset;
+ /// Number of samples to update per call
+ u32 update_count;
+ /// is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/biquad_filter.cpp b/src/audio_core/renderer/command/effect/biquad_filter.cpp
new file mode 100644
index 000000000..1baae74fd
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/biquad_filter.cpp
@@ -0,0 +1,118 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/biquad_filter.h"
+#include "audio_core/renderer/voice/voice_state.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Biquad filter float implementation.
+ *
+ * @param output - Output container for filtered samples.
+ * @param input - Input container for samples to be filtered.
+ * @param b - Feedforward coefficients.
+ * @param a - Feedback coefficients.
+ * @param state - State to track previous samples between calls.
+ * @param sample_count - Number of samples to process.
+ */
+void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
+ std::array<s16, 3>& b_, std::array<s16, 2>& a_,
+ VoiceState::BiquadFilterState& state, const u32 sample_count) {
+ constexpr s64 min{std::numeric_limits<s32>::min()};
+ constexpr s64 max{std::numeric_limits<s32>::max()};
+ std::array<f64, 3> b{Common::FixedPoint<50, 14>::from_base(b_[0]).to_double(),
+ Common::FixedPoint<50, 14>::from_base(b_[1]).to_double(),
+ Common::FixedPoint<50, 14>::from_base(b_[2]).to_double()};
+ std::array<f64, 2> a{Common::FixedPoint<50, 14>::from_base(a_[0]).to_double(),
+ Common::FixedPoint<50, 14>::from_base(a_[1]).to_double()};
+ std::array<f64, 4> s{state.s0.to_double(), state.s1.to_double(), state.s2.to_double(),
+ state.s3.to_double()};
+
+ for (u32 i = 0; i < sample_count; i++) {
+ f64 in_sample{static_cast<f64>(input[i])};
+ auto sample{in_sample * b[0] + s[0] * b[1] + s[1] * b[2] + s[2] * a[0] + s[3] * a[1]};
+
+ output[i] = static_cast<s32>(std::clamp(static_cast<s64>(sample), min, max));
+
+ s[1] = s[0];
+ s[0] = in_sample;
+ s[3] = s[2];
+ s[2] = sample;
+ }
+
+ state.s0 = s[0];
+ state.s1 = s[1];
+ state.s2 = s[2];
+ state.s3 = s[3];
+}
+
+/**
+ * Biquad filter s32 implementation.
+ *
+ * @param output - Output container for filtered samples.
+ * @param input - Input container for samples to be filtered.
+ * @param b - Feedforward coefficients.
+ * @param a - Feedback coefficients.
+ * @param state - State to track previous samples between calls.
+ * @param sample_count - Number of samples to process.
+ */
+static void ApplyBiquadFilterInt(std::span<s32> output, std::span<const s32> input,
+ std::array<s16, 3>& b_, std::array<s16, 2>& a_,
+ VoiceState::BiquadFilterState& state, const u32 sample_count) {
+ constexpr s64 min{std::numeric_limits<s32>::min()};
+ constexpr s64 max{std::numeric_limits<s32>::max()};
+ std::array<Common::FixedPoint<50, 14>, 3> b{
+ Common::FixedPoint<50, 14>::from_base(b_[0]),
+ Common::FixedPoint<50, 14>::from_base(b_[1]),
+ Common::FixedPoint<50, 14>::from_base(b_[2]),
+ };
+ std::array<Common::FixedPoint<50, 14>, 3> a{
+ Common::FixedPoint<50, 14>::from_base(a_[0]),
+ Common::FixedPoint<50, 14>::from_base(a_[1]),
+ };
+
+ for (u32 i = 0; i < sample_count; i++) {
+ s64 in_sample{input[i]};
+ auto sample{in_sample * b[0] + state.s0};
+ const auto out_sample{std::clamp(sample.to_long(), min, max)};
+
+ output[i] = static_cast<s32>(out_sample);
+
+ state.s0 = state.s1 + b[1] * in_sample + a[0] * out_sample;
+ state.s1 = 0 + b[2] * in_sample + a[1] * out_sample;
+ }
+}
+
+void BiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format(
+ "BiquadFilterCommand\n\tinput {:02X} output {:02X} needs_init {} use_float_processing {}\n",
+ input, output, needs_init, use_float_processing);
+}
+
+void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto state_{reinterpret_cast<VoiceState::BiquadFilterState*>(state)};
+ if (needs_init) {
+ std::memset(state_, 0, sizeof(VoiceState::BiquadFilterState));
+ }
+
+ auto input_buffer{
+ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)};
+ auto output_buffer{
+ processor.mix_buffers.subspan(output * processor.sample_count, processor.sample_count)};
+
+ if (use_float_processing) {
+ ApplyBiquadFilterFloat(output_buffer, input_buffer, biquad.b, biquad.a, *state_,
+ processor.sample_count);
+ } else {
+ ApplyBiquadFilterInt(output_buffer, input_buffer, biquad.b, biquad.a, *state_,
+ processor.sample_count);
+ }
+}
+
+bool BiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/biquad_filter.h b/src/audio_core/renderer/command/effect/biquad_filter.h
new file mode 100644
index 000000000..4c9c42d29
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/biquad_filter.h
@@ -0,0 +1,74 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/voice/voice_info.h"
+#include "audio_core/renderer/voice/voice_state.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for applying a biquad filter to the input mix buffer, saving the results to
+ * the output mix buffer.
+ */
+struct BiquadFilterCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer index
+ s16 input;
+ /// Output mix buffer index
+ s16 output;
+ /// Input parameters for biquad
+ VoiceInfo::BiquadFilterParameter biquad;
+ /// Biquad state, updated each call
+ CpuAddr state;
+ /// If true, reset the state
+ bool needs_init;
+ /// If true, use float processing rather than int
+ bool use_float_processing;
+};
+
+/**
+ * Biquad filter float implementation.
+ *
+ * @param output - Output container for filtered samples.
+ * @param input - Input container for samples to be filtered.
+ * @param b - Feedforward coefficients.
+ * @param a - Feedback coefficients.
+ * @param state - State to track previous samples.
+ * @param sample_count - Number of samples to process.
+ */
+void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
+ std::array<s16, 3>& b, std::array<s16, 2>& a,
+ VoiceState::BiquadFilterState& state, const u32 sample_count);
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/capture.cpp b/src/audio_core/renderer/command/effect/capture.cpp
new file mode 100644
index 000000000..042fd286e
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/capture.cpp
@@ -0,0 +1,142 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/capture.h"
+#include "audio_core/renderer/effect/aux_.h"
+#include "core/memory.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Reset an AuxBuffer.
+ *
+ * @param memory - Core memory for writing.
+ * @param aux_info - Memory address pointing to the AuxInfo to reset.
+ */
+static void ResetAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr aux_info) {
+ if (aux_info == 0) {
+ LOG_ERROR(Service_Audio, "Aux info is 0!");
+ return;
+ }
+
+ memory.Write32(VAddr(aux_info + offsetof(AuxInfo::AuxInfoDsp, read_offset)), 0);
+ memory.Write32(VAddr(aux_info + offsetof(AuxInfo::AuxInfoDsp, write_offset)), 0);
+ memory.Write32(VAddr(aux_info + offsetof(AuxInfo::AuxInfoDsp, total_sample_count)), 0);
+}
+
+/**
+ * Write the given input mix buffer to the memory at send_buffer, and update send_info_ if
+ * update_count is set, to notify the game that an update happened.
+ *
+ * @param memory - Core memory for writing.
+ * @param send_info_ - Header information for where to write the mix buffer.
+ * @param send_buffer - Memory address to write the mix buffer to.
+ * @param count_max - Maximum number of samples in the receiving buffer.
+ * @param input - Input mix buffer to write.
+ * @param write_count_ - Number of samples to write.
+ * @param write_offset - Current offset to begin writing the receiving buffer at.
+ * @param update_count - If non-zero, send_info_ will be updated.
+ * @return Number of samples written.
+ */
+static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_info_,
+ const CpuAddr send_buffer, u32 count_max, std::span<const s32> input,
+ const u32 write_count_, const u32 write_offset,
+ const u32 update_count) {
+ if (write_count_ > count_max) {
+ LOG_ERROR(Service_Audio,
+ "write_count must be smaller than count_max! write_count {}, count_max {}",
+ write_count_, count_max);
+ return 0;
+ }
+
+ if (send_info_ == 0) {
+ LOG_ERROR(Service_Audio, "send_info is 0!");
+ return 0;
+ }
+
+ if (input.empty()) {
+ LOG_ERROR(Service_Audio, "input buffer is empty!");
+ return 0;
+ }
+
+ if (send_buffer == 0) {
+ LOG_ERROR(Service_Audio, "send_buffer is 0!");
+ return 0;
+ }
+
+ if (count_max == 0) {
+ return 0;
+ }
+
+ AuxInfo::AuxBufferInfo send_info{};
+ memory.ReadBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxBufferInfo));
+
+ u32 target_write_offset{send_info.dsp_info.write_offset + write_offset};
+ if (target_write_offset > count_max || write_count_ == 0) {
+ return 0;
+ }
+
+ u32 write_count{write_count_};
+ u32 write_pos{0};
+ while (write_count > 0) {
+ u32 to_write{std::min(count_max - target_write_offset, write_count)};
+
+ if (to_write > 0) {
+ memory.WriteBlockUnsafe(send_buffer + target_write_offset * sizeof(s32),
+ &input[write_pos], to_write * sizeof(s32));
+ }
+
+ target_write_offset = (target_write_offset + to_write) % count_max;
+ write_count -= to_write;
+ write_pos += to_write;
+ }
+
+ if (update_count) {
+ const auto count_diff{send_info.dsp_info.total_sample_count -
+ send_info.cpu_info.total_sample_count};
+ if (count_diff >= count_max) {
+ auto dsp_lost_count{send_info.dsp_info.lost_sample_count + update_count};
+ if (dsp_lost_count - send_info.cpu_info.lost_sample_count <
+ send_info.dsp_info.lost_sample_count - send_info.cpu_info.lost_sample_count) {
+ dsp_lost_count = send_info.cpu_info.lost_sample_count - 1;
+ }
+ send_info.dsp_info.lost_sample_count = dsp_lost_count;
+ }
+
+ send_info.dsp_info.write_offset =
+ (send_info.dsp_info.write_offset + update_count + count_max) % count_max;
+
+ auto new_sample_count{send_info.dsp_info.total_sample_count + update_count};
+ if (new_sample_count - send_info.cpu_info.total_sample_count < count_diff) {
+ new_sample_count = send_info.cpu_info.total_sample_count - 1;
+ }
+ send_info.dsp_info.total_sample_count = new_sample_count;
+ }
+
+ memory.WriteBlockUnsafe(send_info_, &send_info, sizeof(AuxInfo::AuxBufferInfo));
+
+ return write_count_;
+}
+
+void CaptureCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("CaptureCommand\n\tenabled {} input {:02X} output {:02X}", effect_enabled,
+ input, output);
+}
+
+void CaptureCommand::Process(const ADSP::CommandListProcessor& processor) {
+ if (effect_enabled) {
+ auto input_buffer{
+ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)};
+ WriteAuxBufferDsp(*processor.memory, send_buffer_info, send_buffer, count_max, input_buffer,
+ processor.sample_count, write_offset, update_count);
+ } else {
+ ResetAuxBufferDsp(*processor.memory, send_buffer_info);
+ }
+}
+
+bool CaptureCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/capture.h b/src/audio_core/renderer/command/effect/capture.h
new file mode 100644
index 000000000..8670acb24
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/capture.h
@@ -0,0 +1,62 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for capturing a mix buffer. That is, writing it back to a given game memory
+ * address.
+ */
+struct CaptureCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer index
+ s16 input;
+ /// Output mix buffer index
+ s16 output;
+ /// Meta info for writing
+ CpuAddr send_buffer_info;
+ /// Game memory write buffer
+ CpuAddr send_buffer;
+ /// Max samples to read/write
+ u32 count_max;
+ /// Current read/write offset
+ u32 write_offset;
+ /// Number of samples to update per call
+ u32 update_count;
+ /// is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/compressor.cpp b/src/audio_core/renderer/command/effect/compressor.cpp
new file mode 100644
index 000000000..2ebc140f1
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/compressor.cpp
@@ -0,0 +1,156 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <cmath>
+#include <span>
+#include <vector>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/compressor.h"
+#include "audio_core/renderer/effect/compressor.h"
+
+namespace AudioCore::AudioRenderer {
+
+static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& params,
+ CompressorInfo::State& state) {
+ const auto ratio{1.0f / params.compressor_ratio};
+ auto makeup_gain{0.0f};
+ if (params.makeup_gain_enabled) {
+ makeup_gain = (params.threshold * 0.5f) * (ratio - 1.0f) - 3.0f;
+ }
+ state.makeup_gain = makeup_gain;
+ state.unk_18 = params.unk_28;
+
+ const auto a{(params.out_gain + makeup_gain) / 20.0f * 3.3219f};
+ const auto b{(a - std::trunc(a)) * 0.69315f};
+ const auto c{std::pow(2.0f, b)};
+
+ state.unk_0C = (1.0f - ratio) / 6.0f;
+ state.unk_14 = params.threshold + 1.5f;
+ state.unk_10 = params.threshold - 1.5f;
+ state.unk_20 = c;
+}
+
+static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params,
+ CompressorInfo::State& state) {
+ std::memset(&state, 0, sizeof(CompressorInfo::State));
+
+ state.unk_00 = 0;
+ state.unk_04 = 1.0f;
+ state.unk_08 = 1.0f;
+
+ SetCompressorEffectParameter(params, state);
+}
+
+static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
+ CompressorInfo::State& state, bool enabled,
+ std::vector<std::span<const s32>> input_buffers,
+ std::vector<std::span<s32>> output_buffers, u32 sample_count) {
+ if (enabled) {
+ auto state_00{state.unk_00};
+ auto state_04{state.unk_04};
+ auto state_08{state.unk_08};
+ auto state_18{state.unk_18};
+
+ for (u32 i = 0; i < sample_count; i++) {
+ auto a{0.0f};
+ for (s16 channel = 0; channel < params.channel_count; channel++) {
+ const auto input_sample{Common::FixedPoint<49, 15>(input_buffers[channel][i])};
+ a += (input_sample * input_sample).to_float();
+ }
+
+ state_00 += params.unk_24 * ((a / params.channel_count) - state.unk_00);
+
+ auto b{-100.0f};
+ auto c{0.0f};
+ if (state_00 >= 1.0e-10) {
+ b = std::log10(state_00) * 10.0f;
+ c = 1.0f;
+ }
+
+ if (b >= state.unk_10) {
+ const auto d{b >= state.unk_14
+ ? ((1.0f / params.compressor_ratio) - 1.0f) *
+ (b - params.threshold)
+ : (b - state.unk_10) * (b - state.unk_10) * -state.unk_0C};
+ const auto e{d / 20.0f * 3.3219f};
+ const auto f{(e - std::trunc(e)) * 0.69315f};
+ c = std::pow(2.0f, f);
+ }
+
+ state_18 = params.unk_28;
+ auto tmp{c};
+ if ((state_04 - c) <= 0.08f) {
+ state_18 = params.unk_2C;
+ if (((state_04 - c) >= -0.08f) && (std::abs(state_08 - c) >= 0.001f)) {
+ tmp = state_04;
+ }
+ }
+
+ state_04 = tmp;
+ state_08 += (c - state_08) * state_18;
+
+ for (s16 channel = 0; channel < params.channel_count; channel++) {
+ output_buffers[channel][i] = static_cast<s32>(
+ static_cast<f32>(input_buffers[channel][i]) * state_08 * state.unk_20);
+ }
+ }
+
+ state.unk_00 = state_00;
+ state.unk_04 = state_04;
+ state.unk_08 = state_08;
+ state.unk_18 = state_18;
+ } else {
+ for (s16 channel = 0; channel < params.channel_count; channel++) {
+ if (params.inputs[channel] != params.outputs[channel]) {
+ std::memcpy((char*)output_buffers[channel].data(),
+ (char*)input_buffers[channel].data(),
+ output_buffers[channel].size_bytes());
+ }
+ }
+ }
+}
+
+void CompressorCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("CompressorCommand\n\tenabled {} \n\tinputs: ", effect_enabled);
+ for (s16 i = 0; i < parameter.channel_count; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (s16 i = 0; i < parameter.channel_count; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void CompressorCommand::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (s16 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<CompressorInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == CompressorInfo::ParameterState::Updating) {
+ SetCompressorEffectParameter(parameter, *state_);
+ } else if (parameter.state == CompressorInfo::ParameterState::Initialized) {
+ InitializeCompressorEffect(parameter, *state_);
+ }
+ }
+
+ ApplyCompressorEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count);
+}
+
+bool CompressorCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/compressor.h b/src/audio_core/renderer/command/effect/compressor.h
new file mode 100644
index 000000000..f8e96cb43
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/compressor.h
@@ -0,0 +1,60 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/effect/compressor.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for limiting volume between a high and low threshold.
+ * Version 1.
+ */
+struct CompressorCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Input parameters
+ CompressorInfo::ParameterVersion2 parameter;
+ /// State, updated each call
+ CpuAddr state;
+ /// Game-supplied workbuffer (Unused)
+ CpuAddr workbuffer;
+ /// Is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/delay.cpp b/src/audio_core/renderer/command/effect/delay.cpp
new file mode 100644
index 000000000..a4e408d40
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/delay.cpp
@@ -0,0 +1,238 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/delay.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Update the DelayInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ */
+static void SetDelayEffectParameter(const DelayInfo::ParameterVersion1& params,
+ DelayInfo::State& state) {
+ auto channel_spread{params.channel_spread};
+ state.feedback_gain = params.feedback_gain * 0.97998046875f;
+ state.delay_feedback_gain = state.feedback_gain * (1.0f - channel_spread);
+ if (params.channel_count == 4 || params.channel_count == 6) {
+ channel_spread >>= 1;
+ }
+ state.delay_feedback_cross_gain = channel_spread * state.feedback_gain;
+ state.lowpass_feedback_gain = params.lowpass_amount * 0.949951171875f;
+ state.lowpass_gain = 1.0f - state.lowpass_feedback_gain;
+}
+
+/**
+ * Initialize a new DelayInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ * @param workbuffer - Game-supplied memory for the state. (Unused)
+ */
+static void InitializeDelayEffect(const DelayInfo::ParameterVersion1& params,
+ DelayInfo::State& state,
+ [[maybe_unused]] const CpuAddr workbuffer) {
+ state = {};
+
+ for (u32 channel = 0; channel < params.channel_count; channel++) {
+ Common::FixedPoint<32, 32> sample_count_max{0.064f};
+ sample_count_max *= params.sample_rate.to_int_floor() * params.delay_time_max;
+
+ Common::FixedPoint<18, 14> delay_time{params.delay_time};
+ delay_time *= params.sample_rate / 1000;
+ Common::FixedPoint<32, 32> sample_count{delay_time};
+
+ if (sample_count > sample_count_max) {
+ sample_count = sample_count_max;
+ }
+
+ state.delay_lines[channel].sample_count_max = sample_count_max.to_int_floor();
+ state.delay_lines[channel].sample_count = sample_count.to_int_floor();
+ state.delay_lines[channel].buffer.resize(state.delay_lines[channel].sample_count, 0);
+ if (state.delay_lines[channel].buffer.size() == 0) {
+ state.delay_lines[channel].buffer.push_back(0);
+ }
+ state.delay_lines[channel].buffer_pos = 0;
+ state.delay_lines[channel].decay_rate = 1.0f;
+ }
+
+ SetDelayEffectParameter(params, state);
+}
+
+/**
+ * Delay effect impl, according to the parameters and current state, on the input mix buffers,
+ * saving the results to the output mix buffers.
+ *
+ * @tparam NumChannels - Number of channels to process. 1-6.
+ * @param params - Input parameters to use.
+ * @param state - State to use, must be initialized (see InitializeDelayEffect).
+ * @param inputs - Input mix buffers to performan the delay on.
+ * @param outputs - Output mix buffers to receive the delayed samples.
+ * @param sample_count - Number of samples to process.
+ */
+template <size_t NumChannels>
+static void ApplyDelay(const DelayInfo::ParameterVersion1& params, DelayInfo::State& state,
+ std::vector<std::span<const s32>>& inputs,
+ std::vector<std::span<s32>>& outputs, const u32 sample_count) {
+ for (u32 sample_index = 0; sample_index < sample_count; sample_index++) {
+ std::array<Common::FixedPoint<50, 14>, NumChannels> input_samples{};
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ input_samples[channel] = inputs[channel][sample_index] * 64;
+ }
+
+ std::array<Common::FixedPoint<50, 14>, NumChannels> delay_samples{};
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ delay_samples[channel] = state.delay_lines[channel].Read();
+ }
+
+ // clang-format off
+ std::array<std::array<Common::FixedPoint<18, 14>, NumChannels>, NumChannels> matrix{};
+ if constexpr (NumChannels == 1) {
+ matrix = {{
+ {state.feedback_gain},
+ }};
+ } else if constexpr (NumChannels == 2) {
+ matrix = {{
+ {state.delay_feedback_gain, state.delay_feedback_cross_gain},
+ {state.delay_feedback_cross_gain, state.delay_feedback_gain},
+ }};
+ } else if constexpr (NumChannels == 4) {
+ matrix = {{
+ {state.delay_feedback_gain, state.delay_feedback_cross_gain, state.delay_feedback_cross_gain, 0.0f},
+ {state.delay_feedback_cross_gain, state.delay_feedback_gain, 0.0f, state.delay_feedback_cross_gain},
+ {state.delay_feedback_cross_gain, 0.0f, state.delay_feedback_gain, state.delay_feedback_cross_gain},
+ {0.0f, state.delay_feedback_cross_gain, state.delay_feedback_cross_gain, state.delay_feedback_gain},
+ }};
+ } else if constexpr (NumChannels == 6) {
+ matrix = {{
+ {state.delay_feedback_gain, 0.0f, state.delay_feedback_cross_gain, 0.0f, state.delay_feedback_cross_gain, 0.0f},
+ {0.0f, state.delay_feedback_gain, state.delay_feedback_cross_gain, 0.0f, 0.0f, state.delay_feedback_cross_gain},
+ {state.delay_feedback_cross_gain, state.delay_feedback_cross_gain, state.delay_feedback_gain, 0.0f, 0.0f, 0.0f},
+ {0.0f, 0.0f, 0.0f, params.feedback_gain, 0.0f, 0.0f},
+ {state.delay_feedback_cross_gain, 0.0f, 0.0f, 0.0f, state.delay_feedback_gain, state.delay_feedback_cross_gain},
+ {0.0f, state.delay_feedback_cross_gain, 0.0f, 0.0f, state.delay_feedback_cross_gain, state.delay_feedback_gain},
+ }};
+ }
+ // clang-format on
+
+ std::array<Common::FixedPoint<50, 14>, NumChannels> gained_samples{};
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ Common::FixedPoint<50, 14> delay{};
+ for (u32 j = 0; j < NumChannels; j++) {
+ delay += delay_samples[j] * matrix[j][channel];
+ }
+ gained_samples[channel] = input_samples[channel] * params.in_gain + delay;
+ }
+
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ state.lowpass_z[channel] = gained_samples[channel] * state.lowpass_gain +
+ state.lowpass_z[channel] * state.lowpass_feedback_gain;
+ state.delay_lines[channel].Write(state.lowpass_z[channel]);
+ }
+
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ outputs[channel][sample_index] = (input_samples[channel] * params.dry_gain +
+ delay_samples[channel] * params.wet_gain)
+ .to_int_floor() /
+ 64;
+ }
+ }
+}
+
+/**
+ * Apply a delay effect if enabled, according to the parameters and current state, on the input mix
+ * buffers, saving the results to the output mix buffers.
+ *
+ * @param params - Input parameters to use.
+ * @param state - State to use, must be initialized (see InitializeDelayEffect).
+ * @param enabled - If enabled, delay will be applied, otherwise input is copied to output.
+ * @param inputs - Input mix buffers to performan the delay on.
+ * @param outputs - Output mix buffers to receive the delayed samples.
+ * @param sample_count - Number of samples to process.
+ */
+static void ApplyDelayEffect(const DelayInfo::ParameterVersion1& params, DelayInfo::State& state,
+ const bool enabled, std::vector<std::span<const s32>>& inputs,
+ std::vector<std::span<s32>>& outputs, const u32 sample_count) {
+
+ if (!IsChannelCountValid(params.channel_count)) {
+ LOG_ERROR(Service_Audio, "Invalid delay channels {}", params.channel_count);
+ return;
+ }
+
+ if (enabled) {
+ switch (params.channel_count) {
+ case 1:
+ ApplyDelay<1>(params, state, inputs, outputs, sample_count);
+ break;
+ case 2:
+ ApplyDelay<2>(params, state, inputs, outputs, sample_count);
+ break;
+ case 4:
+ ApplyDelay<4>(params, state, inputs, outputs, sample_count);
+ break;
+ case 6:
+ ApplyDelay<6>(params, state, inputs, outputs, sample_count);
+ break;
+ default:
+ for (u32 channel = 0; channel < params.channel_count; channel++) {
+ if (inputs[channel].data() != outputs[channel].data()) {
+ std::memcpy(outputs[channel].data(), inputs[channel].data(),
+ sample_count * sizeof(s32));
+ }
+ }
+ break;
+ }
+ } else {
+ for (u32 channel = 0; channel < params.channel_count; channel++) {
+ if (inputs[channel].data() != outputs[channel].data()) {
+ std::memcpy(outputs[channel].data(), inputs[channel].data(),
+ sample_count * sizeof(s32));
+ }
+ }
+ }
+}
+
+void DelayCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("DelayCommand\n\tenabled {} \n\tinputs: ", effect_enabled);
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void DelayCommand::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (s16 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<DelayInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == DelayInfo::ParameterState::Updating) {
+ SetDelayEffectParameter(parameter, *state_);
+ } else if (parameter.state == DelayInfo::ParameterState::Initialized) {
+ InitializeDelayEffect(parameter, *state_, workbuffer);
+ }
+ }
+ ApplyDelayEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count);
+}
+
+bool DelayCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/delay.h b/src/audio_core/renderer/command/effect/delay.h
new file mode 100644
index 000000000..b7a15ae6b
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/delay.h
@@ -0,0 +1,60 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/effect/delay.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for a delay effect. Delays inputs mix buffers according to the parameters
+ * and state, outputs receives the delayed samples.
+ */
+struct DelayCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Input parameters
+ DelayInfo::ParameterVersion1 parameter;
+ /// State, updated each call
+ CpuAddr state;
+ /// Game-supplied workbuffer (Unused)
+ CpuAddr workbuffer;
+ /// Is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
new file mode 100644
index 000000000..c4bf3943a
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
@@ -0,0 +1,437 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <numbers>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/i3dl2_reverb.h"
+
+namespace AudioCore::AudioRenderer {
+
+constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayLines> MinDelayLineTimes{
+ 5.0f,
+ 6.0f,
+ 13.0f,
+ 14.0f,
+};
+constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayLines> MaxDelayLineTimes{
+ 45.7042007446f,
+ 82.7817001343f,
+ 149.938293457f,
+ 271.575805664f,
+};
+constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayLines> Decay0MaxDelayLineTimes{17.0f, 13.0f,
+ 9.0f, 7.0f};
+constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayLines> Decay1MaxDelayLineTimes{19.0f, 11.0f,
+ 10.0f, 6.0f};
+constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayTaps> EarlyTapTimes{
+ 0.0171360000968f,
+ 0.0591540001333f,
+ 0.161733001471f,
+ 0.390186011791f,
+ 0.425262004137f,
+ 0.455410987139f,
+ 0.689737021923f,
+ 0.74590998888f,
+ 0.833844006062f,
+ 0.859502017498f,
+ 0.0f,
+ 0.0750240013003f,
+ 0.168788000941f,
+ 0.299901008606f,
+ 0.337442994118f,
+ 0.371903002262f,
+ 0.599011003971f,
+ 0.716741025448f,
+ 0.817858994007f,
+ 0.85166400671f,
+};
+
+constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayTaps> EarlyGains{
+ 0.67096f, 0.61027f, 1.0f, 0.3568f, 0.68361f, 0.65978f, 0.51939f,
+ 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.3827f,
+ 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
+
+/**
+ * Update the I3dl2ReverbInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ * @param reset - If enabled, the state buffers will be reset. Only set this on initialize.
+ */
+static void UpdateI3dl2ReverbEffectParameter(const I3dl2ReverbInfo::ParameterVersion1& params,
+ I3dl2ReverbInfo::State& state, const bool reset) {
+ const auto pow_10 = [](f32 val) -> f32 {
+ return (val >= 0.0f) ? 1.0f : (val <= -5.3f) ? 0.0f : std::pow(10.0f, val);
+ };
+ const auto sin = [](f32 degrees) -> f32 {
+ return std::sin(degrees * std::numbers::pi_v<f32> / 180.0f);
+ };
+ const auto cos = [](f32 degrees) -> f32 {
+ return std::cos(degrees * std::numbers::pi_v<f32> / 180.0f);
+ };
+
+ Common::FixedPoint<50, 14> delay{static_cast<f32>(params.sample_rate) / 1000.0f};
+
+ state.dry_gain = params.dry_gain;
+ Common::FixedPoint<50, 14> early_gain{
+ std::min(params.room_gain + params.reflection_gain, 5000.0f) / 2000.0f};
+ state.early_gain = pow_10(early_gain.to_float());
+ Common::FixedPoint<50, 14> late_gain{std::min(params.room_gain + params.reverb_gain, 5000.0f) /
+ 2000.0f};
+ state.late_gain = pow_10(late_gain.to_float());
+
+ Common::FixedPoint<50, 14> hf_gain{pow_10(params.room_HF_gain / 2000.0f)};
+ if (hf_gain >= 1.0f) {
+ state.lowpass_1 = 0.0f;
+ state.lowpass_2 = 1.0f;
+ } else {
+ const auto reference_hf{(params.reference_HF * 256.0f) /
+ static_cast<f32>(params.sample_rate)};
+ const Common::FixedPoint<50, 14> a{1.0f - hf_gain.to_float()};
+ const Common::FixedPoint<50, 14> b{2.0f + (-cos(reference_hf) * (hf_gain * 2.0f))};
+ const Common::FixedPoint<50, 14> c{
+ std::sqrt(std::pow(b.to_float(), 2.0f) + (std::pow(a.to_float(), 2.0f) * -4.0f))};
+
+ state.lowpass_1 = std::min(((b - c) / (a * 2.0f)).to_float(), 0.99723f);
+ state.lowpass_2 = 1.0f - state.lowpass_1;
+ }
+
+ state.early_to_late_taps =
+ (((params.reflection_delay + params.late_reverb_delay_time) * 1000.0f) * delay).to_int();
+ state.last_reverb_echo = params.late_reverb_diffusion * 0.6f * 0.01f;
+
+ for (u32 i = 0; i < I3dl2ReverbInfo::MaxDelayLines; i++) {
+ auto curr_delay{
+ ((MinDelayLineTimes[i] + (params.late_reverb_density / 100.0f) *
+ (MaxDelayLineTimes[i] - MinDelayLineTimes[i])) *
+ delay)
+ .to_int()};
+ state.fdn_delay_lines[i].SetDelay(curr_delay);
+
+ const auto a{
+ (static_cast<f32>(state.fdn_delay_lines[i].delay + state.decay_delay_lines0[i].delay +
+ state.decay_delay_lines1[i].delay) *
+ -60.0f) /
+ (params.late_reverb_decay_time * static_cast<f32>(params.sample_rate))};
+ const auto b{a / params.late_reverb_HF_decay_ratio};
+ const auto c{
+ cos(((params.reference_HF * 0.5f) * 128.0f) / static_cast<f32>(params.sample_rate)) /
+ sin(((params.reference_HF * 0.5f) * 128.0f) / static_cast<f32>(params.sample_rate))};
+ const auto d{pow_10((b - a) / 40.0f)};
+ const auto e{pow_10((b + a) / 40.0f) * 0.7071f};
+
+ state.lowpass_coeff[i][0] = ((c * d + 1.0f) * e) / (c + d);
+ state.lowpass_coeff[i][1] = ((1.0f - (c * d)) * e) / (c + d);
+ state.lowpass_coeff[i][2] = (c - d) / (c + d);
+
+ state.decay_delay_lines0[i].wet_gain = state.last_reverb_echo;
+ state.decay_delay_lines1[i].wet_gain = state.last_reverb_echo * -0.9f;
+ }
+
+ if (reset) {
+ state.shelf_filter.fill(0.0f);
+ state.lowpass_0 = 0.0f;
+ for (u32 i = 0; i < I3dl2ReverbInfo::MaxDelayLines; i++) {
+ std::ranges::fill(state.fdn_delay_lines[i].buffer, 0);
+ std::ranges::fill(state.decay_delay_lines0[i].buffer, 0);
+ std::ranges::fill(state.decay_delay_lines1[i].buffer, 0);
+ }
+ std::ranges::fill(state.center_delay_line.buffer, 0);
+ std::ranges::fill(state.early_delay_line.buffer, 0);
+ }
+
+ const auto reflection_time{(params.late_reverb_delay_time * 0.9998f + 0.02f) * 1000.0f};
+ const auto reflection_delay{params.reflection_delay * 1000.0f};
+ for (u32 i = 0; i < I3dl2ReverbInfo::MaxDelayTaps; i++) {
+ auto length{((reflection_delay + reflection_time * EarlyTapTimes[i]) * delay).to_int()};
+ if (length >= state.early_delay_line.max_delay) {
+ length = state.early_delay_line.max_delay;
+ }
+ state.early_tap_steps[i] = length;
+ }
+}
+
+/**
+ * Initialize a new I3dl2ReverbInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ * @param workbuffer - Game-supplied memory for the state. (Unused)
+ */
+static void InitializeI3dl2ReverbEffect(const I3dl2ReverbInfo::ParameterVersion1& params,
+ I3dl2ReverbInfo::State& state, const CpuAddr workbuffer) {
+ state = {};
+ Common::FixedPoint<50, 14> delay{static_cast<f32>(params.sample_rate) / 1000};
+
+ for (u32 i = 0; i < I3dl2ReverbInfo::MaxDelayLines; i++) {
+ auto fdn_delay_time{(MaxDelayLineTimes[i] * delay).to_uint_floor()};
+ state.fdn_delay_lines[i].Initialize(fdn_delay_time);
+
+ auto decay0_delay_time{(Decay0MaxDelayLineTimes[i] * delay).to_uint_floor()};
+ state.decay_delay_lines0[i].Initialize(decay0_delay_time);
+
+ auto decay1_delay_time{(Decay1MaxDelayLineTimes[i] * delay).to_uint_floor()};
+ state.decay_delay_lines1[i].Initialize(decay1_delay_time);
+ }
+
+ const auto center_delay_time{(5 * delay).to_uint_floor()};
+ state.center_delay_line.Initialize(center_delay_time);
+
+ const auto early_delay_time{(400 * delay).to_uint_floor()};
+ state.early_delay_line.Initialize(early_delay_time);
+
+ UpdateI3dl2ReverbEffectParameter(params, state, true);
+}
+
+/**
+ * Pass-through the effect, copying input to output directly, with no reverb applied.
+ *
+ * @param inputs - Array of input mix buffers to copy.
+ * @param outputs - Array of output mix buffers to receive copy.
+ * @param channel_count - Number of channels in inputs and outputs.
+ * @param sample_count - Number of samples within each channel (unused).
+ */
+static void ApplyI3dl2ReverbEffectBypass(std::span<std::span<const s32>> inputs,
+ std::span<std::span<s32>> outputs, const u32 channel_count,
+ [[maybe_unused]] const u32 sample_count) {
+ for (u32 i = 0; i < channel_count; i++) {
+ if (inputs[i].data() != outputs[i].data()) {
+ std::memcpy(outputs[i].data(), inputs[i].data(), outputs[i].size_bytes());
+ }
+ }
+}
+
+/**
+ * Tick the delay lines, reading and returning their current output, and writing a new decaying
+ * sample (mix).
+ *
+ * @param decay0 - The first decay line.
+ * @param decay1 - The second decay line.
+ * @param fdn - Feedback delay network.
+ * @param mix - The new calculated sample to be written and decayed.
+ * @return The next delayed and decayed sample.
+ */
+static Common::FixedPoint<50, 14> Axfx2AllPassTick(I3dl2ReverbInfo::I3dl2DelayLine& decay0,
+ I3dl2ReverbInfo::I3dl2DelayLine& decay1,
+ I3dl2ReverbInfo::I3dl2DelayLine& fdn,
+ const Common::FixedPoint<50, 14> mix) {
+ auto val{decay0.Read()};
+ auto mixed{mix - (val * decay0.wet_gain)};
+ auto out{decay0.Tick(mixed) + (mixed * decay0.wet_gain)};
+
+ val = decay1.Read();
+ mixed = out - (val * decay1.wet_gain);
+ out = decay1.Tick(mixed) + (mixed * decay1.wet_gain);
+
+ fdn.Tick(out);
+ return out;
+}
+
+/**
+ * Impl. Apply a I3DL2 reverb according to the current state, on the input mix buffers,
+ * saving the results to the output mix buffers.
+ *
+ * @tparam NumChannels - Number of channels to process. 1-6.
+ Inputs/outputs should have this many buffers.
+ * @param state - State to use, must be initialized (see InitializeI3dl2ReverbEffect).
+ * @param inputs - Input mix buffers to perform the reverb on.
+ * @param outputs - Output mix buffers to receive the reverbed samples.
+ * @param sample_count - Number of samples to process.
+ */
+template <size_t NumChannels>
+static void ApplyI3dl2ReverbEffect(I3dl2ReverbInfo::State& state,
+ std::span<std::span<const s32>> inputs,
+ std::span<std::span<s32>> outputs, const u32 sample_count) {
+ constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ };
+ constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
+ 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1,
+ };
+ constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
+ 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3,
+ };
+ constexpr std::array<u8, I3dl2ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
+ 2, 0, 0, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 0, 0, 0, 0, 5, 5, 5,
+ };
+
+ std::span<const u8> tap_indexes{};
+ if constexpr (NumChannels == 1) {
+ tap_indexes = OutTapIndexes1Ch;
+ } else if constexpr (NumChannels == 2) {
+ tap_indexes = OutTapIndexes2Ch;
+ } else if constexpr (NumChannels == 4) {
+ tap_indexes = OutTapIndexes4Ch;
+ } else if constexpr (NumChannels == 6) {
+ tap_indexes = OutTapIndexes6Ch;
+ }
+
+ for (u32 sample_index = 0; sample_index < sample_count; sample_index++) {
+ Common::FixedPoint<50, 14> early_to_late_tap{
+ state.early_delay_line.TapOut(state.early_to_late_taps)};
+ std::array<Common::FixedPoint<50, 14>, NumChannels> output_samples{};
+
+ for (u32 early_tap = 0; early_tap < I3dl2ReverbInfo::MaxDelayTaps; early_tap++) {
+ output_samples[tap_indexes[early_tap]] +=
+ state.early_delay_line.TapOut(state.early_tap_steps[early_tap]) *
+ EarlyGains[early_tap];
+ if constexpr (NumChannels == 6) {
+ output_samples[static_cast<u32>(Channels::LFE)] +=
+ state.early_delay_line.TapOut(state.early_tap_steps[early_tap]) *
+ EarlyGains[early_tap];
+ }
+ }
+
+ Common::FixedPoint<50, 14> current_sample{};
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ current_sample += inputs[channel][sample_index];
+ }
+
+ state.lowpass_0 =
+ (current_sample * state.lowpass_2 + state.lowpass_0 * state.lowpass_1).to_float();
+ state.early_delay_line.Tick(state.lowpass_0);
+
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ output_samples[channel] *= state.early_gain;
+ }
+
+ std::array<Common::FixedPoint<50, 14>, I3dl2ReverbInfo::MaxDelayLines> filtered_samples{};
+ for (u32 delay_line = 0; delay_line < I3dl2ReverbInfo::MaxDelayLines; delay_line++) {
+ filtered_samples[delay_line] =
+ state.fdn_delay_lines[delay_line].Read() * state.lowpass_coeff[delay_line][0] +
+ state.shelf_filter[delay_line];
+ state.shelf_filter[delay_line] =
+ (filtered_samples[delay_line] * state.lowpass_coeff[delay_line][2] +
+ state.fdn_delay_lines[delay_line].Read() * state.lowpass_coeff[delay_line][1])
+ .to_float();
+ }
+
+ const std::array<Common::FixedPoint<50, 14>, I3dl2ReverbInfo::MaxDelayLines> mix_matrix{
+ filtered_samples[1] + filtered_samples[2] + early_to_late_tap * state.late_gain,
+ -filtered_samples[0] - filtered_samples[3] + early_to_late_tap * state.late_gain,
+ filtered_samples[0] - filtered_samples[3] + early_to_late_tap * state.late_gain,
+ filtered_samples[1] - filtered_samples[2] + early_to_late_tap * state.late_gain,
+ };
+
+ std::array<Common::FixedPoint<50, 14>, I3dl2ReverbInfo::MaxDelayLines> allpass_samples{};
+ for (u32 delay_line = 0; delay_line < I3dl2ReverbInfo::MaxDelayLines; delay_line++) {
+ allpass_samples[delay_line] = Axfx2AllPassTick(
+ state.decay_delay_lines0[delay_line], state.decay_delay_lines1[delay_line],
+ state.fdn_delay_lines[delay_line], mix_matrix[delay_line]);
+ }
+
+ if constexpr (NumChannels == 6) {
+ const std::array<Common::FixedPoint<50, 14>, MaxChannels> allpass_outputs{
+ allpass_samples[0], allpass_samples[1], allpass_samples[2] - allpass_samples[3],
+ allpass_samples[3], allpass_samples[2], allpass_samples[3],
+ };
+
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ Common::FixedPoint<50, 14> allpass{};
+
+ if (channel == static_cast<u32>(Channels::Center)) {
+ allpass = state.center_delay_line.Tick(allpass_outputs[channel] * 0.5f);
+ } else {
+ allpass = allpass_outputs[channel];
+ }
+
+ auto out_sample{output_samples[channel] + allpass +
+ state.dry_gain * static_cast<f32>(inputs[channel][sample_index])};
+
+ outputs[channel][sample_index] =
+ static_cast<s32>(std::clamp(out_sample.to_float(), -8388600.0f, 8388600.0f));
+ }
+ } else {
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ auto out_sample{output_samples[channel] + allpass_samples[channel] +
+ state.dry_gain * static_cast<f32>(inputs[channel][sample_index])};
+ outputs[channel][sample_index] =
+ static_cast<s32>(std::clamp(out_sample.to_float(), -8388600.0f, 8388600.0f));
+ }
+ }
+ }
+}
+
+/**
+ * Apply a I3DL2 reverb if enabled, according to the current state, on the input mix buffers,
+ * saving the results to the output mix buffers.
+ *
+ * @param params - Input parameters to use.
+ * @param state - State to use, must be initialized (see InitializeI3dl2ReverbEffect).
+ * @param enabled - If enabled, delay will be applied, otherwise input is copied to output.
+ * @param inputs - Input mix buffers to performan the delay on.
+ * @param outputs - Output mix buffers to receive the delayed samples.
+ * @param sample_count - Number of samples to process.
+ */
+static void ApplyI3dl2ReverbEffect(const I3dl2ReverbInfo::ParameterVersion1& params,
+ I3dl2ReverbInfo::State& state, const bool enabled,
+ std::span<std::span<const s32>> inputs,
+ std::span<std::span<s32>> outputs, const u32 sample_count) {
+ if (enabled) {
+ switch (params.channel_count) {
+ case 0:
+ return;
+ case 1:
+ ApplyI3dl2ReverbEffect<1>(state, inputs, outputs, sample_count);
+ break;
+ case 2:
+ ApplyI3dl2ReverbEffect<2>(state, inputs, outputs, sample_count);
+ break;
+ case 4:
+ ApplyI3dl2ReverbEffect<4>(state, inputs, outputs, sample_count);
+ break;
+ case 6:
+ ApplyI3dl2ReverbEffect<6>(state, inputs, outputs, sample_count);
+ break;
+ default:
+ ApplyI3dl2ReverbEffectBypass(inputs, outputs, params.channel_count, sample_count);
+ break;
+ }
+ } else {
+ ApplyI3dl2ReverbEffectBypass(inputs, outputs, params.channel_count, sample_count);
+ }
+}
+
+void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("I3dl2ReverbCommand\n\tenabled {} \n\tinputs: ", effect_enabled);
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<I3dl2ReverbInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == I3dl2ReverbInfo::ParameterState::Updating) {
+ UpdateI3dl2ReverbEffectParameter(parameter, *state_, false);
+ } else if (parameter.state == I3dl2ReverbInfo::ParameterState::Initialized) {
+ InitializeI3dl2ReverbEffect(parameter, *state_, workbuffer);
+ }
+ }
+ ApplyI3dl2ReverbEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count);
+}
+
+bool I3dl2ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.h b/src/audio_core/renderer/command/effect/i3dl2_reverb.h
new file mode 100644
index 000000000..243877056
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.h
@@ -0,0 +1,60 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/effect/i3dl2.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for a I3DL2Reverb effect. Apply a reverb to inputs mix buffer according to
+ * the I3DL2 spec, outputs receives the results.
+ */
+struct I3dl2ReverbCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Input parameters
+ I3dl2ReverbInfo::ParameterVersion1 parameter;
+ /// State, updated each call
+ CpuAddr state;
+ /// Game-supplied workbuffer (Unused)
+ CpuAddr workbuffer;
+ /// Is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/light_limiter.cpp b/src/audio_core/renderer/command/effect/light_limiter.cpp
new file mode 100644
index 000000000..e8fb0e2fc
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/light_limiter.cpp
@@ -0,0 +1,222 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/light_limiter.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Update the LightLimiterInfo state according to the given parameters.
+ * A no-op.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ */
+static void UpdateLightLimiterEffectParameter(const LightLimiterInfo::ParameterVersion2& params,
+ LightLimiterInfo::State& state) {}
+
+/**
+ * Initialize a new LightLimiterInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ * @param workbuffer - Game-supplied memory for the state. (Unused)
+ */
+static void InitializeLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& params,
+ LightLimiterInfo::State& state, const CpuAddr workbuffer) {
+ state = {};
+ state.samples_average.fill(0.0f);
+ state.compression_gain.fill(1.0f);
+ state.look_ahead_sample_offsets.fill(0);
+ for (u32 i = 0; i < params.channel_count; i++) {
+ state.look_ahead_sample_buffers[i].resize(params.look_ahead_samples_max, 0.0f);
+ }
+}
+
+/**
+ * Apply a light limiter effect if enabled, according to the current state, on the input mix
+ * buffers, saving the results to the output mix buffers.
+ *
+ * @param params - Input parameters to use.
+ * @param state - State to use, must be initialized (see InitializeLightLimiterEffect).
+ * @param enabled - If enabled, limiter will be applied, otherwise input is copied to output.
+ * @param inputs - Input mix buffers to perform the limiter on.
+ * @param outputs - Output mix buffers to receive the limited samples.
+ * @param sample_count - Number of samples to process.
+ * @params statistics - Optional output statistics, only used with version 2.
+ */
+static void ApplyLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& params,
+ LightLimiterInfo::State& state, const bool enabled,
+ std::vector<std::span<const s32>>& inputs,
+ std::vector<std::span<s32>>& outputs, const u32 sample_count,
+ LightLimiterInfo::StatisticsInternal* statistics) {
+ constexpr s64 min{std::numeric_limits<s32>::min()};
+ constexpr s64 max{std::numeric_limits<s32>::max()};
+
+ const auto recip_estimate = [](f64 a) -> f64 {
+ s32 q, s;
+ f64 r;
+ q = (s32)(a * 512.0); /* a in units of 1/512 rounded down */
+ r = 1.0 / (((f64)q + 0.5) / 512.0); /* reciprocal r */
+ s = (s32)(256.0 * r + 0.5); /* r in units of 1/256 rounded to nearest */
+ return ((f64)s / 256.0);
+ };
+
+ if (enabled) {
+ if (statistics && params.statistics_reset_required) {
+ for (u32 i = 0; i < params.channel_count; i++) {
+ statistics->channel_compression_gain_min[i] = 1.0f;
+ statistics->channel_max_sample[i] = 0;
+ }
+ }
+
+ for (u32 sample_index = 0; sample_index < sample_count; sample_index++) {
+ for (u32 channel = 0; channel < params.channel_count; channel++) {
+ auto sample{(Common::FixedPoint<49, 15>(inputs[channel][sample_index]) /
+ Common::FixedPoint<49, 15>::one) *
+ params.input_gain};
+ auto abs_sample{sample};
+ if (sample < 0.0f) {
+ abs_sample = -sample;
+ }
+ auto coeff{abs_sample > state.samples_average[channel] ? params.attack_coeff
+ : params.release_coeff};
+ state.samples_average[channel] +=
+ ((abs_sample - state.samples_average[channel]) * coeff).to_float();
+
+ // Reciprocal estimate
+ auto new_average_sample{Common::FixedPoint<49, 15>(
+ recip_estimate(state.samples_average[channel].to_double()))};
+ if (params.processing_mode != LightLimiterInfo::ProcessingMode::Mode1) {
+ // Two Newton-Raphson steps
+ auto temp{2.0 - (state.samples_average[channel] * new_average_sample)};
+ new_average_sample = 2.0 - (state.samples_average[channel] * temp);
+ }
+
+ auto above_threshold{state.samples_average[channel] > params.threshold};
+ auto attenuation{above_threshold ? params.threshold * new_average_sample : 1.0f};
+ coeff = attenuation < state.compression_gain[channel] ? params.attack_coeff
+ : params.release_coeff;
+ state.compression_gain[channel] +=
+ (attenuation - state.compression_gain[channel]) * coeff;
+
+ auto lookahead_sample{
+ state.look_ahead_sample_buffers[channel]
+ [state.look_ahead_sample_offsets[channel]]};
+
+ state.look_ahead_sample_buffers[channel][state.look_ahead_sample_offsets[channel]] =
+ sample;
+ state.look_ahead_sample_offsets[channel] =
+ (state.look_ahead_sample_offsets[channel] + 1) % params.look_ahead_samples_min;
+
+ outputs[channel][sample_index] = static_cast<s32>(
+ std::clamp((lookahead_sample * state.compression_gain[channel] *
+ params.output_gain * Common::FixedPoint<49, 15>::one)
+ .to_long(),
+ min, max));
+
+ if (statistics) {
+ statistics->channel_max_sample[channel] =
+ std::max(statistics->channel_max_sample[channel], abs_sample.to_float());
+ statistics->channel_compression_gain_min[channel] =
+ std::min(statistics->channel_compression_gain_min[channel],
+ state.compression_gain[channel].to_float());
+ }
+ }
+ }
+ } else {
+ for (u32 i = 0; i < params.channel_count; i++) {
+ if (params.inputs[i] != params.outputs[i]) {
+ std::memcpy(outputs[i].data(), inputs[i].data(), outputs[i].size_bytes());
+ }
+ }
+ }
+}
+
+void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("LightLimiterVersion1Command\n\tinputs: ");
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<LightLimiterInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == LightLimiterInfo::ParameterState::Updating) {
+ UpdateLightLimiterEffectParameter(parameter, *state_);
+ } else if (parameter.state == LightLimiterInfo::ParameterState::Initialized) {
+ InitializeLightLimiterEffect(parameter, *state_, workbuffer);
+ }
+ }
+
+ LightLimiterInfo::StatisticsInternal* statistics{nullptr};
+ ApplyLightLimiterEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count, statistics);
+}
+
+bool LightLimiterVersion1Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("LightLimiterVersion2Command\n\tinputs: \n");
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<LightLimiterInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == LightLimiterInfo::ParameterState::Updating) {
+ UpdateLightLimiterEffectParameter(parameter, *state_);
+ } else if (parameter.state == LightLimiterInfo::ParameterState::Initialized) {
+ InitializeLightLimiterEffect(parameter, *state_, workbuffer);
+ }
+ }
+
+ auto statistics{reinterpret_cast<LightLimiterInfo::StatisticsInternal*>(result_state)};
+ ApplyLightLimiterEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count, statistics);
+}
+
+bool LightLimiterVersion2Command::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/light_limiter.h b/src/audio_core/renderer/command/effect/light_limiter.h
new file mode 100644
index 000000000..5d98272c7
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/light_limiter.h
@@ -0,0 +1,103 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/effect/light_limiter.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for limiting volume between a high and low threshold.
+ * Version 1.
+ */
+struct LightLimiterVersion1Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Input parameters
+ LightLimiterInfo::ParameterVersion2 parameter;
+ /// State, updated each call
+ CpuAddr state;
+ /// Game-supplied workbuffer (Unused)
+ CpuAddr workbuffer;
+ /// Is this effect enabled?
+ bool effect_enabled;
+};
+
+/**
+ * AudioRenderer command for limiting volume between a high and low threshold.
+ * Version 2 with output statistics.
+ */
+struct LightLimiterVersion2Command : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Input parameters
+ LightLimiterInfo::ParameterVersion2 parameter;
+ /// State, updated each call
+ CpuAddr state;
+ /// Game-supplied workbuffer (Unused)
+ CpuAddr workbuffer;
+ /// Optional statistics, sent back to the sysmodule
+ CpuAddr result_state;
+ /// Is this effect enabled?
+ bool effect_enabled;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp
new file mode 100644
index 000000000..b3c3ba4ba
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp
@@ -0,0 +1,45 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/biquad_filter.h"
+#include "audio_core/renderer/command/effect/multi_tap_biquad_filter.h"
+
+namespace AudioCore::AudioRenderer {
+
+void MultiTapBiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format(
+ "MultiTapBiquadFilterCommand\n\tinput {:02X}\n\toutput {:02X}\n\tneeds_init ({}, {})\n",
+ input, output, needs_init[0], needs_init[1]);
+}
+
+void MultiTapBiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) {
+ if (filter_tap_count > MaxBiquadFilters) {
+ LOG_ERROR(Service_Audio, "Too many filter taps! {}", filter_tap_count);
+ filter_tap_count = MaxBiquadFilters;
+ }
+
+ auto input_buffer{
+ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)};
+ auto output_buffer{
+ processor.mix_buffers.subspan(output * processor.sample_count, processor.sample_count)};
+
+ // TODO: Fix this, currently just applies the filter to the input twice,
+ // and doesn't chain the biquads together at all.
+ for (u32 i = 0; i < filter_tap_count; i++) {
+ auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(states[i])};
+ if (needs_init[i]) {
+ std::memset(state, 0, sizeof(VoiceState::BiquadFilterState));
+ }
+
+ ApplyBiquadFilterFloat(output_buffer, input_buffer, biquads[i].b, biquads[i].a, *state,
+ processor.sample_count);
+ }
+}
+
+bool MultiTapBiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h
new file mode 100644
index 000000000..99c2c0830
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h
@@ -0,0 +1,59 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/voice/voice_info.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for applying multiple biquads at once.
+ */
+struct MultiTapBiquadFilterCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer index
+ s16 input;
+ /// Output mix buffer index
+ s16 output;
+ /// Biquad parameters
+ std::array<VoiceInfo::BiquadFilterParameter, MaxBiquadFilters> biquads;
+ /// Biquad states, updated each call
+ std::array<CpuAddr, MaxBiquadFilters> states;
+ /// If each biquad needs initialisation
+ std::array<bool, MaxBiquadFilters> needs_init;
+ /// Number of active biquads
+ u8 filter_tap_count;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp
new file mode 100644
index 000000000..fe2b1eb43
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/reverb.cpp
@@ -0,0 +1,440 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <numbers>
+#include <ranges>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/reverb.h"
+
+namespace AudioCore::AudioRenderer {
+
+constexpr std::array<f32, ReverbInfo::MaxDelayLines> FdnMaxDelayLineTimes = {
+ 53.9532470703125f,
+ 79.19256591796875f,
+ 116.23876953125f,
+ 170.61529541015625f,
+};
+
+constexpr std::array<f32, ReverbInfo::MaxDelayLines> DecayMaxDelayLineTimes = {
+ 7.0f,
+ 9.0f,
+ 13.0f,
+ 17.0f,
+};
+
+constexpr std::array<std::array<f32, ReverbInfo::MaxDelayTaps + 1>, ReverbInfo::NumEarlyModes>
+ EarlyDelayTimes = {
+ {{0.000000f, 3.500000f, 2.799988f, 3.899963f, 2.699951f, 13.399963f, 7.899963f, 8.399963f,
+ 9.899963f, 12.000000f, 12.500000f},
+ {0.000000f, 11.799988f, 5.500000f, 11.199951f, 10.399963f, 38.099976f, 22.199951f,
+ 29.599976f, 21.199951f, 24.799988f, 40.000000f},
+ {0.000000f, 41.500000f, 20.500000f, 41.299988f, 0.000000f, 29.500000f, 33.799988f,
+ 45.199951f, 46.799988f, 0.000000f, 50.000000f},
+ {33.099976f, 43.299988f, 22.799988f, 37.899963f, 14.899963f, 35.299988f, 17.899963f,
+ 34.199951f, 0.000000f, 43.299988f, 50.000000f},
+ {0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
+ 0.000000f, 0.000000f, 0.000000f}},
+};
+
+constexpr std::array<std::array<f32, ReverbInfo::MaxDelayTaps>, ReverbInfo::NumEarlyModes>
+ EarlyDelayGains = {{
+ {0.699951f, 0.679993f, 0.699951f, 0.679993f, 0.699951f, 0.679993f, 0.699951f, 0.679993f,
+ 0.679993f, 0.679993f},
+ {0.699951f, 0.679993f, 0.699951f, 0.679993f, 0.699951f, 0.679993f, 0.679993f, 0.679993f,
+ 0.679993f, 0.679993f},
+ {0.500000f, 0.699951f, 0.699951f, 0.679993f, 0.500000f, 0.679993f, 0.679993f, 0.699951f,
+ 0.679993f, 0.000000f},
+ {0.929993f, 0.919983f, 0.869995f, 0.859985f, 0.939941f, 0.809998f, 0.799988f, 0.769958f,
+ 0.759949f, 0.649963f},
+ {0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f, 0.000000f,
+ 0.000000f, 0.000000f},
+ }};
+
+constexpr std::array<std::array<f32, ReverbInfo::MaxDelayLines>, ReverbInfo::NumLateModes>
+ FdnDelayTimes = {{
+ {53.953247f, 79.192566f, 116.238770f, 130.615295f},
+ {53.953247f, 79.192566f, 116.238770f, 170.615295f},
+ {5.000000f, 10.000000f, 5.000000f, 10.000000f},
+ {47.029968f, 71.000000f, 103.000000f, 170.000000f},
+ {53.953247f, 79.192566f, 116.238770f, 170.615295f},
+ }};
+
+constexpr std::array<std::array<f32, ReverbInfo::MaxDelayLines>, ReverbInfo::NumLateModes>
+ DecayDelayTimes = {{
+ {7.000000f, 9.000000f, 13.000000f, 17.000000f},
+ {7.000000f, 9.000000f, 13.000000f, 17.000000f},
+ {1.000000f, 1.000000f, 1.000000f, 1.000000f},
+ {7.000000f, 7.000000f, 13.000000f, 9.000000f},
+ {7.000000f, 9.000000f, 13.000000f, 17.000000f},
+ }};
+
+/**
+ * Update the ReverbInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ */
+static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& params,
+ ReverbInfo::State& state) {
+ const auto pow_10 = [](f32 val) -> f32 {
+ return (val >= 0.0f) ? 1.0f : (val <= -5.3f) ? 0.0f : std::pow(10.0f, val);
+ };
+ const auto cos = [](f32 degrees) -> f32 {
+ return std::cos(degrees * std::numbers::pi_v<f32> / 180.0f);
+ };
+
+ static bool unk_initialized{false};
+ static Common::FixedPoint<50, 14> unk_value{};
+
+ const auto sample_rate{Common::FixedPoint<50, 14>::from_base(params.sample_rate)};
+ const auto pre_delay_time{Common::FixedPoint<50, 14>::from_base(params.pre_delay)};
+
+ for (u32 i = 0; i < ReverbInfo::MaxDelayTaps; i++) {
+ auto early_delay{
+ ((pre_delay_time + EarlyDelayTimes[params.early_mode][i]) * sample_rate).to_int()};
+ early_delay = std::min(early_delay, state.pre_delay_line.sample_count_max);
+ state.early_delay_times[i] = early_delay + 1;
+ state.early_gains[i] = Common::FixedPoint<50, 14>::from_base(params.early_gain) *
+ EarlyDelayGains[params.early_mode][i];
+ }
+
+ if (params.channel_count == 2) {
+ state.early_gains[4] * 0.5f;
+ state.early_gains[5] * 0.5f;
+ }
+
+ auto pre_time{
+ ((pre_delay_time + EarlyDelayTimes[params.early_mode][10]) * sample_rate).to_int()};
+ state.pre_delay_time = std::min(pre_time, state.pre_delay_line.sample_count_max);
+
+ if (!unk_initialized) {
+ unk_value = cos((1280.0f / sample_rate).to_float());
+ unk_initialized = true;
+ }
+
+ for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
+ const auto fdn_delay{(FdnDelayTimes[params.late_mode][i] * sample_rate).to_int()};
+ state.fdn_delay_lines[i].sample_count =
+ std::min(fdn_delay, state.fdn_delay_lines[i].sample_count_max);
+ state.fdn_delay_lines[i].buffer_end =
+ &state.fdn_delay_lines[i].buffer[state.fdn_delay_lines[i].sample_count - 1];
+
+ const auto decay_delay{(DecayDelayTimes[params.late_mode][i] * sample_rate).to_int()};
+ state.decay_delay_lines[i].sample_count =
+ std::min(decay_delay, state.decay_delay_lines[i].sample_count_max);
+ state.decay_delay_lines[i].buffer_end =
+ &state.decay_delay_lines[i].buffer[state.decay_delay_lines[i].sample_count - 1];
+
+ state.decay_delay_lines[i].decay =
+ 0.5999755859375f * (1.0f - Common::FixedPoint<50, 14>::from_base(params.colouration));
+
+ auto a{(Common::FixedPoint<50, 14>(state.fdn_delay_lines[i].sample_count_max) +
+ state.decay_delay_lines[i].sample_count_max) *
+ -3};
+ auto b{a / (Common::FixedPoint<50, 14>::from_base(params.decay_time) * sample_rate)};
+ Common::FixedPoint<50, 14> c{0.0f};
+ Common::FixedPoint<50, 14> d{0.0f};
+ auto hf_decay_ratio{Common::FixedPoint<50, 14>::from_base(params.high_freq_decay_ratio)};
+
+ if (hf_decay_ratio > 0.99493408203125f) {
+ c = 0.0f;
+ d = 1.0f;
+ } else {
+ const auto e{
+ pow_10(((((1.0f / hf_decay_ratio) - 1.0f) * 2) / 100 * (b / 10)).to_float())};
+ const auto f{1.0f - e};
+ const auto g{2.0f - (unk_value * e * 2)};
+ const auto h{std::sqrt(std::pow(g.to_float(), 2.0f) - (std::pow(f, 2.0f) * 4))};
+
+ c = (g - h) / (f * 2.0f);
+ d = 1.0f - c;
+ }
+
+ state.hf_decay_prev_gain[i] = c;
+ state.hf_decay_gain[i] = pow_10((b / 1000).to_float()) * d * 0.70709228515625f;
+ state.prev_feedback_output[i] = 0;
+ }
+}
+
+/**
+ * Initialize a new ReverbInfo state according to the given parameters.
+ *
+ * @param params - Input parameters to update the state.
+ * @param state - State to be updated.
+ * @param workbuffer - Game-supplied memory for the state. (Unused)
+ * @param long_size_pre_delay_supported - Use a longer pre-delay time before reverb begins.
+ */
+static void InitializeReverbEffect(const ReverbInfo::ParameterVersion2& params,
+ ReverbInfo::State& state, const CpuAddr workbuffer,
+ const bool long_size_pre_delay_supported) {
+ state = {};
+
+ auto delay{Common::FixedPoint<50, 14>::from_base(params.sample_rate)};
+
+ for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
+ auto fdn_delay_time{(FdnMaxDelayLineTimes[i] * delay).to_uint_floor()};
+ state.fdn_delay_lines[i].Initialize(fdn_delay_time, 1.0f);
+
+ auto decay_delay_time{(DecayMaxDelayLineTimes[i] * delay).to_uint_floor()};
+ state.decay_delay_lines[i].Initialize(decay_delay_time, 0.0f);
+ }
+
+ const auto pre_delay{long_size_pre_delay_supported ? 350.0f : 150.0f};
+ const auto pre_delay_line{(pre_delay * delay).to_uint_floor()};
+ state.pre_delay_line.Initialize(pre_delay_line, 1.0f);
+
+ const auto center_delay_time{(5 * delay).to_uint_floor()};
+ state.center_delay_line.Initialize(center_delay_time, 1.0f);
+
+ UpdateReverbEffectParameter(params, state);
+
+ for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
+ std::ranges::fill(state.fdn_delay_lines[i].buffer, 0);
+ std::ranges::fill(state.decay_delay_lines[i].buffer, 0);
+ }
+ std::ranges::fill(state.center_delay_line.buffer, 0);
+ std::ranges::fill(state.pre_delay_line.buffer, 0);
+}
+
+/**
+ * Pass-through the effect, copying input to output directly, with no reverb applied.
+ *
+ * @param inputs - Array of input mix buffers to copy.
+ * @param outputs - Array of output mix buffers to receive copy.
+ * @param channel_count - Number of channels in inputs and outputs.
+ * @param sample_count - Number of samples within each channel.
+ */
+static void ApplyReverbEffectBypass(std::span<std::span<const s32>> inputs,
+ std::span<std::span<s32>> outputs, const u32 channel_count,
+ const u32 sample_count) {
+ for (u32 i = 0; i < channel_count; i++) {
+ if (inputs[i].data() != outputs[i].data()) {
+ std::memcpy(outputs[i].data(), inputs[i].data(), outputs[i].size_bytes());
+ }
+ }
+}
+
+/**
+ * Tick the delay lines, reading and returning their current output, and writing a new decaying
+ * sample (mix).
+ *
+ * @param decay - The decay line.
+ * @param fdn - Feedback delay network.
+ * @param mix - The new calculated sample to be written and decayed.
+ * @return The next delayed and decayed sample.
+ */
+static Common::FixedPoint<50, 14> Axfx2AllPassTick(ReverbInfo::ReverbDelayLine& decay,
+ ReverbInfo::ReverbDelayLine& fdn,
+ const Common::FixedPoint<50, 14> mix) {
+ const auto val{decay.Read()};
+ const auto mixed{mix - (val * decay.decay)};
+ const auto out{decay.Tick(mixed) + (mixed * decay.decay)};
+
+ fdn.Tick(out);
+ return out;
+}
+
+/**
+ * Impl. Apply a Reverb according to the current state, on the input mix buffers,
+ * saving the results to the output mix buffers.
+ *
+ * @tparam NumChannels - Number of channels to process. 1-6.
+ Inputs/outputs should have this many buffers.
+ * @param params - Input parameters to update the state.
+ * @param state - State to use, must be initialized (see InitializeReverbEffect).
+ * @param inputs - Input mix buffers to perform the reverb on.
+ * @param outputs - Output mix buffers to receive the reverbed samples.
+ * @param sample_count - Number of samples to process.
+ */
+template <size_t NumChannels>
+static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state,
+ std::vector<std::span<const s32>>& inputs,
+ std::vector<std::span<s32>>& outputs, const u32 sample_count) {
+ constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes1Ch{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ };
+ constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes2Ch{
+ 0, 0, 1, 1, 0, 1, 0, 0, 1, 1,
+ };
+ constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes4Ch{
+ 0, 0, 1, 1, 0, 1, 2, 2, 3, 3,
+ };
+ constexpr std::array<u8, ReverbInfo::MaxDelayTaps> OutTapIndexes6Ch{
+ 0, 0, 1, 1, 2, 2, 4, 4, 5, 5,
+ };
+
+ std::span<const u8> tap_indexes{};
+ if constexpr (NumChannels == 1) {
+ tap_indexes = OutTapIndexes1Ch;
+ } else if constexpr (NumChannels == 2) {
+ tap_indexes = OutTapIndexes2Ch;
+ } else if constexpr (NumChannels == 4) {
+ tap_indexes = OutTapIndexes4Ch;
+ } else if constexpr (NumChannels == 6) {
+ tap_indexes = OutTapIndexes6Ch;
+ }
+
+ for (u32 sample_index = 0; sample_index < sample_count; sample_index++) {
+ std::array<Common::FixedPoint<50, 14>, NumChannels> output_samples{};
+
+ for (u32 early_tap = 0; early_tap < ReverbInfo::MaxDelayTaps; early_tap++) {
+ const auto sample{state.pre_delay_line.TapOut(state.early_delay_times[early_tap]) *
+ state.early_gains[early_tap]};
+ output_samples[tap_indexes[early_tap]] += sample;
+ if constexpr (NumChannels == 6) {
+ output_samples[static_cast<u32>(Channels::LFE)] += sample;
+ }
+ }
+
+ if constexpr (NumChannels == 6) {
+ output_samples[static_cast<u32>(Channels::LFE)] *= 0.2f;
+ }
+
+ Common::FixedPoint<50, 14> input_sample{};
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ input_sample += inputs[channel][sample_index];
+ }
+
+ input_sample *= 64;
+ input_sample *= Common::FixedPoint<50, 14>::from_base(params.base_gain);
+ state.pre_delay_line.Write(input_sample);
+
+ for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
+ state.prev_feedback_output[i] =
+ state.prev_feedback_output[i] * state.hf_decay_prev_gain[i] +
+ state.fdn_delay_lines[i].Read() * state.hf_decay_gain[i];
+ }
+
+ Common::FixedPoint<50, 14> pre_delay_sample{
+ state.pre_delay_line.Read() * Common::FixedPoint<50, 14>::from_base(params.late_gain)};
+
+ std::array<Common::FixedPoint<50, 14>, ReverbInfo::MaxDelayLines> mix_matrix{
+ state.prev_feedback_output[2] + state.prev_feedback_output[1] + pre_delay_sample,
+ -state.prev_feedback_output[0] - state.prev_feedback_output[3] + pre_delay_sample,
+ state.prev_feedback_output[0] - state.prev_feedback_output[3] + pre_delay_sample,
+ state.prev_feedback_output[1] - state.prev_feedback_output[2] + pre_delay_sample,
+ };
+
+ std::array<Common::FixedPoint<50, 14>, ReverbInfo::MaxDelayLines> allpass_samples{};
+ for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
+ allpass_samples[i] = Axfx2AllPassTick(state.decay_delay_lines[i],
+ state.fdn_delay_lines[i], mix_matrix[i]);
+ }
+
+ const auto dry_gain{Common::FixedPoint<50, 14>::from_base(params.dry_gain)};
+ const auto wet_gain{Common::FixedPoint<50, 14>::from_base(params.wet_gain)};
+
+ if constexpr (NumChannels == 6) {
+ const std::array<Common::FixedPoint<50, 14>, MaxChannels> allpass_outputs{
+ allpass_samples[0], allpass_samples[1], allpass_samples[2] - allpass_samples[3],
+ allpass_samples[3], allpass_samples[2], allpass_samples[3],
+ };
+
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ auto in_sample{inputs[channel][sample_index] * dry_gain};
+
+ Common::FixedPoint<50, 14> allpass{};
+ if (channel == static_cast<u32>(Channels::Center)) {
+ allpass = state.center_delay_line.Tick(allpass_outputs[channel] * 0.5f);
+ } else {
+ allpass = allpass_outputs[channel];
+ }
+
+ auto out_sample{((output_samples[channel] + allpass) * wet_gain) / 64};
+ outputs[channel][sample_index] = (in_sample + out_sample).to_int();
+ }
+ } else {
+ for (u32 channel = 0; channel < NumChannels; channel++) {
+ auto in_sample{inputs[channel][sample_index] * dry_gain};
+ auto out_sample{((output_samples[channel] + allpass_samples[channel]) * wet_gain) /
+ 64};
+ outputs[channel][sample_index] = (in_sample + out_sample).to_int();
+ }
+ }
+ }
+}
+
+/**
+ * Apply a Reverb if enabled, according to the current state, on the input mix buffers,
+ * saving the results to the output mix buffers.
+ *
+ * @param params - Input parameters to use.
+ * @param state - State to use, must be initialized (see InitializeReverbEffect).
+ * @param enabled - If enabled, delay will be applied, otherwise input is copied to output.
+ * @param inputs - Input mix buffers to performan the reverb on.
+ * @param outputs - Output mix buffers to receive the reverbed samples.
+ * @param sample_count - Number of samples to process.
+ */
+static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, ReverbInfo::State& state,
+ const bool enabled, std::vector<std::span<const s32>>& inputs,
+ std::vector<std::span<s32>>& outputs, const u32 sample_count) {
+ if (enabled) {
+ switch (params.channel_count) {
+ case 0:
+ return;
+ case 1:
+ ApplyReverbEffect<1>(params, state, inputs, outputs, sample_count);
+ break;
+ case 2:
+ ApplyReverbEffect<2>(params, state, inputs, outputs, sample_count);
+ break;
+ case 4:
+ ApplyReverbEffect<4>(params, state, inputs, outputs, sample_count);
+ break;
+ case 6:
+ ApplyReverbEffect<6>(params, state, inputs, outputs, sample_count);
+ break;
+ default:
+ ApplyReverbEffectBypass(inputs, outputs, params.channel_count, sample_count);
+ break;
+ }
+ } else {
+ ApplyReverbEffectBypass(inputs, outputs, params.channel_count, sample_count);
+ }
+}
+
+void ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format(
+ "ReverbCommand\n\tenabled {} long_size_pre_delay_supported {}\n\tinputs: ", effect_enabled,
+ long_size_pre_delay_supported);
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void ReverbCommand::Process(const ADSP::CommandListProcessor& processor) {
+ std::vector<std::span<const s32>> input_buffers(parameter.channel_count);
+ std::vector<std::span<s32>> output_buffers(parameter.channel_count);
+
+ for (u32 i = 0; i < parameter.channel_count; i++) {
+ input_buffers[i] = processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count);
+ output_buffers[i] = processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count);
+ }
+
+ auto state_{reinterpret_cast<ReverbInfo::State*>(state)};
+
+ if (effect_enabled) {
+ if (parameter.state == ReverbInfo::ParameterState::Updating) {
+ UpdateReverbEffectParameter(parameter, *state_);
+ } else if (parameter.state == ReverbInfo::ParameterState::Initialized) {
+ InitializeReverbEffect(parameter, *state_, workbuffer, long_size_pre_delay_supported);
+ }
+ }
+ ApplyReverbEffect(parameter, *state_, effect_enabled, input_buffers, output_buffers,
+ processor.sample_count);
+}
+
+bool ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/effect/reverb.h b/src/audio_core/renderer/command/effect/reverb.h
new file mode 100644
index 000000000..328756150
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/reverb.h
@@ -0,0 +1,62 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/effect/reverb.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for a Reverb effect. Apply a reverb to inputs mix buffer, outputs receives
+ * the results.
+ */
+struct ReverbCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Input parameters
+ ReverbInfo::ParameterVersion2 parameter;
+ /// State, updated each call
+ CpuAddr state;
+ /// Game-supplied workbuffer (Unused)
+ CpuAddr workbuffer;
+ /// Is this effect enabled?
+ bool effect_enabled;
+ /// Is a longer pre-delay time supported?
+ bool long_size_pre_delay_supported;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/icommand.h b/src/audio_core/renderer/command/icommand.h
new file mode 100644
index 000000000..f2dd41254
--- /dev/null
+++ b/src/audio_core/renderer/command/icommand.h
@@ -0,0 +1,93 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "audio_core/common/common.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+enum class CommandId : u8 {
+ /* 0x00 */ Invalid,
+ /* 0x01 */ DataSourcePcmInt16Version1,
+ /* 0x02 */ DataSourcePcmInt16Version2,
+ /* 0x03 */ DataSourcePcmFloatVersion1,
+ /* 0x04 */ DataSourcePcmFloatVersion2,
+ /* 0x05 */ DataSourceAdpcmVersion1,
+ /* 0x06 */ DataSourceAdpcmVersion2,
+ /* 0x07 */ Volume,
+ /* 0x08 */ VolumeRamp,
+ /* 0x09 */ BiquadFilter,
+ /* 0x0A */ Mix,
+ /* 0x0B */ MixRamp,
+ /* 0x0C */ MixRampGrouped,
+ /* 0x0D */ DepopPrepare,
+ /* 0x0E */ DepopForMixBuffers,
+ /* 0x0F */ Delay,
+ /* 0x10 */ Upsample,
+ /* 0x11 */ DownMix6chTo2ch,
+ /* 0x12 */ Aux,
+ /* 0x13 */ DeviceSink,
+ /* 0x14 */ CircularBufferSink,
+ /* 0x15 */ Reverb,
+ /* 0x16 */ I3dl2Reverb,
+ /* 0x17 */ Performance,
+ /* 0x18 */ ClearMixBuffer,
+ /* 0x19 */ CopyMixBuffer,
+ /* 0x1A */ LightLimiterVersion1,
+ /* 0x1B */ LightLimiterVersion2,
+ /* 0x1C */ MultiTapBiquadFilter,
+ /* 0x1D */ Capture,
+ /* 0x1E */ Compressor,
+};
+
+constexpr u32 CommandMagic{0xCAFEBABE};
+
+/**
+ * A command, generated by the host, and processed by the ADSP's AudioRenderer.
+ */
+struct ICommand {
+ virtual ~ICommand() = default;
+
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ virtual void Dump(const ADSP::CommandListProcessor& processor, std::string& string) = 0;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ virtual void Process(const ADSP::CommandListProcessor& processor) = 0;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ virtual bool Verify(const ADSP::CommandListProcessor& processor) = 0;
+
+ /// Command magic 0xCAFEBABE
+ u32 magic{};
+ /// Command enabled
+ bool enabled{};
+ /// Type of this command (see CommandId)
+ CommandId type{};
+ /// Size of this command
+ s16 size{};
+ /// Estimated processing time for this command
+ u32 estimated_process_time{};
+ /// Node id of the voice or mix this command was generated from
+ u32 node_id{};
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/clear_mix.cpp b/src/audio_core/renderer/command/mix/clear_mix.cpp
new file mode 100644
index 000000000..4f649d6a8
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/clear_mix.cpp
@@ -0,0 +1,24 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <string>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/clear_mix.h"
+
+namespace AudioCore::AudioRenderer {
+
+void ClearMixBufferCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("ClearMixBufferCommand\n");
+}
+
+void ClearMixBufferCommand::Process(const ADSP::CommandListProcessor& processor) {
+ memset(processor.mix_buffers.data(), 0, processor.mix_buffers.size_bytes());
+}
+
+bool ClearMixBufferCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/clear_mix.h b/src/audio_core/renderer/command/mix/clear_mix.h
new file mode 100644
index 000000000..956ec0b65
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/clear_mix.h
@@ -0,0 +1,45 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for a clearing the mix buffers.
+ * Used at the start of each command list.
+ */
+struct ClearMixBufferCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/copy_mix.cpp b/src/audio_core/renderer/command/mix/copy_mix.cpp
new file mode 100644
index 000000000..1d49f1644
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/copy_mix.cpp
@@ -0,0 +1,27 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/copy_mix.h"
+
+namespace AudioCore::AudioRenderer {
+
+void CopyMixBufferCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("CopyMixBufferCommand\n\tinput {:02X} output {:02X}\n", input_index,
+ output_index);
+}
+
+void CopyMixBufferCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto output{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+ auto input{processor.mix_buffers.subspan(input_index * processor.sample_count,
+ processor.sample_count)};
+ std::memcpy(output.data(), input.data(), processor.sample_count * sizeof(s32));
+}
+
+bool CopyMixBufferCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/copy_mix.h b/src/audio_core/renderer/command/mix/copy_mix.h
new file mode 100644
index 000000000..a59007fb6
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/copy_mix.h
@@ -0,0 +1,49 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for a copying a mix buffer from input to output.
+ */
+struct CopyMixBufferCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer index
+ s16 input_index;
+ /// Output mix buffer index
+ s16 output_index;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp
new file mode 100644
index 000000000..c2bc10061
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.cpp
@@ -0,0 +1,64 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/common/common.h"
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/depop_for_mix_buffers.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Apply depopping. Add the depopped sample to each incoming new sample, decaying it each time
+ * according to decay.
+ *
+ * @param output - Output buffer to be depopped.
+ * @param depop_sample - Depopped sample to apply to output samples.
+ * @param decay_ - Amount to decay the depopped sample for every output sample.
+ * @param sample_count - Samples to process.
+ * @return Final decayed depop sample.
+ */
+static s32 ApplyDepopMix(std::span<s32> output, const s32 depop_sample,
+ Common::FixedPoint<49, 15>& decay_, const u32 sample_count) {
+ auto sample{std::abs(depop_sample)};
+ auto decay{decay_.to_raw()};
+
+ if (depop_sample <= 0) {
+ for (u32 i = 0; i < sample_count; i++) {
+ sample = static_cast<s32>((static_cast<s64>(sample) * decay) >> 15);
+ output[i] -= sample;
+ }
+ return -sample;
+ } else {
+ for (u32 i = 0; i < sample_count; i++) {
+ sample = static_cast<s32>((static_cast<s64>(sample) * decay) >> 15);
+ output[i] += sample;
+ }
+ return sample;
+ }
+}
+
+void DepopForMixBuffersCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("DepopForMixBuffersCommand\n\tinput {:02X} count {} decay {}\n", input,
+ count, decay.to_float());
+}
+
+void DepopForMixBuffersCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto end_index{std::min(processor.buffer_count, input + count)};
+ std::span<s32> depop_buff{reinterpret_cast<s32*>(depop_buffer), end_index};
+
+ for (u32 index = input; index < end_index; index++) {
+ const auto depop_sample{depop_buff[index]};
+ if (depop_sample != 0) {
+ auto input_buffer{processor.mix_buffers.subspan(index * processor.sample_count,
+ processor.sample_count)};
+ depop_buff[index] =
+ ApplyDepopMix(input_buffer, depop_sample, decay, processor.sample_count);
+ }
+ }
+}
+
+bool DepopForMixBuffersCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h
new file mode 100644
index 000000000..e7268ff27
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/depop_for_mix_buffers.h
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+#include "common/fixed_point.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for depopping a mix buffer.
+ * Adds a cumulation of previous samples to the current mix buffer with a decay.
+ */
+struct DepopForMixBuffersCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Starting input mix buffer index
+ u32 input;
+ /// Number of mix buffers to depop
+ u32 count;
+ /// Amount to decay the depop sample for each new sample
+ Common::FixedPoint<49, 15> decay;
+ /// Address of the depop buffer, holding the last sample for every mix buffer
+ CpuAddr depop_buffer;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/depop_prepare.cpp b/src/audio_core/renderer/command/mix/depop_prepare.cpp
new file mode 100644
index 000000000..2ee076ef6
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/depop_prepare.cpp
@@ -0,0 +1,36 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/depop_prepare.h"
+#include "audio_core/renderer/voice/voice_state.h"
+#include "common/fixed_point.h"
+
+namespace AudioCore::AudioRenderer {
+
+void DepopPrepareCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("DepopPrepareCommand\n\tinputs: ");
+ for (u32 i = 0; i < buffer_count; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n";
+}
+
+void DepopPrepareCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto samples{reinterpret_cast<s32*>(previous_samples)};
+ auto buffer{std::span(reinterpret_cast<s32*>(depop_buffer), buffer_count)};
+
+ for (u32 i = 0; i < buffer_count; i++) {
+ if (samples[i]) {
+ buffer[inputs[i]] += samples[i];
+ samples[i] = 0;
+ }
+ }
+}
+
+bool DepopPrepareCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/depop_prepare.h b/src/audio_core/renderer/command/mix/depop_prepare.h
new file mode 100644
index 000000000..a5465da9a
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/depop_prepare.h
@@ -0,0 +1,54 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for preparing depop.
+ * Adds the previusly output last samples to the depop buffer.
+ */
+struct DepopPrepareCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Depop buffer offset for each mix buffer
+ std::array<s16, MaxMixBuffers> inputs;
+ /// Pointer to the previous mix buffer samples
+ CpuAddr previous_samples;
+ /// Number of mix buffers to use
+ u32 buffer_count;
+ /// Pointer to the current depop values
+ CpuAddr depop_buffer;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix.cpp b/src/audio_core/renderer/command/mix/mix.cpp
new file mode 100644
index 000000000..8ecf9b05a
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/mix.cpp
@@ -0,0 +1,70 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <algorithm>
+#include <limits>
+#include <span>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/mix.h"
+#include "common/fixed_point.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Mix input mix buffer into output mix buffer, with volume applied to the input.
+ *
+ * @tparam Q - Number of bits for fixed point operations.
+ * @param output - Output mix buffer.
+ * @param input - Input mix buffer.
+ * @param volume - Volume applied to the input.
+ * @param sample_count - Number of samples to process.
+ */
+template <size_t Q>
+static void ApplyMix(std::span<s32> output, std::span<const s32> input, const f32 volume_,
+ const u32 sample_count) {
+ const Common::FixedPoint<64 - Q, Q> volume{volume_};
+ for (u32 i = 0; i < sample_count; i++) {
+ output[i] = (output[i] + input[i] * volume).to_int();
+ }
+}
+
+void MixCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("MixCommand");
+ string += fmt::format("\n\tinput {:02X}", input_index);
+ string += fmt::format("\n\toutput {:02X}", output_index);
+ string += fmt::format("\n\tvolume {:.8f}", volume);
+ string += "\n";
+}
+
+void MixCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto output{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+ auto input{processor.mix_buffers.subspan(input_index * processor.sample_count,
+ processor.sample_count)};
+
+ // If volume is 0, nothing will be added to the output, so just skip.
+ if (volume == 0.0f) {
+ return;
+ }
+
+ switch (precision) {
+ case 15:
+ ApplyMix<15>(output, input, volume, processor.sample_count);
+ break;
+
+ case 23:
+ ApplyMix<23>(output, input, volume, processor.sample_count);
+ break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid precision {}", precision);
+ break;
+ }
+}
+
+bool MixCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix.h b/src/audio_core/renderer/command/mix/mix.h
new file mode 100644
index 000000000..0201cf171
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/mix.h
@@ -0,0 +1,54 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for mixing an input mix buffer to an output mix buffer, with a volume
+ * applied to the input.
+ */
+struct MixCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Fixed point precision
+ u8 precision;
+ /// Input mix buffer index
+ s16 input_index;
+ /// Output mix buffer index
+ s16 output_index;
+ /// Mix volume applied to the input
+ f32 volume;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix_ramp.cpp b/src/audio_core/renderer/command/mix/mix_ramp.cpp
new file mode 100644
index 000000000..ffdafa1c8
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/mix_ramp.cpp
@@ -0,0 +1,94 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/mix_ramp.h"
+#include "common/fixed_point.h"
+#include "common/logging/log.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Mix input mix buffer into output mix buffer, with volume applied to the input.
+ *
+ * @tparam Q - Number of bits for fixed point operations.
+ * @param output - Output mix buffer.
+ * @param input - Input mix buffer.
+ * @param volume - Volume applied to the input.
+ * @param ramp - Ramp applied to volume every sample.
+ * @param sample_count - Number of samples to process.
+ * @return The final gained input sample, used for depopping.
+ */
+template <size_t Q>
+s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
+ const f32 ramp_, const u32 sample_count) {
+ Common::FixedPoint<64 - Q, Q> volume{volume_};
+ Common::FixedPoint<64 - Q, Q> sample{0};
+
+ if (ramp_ == 0.0f) {
+ for (u32 i = 0; i < sample_count; i++) {
+ sample = input[i] * volume;
+ output[i] = (output[i] + sample).to_int();
+ }
+ } else {
+ Common::FixedPoint<64 - Q, Q> ramp{ramp_};
+ for (u32 i = 0; i < sample_count; i++) {
+ sample = input[i] * volume;
+ output[i] = (output[i] + sample).to_int();
+ volume += ramp;
+ }
+ }
+ return sample.to_int();
+}
+
+template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, const f32, const f32,
+ const u32);
+template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, const f32, const f32,
+ const u32);
+
+void MixRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) {
+ const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};
+ string += fmt::format("MixRampCommand");
+ string += fmt::format("\n\tinput {:02X}", input_index);
+ string += fmt::format("\n\toutput {:02X}", output_index);
+ string += fmt::format("\n\tvolume {:.8f}", volume);
+ string += fmt::format("\n\tprev_volume {:.8f}", prev_volume);
+ string += fmt::format("\n\tramp {:.8f}", ramp);
+ string += "\n";
+}
+
+void MixRampCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto output{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+ auto input{processor.mix_buffers.subspan(input_index * processor.sample_count,
+ processor.sample_count)};
+ const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};
+ auto prev_sample_ptr{reinterpret_cast<s32*>(previous_sample)};
+
+ // If previous volume and ramp are both 0, nothing will be added to the output, so just skip.
+ if (prev_volume == 0.0f && ramp == 0.0f) {
+ *prev_sample_ptr = 0;
+ return;
+ }
+
+ switch (precision) {
+ case 15:
+ *prev_sample_ptr =
+ ApplyMixRamp<15>(output, input, prev_volume, ramp, processor.sample_count);
+ break;
+
+ case 23:
+ *prev_sample_ptr =
+ ApplyMixRamp<23>(output, input, prev_volume, ramp, processor.sample_count);
+ break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid precision {}", precision);
+ break;
+ }
+}
+
+bool MixRampCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix_ramp.h b/src/audio_core/renderer/command/mix/mix_ramp.h
new file mode 100644
index 000000000..770f57e80
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/mix_ramp.h
@@ -0,0 +1,73 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for mixing an input mix buffer to an output mix buffer, with a volume
+ * applied to the input, and volume ramping to smooth out the transition.
+ */
+struct MixRampCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Fixed point precision
+ u8 precision;
+ /// Input mix buffer index
+ s16 input_index;
+ /// Output mix buffer index
+ s16 output_index;
+ /// Previous mix volume
+ f32 prev_volume;
+ /// Current mix volume
+ f32 volume;
+ /// Pointer to the previous sample buffer, used for depopping
+ CpuAddr previous_sample;
+};
+
+/**
+ * Mix input mix buffer into output mix buffer, with volume applied to the input.
+ * @tparam Q - Number of bits for fixed point operations.
+ * @param output - Output mix buffer.
+ * @param input - Input mix buffer.
+ * @param volume - Volume applied to the input.
+ * @param ramp - Ramp applied to volume every sample.
+ * @param sample_count - Number of samples to process.
+ * @return The final gained input sample, used for depopping.
+ */
+template <size_t Q>
+s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
+ const f32 ramp_, const u32 sample_count);
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp b/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp
new file mode 100644
index 000000000..43dbef9fc
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/mix_ramp_grouped.cpp
@@ -0,0 +1,65 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/mix_ramp.h"
+#include "audio_core/renderer/command/mix/mix_ramp_grouped.h"
+
+namespace AudioCore::AudioRenderer {
+
+void MixRampGroupedCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) {
+ string += "MixRampGroupedCommand";
+ for (u32 i = 0; i < buffer_count; i++) {
+ string += fmt::format("\n\t{}", i);
+ const auto ramp{(volumes[i] - prev_volumes[i]) / static_cast<f32>(processor.sample_count)};
+ string += fmt::format("\n\t\tinput {:02X}", inputs[i]);
+ string += fmt::format("\n\t\toutput {:02X}", outputs[i]);
+ string += fmt::format("\n\t\tvolume {:.8f}", volumes[i]);
+ string += fmt::format("\n\t\tprev_volume {:.8f}", prev_volumes[i]);
+ string += fmt::format("\n\t\tramp {:.8f}", ramp);
+ string += "\n";
+ }
+}
+
+void MixRampGroupedCommand::Process(const ADSP::CommandListProcessor& processor) {
+ std::span<s32> prev_samples = {reinterpret_cast<s32*>(previous_samples), MaxMixBuffers};
+
+ for (u32 i = 0; i < buffer_count; i++) {
+ auto last_sample{0};
+ if (prev_volumes[i] != 0.0f || volumes[i] != 0.0f) {
+ const auto output{processor.mix_buffers.subspan(outputs[i] * processor.sample_count,
+ processor.sample_count)};
+ const auto input{processor.mix_buffers.subspan(inputs[i] * processor.sample_count,
+ processor.sample_count)};
+ const auto ramp{(volumes[i] - prev_volumes[i]) /
+ static_cast<f32>(processor.sample_count)};
+
+ if (prev_volumes[i] == 0.0f && ramp == 0.0f) {
+ prev_samples[i] = 0;
+ continue;
+ }
+
+ switch (precision) {
+ case 15:
+ last_sample =
+ ApplyMixRamp<15>(output, input, prev_volumes[i], ramp, processor.sample_count);
+ break;
+ case 23:
+ last_sample =
+ ApplyMixRamp<23>(output, input, prev_volumes[i], ramp, processor.sample_count);
+ break;
+ default:
+ LOG_ERROR(Service_Audio, "Invalid precision {}", precision);
+ break;
+ }
+ }
+
+ prev_samples[i] = last_sample;
+ }
+}
+
+bool MixRampGroupedCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix_ramp_grouped.h b/src/audio_core/renderer/command/mix/mix_ramp_grouped.h
new file mode 100644
index 000000000..027276e5a
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/mix_ramp_grouped.h
@@ -0,0 +1,61 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for mixing multiple input mix buffers to multiple output mix buffers, with
+ * a volume applied to the input, and volume ramping to smooth out the transition.
+ */
+struct MixRampGroupedCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Fixed point precision
+ u8 precision;
+ /// Number of mix buffers to mix
+ u32 buffer_count;
+ /// Input mix buffer indexes for each mix buffer
+ std::array<s16, MaxMixBuffers> inputs;
+ /// Output mix buffer indexes for each mix buffer
+ std::array<s16, MaxMixBuffers> outputs;
+ /// Previous mix vloumes for each mix buffer
+ std::array<f32, MaxMixBuffers> prev_volumes;
+ /// Current mix vloumes for each mix buffer
+ std::array<f32, MaxMixBuffers> volumes;
+ /// Pointer to the previous sample buffer, used for depop
+ CpuAddr previous_samples;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/volume.cpp b/src/audio_core/renderer/command/mix/volume.cpp
new file mode 100644
index 000000000..b045fb062
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/volume.cpp
@@ -0,0 +1,72 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/volume.h"
+#include "common/fixed_point.h"
+#include "common/logging/log.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Apply volume to the input mix buffer, saving to the output buffer.
+ *
+ * @tparam Q - Number of bits for fixed point operations.
+ * @param output - Output mix buffer.
+ * @param input - Input mix buffer.
+ * @param volume - Volume applied to the input.
+ * @param sample_count - Number of samples to process.
+ */
+template <size_t Q>
+static void ApplyUniformGain(std::span<s32> output, std::span<const s32> input, const f32 volume,
+ const u32 sample_count) {
+ if (volume == 1.0f) {
+ std::memcpy(output.data(), input.data(), input.size_bytes());
+ } else {
+ const Common::FixedPoint<64 - Q, Q> gain{volume};
+ for (u32 i = 0; i < sample_count; i++) {
+ output[i] = (input[i] * gain).to_int();
+ }
+ }
+}
+
+void VolumeCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("VolumeCommand");
+ string += fmt::format("\n\tinput {:02X}", input_index);
+ string += fmt::format("\n\toutput {:02X}", output_index);
+ string += fmt::format("\n\tvolume {:.8f}", volume);
+ string += "\n";
+}
+
+void VolumeCommand::Process(const ADSP::CommandListProcessor& processor) {
+ // If input and output buffers are the same, and the volume is 1.0f, this won't do
+ // anything, so just skip.
+ if (input_index == output_index && volume == 1.0f) {
+ return;
+ }
+
+ auto output{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+ auto input{processor.mix_buffers.subspan(input_index * processor.sample_count,
+ processor.sample_count)};
+
+ switch (precision) {
+ case 15:
+ ApplyUniformGain<15>(output, input, volume, processor.sample_count);
+ break;
+
+ case 23:
+ ApplyUniformGain<23>(output, input, volume, processor.sample_count);
+ break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid precision {}", precision);
+ break;
+ }
+}
+
+bool VolumeCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/volume.h b/src/audio_core/renderer/command/mix/volume.h
new file mode 100644
index 000000000..6ae9fb794
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/volume.h
@@ -0,0 +1,53 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for applying volume to a mix buffer.
+ */
+struct VolumeCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Fixed point precision
+ u8 precision;
+ /// Input mix buffer index
+ s16 input_index;
+ /// Output mix buffer index
+ s16 output_index;
+ /// Mix volume applied to the input
+ f32 volume;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/volume_ramp.cpp b/src/audio_core/renderer/command/mix/volume_ramp.cpp
new file mode 100644
index 000000000..424307148
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/volume_ramp.cpp
@@ -0,0 +1,84 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/mix/volume_ramp.h"
+#include "common/fixed_point.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Apply volume with ramping to the input mix buffer, saving to the output buffer.
+ *
+ * @tparam Q - Number of bits for fixed point operations.
+ * @param output - Output mix buffers.
+ * @param input - Input mix buffers.
+ * @param volume - Volume applied to the input.
+ * @param ramp - Ramp applied to volume every sample.
+ * @param sample_count - Number of samples to process.
+ */
+template <size_t Q>
+static void ApplyLinearEnvelopeGain(std::span<s32> output, std::span<const s32> input,
+ const f32 volume, const f32 ramp_, const u32 sample_count) {
+ if (volume == 0.0f && ramp_ == 0.0f) {
+ std::memset(output.data(), 0, output.size_bytes());
+ } else if (volume == 1.0f && ramp_ == 0.0f) {
+ std::memcpy(output.data(), input.data(), output.size_bytes());
+ } else if (ramp_ == 0.0f) {
+ const Common::FixedPoint<64 - Q, Q> gain{volume};
+ for (u32 i = 0; i < sample_count; i++) {
+ output[i] = (input[i] * gain).to_int();
+ }
+ } else {
+ Common::FixedPoint<64 - Q, Q> gain{volume};
+ const Common::FixedPoint<64 - Q, Q> ramp{ramp_};
+ for (u32 i = 0; i < sample_count; i++) {
+ output[i] = (input[i] * gain).to_int();
+ gain += ramp;
+ }
+ }
+}
+
+void VolumeRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) {
+ const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};
+ string += fmt::format("VolumeRampCommand");
+ string += fmt::format("\n\tinput {:02X}", input_index);
+ string += fmt::format("\n\toutput {:02X}", output_index);
+ string += fmt::format("\n\tvolume {:.8f}", volume);
+ string += fmt::format("\n\tprev_volume {:.8f}", prev_volume);
+ string += fmt::format("\n\tramp {:.8f}", ramp);
+ string += "\n";
+}
+
+void VolumeRampCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto output{processor.mix_buffers.subspan(output_index * processor.sample_count,
+ processor.sample_count)};
+ auto input{processor.mix_buffers.subspan(input_index * processor.sample_count,
+ processor.sample_count)};
+ const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};
+
+ // If input and output buffers are the same, and the volume is 1.0f, and there's no ramping,
+ // this won't do anything, so just skip.
+ if (input_index == output_index && prev_volume == 1.0f && ramp == 0.0f) {
+ return;
+ }
+
+ switch (precision) {
+ case 15:
+ ApplyLinearEnvelopeGain<15>(output, input, prev_volume, ramp, processor.sample_count);
+ break;
+
+ case 23:
+ ApplyLinearEnvelopeGain<23>(output, input, prev_volume, ramp, processor.sample_count);
+ break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid precision {}", precision);
+ break;
+ }
+}
+
+bool VolumeRampCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/volume_ramp.h b/src/audio_core/renderer/command/mix/volume_ramp.h
new file mode 100644
index 000000000..77b61547e
--- /dev/null
+++ b/src/audio_core/renderer/command/mix/volume_ramp.h
@@ -0,0 +1,56 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for applying volume to a mix buffer, with ramping for the volume to smooth
+ * out the transition.
+ */
+struct VolumeRampCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Fixed point precision
+ u8 precision;
+ /// Input mix buffer index
+ s16 input_index;
+ /// Output mix buffer index
+ s16 output_index;
+ /// Previous mix volume applied to the input
+ f32 prev_volume;
+ /// Current mix volume applied to the input
+ f32 volume;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/performance/performance.cpp b/src/audio_core/renderer/command/performance/performance.cpp
new file mode 100644
index 000000000..985958b03
--- /dev/null
+++ b/src/audio_core/renderer/command/performance/performance.cpp
@@ -0,0 +1,43 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/performance/performance.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+
+namespace AudioCore::AudioRenderer {
+
+void PerformanceCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("PerformanceCommand\n\tstate {}\n", static_cast<u32>(state));
+}
+
+void PerformanceCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto base{entry_address.translated_address};
+ if (state == PerformanceState::Start) {
+ auto start_time_ptr{reinterpret_cast<u32*>(base + entry_address.entry_start_time_offset)};
+ *start_time_ptr = static_cast<u32>(
+ Core::Timing::CyclesToUs(processor.system->CoreTiming().GetClockTicks() -
+ processor.start_time - processor.current_processing_time)
+ .count());
+ } else if (state == PerformanceState::Stop) {
+ auto processed_time_ptr{
+ reinterpret_cast<u32*>(base + entry_address.entry_processed_time_offset)};
+ auto entry_count_ptr{
+ reinterpret_cast<u32*>(base + entry_address.header_entry_count_offset)};
+
+ *processed_time_ptr = static_cast<u32>(
+ Core::Timing::CyclesToUs(processor.system->CoreTiming().GetClockTicks() -
+ processor.start_time - processor.current_processing_time)
+ .count());
+ (*entry_count_ptr)++;
+ }
+}
+
+bool PerformanceCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/performance/performance.h b/src/audio_core/renderer/command/performance/performance.h
new file mode 100644
index 000000000..11a7d6c08
--- /dev/null
+++ b/src/audio_core/renderer/command/performance/performance.h
@@ -0,0 +1,51 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "audio_core/renderer/performance/performance_entry_addresses.h"
+#include "audio_core/renderer/performance/performance_manager.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for writing AudioRenderer performance metrics back to the sysmodule.
+ */
+struct PerformanceCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// State of the performance
+ PerformanceState state;
+ /// Pointers to be written
+ PerformanceEntryAddresses entry_address;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp
new file mode 100644
index 000000000..1fd90308a
--- /dev/null
+++ b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp
@@ -0,0 +1,74 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/resample/downmix_6ch_to_2ch.h"
+
+namespace AudioCore::AudioRenderer {
+
+void DownMix6chTo2chCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("DownMix6chTo2chCommand\n\tinputs: ");
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n\toutputs: ";
+ for (u32 i = 0; i < MaxChannels; i++) {
+ string += fmt::format("{:02X}, ", outputs[i]);
+ }
+ string += "\n";
+}
+
+void DownMix6chTo2chCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto in_front_left{
+ processor.mix_buffers.subspan(inputs[0] * processor.sample_count, processor.sample_count)};
+ auto in_front_right{
+ processor.mix_buffers.subspan(inputs[1] * processor.sample_count, processor.sample_count)};
+ auto in_center{
+ processor.mix_buffers.subspan(inputs[2] * processor.sample_count, processor.sample_count)};
+ auto in_lfe{
+ processor.mix_buffers.subspan(inputs[3] * processor.sample_count, processor.sample_count)};
+ auto in_back_left{
+ processor.mix_buffers.subspan(inputs[4] * processor.sample_count, processor.sample_count)};
+ auto in_back_right{
+ processor.mix_buffers.subspan(inputs[5] * processor.sample_count, processor.sample_count)};
+
+ auto out_front_left{
+ processor.mix_buffers.subspan(outputs[0] * processor.sample_count, processor.sample_count)};
+ auto out_front_right{
+ processor.mix_buffers.subspan(outputs[1] * processor.sample_count, processor.sample_count)};
+ auto out_center{
+ processor.mix_buffers.subspan(outputs[2] * processor.sample_count, processor.sample_count)};
+ auto out_lfe{
+ processor.mix_buffers.subspan(outputs[3] * processor.sample_count, processor.sample_count)};
+ auto out_back_left{
+ processor.mix_buffers.subspan(outputs[4] * processor.sample_count, processor.sample_count)};
+ auto out_back_right{
+ processor.mix_buffers.subspan(outputs[5] * processor.sample_count, processor.sample_count)};
+
+ for (u32 i = 0; i < processor.sample_count; i++) {
+ const auto left_sample{(in_front_left[i] * down_mix_coeff[0] +
+ in_center[i] * down_mix_coeff[1] + in_lfe[i] * down_mix_coeff[2] +
+ in_back_left[i] * down_mix_coeff[3])
+ .to_int()};
+
+ const auto right_sample{(in_front_right[i] * down_mix_coeff[0] +
+ in_center[i] * down_mix_coeff[1] + in_lfe[i] * down_mix_coeff[2] +
+ in_back_right[i] * down_mix_coeff[3])
+ .to_int()};
+
+ out_front_left[i] = left_sample;
+ out_front_right[i] = right_sample;
+ }
+
+ std::memset(out_center.data(), 0, out_center.size_bytes());
+ std::memset(out_lfe.data(), 0, out_lfe.size_bytes());
+ std::memset(out_back_left.data(), 0, out_back_left.size_bytes());
+ std::memset(out_back_right.data(), 0, out_back_right.size_bytes());
+}
+
+bool DownMix6chTo2chCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h
new file mode 100644
index 000000000..dc133a73b
--- /dev/null
+++ b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h
@@ -0,0 +1,59 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+#include "common/fixed_point.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for downmixing 6 channels to 2.
+ * Channel layout (SMPTE):
+ * 0 - front left
+ * 1 - front right
+ * 2 - center
+ * 3 - lfe
+ * 4 - back left
+ * 5 - back right
+ */
+struct DownMix6chTo2chCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Input mix buffer offsets for each channel
+ std::array<s16, MaxChannels> inputs;
+ /// Output mix buffer offsets for each channel
+ std::array<s16, MaxChannels> outputs;
+ /// Coefficients used for downmixing
+ std::array<Common::FixedPoint<48, 16>, 4> down_mix_coeff;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/resample/resample.cpp b/src/audio_core/renderer/command/resample/resample.cpp
new file mode 100644
index 000000000..070c9d2b8
--- /dev/null
+++ b/src/audio_core/renderer/command/resample/resample.cpp
@@ -0,0 +1,883 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/command/resample/resample.h"
+
+namespace AudioCore::AudioRenderer {
+
+static void ResampleLowQuality(std::span<s32> output, std::span<const s16> input,
+ const Common::FixedPoint<49, 15>& sample_rate_ratio,
+ Common::FixedPoint<49, 15>& fraction, const u32 samples_to_write) {
+ if (sample_rate_ratio == 1.0f) {
+ for (u32 i = 0; i < samples_to_write; i++) {
+ output[i] = input[i];
+ }
+ } else {
+ u32 read_index{0};
+ for (u32 i = 0; i < samples_to_write; i++) {
+ output[i] = input[read_index + (fraction >= 0.5f)];
+ fraction += sample_rate_ratio;
+ read_index += static_cast<u32>(fraction.to_int_floor());
+ fraction.clear_int();
+ }
+ }
+}
+
+static void ResampleNormalQuality(std::span<s32> output, std::span<const s16> input,
+ const Common::FixedPoint<49, 15>& sample_rate_ratio,
+ Common::FixedPoint<49, 15>& fraction,
+ const u32 samples_to_write) {
+ static constexpr std::array<f32, 512> lut0 = {
+ 0.20141602f, 0.59283447f, 0.20513916f, 0.00009155f, 0.19772339f, 0.59277344f, 0.20889282f,
+ 0.00027466f, 0.19406128f, 0.59262085f, 0.21264648f, 0.00045776f, 0.19039917f, 0.59240723f,
+ 0.21646118f, 0.00067139f, 0.18679810f, 0.59213257f, 0.22030640f, 0.00085449f, 0.18322754f,
+ 0.59176636f, 0.22415161f, 0.00103760f, 0.17968750f, 0.59133911f, 0.22802734f, 0.00125122f,
+ 0.17617798f, 0.59085083f, 0.23193359f, 0.00146484f, 0.17269897f, 0.59027100f, 0.23583984f,
+ 0.00167847f, 0.16925049f, 0.58963013f, 0.23977661f, 0.00189209f, 0.16583252f, 0.58892822f,
+ 0.24374390f, 0.00210571f, 0.16244507f, 0.58816528f, 0.24774170f, 0.00234985f, 0.15908813f,
+ 0.58731079f, 0.25173950f, 0.00256348f, 0.15576172f, 0.58639526f, 0.25576782f, 0.00280762f,
+ 0.15249634f, 0.58541870f, 0.25979614f, 0.00308228f, 0.14923096f, 0.58435059f, 0.26385498f,
+ 0.00332642f, 0.14602661f, 0.58325195f, 0.26794434f, 0.00360107f, 0.14285278f, 0.58206177f,
+ 0.27203369f, 0.00387573f, 0.13973999f, 0.58078003f, 0.27612305f, 0.00418091f, 0.13662720f,
+ 0.57946777f, 0.28024292f, 0.00448608f, 0.13357544f, 0.57806396f, 0.28436279f, 0.00479126f,
+ 0.13052368f, 0.57662964f, 0.28851318f, 0.00512695f, 0.12753296f, 0.57510376f, 0.29266357f,
+ 0.00546265f, 0.12460327f, 0.57351685f, 0.29681396f, 0.00579834f, 0.12167358f, 0.57183838f,
+ 0.30099487f, 0.00616455f, 0.11880493f, 0.57012939f, 0.30517578f, 0.00656128f, 0.11596680f,
+ 0.56835938f, 0.30935669f, 0.00695801f, 0.11318970f, 0.56649780f, 0.31353760f, 0.00735474f,
+ 0.11041260f, 0.56457520f, 0.31771851f, 0.00778198f, 0.10769653f, 0.56262207f, 0.32192993f,
+ 0.00823975f, 0.10501099f, 0.56057739f, 0.32614136f, 0.00869751f, 0.10238647f, 0.55847168f,
+ 0.33032227f, 0.00915527f, 0.09976196f, 0.55633545f, 0.33453369f, 0.00967407f, 0.09722900f,
+ 0.55410767f, 0.33874512f, 0.01019287f, 0.09469604f, 0.55181885f, 0.34295654f, 0.01071167f,
+ 0.09222412f, 0.54949951f, 0.34713745f, 0.01126099f, 0.08978271f, 0.54708862f, 0.35134888f,
+ 0.01184082f, 0.08737183f, 0.54464722f, 0.35552979f, 0.01245117f, 0.08499146f, 0.54214478f,
+ 0.35974121f, 0.01306152f, 0.08267212f, 0.53958130f, 0.36392212f, 0.01370239f, 0.08041382f,
+ 0.53695679f, 0.36810303f, 0.01437378f, 0.07815552f, 0.53427124f, 0.37225342f, 0.01507568f,
+ 0.07595825f, 0.53155518f, 0.37640381f, 0.01577759f, 0.07379150f, 0.52877808f, 0.38055420f,
+ 0.01651001f, 0.07165527f, 0.52593994f, 0.38470459f, 0.01727295f, 0.06958008f, 0.52307129f,
+ 0.38882446f, 0.01806641f, 0.06753540f, 0.52014160f, 0.39294434f, 0.01889038f, 0.06552124f,
+ 0.51715088f, 0.39703369f, 0.01974487f, 0.06356812f, 0.51409912f, 0.40112305f, 0.02059937f,
+ 0.06164551f, 0.51101685f, 0.40518188f, 0.02148438f, 0.05975342f, 0.50790405f, 0.40921021f,
+ 0.02243042f, 0.05789185f, 0.50473022f, 0.41323853f, 0.02337646f, 0.05609131f, 0.50152588f,
+ 0.41726685f, 0.02435303f, 0.05432129f, 0.49826050f, 0.42123413f, 0.02539062f, 0.05258179f,
+ 0.49493408f, 0.42520142f, 0.02642822f, 0.05087280f, 0.49160767f, 0.42913818f, 0.02749634f,
+ 0.04922485f, 0.48822021f, 0.43307495f, 0.02859497f, 0.04760742f, 0.48477173f, 0.43695068f,
+ 0.02975464f, 0.04602051f, 0.48132324f, 0.44082642f, 0.03091431f, 0.04446411f, 0.47781372f,
+ 0.44467163f, 0.03210449f, 0.04293823f, 0.47424316f, 0.44845581f, 0.03335571f, 0.04147339f,
+ 0.47067261f, 0.45223999f, 0.03460693f, 0.04003906f, 0.46704102f, 0.45599365f, 0.03591919f,
+ 0.03863525f, 0.46340942f, 0.45971680f, 0.03726196f, 0.03726196f, 0.45971680f, 0.46340942f,
+ 0.03863525f, 0.03591919f, 0.45599365f, 0.46704102f, 0.04003906f, 0.03460693f, 0.45223999f,
+ 0.47067261f, 0.04147339f, 0.03335571f, 0.44845581f, 0.47424316f, 0.04293823f, 0.03210449f,
+ 0.44467163f, 0.47781372f, 0.04446411f, 0.03091431f, 0.44082642f, 0.48132324f, 0.04602051f,
+ 0.02975464f, 0.43695068f, 0.48477173f, 0.04760742f, 0.02859497f, 0.43307495f, 0.48822021f,
+ 0.04922485f, 0.02749634f, 0.42913818f, 0.49160767f, 0.05087280f, 0.02642822f, 0.42520142f,
+ 0.49493408f, 0.05258179f, 0.02539062f, 0.42123413f, 0.49826050f, 0.05432129f, 0.02435303f,
+ 0.41726685f, 0.50152588f, 0.05609131f, 0.02337646f, 0.41323853f, 0.50473022f, 0.05789185f,
+ 0.02243042f, 0.40921021f, 0.50790405f, 0.05975342f, 0.02148438f, 0.40518188f, 0.51101685f,
+ 0.06164551f, 0.02059937f, 0.40112305f, 0.51409912f, 0.06356812f, 0.01974487f, 0.39703369f,
+ 0.51715088f, 0.06552124f, 0.01889038f, 0.39294434f, 0.52014160f, 0.06753540f, 0.01806641f,
+ 0.38882446f, 0.52307129f, 0.06958008f, 0.01727295f, 0.38470459f, 0.52593994f, 0.07165527f,
+ 0.01651001f, 0.38055420f, 0.52877808f, 0.07379150f, 0.01577759f, 0.37640381f, 0.53155518f,
+ 0.07595825f, 0.01507568f, 0.37225342f, 0.53427124f, 0.07815552f, 0.01437378f, 0.36810303f,
+ 0.53695679f, 0.08041382f, 0.01370239f, 0.36392212f, 0.53958130f, 0.08267212f, 0.01306152f,
+ 0.35974121f, 0.54214478f, 0.08499146f, 0.01245117f, 0.35552979f, 0.54464722f, 0.08737183f,
+ 0.01184082f, 0.35134888f, 0.54708862f, 0.08978271f, 0.01126099f, 0.34713745f, 0.54949951f,
+ 0.09222412f, 0.01071167f, 0.34295654f, 0.55181885f, 0.09469604f, 0.01019287f, 0.33874512f,
+ 0.55410767f, 0.09722900f, 0.00967407f, 0.33453369f, 0.55633545f, 0.09976196f, 0.00915527f,
+ 0.33032227f, 0.55847168f, 0.10238647f, 0.00869751f, 0.32614136f, 0.56057739f, 0.10501099f,
+ 0.00823975f, 0.32192993f, 0.56262207f, 0.10769653f, 0.00778198f, 0.31771851f, 0.56457520f,
+ 0.11041260f, 0.00735474f, 0.31353760f, 0.56649780f, 0.11318970f, 0.00695801f, 0.30935669f,
+ 0.56835938f, 0.11596680f, 0.00656128f, 0.30517578f, 0.57012939f, 0.11880493f, 0.00616455f,
+ 0.30099487f, 0.57183838f, 0.12167358f, 0.00579834f, 0.29681396f, 0.57351685f, 0.12460327f,
+ 0.00546265f, 0.29266357f, 0.57510376f, 0.12753296f, 0.00512695f, 0.28851318f, 0.57662964f,
+ 0.13052368f, 0.00479126f, 0.28436279f, 0.57806396f, 0.13357544f, 0.00448608f, 0.28024292f,
+ 0.57946777f, 0.13662720f, 0.00418091f, 0.27612305f, 0.58078003f, 0.13973999f, 0.00387573f,
+ 0.27203369f, 0.58206177f, 0.14285278f, 0.00360107f, 0.26794434f, 0.58325195f, 0.14602661f,
+ 0.00332642f, 0.26385498f, 0.58435059f, 0.14923096f, 0.00308228f, 0.25979614f, 0.58541870f,
+ 0.15249634f, 0.00280762f, 0.25576782f, 0.58639526f, 0.15576172f, 0.00256348f, 0.25173950f,
+ 0.58731079f, 0.15908813f, 0.00234985f, 0.24774170f, 0.58816528f, 0.16244507f, 0.00210571f,
+ 0.24374390f, 0.58892822f, 0.16583252f, 0.00189209f, 0.23977661f, 0.58963013f, 0.16925049f,
+ 0.00167847f, 0.23583984f, 0.59027100f, 0.17269897f, 0.00146484f, 0.23193359f, 0.59085083f,
+ 0.17617798f, 0.00125122f, 0.22802734f, 0.59133911f, 0.17968750f, 0.00103760f, 0.22415161f,
+ 0.59176636f, 0.18322754f, 0.00085449f, 0.22030640f, 0.59213257f, 0.18679810f, 0.00067139f,
+ 0.21646118f, 0.59240723f, 0.19039917f, 0.00045776f, 0.21264648f, 0.59262085f, 0.19406128f,
+ 0.00027466f, 0.20889282f, 0.59277344f, 0.19772339f, 0.00009155f, 0.20513916f, 0.59283447f,
+ 0.20141602f,
+ };
+
+ static constexpr std::array<f32, 512> lut1 = {
+ 0.00207520f, 0.99606323f, 0.00210571f, -0.00015259f, -0.00610352f, 0.99578857f,
+ 0.00646973f, -0.00045776f, -0.01000977f, 0.99526978f, 0.01095581f, -0.00079346f,
+ -0.01373291f, 0.99444580f, 0.01562500f, -0.00109863f, -0.01733398f, 0.99337769f,
+ 0.02041626f, -0.00143433f, -0.02075195f, 0.99203491f, 0.02539062f, -0.00177002f,
+ -0.02404785f, 0.99041748f, 0.03051758f, -0.00210571f, -0.02719116f, 0.98855591f,
+ 0.03582764f, -0.00244141f, -0.03021240f, 0.98641968f, 0.04125977f, -0.00280762f,
+ -0.03308105f, 0.98400879f, 0.04687500f, -0.00314331f, -0.03579712f, 0.98135376f,
+ 0.05261230f, -0.00350952f, -0.03839111f, 0.97842407f, 0.05856323f, -0.00390625f,
+ -0.04083252f, 0.97521973f, 0.06463623f, -0.00427246f, -0.04315186f, 0.97180176f,
+ 0.07086182f, -0.00466919f, -0.04534912f, 0.96810913f, 0.07727051f, -0.00509644f,
+ -0.04742432f, 0.96414185f, 0.08383179f, -0.00549316f, -0.04934692f, 0.95996094f,
+ 0.09054565f, -0.00592041f, -0.05114746f, 0.95550537f, 0.09741211f, -0.00637817f,
+ -0.05285645f, 0.95083618f, 0.10443115f, -0.00683594f, -0.05441284f, 0.94589233f,
+ 0.11160278f, -0.00732422f, -0.05584717f, 0.94073486f, 0.11892700f, -0.00781250f,
+ -0.05718994f, 0.93533325f, 0.12643433f, -0.00830078f, -0.05841064f, 0.92968750f,
+ 0.13406372f, -0.00881958f, -0.05953979f, 0.92382812f, 0.14184570f, -0.00936890f,
+ -0.06054688f, 0.91772461f, 0.14978027f, -0.00991821f, -0.06146240f, 0.91143799f,
+ 0.15783691f, -0.01046753f, -0.06225586f, 0.90490723f, 0.16607666f, -0.01104736f,
+ -0.06295776f, 0.89816284f, 0.17443848f, -0.01165771f, -0.06356812f, 0.89120483f,
+ 0.18292236f, -0.01229858f, -0.06408691f, 0.88403320f, 0.19155884f, -0.01293945f,
+ -0.06451416f, 0.87667847f, 0.20034790f, -0.01358032f, -0.06484985f, 0.86914062f,
+ 0.20925903f, -0.01428223f, -0.06509399f, 0.86138916f, 0.21829224f, -0.01495361f,
+ -0.06527710f, 0.85345459f, 0.22744751f, -0.01568604f, -0.06536865f, 0.84533691f,
+ 0.23675537f, -0.01641846f, -0.06536865f, 0.83703613f, 0.24615479f, -0.01718140f,
+ -0.06533813f, 0.82858276f, 0.25567627f, -0.01794434f, -0.06518555f, 0.81991577f,
+ 0.26531982f, -0.01873779f, -0.06500244f, 0.81112671f, 0.27505493f, -0.01956177f,
+ -0.06472778f, 0.80215454f, 0.28491211f, -0.02038574f, -0.06442261f, 0.79306030f,
+ 0.29489136f, -0.02124023f, -0.06402588f, 0.78378296f, 0.30496216f, -0.02209473f,
+ -0.06359863f, 0.77438354f, 0.31512451f, -0.02297974f, -0.06307983f, 0.76486206f,
+ 0.32537842f, -0.02389526f, -0.06253052f, 0.75518799f, 0.33569336f, -0.02481079f,
+ -0.06195068f, 0.74539185f, 0.34613037f, -0.02575684f, -0.06130981f, 0.73547363f,
+ 0.35662842f, -0.02670288f, -0.06060791f, 0.72543335f, 0.36721802f, -0.02767944f,
+ -0.05987549f, 0.71527100f, 0.37786865f, -0.02865601f, -0.05911255f, 0.70504761f,
+ 0.38858032f, -0.02966309f, -0.05831909f, 0.69470215f, 0.39935303f, -0.03067017f,
+ -0.05746460f, 0.68426514f, 0.41018677f, -0.03170776f, -0.05661011f, 0.67373657f,
+ 0.42108154f, -0.03271484f, -0.05569458f, 0.66311646f, 0.43200684f, -0.03378296f,
+ -0.05477905f, 0.65246582f, 0.44299316f, -0.03482056f, -0.05383301f, 0.64169312f,
+ 0.45401001f, -0.03588867f, -0.05285645f, 0.63088989f, 0.46505737f, -0.03695679f,
+ -0.05187988f, 0.62002563f, 0.47613525f, -0.03802490f, -0.05087280f, 0.60910034f,
+ 0.48721313f, -0.03912354f, -0.04983521f, 0.59814453f, 0.49832153f, -0.04019165f,
+ -0.04879761f, 0.58712769f, 0.50946045f, -0.04129028f, -0.04772949f, 0.57611084f,
+ 0.52056885f, -0.04235840f, -0.04669189f, 0.56503296f, 0.53170776f, -0.04345703f,
+ -0.04562378f, 0.55392456f, 0.54281616f, -0.04452515f, -0.04452515f, 0.54281616f,
+ 0.55392456f, -0.04562378f, -0.04345703f, 0.53170776f, 0.56503296f, -0.04669189f,
+ -0.04235840f, 0.52056885f, 0.57611084f, -0.04772949f, -0.04129028f, 0.50946045f,
+ 0.58712769f, -0.04879761f, -0.04019165f, 0.49832153f, 0.59814453f, -0.04983521f,
+ -0.03912354f, 0.48721313f, 0.60910034f, -0.05087280f, -0.03802490f, 0.47613525f,
+ 0.62002563f, -0.05187988f, -0.03695679f, 0.46505737f, 0.63088989f, -0.05285645f,
+ -0.03588867f, 0.45401001f, 0.64169312f, -0.05383301f, -0.03482056f, 0.44299316f,
+ 0.65246582f, -0.05477905f, -0.03378296f, 0.43200684f, 0.66311646f, -0.05569458f,
+ -0.03271484f, 0.42108154f, 0.67373657f, -0.05661011f, -0.03170776f, 0.41018677f,
+ 0.68426514f, -0.05746460f, -0.03067017f, 0.39935303f, 0.69470215f, -0.05831909f,
+ -0.02966309f, 0.38858032f, 0.70504761f, -0.05911255f, -0.02865601f, 0.37786865f,
+ 0.71527100f, -0.05987549f, -0.02767944f, 0.36721802f, 0.72543335f, -0.06060791f,
+ -0.02670288f, 0.35662842f, 0.73547363f, -0.06130981f, -0.02575684f, 0.34613037f,
+ 0.74539185f, -0.06195068f, -0.02481079f, 0.33569336f, 0.75518799f, -0.06253052f,
+ -0.02389526f, 0.32537842f, 0.76486206f, -0.06307983f, -0.02297974f, 0.31512451f,
+ 0.77438354f, -0.06359863f, -0.02209473f, 0.30496216f, 0.78378296f, -0.06402588f,
+ -0.02124023f, 0.29489136f, 0.79306030f, -0.06442261f, -0.02038574f, 0.28491211f,
+ 0.80215454f, -0.06472778f, -0.01956177f, 0.27505493f, 0.81112671f, -0.06500244f,
+ -0.01873779f, 0.26531982f, 0.81991577f, -0.06518555f, -0.01794434f, 0.25567627f,
+ 0.82858276f, -0.06533813f, -0.01718140f, 0.24615479f, 0.83703613f, -0.06536865f,
+ -0.01641846f, 0.23675537f, 0.84533691f, -0.06536865f, -0.01568604f, 0.22744751f,
+ 0.85345459f, -0.06527710f, -0.01495361f, 0.21829224f, 0.86138916f, -0.06509399f,
+ -0.01428223f, 0.20925903f, 0.86914062f, -0.06484985f, -0.01358032f, 0.20034790f,
+ 0.87667847f, -0.06451416f, -0.01293945f, 0.19155884f, 0.88403320f, -0.06408691f,
+ -0.01229858f, 0.18292236f, 0.89120483f, -0.06356812f, -0.01165771f, 0.17443848f,
+ 0.89816284f, -0.06295776f, -0.01104736f, 0.16607666f, 0.90490723f, -0.06225586f,
+ -0.01046753f, 0.15783691f, 0.91143799f, -0.06146240f, -0.00991821f, 0.14978027f,
+ 0.91772461f, -0.06054688f, -0.00936890f, 0.14184570f, 0.92382812f, -0.05953979f,
+ -0.00881958f, 0.13406372f, 0.92968750f, -0.05841064f, -0.00830078f, 0.12643433f,
+ 0.93533325f, -0.05718994f, -0.00781250f, 0.11892700f, 0.94073486f, -0.05584717f,
+ -0.00732422f, 0.11160278f, 0.94589233f, -0.05441284f, -0.00683594f, 0.10443115f,
+ 0.95083618f, -0.05285645f, -0.00637817f, 0.09741211f, 0.95550537f, -0.05114746f,
+ -0.00592041f, 0.09054565f, 0.95996094f, -0.04934692f, -0.00549316f, 0.08383179f,
+ 0.96414185f, -0.04742432f, -0.00509644f, 0.07727051f, 0.96810913f, -0.04534912f,
+ -0.00466919f, 0.07086182f, 0.97180176f, -0.04315186f, -0.00427246f, 0.06463623f,
+ 0.97521973f, -0.04083252f, -0.00390625f, 0.05856323f, 0.97842407f, -0.03839111f,
+ -0.00350952f, 0.05261230f, 0.98135376f, -0.03579712f, -0.00314331f, 0.04687500f,
+ 0.98400879f, -0.03308105f, -0.00280762f, 0.04125977f, 0.98641968f, -0.03021240f,
+ -0.00244141f, 0.03582764f, 0.98855591f, -0.02719116f, -0.00210571f, 0.03051758f,
+ 0.99041748f, -0.02404785f, -0.00177002f, 0.02539062f, 0.99203491f, -0.02075195f,
+ -0.00143433f, 0.02041626f, 0.99337769f, -0.01733398f, -0.00109863f, 0.01562500f,
+ 0.99444580f, -0.01373291f, -0.00079346f, 0.01095581f, 0.99526978f, -0.01000977f,
+ -0.00045776f, 0.00646973f, 0.99578857f, -0.00610352f, -0.00015259f, 0.00210571f,
+ 0.99606323f, -0.00207520f,
+ };
+
+ static constexpr std::array<f32, 512> lut2 = {
+ 0.09750366f, 0.80221558f, 0.10159302f, -0.00097656f, 0.09350586f, 0.80203247f,
+ 0.10580444f, -0.00103760f, 0.08959961f, 0.80169678f, 0.11010742f, -0.00115967f,
+ 0.08578491f, 0.80117798f, 0.11447144f, -0.00128174f, 0.08203125f, 0.80047607f,
+ 0.11892700f, -0.00140381f, 0.07836914f, 0.79962158f, 0.12347412f, -0.00152588f,
+ 0.07479858f, 0.79861450f, 0.12814331f, -0.00164795f, 0.07135010f, 0.79742432f,
+ 0.13287354f, -0.00177002f, 0.06796265f, 0.79605103f, 0.13769531f, -0.00192261f,
+ 0.06469727f, 0.79452515f, 0.14260864f, -0.00204468f, 0.06149292f, 0.79284668f,
+ 0.14761353f, -0.00219727f, 0.05834961f, 0.79098511f, 0.15270996f, -0.00231934f,
+ 0.05532837f, 0.78894043f, 0.15789795f, -0.00247192f, 0.05236816f, 0.78674316f,
+ 0.16317749f, -0.00265503f, 0.04949951f, 0.78442383f, 0.16851807f, -0.00280762f,
+ 0.04672241f, 0.78189087f, 0.17398071f, -0.00299072f, 0.04400635f, 0.77920532f,
+ 0.17950439f, -0.00314331f, 0.04141235f, 0.77636719f, 0.18511963f, -0.00332642f,
+ 0.03887939f, 0.77337646f, 0.19082642f, -0.00350952f, 0.03640747f, 0.77023315f,
+ 0.19659424f, -0.00369263f, 0.03402710f, 0.76693726f, 0.20248413f, -0.00387573f,
+ 0.03173828f, 0.76348877f, 0.20843506f, -0.00405884f, 0.02951050f, 0.75985718f,
+ 0.21444702f, -0.00427246f, 0.02737427f, 0.75610352f, 0.22055054f, -0.00445557f,
+ 0.02529907f, 0.75219727f, 0.22674561f, -0.00466919f, 0.02331543f, 0.74816895f,
+ 0.23300171f, -0.00485229f, 0.02139282f, 0.74398804f, 0.23931885f, -0.00506592f,
+ 0.01956177f, 0.73965454f, 0.24572754f, -0.00531006f, 0.01779175f, 0.73519897f,
+ 0.25219727f, -0.00552368f, 0.01605225f, 0.73059082f, 0.25872803f, -0.00570679f,
+ 0.01440430f, 0.72586060f, 0.26535034f, -0.00592041f, 0.01281738f, 0.72100830f,
+ 0.27203369f, -0.00616455f, 0.01132202f, 0.71600342f, 0.27877808f, -0.00637817f,
+ 0.00988770f, 0.71090698f, 0.28558350f, -0.00656128f, 0.00851440f, 0.70565796f,
+ 0.29244995f, -0.00677490f, 0.00720215f, 0.70031738f, 0.29934692f, -0.00701904f,
+ 0.00592041f, 0.69485474f, 0.30633545f, -0.00723267f, 0.00469971f, 0.68927002f,
+ 0.31338501f, -0.00741577f, 0.00357056f, 0.68356323f, 0.32046509f, -0.00762939f,
+ 0.00247192f, 0.67773438f, 0.32760620f, -0.00787354f, 0.00143433f, 0.67184448f,
+ 0.33477783f, -0.00808716f, 0.00045776f, 0.66583252f, 0.34197998f, -0.00827026f,
+ -0.00048828f, 0.65972900f, 0.34924316f, -0.00845337f, -0.00134277f, 0.65353394f,
+ 0.35656738f, -0.00863647f, -0.00216675f, 0.64721680f, 0.36389160f, -0.00885010f,
+ -0.00296021f, 0.64083862f, 0.37127686f, -0.00903320f, -0.00369263f, 0.63433838f,
+ 0.37869263f, -0.00921631f, -0.00436401f, 0.62777710f, 0.38613892f, -0.00933838f,
+ -0.00497437f, 0.62115479f, 0.39361572f, -0.00949097f, -0.00558472f, 0.61444092f,
+ 0.40109253f, -0.00964355f, -0.00613403f, 0.60763550f, 0.40859985f, -0.00979614f,
+ -0.00665283f, 0.60076904f, 0.41610718f, -0.00991821f, -0.00714111f, 0.59384155f,
+ 0.42364502f, -0.01000977f, -0.00756836f, 0.58685303f, 0.43121338f, -0.01013184f,
+ -0.00796509f, 0.57977295f, 0.43875122f, -0.01022339f, -0.00833130f, 0.57266235f,
+ 0.44631958f, -0.01028442f, -0.00866699f, 0.56552124f, 0.45388794f, -0.01034546f,
+ -0.00897217f, 0.55831909f, 0.46145630f, -0.01040649f, -0.00921631f, 0.55105591f,
+ 0.46902466f, -0.01040649f, -0.00946045f, 0.54373169f, 0.47659302f, -0.01040649f,
+ -0.00967407f, 0.53640747f, 0.48413086f, -0.01037598f, -0.00985718f, 0.52902222f,
+ 0.49166870f, -0.01037598f, -0.01000977f, 0.52160645f, 0.49917603f, -0.01031494f,
+ -0.01013184f, 0.51416016f, 0.50668335f, -0.01025391f, -0.01025391f, 0.50668335f,
+ 0.51416016f, -0.01013184f, -0.01031494f, 0.49917603f, 0.52160645f, -0.01000977f,
+ -0.01037598f, 0.49166870f, 0.52902222f, -0.00985718f, -0.01037598f, 0.48413086f,
+ 0.53640747f, -0.00967407f, -0.01040649f, 0.47659302f, 0.54373169f, -0.00946045f,
+ -0.01040649f, 0.46902466f, 0.55105591f, -0.00921631f, -0.01040649f, 0.46145630f,
+ 0.55831909f, -0.00897217f, -0.01034546f, 0.45388794f, 0.56552124f, -0.00866699f,
+ -0.01028442f, 0.44631958f, 0.57266235f, -0.00833130f, -0.01022339f, 0.43875122f,
+ 0.57977295f, -0.00796509f, -0.01013184f, 0.43121338f, 0.58685303f, -0.00756836f,
+ -0.01000977f, 0.42364502f, 0.59384155f, -0.00714111f, -0.00991821f, 0.41610718f,
+ 0.60076904f, -0.00665283f, -0.00979614f, 0.40859985f, 0.60763550f, -0.00613403f,
+ -0.00964355f, 0.40109253f, 0.61444092f, -0.00558472f, -0.00949097f, 0.39361572f,
+ 0.62115479f, -0.00497437f, -0.00933838f, 0.38613892f, 0.62777710f, -0.00436401f,
+ -0.00921631f, 0.37869263f, 0.63433838f, -0.00369263f, -0.00903320f, 0.37127686f,
+ 0.64083862f, -0.00296021f, -0.00885010f, 0.36389160f, 0.64721680f, -0.00216675f,
+ -0.00863647f, 0.35656738f, 0.65353394f, -0.00134277f, -0.00845337f, 0.34924316f,
+ 0.65972900f, -0.00048828f, -0.00827026f, 0.34197998f, 0.66583252f, 0.00045776f,
+ -0.00808716f, 0.33477783f, 0.67184448f, 0.00143433f, -0.00787354f, 0.32760620f,
+ 0.67773438f, 0.00247192f, -0.00762939f, 0.32046509f, 0.68356323f, 0.00357056f,
+ -0.00741577f, 0.31338501f, 0.68927002f, 0.00469971f, -0.00723267f, 0.30633545f,
+ 0.69485474f, 0.00592041f, -0.00701904f, 0.29934692f, 0.70031738f, 0.00720215f,
+ -0.00677490f, 0.29244995f, 0.70565796f, 0.00851440f, -0.00656128f, 0.28558350f,
+ 0.71090698f, 0.00988770f, -0.00637817f, 0.27877808f, 0.71600342f, 0.01132202f,
+ -0.00616455f, 0.27203369f, 0.72100830f, 0.01281738f, -0.00592041f, 0.26535034f,
+ 0.72586060f, 0.01440430f, -0.00570679f, 0.25872803f, 0.73059082f, 0.01605225f,
+ -0.00552368f, 0.25219727f, 0.73519897f, 0.01779175f, -0.00531006f, 0.24572754f,
+ 0.73965454f, 0.01956177f, -0.00506592f, 0.23931885f, 0.74398804f, 0.02139282f,
+ -0.00485229f, 0.23300171f, 0.74816895f, 0.02331543f, -0.00466919f, 0.22674561f,
+ 0.75219727f, 0.02529907f, -0.00445557f, 0.22055054f, 0.75610352f, 0.02737427f,
+ -0.00427246f, 0.21444702f, 0.75985718f, 0.02951050f, -0.00405884f, 0.20843506f,
+ 0.76348877f, 0.03173828f, -0.00387573f, 0.20248413f, 0.76693726f, 0.03402710f,
+ -0.00369263f, 0.19659424f, 0.77023315f, 0.03640747f, -0.00350952f, 0.19082642f,
+ 0.77337646f, 0.03887939f, -0.00332642f, 0.18511963f, 0.77636719f, 0.04141235f,
+ -0.00314331f, 0.17950439f, 0.77920532f, 0.04400635f, -0.00299072f, 0.17398071f,
+ 0.78189087f, 0.04672241f, -0.00280762f, 0.16851807f, 0.78442383f, 0.04949951f,
+ -0.00265503f, 0.16317749f, 0.78674316f, 0.05236816f, -0.00247192f, 0.15789795f,
+ 0.78894043f, 0.05532837f, -0.00231934f, 0.15270996f, 0.79098511f, 0.05834961f,
+ -0.00219727f, 0.14761353f, 0.79284668f, 0.06149292f, -0.00204468f, 0.14260864f,
+ 0.79452515f, 0.06469727f, -0.00192261f, 0.13769531f, 0.79605103f, 0.06796265f,
+ -0.00177002f, 0.13287354f, 0.79742432f, 0.07135010f, -0.00164795f, 0.12814331f,
+ 0.79861450f, 0.07479858f, -0.00152588f, 0.12347412f, 0.79962158f, 0.07836914f,
+ -0.00140381f, 0.11892700f, 0.80047607f, 0.08203125f, -0.00128174f, 0.11447144f,
+ 0.80117798f, 0.08578491f, -0.00115967f, 0.11010742f, 0.80169678f, 0.08959961f,
+ -0.00103760f, 0.10580444f, 0.80203247f, 0.09350586f, -0.00097656f, 0.10159302f,
+ 0.80221558f, 0.09750366f,
+ };
+
+ const auto get_lut = [&]() -> std::span<const f32> {
+ if (sample_rate_ratio <= 1.0f) {
+ return std::span<const f32>(lut2.data(), lut2.size());
+ } else if (sample_rate_ratio < 1.3f) {
+ return std::span<const f32>(lut1.data(), lut1.size());
+ } else {
+ return std::span<const f32>(lut0.data(), lut0.size());
+ }
+ };
+
+ auto lut{get_lut()};
+ u32 read_index{0};
+ for (u32 i = 0; i < samples_to_write; i++) {
+ const auto lut_index{(fraction.get_frac() >> 8) * 4};
+ const Common::FixedPoint<56, 8> sample0{input[read_index + 0] * lut[lut_index + 0]};
+ const Common::FixedPoint<56, 8> sample1{input[read_index + 1] * lut[lut_index + 1]};
+ const Common::FixedPoint<56, 8> sample2{input[read_index + 2] * lut[lut_index + 2]};
+ const Common::FixedPoint<56, 8> sample3{input[read_index + 3] * lut[lut_index + 3]};
+ output[i] = (sample0 + sample1 + sample2 + sample3).to_int_floor();
+ fraction += sample_rate_ratio;
+ read_index += static_cast<u32>(fraction.to_int_floor());
+ fraction.clear_int();
+ }
+}
+
+static void ResampleHighQuality(std::span<s32> output, std::span<const s16> input,
+ const Common::FixedPoint<49, 15>& sample_rate_ratio,
+ Common::FixedPoint<49, 15>& fraction, const u32 samples_to_write) {
+ static constexpr std::array<f32, 1024> lut0 = {
+ -0.01776123f, -0.00070190f, 0.26672363f, 0.50006104f, 0.26956177f, 0.00024414f,
+ -0.01800537f, 0.00000000f, -0.01748657f, -0.00164795f, 0.26388550f, 0.50003052f,
+ 0.27236938f, 0.00122070f, -0.01824951f, -0.00003052f, -0.01724243f, -0.00256348f,
+ 0.26107788f, 0.49996948f, 0.27520752f, 0.00219727f, -0.01849365f, -0.00003052f,
+ -0.01699829f, -0.00344849f, 0.25823975f, 0.49984741f, 0.27801514f, 0.00320435f,
+ -0.01873779f, -0.00006104f, -0.01675415f, -0.00433350f, 0.25543213f, 0.49972534f,
+ 0.28085327f, 0.00424194f, -0.01898193f, -0.00006104f, -0.01651001f, -0.00518799f,
+ 0.25259399f, 0.49954224f, 0.28366089f, 0.00527954f, -0.01922607f, -0.00009155f,
+ -0.01626587f, -0.00604248f, 0.24978638f, 0.49932861f, 0.28646851f, 0.00634766f,
+ -0.01947021f, -0.00012207f, -0.01602173f, -0.00686646f, 0.24697876f, 0.49908447f,
+ 0.28930664f, 0.00744629f, -0.01971436f, -0.00015259f, -0.01574707f, -0.00765991f,
+ 0.24414062f, 0.49877930f, 0.29211426f, 0.00854492f, -0.01995850f, -0.00015259f,
+ -0.01550293f, -0.00845337f, 0.24133301f, 0.49847412f, 0.29492188f, 0.00967407f,
+ -0.02020264f, -0.00018311f, -0.01525879f, -0.00921631f, 0.23852539f, 0.49810791f,
+ 0.29772949f, 0.01083374f, -0.02044678f, -0.00021362f, -0.01501465f, -0.00997925f,
+ 0.23571777f, 0.49774170f, 0.30050659f, 0.01199341f, -0.02069092f, -0.00024414f,
+ -0.01477051f, -0.01071167f, 0.23291016f, 0.49731445f, 0.30331421f, 0.01318359f,
+ -0.02093506f, -0.00027466f, -0.01452637f, -0.01141357f, 0.23010254f, 0.49685669f,
+ 0.30609131f, 0.01437378f, -0.02117920f, -0.00030518f, -0.01428223f, -0.01211548f,
+ 0.22732544f, 0.49636841f, 0.30886841f, 0.01559448f, -0.02142334f, -0.00033569f,
+ -0.01403809f, -0.01278687f, 0.22451782f, 0.49581909f, 0.31164551f, 0.01684570f,
+ -0.02163696f, -0.00039673f, -0.01379395f, -0.01345825f, 0.22174072f, 0.49526978f,
+ 0.31442261f, 0.01809692f, -0.02188110f, -0.00042725f, -0.01358032f, -0.01409912f,
+ 0.21896362f, 0.49465942f, 0.31719971f, 0.01937866f, -0.02209473f, -0.00045776f,
+ -0.01333618f, -0.01473999f, 0.21618652f, 0.49404907f, 0.31994629f, 0.02069092f,
+ -0.02233887f, -0.00048828f, -0.01309204f, -0.01535034f, 0.21343994f, 0.49337769f,
+ 0.32269287f, 0.02203369f, -0.02255249f, -0.00054932f, -0.01284790f, -0.01596069f,
+ 0.21066284f, 0.49267578f, 0.32543945f, 0.02337646f, -0.02279663f, -0.00057983f,
+ -0.01263428f, -0.01654053f, 0.20791626f, 0.49194336f, 0.32818604f, 0.02471924f,
+ -0.02301025f, -0.00064087f, -0.01239014f, -0.01708984f, 0.20516968f, 0.49118042f,
+ 0.33090210f, 0.02612305f, -0.02322388f, -0.00067139f, -0.01214600f, -0.01763916f,
+ 0.20242310f, 0.49035645f, 0.33361816f, 0.02752686f, -0.02343750f, -0.00073242f,
+ -0.01193237f, -0.01818848f, 0.19970703f, 0.48953247f, 0.33633423f, 0.02896118f,
+ -0.02365112f, -0.00079346f, -0.01168823f, -0.01867676f, 0.19696045f, 0.48864746f,
+ 0.33901978f, 0.03039551f, -0.02386475f, -0.00082397f, -0.01147461f, -0.01919556f,
+ 0.19427490f, 0.48776245f, 0.34170532f, 0.03186035f, -0.02407837f, -0.00088501f,
+ -0.01123047f, -0.01968384f, 0.19155884f, 0.48681641f, 0.34439087f, 0.03335571f,
+ -0.02429199f, -0.00094604f, -0.01101685f, -0.02014160f, 0.18887329f, 0.48583984f,
+ 0.34704590f, 0.03485107f, -0.02447510f, -0.00100708f, -0.01080322f, -0.02059937f,
+ 0.18615723f, 0.48483276f, 0.34970093f, 0.03637695f, -0.02468872f, -0.00106812f,
+ -0.01058960f, -0.02102661f, 0.18350220f, 0.48379517f, 0.35235596f, 0.03793335f,
+ -0.02487183f, -0.00112915f, -0.01034546f, -0.02145386f, 0.18081665f, 0.48272705f,
+ 0.35498047f, 0.03948975f, -0.02505493f, -0.00119019f, -0.01013184f, -0.02188110f,
+ 0.17816162f, 0.48162842f, 0.35760498f, 0.04107666f, -0.02523804f, -0.00125122f,
+ -0.00991821f, -0.02227783f, 0.17550659f, 0.48049927f, 0.36019897f, 0.04269409f,
+ -0.02542114f, -0.00131226f, -0.00970459f, -0.02264404f, 0.17288208f, 0.47933960f,
+ 0.36279297f, 0.04431152f, -0.02560425f, -0.00140381f, -0.00952148f, -0.02301025f,
+ 0.17025757f, 0.47814941f, 0.36538696f, 0.04595947f, -0.02578735f, -0.00146484f,
+ -0.00930786f, -0.02337646f, 0.16763306f, 0.47689819f, 0.36795044f, 0.04763794f,
+ -0.02593994f, -0.00152588f, -0.00909424f, -0.02371216f, 0.16503906f, 0.47564697f,
+ 0.37048340f, 0.04931641f, -0.02609253f, -0.00161743f, -0.00888062f, -0.02401733f,
+ 0.16244507f, 0.47436523f, 0.37304688f, 0.05102539f, -0.02627563f, -0.00170898f,
+ -0.00869751f, -0.02435303f, 0.15988159f, 0.47302246f, 0.37554932f, 0.05276489f,
+ -0.02642822f, -0.00177002f, -0.00848389f, -0.02462769f, 0.15731812f, 0.47167969f,
+ 0.37805176f, 0.05450439f, -0.02658081f, -0.00186157f, -0.00830078f, -0.02493286f,
+ 0.15475464f, 0.47027588f, 0.38055420f, 0.05627441f, -0.02670288f, -0.00195312f,
+ -0.00808716f, -0.02520752f, 0.15222168f, 0.46887207f, 0.38302612f, 0.05804443f,
+ -0.02685547f, -0.00204468f, -0.00790405f, -0.02545166f, 0.14968872f, 0.46743774f,
+ 0.38546753f, 0.05987549f, -0.02697754f, -0.00213623f, -0.00772095f, -0.02569580f,
+ 0.14718628f, 0.46594238f, 0.38790894f, 0.06170654f, -0.02709961f, -0.00222778f,
+ -0.00753784f, -0.02593994f, 0.14468384f, 0.46444702f, 0.39031982f, 0.06353760f,
+ -0.02722168f, -0.00231934f, -0.00735474f, -0.02615356f, 0.14218140f, 0.46289062f,
+ 0.39273071f, 0.06539917f, -0.02734375f, -0.00241089f, -0.00717163f, -0.02636719f,
+ 0.13970947f, 0.46133423f, 0.39511108f, 0.06729126f, -0.02743530f, -0.00250244f,
+ -0.00698853f, -0.02655029f, 0.13726807f, 0.45974731f, 0.39749146f, 0.06918335f,
+ -0.02755737f, -0.00259399f, -0.00680542f, -0.02673340f, 0.13479614f, 0.45812988f,
+ 0.39984131f, 0.07113647f, -0.02764893f, -0.00271606f, -0.00662231f, -0.02691650f,
+ 0.13238525f, 0.45648193f, 0.40216064f, 0.07305908f, -0.02774048f, -0.00280762f,
+ -0.00643921f, -0.02706909f, 0.12997437f, 0.45480347f, 0.40447998f, 0.07504272f,
+ -0.02780151f, -0.00292969f, -0.00628662f, -0.02722168f, 0.12756348f, 0.45309448f,
+ 0.40676880f, 0.07699585f, -0.02789307f, -0.00305176f, -0.00610352f, -0.02734375f,
+ 0.12518311f, 0.45135498f, 0.40902710f, 0.07901001f, -0.02795410f, -0.00314331f,
+ -0.00595093f, -0.02746582f, 0.12280273f, 0.44958496f, 0.41128540f, 0.08102417f,
+ -0.02801514f, -0.00326538f, -0.00579834f, -0.02758789f, 0.12045288f, 0.44778442f,
+ 0.41351318f, 0.08306885f, -0.02804565f, -0.00338745f, -0.00561523f, -0.02770996f,
+ 0.11813354f, 0.44598389f, 0.41571045f, 0.08511353f, -0.02810669f, -0.00350952f,
+ -0.00546265f, -0.02780151f, 0.11581421f, 0.44412231f, 0.41787720f, 0.08718872f,
+ -0.02813721f, -0.00363159f, -0.00531006f, -0.02786255f, 0.11349487f, 0.44226074f,
+ 0.42004395f, 0.08929443f, -0.02816772f, -0.00375366f, -0.00515747f, -0.02795410f,
+ 0.11120605f, 0.44036865f, 0.42218018f, 0.09140015f, -0.02816772f, -0.00387573f,
+ -0.00500488f, -0.02801514f, 0.10894775f, 0.43844604f, 0.42431641f, 0.09353638f,
+ -0.02819824f, -0.00402832f, -0.00485229f, -0.02807617f, 0.10668945f, 0.43649292f,
+ 0.42639160f, 0.09570312f, -0.02819824f, -0.00415039f, -0.00469971f, -0.02810669f,
+ 0.10446167f, 0.43453979f, 0.42846680f, 0.09786987f, -0.02819824f, -0.00427246f,
+ -0.00457764f, -0.02813721f, 0.10223389f, 0.43252563f, 0.43051147f, 0.10003662f,
+ -0.02816772f, -0.00442505f, -0.00442505f, -0.02816772f, 0.10003662f, 0.43051147f,
+ 0.43252563f, 0.10223389f, -0.02813721f, -0.00457764f, -0.00427246f, -0.02819824f,
+ 0.09786987f, 0.42846680f, 0.43453979f, 0.10446167f, -0.02810669f, -0.00469971f,
+ -0.00415039f, -0.02819824f, 0.09570312f, 0.42639160f, 0.43649292f, 0.10668945f,
+ -0.02807617f, -0.00485229f, -0.00402832f, -0.02819824f, 0.09353638f, 0.42431641f,
+ 0.43844604f, 0.10894775f, -0.02801514f, -0.00500488f, -0.00387573f, -0.02816772f,
+ 0.09140015f, 0.42218018f, 0.44036865f, 0.11120605f, -0.02795410f, -0.00515747f,
+ -0.00375366f, -0.02816772f, 0.08929443f, 0.42004395f, 0.44226074f, 0.11349487f,
+ -0.02786255f, -0.00531006f, -0.00363159f, -0.02813721f, 0.08718872f, 0.41787720f,
+ 0.44412231f, 0.11581421f, -0.02780151f, -0.00546265f, -0.00350952f, -0.02810669f,
+ 0.08511353f, 0.41571045f, 0.44598389f, 0.11813354f, -0.02770996f, -0.00561523f,
+ -0.00338745f, -0.02804565f, 0.08306885f, 0.41351318f, 0.44778442f, 0.12045288f,
+ -0.02758789f, -0.00579834f, -0.00326538f, -0.02801514f, 0.08102417f, 0.41128540f,
+ 0.44958496f, 0.12280273f, -0.02746582f, -0.00595093f, -0.00314331f, -0.02795410f,
+ 0.07901001f, 0.40902710f, 0.45135498f, 0.12518311f, -0.02734375f, -0.00610352f,
+ -0.00305176f, -0.02789307f, 0.07699585f, 0.40676880f, 0.45309448f, 0.12756348f,
+ -0.02722168f, -0.00628662f, -0.00292969f, -0.02780151f, 0.07504272f, 0.40447998f,
+ 0.45480347f, 0.12997437f, -0.02706909f, -0.00643921f, -0.00280762f, -0.02774048f,
+ 0.07305908f, 0.40216064f, 0.45648193f, 0.13238525f, -0.02691650f, -0.00662231f,
+ -0.00271606f, -0.02764893f, 0.07113647f, 0.39984131f, 0.45812988f, 0.13479614f,
+ -0.02673340f, -0.00680542f, -0.00259399f, -0.02755737f, 0.06918335f, 0.39749146f,
+ 0.45974731f, 0.13726807f, -0.02655029f, -0.00698853f, -0.00250244f, -0.02743530f,
+ 0.06729126f, 0.39511108f, 0.46133423f, 0.13970947f, -0.02636719f, -0.00717163f,
+ -0.00241089f, -0.02734375f, 0.06539917f, 0.39273071f, 0.46289062f, 0.14218140f,
+ -0.02615356f, -0.00735474f, -0.00231934f, -0.02722168f, 0.06353760f, 0.39031982f,
+ 0.46444702f, 0.14468384f, -0.02593994f, -0.00753784f, -0.00222778f, -0.02709961f,
+ 0.06170654f, 0.38790894f, 0.46594238f, 0.14718628f, -0.02569580f, -0.00772095f,
+ -0.00213623f, -0.02697754f, 0.05987549f, 0.38546753f, 0.46743774f, 0.14968872f,
+ -0.02545166f, -0.00790405f, -0.00204468f, -0.02685547f, 0.05804443f, 0.38302612f,
+ 0.46887207f, 0.15222168f, -0.02520752f, -0.00808716f, -0.00195312f, -0.02670288f,
+ 0.05627441f, 0.38055420f, 0.47027588f, 0.15475464f, -0.02493286f, -0.00830078f,
+ -0.00186157f, -0.02658081f, 0.05450439f, 0.37805176f, 0.47167969f, 0.15731812f,
+ -0.02462769f, -0.00848389f, -0.00177002f, -0.02642822f, 0.05276489f, 0.37554932f,
+ 0.47302246f, 0.15988159f, -0.02435303f, -0.00869751f, -0.00170898f, -0.02627563f,
+ 0.05102539f, 0.37304688f, 0.47436523f, 0.16244507f, -0.02401733f, -0.00888062f,
+ -0.00161743f, -0.02609253f, 0.04931641f, 0.37048340f, 0.47564697f, 0.16503906f,
+ -0.02371216f, -0.00909424f, -0.00152588f, -0.02593994f, 0.04763794f, 0.36795044f,
+ 0.47689819f, 0.16763306f, -0.02337646f, -0.00930786f, -0.00146484f, -0.02578735f,
+ 0.04595947f, 0.36538696f, 0.47814941f, 0.17025757f, -0.02301025f, -0.00952148f,
+ -0.00140381f, -0.02560425f, 0.04431152f, 0.36279297f, 0.47933960f, 0.17288208f,
+ -0.02264404f, -0.00970459f, -0.00131226f, -0.02542114f, 0.04269409f, 0.36019897f,
+ 0.48049927f, 0.17550659f, -0.02227783f, -0.00991821f, -0.00125122f, -0.02523804f,
+ 0.04107666f, 0.35760498f, 0.48162842f, 0.17816162f, -0.02188110f, -0.01013184f,
+ -0.00119019f, -0.02505493f, 0.03948975f, 0.35498047f, 0.48272705f, 0.18081665f,
+ -0.02145386f, -0.01034546f, -0.00112915f, -0.02487183f, 0.03793335f, 0.35235596f,
+ 0.48379517f, 0.18350220f, -0.02102661f, -0.01058960f, -0.00106812f, -0.02468872f,
+ 0.03637695f, 0.34970093f, 0.48483276f, 0.18615723f, -0.02059937f, -0.01080322f,
+ -0.00100708f, -0.02447510f, 0.03485107f, 0.34704590f, 0.48583984f, 0.18887329f,
+ -0.02014160f, -0.01101685f, -0.00094604f, -0.02429199f, 0.03335571f, 0.34439087f,
+ 0.48681641f, 0.19155884f, -0.01968384f, -0.01123047f, -0.00088501f, -0.02407837f,
+ 0.03186035f, 0.34170532f, 0.48776245f, 0.19427490f, -0.01919556f, -0.01147461f,
+ -0.00082397f, -0.02386475f, 0.03039551f, 0.33901978f, 0.48864746f, 0.19696045f,
+ -0.01867676f, -0.01168823f, -0.00079346f, -0.02365112f, 0.02896118f, 0.33633423f,
+ 0.48953247f, 0.19970703f, -0.01818848f, -0.01193237f, -0.00073242f, -0.02343750f,
+ 0.02752686f, 0.33361816f, 0.49035645f, 0.20242310f, -0.01763916f, -0.01214600f,
+ -0.00067139f, -0.02322388f, 0.02612305f, 0.33090210f, 0.49118042f, 0.20516968f,
+ -0.01708984f, -0.01239014f, -0.00064087f, -0.02301025f, 0.02471924f, 0.32818604f,
+ 0.49194336f, 0.20791626f, -0.01654053f, -0.01263428f, -0.00057983f, -0.02279663f,
+ 0.02337646f, 0.32543945f, 0.49267578f, 0.21066284f, -0.01596069f, -0.01284790f,
+ -0.00054932f, -0.02255249f, 0.02203369f, 0.32269287f, 0.49337769f, 0.21343994f,
+ -0.01535034f, -0.01309204f, -0.00048828f, -0.02233887f, 0.02069092f, 0.31994629f,
+ 0.49404907f, 0.21618652f, -0.01473999f, -0.01333618f, -0.00045776f, -0.02209473f,
+ 0.01937866f, 0.31719971f, 0.49465942f, 0.21896362f, -0.01409912f, -0.01358032f,
+ -0.00042725f, -0.02188110f, 0.01809692f, 0.31442261f, 0.49526978f, 0.22174072f,
+ -0.01345825f, -0.01379395f, -0.00039673f, -0.02163696f, 0.01684570f, 0.31164551f,
+ 0.49581909f, 0.22451782f, -0.01278687f, -0.01403809f, -0.00033569f, -0.02142334f,
+ 0.01559448f, 0.30886841f, 0.49636841f, 0.22732544f, -0.01211548f, -0.01428223f,
+ -0.00030518f, -0.02117920f, 0.01437378f, 0.30609131f, 0.49685669f, 0.23010254f,
+ -0.01141357f, -0.01452637f, -0.00027466f, -0.02093506f, 0.01318359f, 0.30331421f,
+ 0.49731445f, 0.23291016f, -0.01071167f, -0.01477051f, -0.00024414f, -0.02069092f,
+ 0.01199341f, 0.30050659f, 0.49774170f, 0.23571777f, -0.00997925f, -0.01501465f,
+ -0.00021362f, -0.02044678f, 0.01083374f, 0.29772949f, 0.49810791f, 0.23852539f,
+ -0.00921631f, -0.01525879f, -0.00018311f, -0.02020264f, 0.00967407f, 0.29492188f,
+ 0.49847412f, 0.24133301f, -0.00845337f, -0.01550293f, -0.00015259f, -0.01995850f,
+ 0.00854492f, 0.29211426f, 0.49877930f, 0.24414062f, -0.00765991f, -0.01574707f,
+ -0.00015259f, -0.01971436f, 0.00744629f, 0.28930664f, 0.49908447f, 0.24697876f,
+ -0.00686646f, -0.01602173f, -0.00012207f, -0.01947021f, 0.00634766f, 0.28646851f,
+ 0.49932861f, 0.24978638f, -0.00604248f, -0.01626587f, -0.00009155f, -0.01922607f,
+ 0.00527954f, 0.28366089f, 0.49954224f, 0.25259399f, -0.00518799f, -0.01651001f,
+ -0.00006104f, -0.01898193f, 0.00424194f, 0.28085327f, 0.49972534f, 0.25543213f,
+ -0.00433350f, -0.01675415f, -0.00006104f, -0.01873779f, 0.00320435f, 0.27801514f,
+ 0.49984741f, 0.25823975f, -0.00344849f, -0.01699829f, -0.00003052f, -0.01849365f,
+ 0.00219727f, 0.27520752f, 0.49996948f, 0.26107788f, -0.00256348f, -0.01724243f,
+ -0.00003052f, -0.01824951f, 0.00122070f, 0.27236938f, 0.50003052f, 0.26388550f,
+ -0.00164795f, -0.01748657f, 0.00000000f, -0.01800537f, 0.00024414f, 0.26956177f,
+ 0.50006104f, 0.26672363f, -0.00070190f, -0.01776123f,
+ };
+
+ static constexpr std::array<f32, 1024> lut1 = {
+ 0.01275635f, -0.07745361f, 0.18670654f, 0.75119019f, 0.19219971f, -0.07821655f,
+ 0.01272583f, 0.00000000f, 0.01281738f, -0.07666016f, 0.18124390f, 0.75106812f,
+ 0.19772339f, -0.07897949f, 0.01266479f, 0.00003052f, 0.01284790f, -0.07583618f,
+ 0.17581177f, 0.75088501f, 0.20330811f, -0.07971191f, 0.01257324f, 0.00006104f,
+ 0.01287842f, -0.07501221f, 0.17044067f, 0.75057983f, 0.20892334f, -0.08041382f,
+ 0.01248169f, 0.00009155f, 0.01290894f, -0.07415771f, 0.16510010f, 0.75018311f,
+ 0.21453857f, -0.08111572f, 0.01239014f, 0.00012207f, 0.01290894f, -0.07330322f,
+ 0.15979004f, 0.74966431f, 0.22021484f, -0.08178711f, 0.01229858f, 0.00015259f,
+ 0.01290894f, -0.07241821f, 0.15454102f, 0.74908447f, 0.22592163f, -0.08242798f,
+ 0.01217651f, 0.00018311f, 0.01290894f, -0.07150269f, 0.14932251f, 0.74838257f,
+ 0.23165894f, -0.08303833f, 0.01205444f, 0.00021362f, 0.01290894f, -0.07058716f,
+ 0.14416504f, 0.74755859f, 0.23742676f, -0.08364868f, 0.01193237f, 0.00024414f,
+ 0.01287842f, -0.06967163f, 0.13903809f, 0.74667358f, 0.24322510f, -0.08419800f,
+ 0.01177979f, 0.00027466f, 0.01284790f, -0.06872559f, 0.13397217f, 0.74566650f,
+ 0.24905396f, -0.08474731f, 0.01162720f, 0.00033569f, 0.01281738f, -0.06777954f,
+ 0.12893677f, 0.74456787f, 0.25491333f, -0.08526611f, 0.01147461f, 0.00036621f,
+ 0.01278687f, -0.06683350f, 0.12396240f, 0.74337769f, 0.26077271f, -0.08575439f,
+ 0.01129150f, 0.00042725f, 0.01275635f, -0.06585693f, 0.11901855f, 0.74206543f,
+ 0.26669312f, -0.08621216f, 0.01110840f, 0.00045776f, 0.01269531f, -0.06488037f,
+ 0.11413574f, 0.74069214f, 0.27261353f, -0.08663940f, 0.01092529f, 0.00051880f,
+ 0.01263428f, -0.06387329f, 0.10931396f, 0.73919678f, 0.27853394f, -0.08700562f,
+ 0.01071167f, 0.00057983f, 0.01257324f, -0.06286621f, 0.10452271f, 0.73760986f,
+ 0.28451538f, -0.08737183f, 0.01049805f, 0.00064087f, 0.01251221f, -0.06185913f,
+ 0.09979248f, 0.73593140f, 0.29049683f, -0.08770752f, 0.01025391f, 0.00067139f,
+ 0.01242065f, -0.06082153f, 0.09512329f, 0.73413086f, 0.29647827f, -0.08801270f,
+ 0.01000977f, 0.00073242f, 0.01232910f, -0.05981445f, 0.09051514f, 0.73226929f,
+ 0.30249023f, -0.08828735f, 0.00973511f, 0.00079346f, 0.01226807f, -0.05877686f,
+ 0.08593750f, 0.73028564f, 0.30853271f, -0.08850098f, 0.00949097f, 0.00088501f,
+ 0.01214600f, -0.05773926f, 0.08142090f, 0.72824097f, 0.31457520f, -0.08871460f,
+ 0.00918579f, 0.00094604f, 0.01205444f, -0.05670166f, 0.07696533f, 0.72607422f,
+ 0.32061768f, -0.08886719f, 0.00891113f, 0.00100708f, 0.01196289f, -0.05563354f,
+ 0.07257080f, 0.72381592f, 0.32669067f, -0.08898926f, 0.00860596f, 0.00106812f,
+ 0.01187134f, -0.05459595f, 0.06820679f, 0.72146606f, 0.33276367f, -0.08908081f,
+ 0.00827026f, 0.00115967f, 0.01174927f, -0.05352783f, 0.06393433f, 0.71902466f,
+ 0.33883667f, -0.08911133f, 0.00796509f, 0.00122070f, 0.01162720f, -0.05245972f,
+ 0.05969238f, 0.71649170f, 0.34494019f, -0.08914185f, 0.00759888f, 0.00131226f,
+ 0.01150513f, -0.05139160f, 0.05551147f, 0.71389771f, 0.35101318f, -0.08911133f,
+ 0.00726318f, 0.00137329f, 0.01138306f, -0.05032349f, 0.05139160f, 0.71118164f,
+ 0.35711670f, -0.08901978f, 0.00686646f, 0.00146484f, 0.01126099f, -0.04928589f,
+ 0.04733276f, 0.70837402f, 0.36322021f, -0.08892822f, 0.00650024f, 0.00155640f,
+ 0.01113892f, -0.04821777f, 0.04333496f, 0.70550537f, 0.36932373f, -0.08877563f,
+ 0.00610352f, 0.00164795f, 0.01101685f, -0.04714966f, 0.03939819f, 0.70251465f,
+ 0.37542725f, -0.08856201f, 0.00567627f, 0.00173950f, 0.01086426f, -0.04608154f,
+ 0.03549194f, 0.69946289f, 0.38153076f, -0.08834839f, 0.00527954f, 0.00183105f,
+ 0.01074219f, -0.04501343f, 0.03167725f, 0.69631958f, 0.38763428f, -0.08804321f,
+ 0.00482178f, 0.00192261f, 0.01058960f, -0.04394531f, 0.02792358f, 0.69308472f,
+ 0.39370728f, -0.08773804f, 0.00436401f, 0.00201416f, 0.01043701f, -0.04287720f,
+ 0.02420044f, 0.68975830f, 0.39981079f, -0.08737183f, 0.00390625f, 0.00210571f,
+ 0.01031494f, -0.04180908f, 0.02056885f, 0.68637085f, 0.40588379f, -0.08694458f,
+ 0.00344849f, 0.00222778f, 0.01016235f, -0.04074097f, 0.01699829f, 0.68289185f,
+ 0.41195679f, -0.08648682f, 0.00296021f, 0.00231934f, 0.01000977f, -0.03970337f,
+ 0.01345825f, 0.67932129f, 0.41802979f, -0.08596802f, 0.00244141f, 0.00244141f,
+ 0.00985718f, -0.03863525f, 0.01000977f, 0.67568970f, 0.42407227f, -0.08541870f,
+ 0.00192261f, 0.00253296f, 0.00970459f, -0.03759766f, 0.00662231f, 0.67196655f,
+ 0.43011475f, -0.08480835f, 0.00140381f, 0.00265503f, 0.00955200f, -0.03652954f,
+ 0.00326538f, 0.66815186f, 0.43612671f, -0.08416748f, 0.00085449f, 0.00277710f,
+ 0.00936890f, -0.03549194f, 0.00000000f, 0.66427612f, 0.44213867f, -0.08346558f,
+ 0.00027466f, 0.00289917f, 0.00921631f, -0.03445435f, -0.00320435f, 0.66030884f,
+ 0.44812012f, -0.08270264f, -0.00027466f, 0.00299072f, 0.00906372f, -0.03344727f,
+ -0.00634766f, 0.65631104f, 0.45407104f, -0.08190918f, -0.00088501f, 0.00311279f,
+ 0.00891113f, -0.03240967f, -0.00946045f, 0.65219116f, 0.46002197f, -0.08105469f,
+ -0.00146484f, 0.00323486f, 0.00872803f, -0.03140259f, -0.01248169f, 0.64801025f,
+ 0.46594238f, -0.08013916f, -0.00210571f, 0.00338745f, 0.00857544f, -0.03039551f,
+ -0.01544189f, 0.64376831f, 0.47183228f, -0.07919312f, -0.00271606f, 0.00350952f,
+ 0.00842285f, -0.02938843f, -0.01834106f, 0.63946533f, 0.47772217f, -0.07818604f,
+ -0.00335693f, 0.00363159f, 0.00823975f, -0.02838135f, -0.02117920f, 0.63507080f,
+ 0.48358154f, -0.07711792f, -0.00402832f, 0.00375366f, 0.00808716f, -0.02740479f,
+ -0.02395630f, 0.63061523f, 0.48937988f, -0.07598877f, -0.00469971f, 0.00390625f,
+ 0.00793457f, -0.02642822f, -0.02667236f, 0.62609863f, 0.49517822f, -0.07482910f,
+ -0.00537109f, 0.00402832f, 0.00775146f, -0.02545166f, -0.02932739f, 0.62152100f,
+ 0.50094604f, -0.07357788f, -0.00607300f, 0.00418091f, 0.00759888f, -0.02450562f,
+ -0.03192139f, 0.61685181f, 0.50665283f, -0.07229614f, -0.00677490f, 0.00430298f,
+ 0.00741577f, -0.02352905f, -0.03445435f, 0.61215210f, 0.51235962f, -0.07098389f,
+ -0.00750732f, 0.00445557f, 0.00726318f, -0.02258301f, -0.03689575f, 0.60736084f,
+ 0.51800537f, -0.06958008f, -0.00823975f, 0.00460815f, 0.00711060f, -0.02166748f,
+ -0.03930664f, 0.60253906f, 0.52362061f, -0.06811523f, -0.00897217f, 0.00476074f,
+ 0.00692749f, -0.02075195f, -0.04165649f, 0.59762573f, 0.52920532f, -0.06661987f,
+ -0.00973511f, 0.00488281f, 0.00677490f, -0.01983643f, -0.04394531f, 0.59268188f,
+ 0.53475952f, -0.06506348f, -0.01052856f, 0.00503540f, 0.00662231f, -0.01892090f,
+ -0.04617310f, 0.58767700f, 0.54025269f, -0.06344604f, -0.01129150f, 0.00518799f,
+ 0.00643921f, -0.01803589f, -0.04830933f, 0.58261108f, 0.54571533f, -0.06173706f,
+ -0.01208496f, 0.00534058f, 0.00628662f, -0.01715088f, -0.05041504f, 0.57748413f,
+ 0.55111694f, -0.05999756f, -0.01290894f, 0.00549316f, 0.00613403f, -0.01626587f,
+ -0.05245972f, 0.57232666f, 0.55648804f, -0.05819702f, -0.01373291f, 0.00564575f,
+ 0.00598145f, -0.01541138f, -0.05444336f, 0.56707764f, 0.56182861f, -0.05636597f,
+ -0.01455688f, 0.00582886f, 0.00582886f, -0.01455688f, -0.05636597f, 0.56182861f,
+ 0.56707764f, -0.05444336f, -0.01541138f, 0.00598145f, 0.00564575f, -0.01373291f,
+ -0.05819702f, 0.55648804f, 0.57232666f, -0.05245972f, -0.01626587f, 0.00613403f,
+ 0.00549316f, -0.01290894f, -0.05999756f, 0.55111694f, 0.57748413f, -0.05041504f,
+ -0.01715088f, 0.00628662f, 0.00534058f, -0.01208496f, -0.06173706f, 0.54571533f,
+ 0.58261108f, -0.04830933f, -0.01803589f, 0.00643921f, 0.00518799f, -0.01129150f,
+ -0.06344604f, 0.54025269f, 0.58767700f, -0.04617310f, -0.01892090f, 0.00662231f,
+ 0.00503540f, -0.01052856f, -0.06506348f, 0.53475952f, 0.59268188f, -0.04394531f,
+ -0.01983643f, 0.00677490f, 0.00488281f, -0.00973511f, -0.06661987f, 0.52920532f,
+ 0.59762573f, -0.04165649f, -0.02075195f, 0.00692749f, 0.00476074f, -0.00897217f,
+ -0.06811523f, 0.52362061f, 0.60253906f, -0.03930664f, -0.02166748f, 0.00711060f,
+ 0.00460815f, -0.00823975f, -0.06958008f, 0.51800537f, 0.60736084f, -0.03689575f,
+ -0.02258301f, 0.00726318f, 0.00445557f, -0.00750732f, -0.07098389f, 0.51235962f,
+ 0.61215210f, -0.03445435f, -0.02352905f, 0.00741577f, 0.00430298f, -0.00677490f,
+ -0.07229614f, 0.50665283f, 0.61685181f, -0.03192139f, -0.02450562f, 0.00759888f,
+ 0.00418091f, -0.00607300f, -0.07357788f, 0.50094604f, 0.62152100f, -0.02932739f,
+ -0.02545166f, 0.00775146f, 0.00402832f, -0.00537109f, -0.07482910f, 0.49517822f,
+ 0.62609863f, -0.02667236f, -0.02642822f, 0.00793457f, 0.00390625f, -0.00469971f,
+ -0.07598877f, 0.48937988f, 0.63061523f, -0.02395630f, -0.02740479f, 0.00808716f,
+ 0.00375366f, -0.00402832f, -0.07711792f, 0.48358154f, 0.63507080f, -0.02117920f,
+ -0.02838135f, 0.00823975f, 0.00363159f, -0.00335693f, -0.07818604f, 0.47772217f,
+ 0.63946533f, -0.01834106f, -0.02938843f, 0.00842285f, 0.00350952f, -0.00271606f,
+ -0.07919312f, 0.47183228f, 0.64376831f, -0.01544189f, -0.03039551f, 0.00857544f,
+ 0.00338745f, -0.00210571f, -0.08013916f, 0.46594238f, 0.64801025f, -0.01248169f,
+ -0.03140259f, 0.00872803f, 0.00323486f, -0.00146484f, -0.08105469f, 0.46002197f,
+ 0.65219116f, -0.00946045f, -0.03240967f, 0.00891113f, 0.00311279f, -0.00088501f,
+ -0.08190918f, 0.45407104f, 0.65631104f, -0.00634766f, -0.03344727f, 0.00906372f,
+ 0.00299072f, -0.00027466f, -0.08270264f, 0.44812012f, 0.66030884f, -0.00320435f,
+ -0.03445435f, 0.00921631f, 0.00289917f, 0.00027466f, -0.08346558f, 0.44213867f,
+ 0.66427612f, 0.00000000f, -0.03549194f, 0.00936890f, 0.00277710f, 0.00085449f,
+ -0.08416748f, 0.43612671f, 0.66815186f, 0.00326538f, -0.03652954f, 0.00955200f,
+ 0.00265503f, 0.00140381f, -0.08480835f, 0.43011475f, 0.67196655f, 0.00662231f,
+ -0.03759766f, 0.00970459f, 0.00253296f, 0.00192261f, -0.08541870f, 0.42407227f,
+ 0.67568970f, 0.01000977f, -0.03863525f, 0.00985718f, 0.00244141f, 0.00244141f,
+ -0.08596802f, 0.41802979f, 0.67932129f, 0.01345825f, -0.03970337f, 0.01000977f,
+ 0.00231934f, 0.00296021f, -0.08648682f, 0.41195679f, 0.68289185f, 0.01699829f,
+ -0.04074097f, 0.01016235f, 0.00222778f, 0.00344849f, -0.08694458f, 0.40588379f,
+ 0.68637085f, 0.02056885f, -0.04180908f, 0.01031494f, 0.00210571f, 0.00390625f,
+ -0.08737183f, 0.39981079f, 0.68975830f, 0.02420044f, -0.04287720f, 0.01043701f,
+ 0.00201416f, 0.00436401f, -0.08773804f, 0.39370728f, 0.69308472f, 0.02792358f,
+ -0.04394531f, 0.01058960f, 0.00192261f, 0.00482178f, -0.08804321f, 0.38763428f,
+ 0.69631958f, 0.03167725f, -0.04501343f, 0.01074219f, 0.00183105f, 0.00527954f,
+ -0.08834839f, 0.38153076f, 0.69946289f, 0.03549194f, -0.04608154f, 0.01086426f,
+ 0.00173950f, 0.00567627f, -0.08856201f, 0.37542725f, 0.70251465f, 0.03939819f,
+ -0.04714966f, 0.01101685f, 0.00164795f, 0.00610352f, -0.08877563f, 0.36932373f,
+ 0.70550537f, 0.04333496f, -0.04821777f, 0.01113892f, 0.00155640f, 0.00650024f,
+ -0.08892822f, 0.36322021f, 0.70837402f, 0.04733276f, -0.04928589f, 0.01126099f,
+ 0.00146484f, 0.00686646f, -0.08901978f, 0.35711670f, 0.71118164f, 0.05139160f,
+ -0.05032349f, 0.01138306f, 0.00137329f, 0.00726318f, -0.08911133f, 0.35101318f,
+ 0.71389771f, 0.05551147f, -0.05139160f, 0.01150513f, 0.00131226f, 0.00759888f,
+ -0.08914185f, 0.34494019f, 0.71649170f, 0.05969238f, -0.05245972f, 0.01162720f,
+ 0.00122070f, 0.00796509f, -0.08911133f, 0.33883667f, 0.71902466f, 0.06393433f,
+ -0.05352783f, 0.01174927f, 0.00115967f, 0.00827026f, -0.08908081f, 0.33276367f,
+ 0.72146606f, 0.06820679f, -0.05459595f, 0.01187134f, 0.00106812f, 0.00860596f,
+ -0.08898926f, 0.32669067f, 0.72381592f, 0.07257080f, -0.05563354f, 0.01196289f,
+ 0.00100708f, 0.00891113f, -0.08886719f, 0.32061768f, 0.72607422f, 0.07696533f,
+ -0.05670166f, 0.01205444f, 0.00094604f, 0.00918579f, -0.08871460f, 0.31457520f,
+ 0.72824097f, 0.08142090f, -0.05773926f, 0.01214600f, 0.00088501f, 0.00949097f,
+ -0.08850098f, 0.30853271f, 0.73028564f, 0.08593750f, -0.05877686f, 0.01226807f,
+ 0.00079346f, 0.00973511f, -0.08828735f, 0.30249023f, 0.73226929f, 0.09051514f,
+ -0.05981445f, 0.01232910f, 0.00073242f, 0.01000977f, -0.08801270f, 0.29647827f,
+ 0.73413086f, 0.09512329f, -0.06082153f, 0.01242065f, 0.00067139f, 0.01025391f,
+ -0.08770752f, 0.29049683f, 0.73593140f, 0.09979248f, -0.06185913f, 0.01251221f,
+ 0.00064087f, 0.01049805f, -0.08737183f, 0.28451538f, 0.73760986f, 0.10452271f,
+ -0.06286621f, 0.01257324f, 0.00057983f, 0.01071167f, -0.08700562f, 0.27853394f,
+ 0.73919678f, 0.10931396f, -0.06387329f, 0.01263428f, 0.00051880f, 0.01092529f,
+ -0.08663940f, 0.27261353f, 0.74069214f, 0.11413574f, -0.06488037f, 0.01269531f,
+ 0.00045776f, 0.01110840f, -0.08621216f, 0.26669312f, 0.74206543f, 0.11901855f,
+ -0.06585693f, 0.01275635f, 0.00042725f, 0.01129150f, -0.08575439f, 0.26077271f,
+ 0.74337769f, 0.12396240f, -0.06683350f, 0.01278687f, 0.00036621f, 0.01147461f,
+ -0.08526611f, 0.25491333f, 0.74456787f, 0.12893677f, -0.06777954f, 0.01281738f,
+ 0.00033569f, 0.01162720f, -0.08474731f, 0.24905396f, 0.74566650f, 0.13397217f,
+ -0.06872559f, 0.01284790f, 0.00027466f, 0.01177979f, -0.08419800f, 0.24322510f,
+ 0.74667358f, 0.13903809f, -0.06967163f, 0.01287842f, 0.00024414f, 0.01193237f,
+ -0.08364868f, 0.23742676f, 0.74755859f, 0.14416504f, -0.07058716f, 0.01290894f,
+ 0.00021362f, 0.01205444f, -0.08303833f, 0.23165894f, 0.74838257f, 0.14932251f,
+ -0.07150269f, 0.01290894f, 0.00018311f, 0.01217651f, -0.08242798f, 0.22592163f,
+ 0.74908447f, 0.15454102f, -0.07241821f, 0.01290894f, 0.00015259f, 0.01229858f,
+ -0.08178711f, 0.22021484f, 0.74966431f, 0.15979004f, -0.07330322f, 0.01290894f,
+ 0.00012207f, 0.01239014f, -0.08111572f, 0.21453857f, 0.75018311f, 0.16510010f,
+ -0.07415771f, 0.01290894f, 0.00009155f, 0.01248169f, -0.08041382f, 0.20892334f,
+ 0.75057983f, 0.17044067f, -0.07501221f, 0.01287842f, 0.00006104f, 0.01257324f,
+ -0.07971191f, 0.20330811f, 0.75088501f, 0.17581177f, -0.07583618f, 0.01284790f,
+ 0.00003052f, 0.01266479f, -0.07897949f, 0.19772339f, 0.75106812f, 0.18124390f,
+ -0.07666016f, 0.01281738f, 0.00000000f, 0.01272583f, -0.07821655f, 0.19219971f,
+ 0.75119019f, 0.18670654f, -0.07745361f, 0.01275635f,
+ };
+
+ static constexpr std::array<f32, 1024> lut2 = {
+ -0.00036621f, 0.00143433f, -0.00408936f, 0.99996948f, 0.00247192f, -0.00048828f,
+ 0.00006104f, 0.00000000f, -0.00079346f, 0.00329590f, -0.01052856f, 0.99975586f,
+ 0.00918579f, -0.00241089f, 0.00051880f, -0.00003052f, -0.00122070f, 0.00512695f,
+ -0.01684570f, 0.99929810f, 0.01605225f, -0.00439453f, 0.00097656f, -0.00006104f,
+ -0.00161743f, 0.00689697f, -0.02297974f, 0.99862671f, 0.02304077f, -0.00640869f,
+ 0.00143433f, -0.00009155f, -0.00201416f, 0.00866699f, -0.02899170f, 0.99774170f,
+ 0.03018188f, -0.00845337f, 0.00192261f, -0.00015259f, -0.00238037f, 0.01037598f,
+ -0.03488159f, 0.99664307f, 0.03741455f, -0.01055908f, 0.00241089f, -0.00018311f,
+ -0.00274658f, 0.01202393f, -0.04061890f, 0.99533081f, 0.04483032f, -0.01266479f,
+ 0.00292969f, -0.00024414f, -0.00308228f, 0.01364136f, -0.04620361f, 0.99377441f,
+ 0.05233765f, -0.01483154f, 0.00344849f, -0.00027466f, -0.00341797f, 0.01522827f,
+ -0.05163574f, 0.99200439f, 0.05999756f, -0.01699829f, 0.00396729f, -0.00033569f,
+ -0.00375366f, 0.01678467f, -0.05691528f, 0.99002075f, 0.06777954f, -0.01922607f,
+ 0.00451660f, -0.00039673f, -0.00405884f, 0.01828003f, -0.06207275f, 0.98782349f,
+ 0.07568359f, -0.02145386f, 0.00506592f, -0.00042725f, -0.00436401f, 0.01971436f,
+ -0.06707764f, 0.98541260f, 0.08370972f, -0.02374268f, 0.00564575f, -0.00048828f,
+ -0.00463867f, 0.02114868f, -0.07192993f, 0.98278809f, 0.09185791f, -0.02603149f,
+ 0.00622559f, -0.00054932f, -0.00494385f, 0.02252197f, -0.07666016f, 0.97991943f,
+ 0.10012817f, -0.02835083f, 0.00680542f, -0.00061035f, -0.00518799f, 0.02383423f,
+ -0.08123779f, 0.97686768f, 0.10848999f, -0.03073120f, 0.00738525f, -0.00070190f,
+ -0.00543213f, 0.02511597f, -0.08566284f, 0.97360229f, 0.11700439f, -0.03308105f,
+ 0.00799561f, -0.00076294f, -0.00567627f, 0.02636719f, -0.08993530f, 0.97012329f,
+ 0.12561035f, -0.03549194f, 0.00860596f, -0.00082397f, -0.00592041f, 0.02755737f,
+ -0.09405518f, 0.96643066f, 0.13436890f, -0.03790283f, 0.00924683f, -0.00091553f,
+ -0.00613403f, 0.02868652f, -0.09805298f, 0.96252441f, 0.14318848f, -0.04034424f,
+ 0.00985718f, -0.00097656f, -0.00631714f, 0.02981567f, -0.10189819f, 0.95843506f,
+ 0.15213013f, -0.04281616f, 0.01049805f, -0.00106812f, -0.00653076f, 0.03085327f,
+ -0.10559082f, 0.95413208f, 0.16119385f, -0.04528809f, 0.01113892f, -0.00112915f,
+ -0.00671387f, 0.03189087f, -0.10916138f, 0.94961548f, 0.17034912f, -0.04779053f,
+ 0.01181030f, -0.00122070f, -0.00686646f, 0.03286743f, -0.11254883f, 0.94491577f,
+ 0.17959595f, -0.05029297f, 0.01248169f, -0.00131226f, -0.00701904f, 0.03378296f,
+ -0.11584473f, 0.94000244f, 0.18893433f, -0.05279541f, 0.01315308f, -0.00140381f,
+ -0.00717163f, 0.03466797f, -0.11895752f, 0.93490601f, 0.19839478f, -0.05532837f,
+ 0.01382446f, -0.00149536f, -0.00732422f, 0.03552246f, -0.12194824f, 0.92962646f,
+ 0.20791626f, -0.05786133f, 0.01449585f, -0.00158691f, -0.00744629f, 0.03631592f,
+ -0.12478638f, 0.92413330f, 0.21752930f, -0.06042480f, 0.01519775f, -0.00167847f,
+ -0.00753784f, 0.03707886f, -0.12750244f, 0.91848755f, 0.22723389f, -0.06298828f,
+ 0.01586914f, -0.00177002f, -0.00765991f, 0.03781128f, -0.13006592f, 0.91262817f,
+ 0.23703003f, -0.06555176f, 0.01657104f, -0.00189209f, -0.00775146f, 0.03848267f,
+ -0.13250732f, 0.90658569f, 0.24691772f, -0.06808472f, 0.01727295f, -0.00198364f,
+ -0.00784302f, 0.03909302f, -0.13479614f, 0.90036011f, 0.25683594f, -0.07064819f,
+ 0.01797485f, -0.00210571f, -0.00790405f, 0.03970337f, -0.13696289f, 0.89395142f,
+ 0.26687622f, -0.07321167f, 0.01870728f, -0.00219727f, -0.00796509f, 0.04025269f,
+ -0.13900757f, 0.88739014f, 0.27694702f, -0.07577515f, 0.01940918f, -0.00231934f,
+ -0.00802612f, 0.04077148f, -0.14089966f, 0.88064575f, 0.28710938f, -0.07833862f,
+ 0.02011108f, -0.00244141f, -0.00808716f, 0.04122925f, -0.14263916f, 0.87374878f,
+ 0.29733276f, -0.08090210f, 0.02084351f, -0.00253296f, -0.00811768f, 0.04165649f,
+ -0.14428711f, 0.86666870f, 0.30761719f, -0.08343506f, 0.02154541f, -0.00265503f,
+ -0.00814819f, 0.04205322f, -0.14578247f, 0.85940552f, 0.31793213f, -0.08596802f,
+ 0.02227783f, -0.00277710f, -0.00814819f, 0.04238892f, -0.14715576f, 0.85202026f,
+ 0.32833862f, -0.08847046f, 0.02297974f, -0.00289917f, -0.00817871f, 0.04272461f,
+ -0.14840698f, 0.84445190f, 0.33874512f, -0.09097290f, 0.02371216f, -0.00302124f,
+ -0.00817871f, 0.04299927f, -0.14953613f, 0.83673096f, 0.34924316f, -0.09347534f,
+ 0.02441406f, -0.00314331f, -0.00817871f, 0.04321289f, -0.15054321f, 0.82888794f,
+ 0.35977173f, -0.09594727f, 0.02514648f, -0.00326538f, -0.00814819f, 0.04342651f,
+ -0.15142822f, 0.82086182f, 0.37033081f, -0.09838867f, 0.02584839f, -0.00341797f,
+ -0.00814819f, 0.04357910f, -0.15219116f, 0.81271362f, 0.38092041f, -0.10079956f,
+ 0.02655029f, -0.00354004f, -0.00811768f, 0.04373169f, -0.15283203f, 0.80441284f,
+ 0.39154053f, -0.10321045f, 0.02725220f, -0.00366211f, -0.00808716f, 0.04382324f,
+ -0.15338135f, 0.79598999f, 0.40219116f, -0.10559082f, 0.02795410f, -0.00381470f,
+ -0.00805664f, 0.04388428f, -0.15377808f, 0.78741455f, 0.41287231f, -0.10794067f,
+ 0.02865601f, -0.00393677f, -0.00799561f, 0.04388428f, -0.15408325f, 0.77871704f,
+ 0.42358398f, -0.11026001f, 0.02935791f, -0.00405884f, -0.00793457f, 0.04388428f,
+ -0.15426636f, 0.76989746f, 0.43429565f, -0.11251831f, 0.03002930f, -0.00421143f,
+ -0.00787354f, 0.04385376f, -0.15435791f, 0.76095581f, 0.44500732f, -0.11477661f,
+ 0.03070068f, -0.00433350f, -0.00781250f, 0.04379272f, -0.15435791f, 0.75192261f,
+ 0.45574951f, -0.11697388f, 0.03137207f, -0.00448608f, -0.00775146f, 0.04367065f,
+ -0.15420532f, 0.74273682f, 0.46649170f, -0.11914062f, 0.03201294f, -0.00460815f,
+ -0.00769043f, 0.04354858f, -0.15399170f, 0.73345947f, 0.47723389f, -0.12127686f,
+ 0.03268433f, -0.00473022f, -0.00759888f, 0.04339600f, -0.15365601f, 0.72406006f,
+ 0.48794556f, -0.12335205f, 0.03329468f, -0.00488281f, -0.00750732f, 0.04321289f,
+ -0.15322876f, 0.71456909f, 0.49868774f, -0.12539673f, 0.03393555f, -0.00500488f,
+ -0.00741577f, 0.04296875f, -0.15270996f, 0.70498657f, 0.50936890f, -0.12738037f,
+ 0.03454590f, -0.00515747f, -0.00732422f, 0.04272461f, -0.15209961f, 0.69528198f,
+ 0.52008057f, -0.12930298f, 0.03515625f, -0.00527954f, -0.00723267f, 0.04248047f,
+ -0.15136719f, 0.68551636f, 0.53076172f, -0.13119507f, 0.03573608f, -0.00543213f,
+ -0.00714111f, 0.04217529f, -0.15057373f, 0.67565918f, 0.54138184f, -0.13299561f,
+ 0.03631592f, -0.00555420f, -0.00701904f, 0.04183960f, -0.14968872f, 0.66571045f,
+ 0.55200195f, -0.13476562f, 0.03689575f, -0.00567627f, -0.00692749f, 0.04150391f,
+ -0.14871216f, 0.65567017f, 0.56259155f, -0.13647461f, 0.03741455f, -0.00582886f,
+ -0.00680542f, 0.04113770f, -0.14767456f, 0.64556885f, 0.57315063f, -0.13812256f,
+ 0.03796387f, -0.00595093f, -0.00668335f, 0.04074097f, -0.14651489f, 0.63540649f,
+ 0.58364868f, -0.13970947f, 0.03845215f, -0.00607300f, -0.00656128f, 0.04031372f,
+ -0.14529419f, 0.62518311f, 0.59411621f, -0.14120483f, 0.03897095f, -0.00619507f,
+ -0.00643921f, 0.03988647f, -0.14401245f, 0.61486816f, 0.60452271f, -0.14263916f,
+ 0.03942871f, -0.00631714f, -0.00631714f, 0.03942871f, -0.14263916f, 0.60452271f,
+ 0.61486816f, -0.14401245f, 0.03988647f, -0.00643921f, -0.00619507f, 0.03897095f,
+ -0.14120483f, 0.59411621f, 0.62518311f, -0.14529419f, 0.04031372f, -0.00656128f,
+ -0.00607300f, 0.03845215f, -0.13970947f, 0.58364868f, 0.63540649f, -0.14651489f,
+ 0.04074097f, -0.00668335f, -0.00595093f, 0.03796387f, -0.13812256f, 0.57315063f,
+ 0.64556885f, -0.14767456f, 0.04113770f, -0.00680542f, -0.00582886f, 0.03741455f,
+ -0.13647461f, 0.56259155f, 0.65567017f, -0.14871216f, 0.04150391f, -0.00692749f,
+ -0.00567627f, 0.03689575f, -0.13476562f, 0.55200195f, 0.66571045f, -0.14968872f,
+ 0.04183960f, -0.00701904f, -0.00555420f, 0.03631592f, -0.13299561f, 0.54138184f,
+ 0.67565918f, -0.15057373f, 0.04217529f, -0.00714111f, -0.00543213f, 0.03573608f,
+ -0.13119507f, 0.53076172f, 0.68551636f, -0.15136719f, 0.04248047f, -0.00723267f,
+ -0.00527954f, 0.03515625f, -0.12930298f, 0.52008057f, 0.69528198f, -0.15209961f,
+ 0.04272461f, -0.00732422f, -0.00515747f, 0.03454590f, -0.12738037f, 0.50936890f,
+ 0.70498657f, -0.15270996f, 0.04296875f, -0.00741577f, -0.00500488f, 0.03393555f,
+ -0.12539673f, 0.49868774f, 0.71456909f, -0.15322876f, 0.04321289f, -0.00750732f,
+ -0.00488281f, 0.03329468f, -0.12335205f, 0.48794556f, 0.72406006f, -0.15365601f,
+ 0.04339600f, -0.00759888f, -0.00473022f, 0.03268433f, -0.12127686f, 0.47723389f,
+ 0.73345947f, -0.15399170f, 0.04354858f, -0.00769043f, -0.00460815f, 0.03201294f,
+ -0.11914062f, 0.46649170f, 0.74273682f, -0.15420532f, 0.04367065f, -0.00775146f,
+ -0.00448608f, 0.03137207f, -0.11697388f, 0.45574951f, 0.75192261f, -0.15435791f,
+ 0.04379272f, -0.00781250f, -0.00433350f, 0.03070068f, -0.11477661f, 0.44500732f,
+ 0.76095581f, -0.15435791f, 0.04385376f, -0.00787354f, -0.00421143f, 0.03002930f,
+ -0.11251831f, 0.43429565f, 0.76989746f, -0.15426636f, 0.04388428f, -0.00793457f,
+ -0.00405884f, 0.02935791f, -0.11026001f, 0.42358398f, 0.77871704f, -0.15408325f,
+ 0.04388428f, -0.00799561f, -0.00393677f, 0.02865601f, -0.10794067f, 0.41287231f,
+ 0.78741455f, -0.15377808f, 0.04388428f, -0.00805664f, -0.00381470f, 0.02795410f,
+ -0.10559082f, 0.40219116f, 0.79598999f, -0.15338135f, 0.04382324f, -0.00808716f,
+ -0.00366211f, 0.02725220f, -0.10321045f, 0.39154053f, 0.80441284f, -0.15283203f,
+ 0.04373169f, -0.00811768f, -0.00354004f, 0.02655029f, -0.10079956f, 0.38092041f,
+ 0.81271362f, -0.15219116f, 0.04357910f, -0.00814819f, -0.00341797f, 0.02584839f,
+ -0.09838867f, 0.37033081f, 0.82086182f, -0.15142822f, 0.04342651f, -0.00814819f,
+ -0.00326538f, 0.02514648f, -0.09594727f, 0.35977173f, 0.82888794f, -0.15054321f,
+ 0.04321289f, -0.00817871f, -0.00314331f, 0.02441406f, -0.09347534f, 0.34924316f,
+ 0.83673096f, -0.14953613f, 0.04299927f, -0.00817871f, -0.00302124f, 0.02371216f,
+ -0.09097290f, 0.33874512f, 0.84445190f, -0.14840698f, 0.04272461f, -0.00817871f,
+ -0.00289917f, 0.02297974f, -0.08847046f, 0.32833862f, 0.85202026f, -0.14715576f,
+ 0.04238892f, -0.00814819f, -0.00277710f, 0.02227783f, -0.08596802f, 0.31793213f,
+ 0.85940552f, -0.14578247f, 0.04205322f, -0.00814819f, -0.00265503f, 0.02154541f,
+ -0.08343506f, 0.30761719f, 0.86666870f, -0.14428711f, 0.04165649f, -0.00811768f,
+ -0.00253296f, 0.02084351f, -0.08090210f, 0.29733276f, 0.87374878f, -0.14263916f,
+ 0.04122925f, -0.00808716f, -0.00244141f, 0.02011108f, -0.07833862f, 0.28710938f,
+ 0.88064575f, -0.14089966f, 0.04077148f, -0.00802612f, -0.00231934f, 0.01940918f,
+ -0.07577515f, 0.27694702f, 0.88739014f, -0.13900757f, 0.04025269f, -0.00796509f,
+ -0.00219727f, 0.01870728f, -0.07321167f, 0.26687622f, 0.89395142f, -0.13696289f,
+ 0.03970337f, -0.00790405f, -0.00210571f, 0.01797485f, -0.07064819f, 0.25683594f,
+ 0.90036011f, -0.13479614f, 0.03909302f, -0.00784302f, -0.00198364f, 0.01727295f,
+ -0.06808472f, 0.24691772f, 0.90658569f, -0.13250732f, 0.03848267f, -0.00775146f,
+ -0.00189209f, 0.01657104f, -0.06555176f, 0.23703003f, 0.91262817f, -0.13006592f,
+ 0.03781128f, -0.00765991f, -0.00177002f, 0.01586914f, -0.06298828f, 0.22723389f,
+ 0.91848755f, -0.12750244f, 0.03707886f, -0.00753784f, -0.00167847f, 0.01519775f,
+ -0.06042480f, 0.21752930f, 0.92413330f, -0.12478638f, 0.03631592f, -0.00744629f,
+ -0.00158691f, 0.01449585f, -0.05786133f, 0.20791626f, 0.92962646f, -0.12194824f,
+ 0.03552246f, -0.00732422f, -0.00149536f, 0.01382446f, -0.05532837f, 0.19839478f,
+ 0.93490601f, -0.11895752f, 0.03466797f, -0.00717163f, -0.00140381f, 0.01315308f,
+ -0.05279541f, 0.18893433f, 0.94000244f, -0.11584473f, 0.03378296f, -0.00701904f,
+ -0.00131226f, 0.01248169f, -0.05029297f, 0.17959595f, 0.94491577f, -0.11254883f,
+ 0.03286743f, -0.00686646f, -0.00122070f, 0.01181030f, -0.04779053f, 0.17034912f,
+ 0.94961548f, -0.10916138f, 0.03189087f, -0.00671387f, -0.00112915f, 0.01113892f,
+ -0.04528809f, 0.16119385f, 0.95413208f, -0.10559082f, 0.03085327f, -0.00653076f,
+ -0.00106812f, 0.01049805f, -0.04281616f, 0.15213013f, 0.95843506f, -0.10189819f,
+ 0.02981567f, -0.00631714f, -0.00097656f, 0.00985718f, -0.04034424f, 0.14318848f,
+ 0.96252441f, -0.09805298f, 0.02868652f, -0.00613403f, -0.00091553f, 0.00924683f,
+ -0.03790283f, 0.13436890f, 0.96643066f, -0.09405518f, 0.02755737f, -0.00592041f,
+ -0.00082397f, 0.00860596f, -0.03549194f, 0.12561035f, 0.97012329f, -0.08993530f,
+ 0.02636719f, -0.00567627f, -0.00076294f, 0.00799561f, -0.03308105f, 0.11700439f,
+ 0.97360229f, -0.08566284f, 0.02511597f, -0.00543213f, -0.00070190f, 0.00738525f,
+ -0.03073120f, 0.10848999f, 0.97686768f, -0.08123779f, 0.02383423f, -0.00518799f,
+ -0.00061035f, 0.00680542f, -0.02835083f, 0.10012817f, 0.97991943f, -0.07666016f,
+ 0.02252197f, -0.00494385f, -0.00054932f, 0.00622559f, -0.02603149f, 0.09185791f,
+ 0.98278809f, -0.07192993f, 0.02114868f, -0.00463867f, -0.00048828f, 0.00564575f,
+ -0.02374268f, 0.08370972f, 0.98541260f, -0.06707764f, 0.01971436f, -0.00436401f,
+ -0.00042725f, 0.00506592f, -0.02145386f, 0.07568359f, 0.98782349f, -0.06207275f,
+ 0.01828003f, -0.00405884f, -0.00039673f, 0.00451660f, -0.01922607f, 0.06777954f,
+ 0.99002075f, -0.05691528f, 0.01678467f, -0.00375366f, -0.00033569f, 0.00396729f,
+ -0.01699829f, 0.05999756f, 0.99200439f, -0.05163574f, 0.01522827f, -0.00341797f,
+ -0.00027466f, 0.00344849f, -0.01483154f, 0.05233765f, 0.99377441f, -0.04620361f,
+ 0.01364136f, -0.00308228f, -0.00024414f, 0.00292969f, -0.01266479f, 0.04483032f,
+ 0.99533081f, -0.04061890f, 0.01202393f, -0.00274658f, -0.00018311f, 0.00241089f,
+ -0.01055908f, 0.03741455f, 0.99664307f, -0.03488159f, 0.01037598f, -0.00238037f,
+ -0.00015259f, 0.00192261f, -0.00845337f, 0.03018188f, 0.99774170f, -0.02899170f,
+ 0.00866699f, -0.00201416f, -0.00009155f, 0.00143433f, -0.00640869f, 0.02304077f,
+ 0.99862671f, -0.02297974f, 0.00689697f, -0.00161743f, -0.00006104f, 0.00097656f,
+ -0.00439453f, 0.01605225f, 0.99929810f, -0.01684570f, 0.00512695f, -0.00122070f,
+ -0.00003052f, 0.00051880f, -0.00241089f, 0.00918579f, 0.99975586f, -0.01052856f,
+ 0.00329590f, -0.00079346f, 0.00000000f, 0.00006104f, -0.00048828f, 0.00247192f,
+ 0.99996948f, -0.00408936f, 0.00143433f, -0.00036621f,
+ };
+
+ const auto get_lut = [&]() -> std::span<const f32> {
+ if (sample_rate_ratio <= 1.0f) {
+ return std::span<const f32>(lut2.data(), lut2.size());
+ } else if (sample_rate_ratio < 1.3f) {
+ return std::span<const f32>(lut1.data(), lut1.size());
+ } else {
+ return std::span<const f32>(lut0.data(), lut0.size());
+ }
+ };
+
+ auto lut{get_lut()};
+ u32 read_index{0};
+ for (u32 i = 0; i < samples_to_write; i++) {
+ const auto lut_index{(fraction.get_frac() >> 8) * 8};
+ const Common::FixedPoint<56, 8> sample0{input[read_index + 0] * lut[lut_index + 0]};
+ const Common::FixedPoint<56, 8> sample1{input[read_index + 1] * lut[lut_index + 1]};
+ const Common::FixedPoint<56, 8> sample2{input[read_index + 2] * lut[lut_index + 2]};
+ const Common::FixedPoint<56, 8> sample3{input[read_index + 3] * lut[lut_index + 3]};
+ const Common::FixedPoint<56, 8> sample4{input[read_index + 4] * lut[lut_index + 4]};
+ const Common::FixedPoint<56, 8> sample5{input[read_index + 5] * lut[lut_index + 5]};
+ const Common::FixedPoint<56, 8> sample6{input[read_index + 6] * lut[lut_index + 6]};
+ const Common::FixedPoint<56, 8> sample7{input[read_index + 7] * lut[lut_index + 7]};
+ output[i] = (sample0 + sample1 + sample2 + sample3 + sample4 + sample5 + sample6 + sample7)
+ .to_int_floor();
+ fraction += sample_rate_ratio;
+ read_index += static_cast<u32>(fraction.to_int_floor());
+ fraction.clear_int();
+ }
+}
+
+void Resample(std::span<s32> output, std::span<const s16> input,
+ const Common::FixedPoint<49, 15>& sample_rate_ratio,
+ Common::FixedPoint<49, 15>& fraction, const u32 samples_to_write,
+ const SrcQuality src_quality) {
+
+ switch (src_quality) {
+ case SrcQuality::Low:
+ ResampleLowQuality(output, input, sample_rate_ratio, fraction, samples_to_write);
+ break;
+ case SrcQuality::Medium:
+ ResampleNormalQuality(output, input, sample_rate_ratio, fraction, samples_to_write);
+ break;
+ case SrcQuality::High:
+ ResampleHighQuality(output, input, sample_rate_ratio, fraction, samples_to_write);
+ break;
+ }
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/resample/resample.h b/src/audio_core/renderer/command/resample/resample.h
new file mode 100644
index 000000000..ba9209b82
--- /dev/null
+++ b/src/audio_core/renderer/command/resample/resample.h
@@ -0,0 +1,29 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+
+#include "audio_core/common/common.h"
+#include "common/common_types.h"
+#include "common/fixed_point.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Resample an input buffer into an output buffer, according to the sample_rate_ratio.
+ *
+ * @param output - Output buffer.
+ * @param input - Input buffer.
+ * @param sample_rate_ratio - Ratio for resampling.
+ e.g 32000/48000 = 0.666 input samples read per output.
+ * @param fraction - Current read fraction, written to and should be passed back in for
+ * multiple calls.
+ * @param samples_to_write - Number of samples to write.
+ * @param src_quality - Resampling quality.
+ */
+void Resample(std::span<s32> output, std::span<const s16> input,
+ const Common::FixedPoint<49, 15>& sample_rate_ratio,
+ Common::FixedPoint<49, 15>& fraction, u32 samples_to_write, SrcQuality src_quality);
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/resample/upsample.cpp b/src/audio_core/renderer/command/resample/upsample.cpp
new file mode 100644
index 000000000..6c3ff31f7
--- /dev/null
+++ b/src/audio_core/renderer/command/resample/upsample.cpp
@@ -0,0 +1,262 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <array>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/resample/upsample.h"
+#include "audio_core/renderer/upsampler/upsampler_info.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Upsampling impl. Input must be 8K, 16K or 32K, output is 48K.
+ *
+ * @param output - Output buffer.
+ * @param input - Input buffer.
+ * @param target_sample_count - Number of samples for output.
+ * @param state - Upsampler state, updated each call.
+ */
+static void SrcProcessFrame(std::span<s32> output, std::span<const s32> input,
+ const u32 target_sample_count, const u32 source_sample_count,
+ UpsamplerState* state) {
+ constexpr u32 WindowSize = 10;
+ constexpr std::array<Common::FixedPoint<24, 8>, WindowSize> SincWindow1{
+ 51.93359375f, -18.80078125f, 9.73046875f, -5.33203125f, 2.84375f,
+ -1.41015625f, 0.62109375f, -0.2265625f, 0.0625f, -0.00390625f,
+ };
+ constexpr std::array<Common::FixedPoint<24, 8>, WindowSize> SincWindow2{
+ 105.35546875f, -24.52734375f, 11.9609375f, -6.515625f, 3.52734375f,
+ -1.796875f, 0.828125f, -0.32421875f, 0.1015625f, -0.015625f,
+ };
+ constexpr std::array<Common::FixedPoint<24, 8>, WindowSize> SincWindow3{
+ 122.08203125f, -16.47656250f, 7.68359375f, -4.15625000f, 2.26171875f,
+ -1.16796875f, 0.54687500f, -0.22265625f, 0.07421875f, -0.01171875f,
+ };
+ constexpr std::array<Common::FixedPoint<24, 8>, WindowSize> SincWindow4{
+ 23.73437500f, -9.62109375f, 5.07812500f, -2.78125000f, 1.46875000f,
+ -0.71484375f, 0.30859375f, -0.10546875f, 0.02734375f, 0.00000000f,
+ };
+ constexpr std::array<Common::FixedPoint<24, 8>, WindowSize> SincWindow5{
+ 80.62500000f, -24.67187500f, 12.44921875f, -6.80859375f, 3.66406250f,
+ -1.83984375f, 0.83203125f, -0.31640625f, 0.09375000f, -0.01171875f,
+ };
+
+ if (!state->initialized) {
+ switch (source_sample_count) {
+ case 40:
+ state->window_size = WindowSize;
+ state->ratio = 6.0f;
+ state->history.fill(0);
+ break;
+
+ case 80:
+ state->window_size = WindowSize;
+ state->ratio = 3.0f;
+ state->history.fill(0);
+ break;
+
+ case 160:
+ state->window_size = WindowSize;
+ state->ratio = 1.5f;
+ state->history.fill(0);
+ break;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid upsampling source count {}!", source_sample_count);
+ // This continues anyway, but let's assume 160 for sanity
+ state->window_size = WindowSize;
+ state->ratio = 1.5f;
+ state->history.fill(0);
+ break;
+ }
+
+ state->history_input_index = 0;
+ state->history_output_index = 9;
+ state->history_start_index = 0;
+ state->history_end_index = UpsamplerState::HistorySize - 1;
+ state->initialized = true;
+ }
+
+ if (target_sample_count == 0) {
+ return;
+ }
+
+ u32 read_index{0};
+
+ auto increment = [&]() -> void {
+ state->history[state->history_input_index] = input[read_index++];
+ state->history_input_index =
+ static_cast<u16>((state->history_input_index + 1) % UpsamplerState::HistorySize);
+ state->history_output_index =
+ static_cast<u16>((state->history_output_index + 1) % UpsamplerState::HistorySize);
+ };
+
+ auto calculate_sample = [&state](std::span<const Common::FixedPoint<24, 8>> coeffs1,
+ std::span<const Common::FixedPoint<24, 8>> coeffs2) -> s32 {
+ auto output_index{state->history_output_index};
+ auto start_pos{output_index - state->history_start_index + 1U};
+ auto end_pos{10U};
+
+ if (start_pos < 10) {
+ end_pos = start_pos;
+ }
+
+ u64 prev_contrib{0};
+ u32 coeff_index{0};
+ for (; coeff_index < end_pos; coeff_index++, output_index--) {
+ prev_contrib += static_cast<u64>(state->history[output_index].to_raw()) *
+ coeffs1[coeff_index].to_raw();
+ }
+
+ auto end_index{state->history_end_index};
+ for (; start_pos < 9; start_pos++, coeff_index++, end_index--) {
+ prev_contrib += static_cast<u64>(state->history[end_index].to_raw()) *
+ coeffs1[coeff_index].to_raw();
+ }
+
+ output_index =
+ static_cast<u16>((state->history_output_index + 1) % UpsamplerState::HistorySize);
+ start_pos = state->history_end_index - output_index + 1U;
+ end_pos = 10U;
+
+ if (start_pos < 10) {
+ end_pos = start_pos;
+ }
+
+ u64 next_contrib{0};
+ coeff_index = 0;
+ for (; coeff_index < end_pos; coeff_index++, output_index++) {
+ next_contrib += static_cast<u64>(state->history[output_index].to_raw()) *
+ coeffs2[coeff_index].to_raw();
+ }
+
+ auto start_index{state->history_start_index};
+ for (; start_pos < 9; start_pos++, start_index++, coeff_index++) {
+ next_contrib += static_cast<u64>(state->history[start_index].to_raw()) *
+ coeffs2[coeff_index].to_raw();
+ }
+
+ return static_cast<s32>(((prev_contrib >> 15) + (next_contrib >> 15)) >> 8);
+ };
+
+ switch (state->ratio.to_int_floor()) {
+ // 40 -> 240
+ case 6:
+ for (u32 write_index = 0; write_index < target_sample_count; write_index++) {
+ switch (state->sample_index) {
+ case 0:
+ increment();
+ output[write_index] = state->history[state->history_output_index].to_int_floor();
+ break;
+
+ case 1:
+ output[write_index] = calculate_sample(SincWindow3, SincWindow4);
+ break;
+
+ case 2:
+ output[write_index] = calculate_sample(SincWindow2, SincWindow1);
+ break;
+
+ case 3:
+ output[write_index] = calculate_sample(SincWindow5, SincWindow5);
+ break;
+
+ case 4:
+ output[write_index] = calculate_sample(SincWindow1, SincWindow2);
+ break;
+
+ case 5:
+ output[write_index] = calculate_sample(SincWindow4, SincWindow3);
+ break;
+ }
+ state->sample_index = static_cast<u8>((state->sample_index + 1) % 6);
+ }
+ break;
+
+ // 80 -> 240
+ case 3:
+ for (u32 write_index = 0; write_index < target_sample_count; write_index++) {
+ switch (state->sample_index) {
+ case 0:
+ increment();
+ output[write_index] = state->history[state->history_output_index].to_int_floor();
+ break;
+
+ case 1:
+ output[write_index] = calculate_sample(SincWindow2, SincWindow1);
+ break;
+
+ case 2:
+ output[write_index] = calculate_sample(SincWindow1, SincWindow2);
+ break;
+ }
+ state->sample_index = static_cast<u8>((state->sample_index + 1) % 3);
+ }
+ break;
+
+ // 160 -> 240
+ default:
+ for (u32 write_index = 0; write_index < target_sample_count; write_index++) {
+ switch (state->sample_index) {
+ case 0:
+ increment();
+ output[write_index] = state->history[state->history_output_index].to_int_floor();
+ break;
+
+ case 1:
+ output[write_index] = calculate_sample(SincWindow1, SincWindow2);
+ break;
+
+ case 2:
+ increment();
+ output[write_index] = calculate_sample(SincWindow2, SincWindow1);
+ break;
+ }
+ state->sample_index = static_cast<u8>((state->sample_index + 1) % 3);
+ }
+
+ break;
+ }
+}
+
+auto UpsampleCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) -> void {
+ string += fmt::format("UpsampleCommand\n\tsource_sample_count {} source_sample_rate {}",
+ source_sample_count, source_sample_rate);
+ const auto upsampler{reinterpret_cast<UpsamplerInfo*>(upsampler_info)};
+ if (upsampler != nullptr) {
+ string += fmt::format("\n\tUpsampler\n\t\tenabled {} sample count {}\n\tinputs: ",
+ upsampler->enabled, upsampler->sample_count);
+ for (u32 i = 0; i < upsampler->input_count; i++) {
+ string += fmt::format("{:02X}, ", upsampler->inputs[i]);
+ }
+ }
+ string += "\n";
+}
+
+void UpsampleCommand::Process(const ADSP::CommandListProcessor& processor) {
+ const auto info{reinterpret_cast<UpsamplerInfo*>(upsampler_info)};
+ const auto input_count{std::min(info->input_count, buffer_count)};
+ const std::span<const s16> inputs_{reinterpret_cast<const s16*>(inputs), input_count};
+
+ for (u32 i = 0; i < input_count; i++) {
+ const auto channel{inputs_[i]};
+
+ if (channel >= 0 && channel < static_cast<s16>(processor.buffer_count)) {
+ auto state{&info->states[i]};
+ std::span<s32> output{
+ reinterpret_cast<s32*>(samples_buffer + info->sample_count * channel * sizeof(s32)),
+ info->sample_count};
+ auto input{processor.mix_buffers.subspan(channel * processor.sample_count,
+ processor.sample_count)};
+
+ SrcProcessFrame(output, input, info->sample_count, source_sample_count, state);
+ }
+ }
+}
+
+bool UpsampleCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/resample/upsample.h b/src/audio_core/renderer/command/resample/upsample.h
new file mode 100644
index 000000000..bfc94e8af
--- /dev/null
+++ b/src/audio_core/renderer/command/resample/upsample.h
@@ -0,0 +1,60 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for upsampling a mix buffer to 48Khz.
+ * Input must be 8Khz, 16Khz or 32Khz, and output will be 48Khz.
+ */
+struct UpsampleCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Pointer to the output samples buffer.
+ CpuAddr samples_buffer;
+ /// Pointer to input mix buffer indexes.
+ CpuAddr inputs;
+ /// Number of input mix buffers.
+ u32 buffer_count;
+ /// Unknown, unused.
+ u32 unk_20;
+ /// Source data sample count.
+ u32 source_sample_count;
+ /// Source data sample rate.
+ u32 source_sample_rate;
+ /// Pointer to the upsampler info for this command.
+ CpuAddr upsampler_info;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/sink/circular_buffer.cpp b/src/audio_core/renderer/command/sink/circular_buffer.cpp
new file mode 100644
index 000000000..ded5afc94
--- /dev/null
+++ b/src/audio_core/renderer/command/sink/circular_buffer.cpp
@@ -0,0 +1,48 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <vector>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/sink/circular_buffer.h"
+#include "core/memory.h"
+
+namespace AudioCore::AudioRenderer {
+
+void CircularBufferSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format(
+ "CircularBufferSinkCommand\n\tinput_count {} ring size {:04X} ring pos {:04X}\n\tinputs: ",
+ input_count, size, pos);
+ for (u32 i = 0; i < input_count; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n";
+}
+
+void CircularBufferSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
+ constexpr s32 min{std::numeric_limits<s16>::min()};
+ constexpr s32 max{std::numeric_limits<s16>::max()};
+
+ std::vector<s16> output(processor.sample_count);
+ for (u32 channel = 0; channel < input_count; channel++) {
+ auto input{processor.mix_buffers.subspan(inputs[channel] * processor.sample_count,
+ processor.sample_count)};
+ for (u32 sample_index = 0; sample_index < processor.sample_count; sample_index++) {
+ output[sample_index] = static_cast<s16>(std::clamp(input[sample_index], min, max));
+ }
+
+ processor.memory->WriteBlockUnsafe(address + pos, output.data(),
+ output.size() * sizeof(s16));
+ pos += static_cast<u32>(processor.sample_count * sizeof(s16));
+ if (pos >= size) {
+ pos = 0;
+ }
+ }
+}
+
+bool CircularBufferSinkCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/sink/circular_buffer.h b/src/audio_core/renderer/command/sink/circular_buffer.h
new file mode 100644
index 000000000..e7d5be26e
--- /dev/null
+++ b/src/audio_core/renderer/command/sink/circular_buffer.h
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for sinking samples to a circular buffer.
+ */
+struct CircularBufferSinkCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Number of input mix buffers
+ u32 input_count;
+ /// Input mix buffer indexes
+ std::array<s16, MaxChannels> inputs;
+ /// Circular buffer address
+ CpuAddr address;
+ /// Circular buffer size
+ u32 size;
+ /// Current buffer offset
+ u32 pos;
+};
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/sink/device.cpp b/src/audio_core/renderer/command/sink/device.cpp
new file mode 100644
index 000000000..47e0c6722
--- /dev/null
+++ b/src/audio_core/renderer/command/sink/device.cpp
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <algorithm>
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/sink/device.h"
+#include "audio_core/sink/sink.h"
+
+namespace AudioCore::AudioRenderer {
+
+void DeviceSinkCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format("DeviceSinkCommand\n\t{} session {} input_count {}\n\tinputs: ",
+ std::string_view(name), session_id, input_count);
+ for (u32 i = 0; i < input_count; i++) {
+ string += fmt::format("{:02X}, ", inputs[i]);
+ }
+ string += "\n";
+}
+
+void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
+ constexpr s32 min = std::numeric_limits<s16>::min();
+ constexpr s32 max = std::numeric_limits<s16>::max();
+
+ auto stream{processor.GetOutputSinkStream()};
+ stream->SetSystemChannels(input_count);
+
+ Sink::SinkBuffer out_buffer{
+ .frames{TargetSampleCount},
+ .frames_played{0},
+ .tag{0},
+ .consumed{false},
+ };
+
+ std::vector<s16> samples(out_buffer.frames * input_count);
+
+ for (u32 channel = 0; channel < input_count; channel++) {
+ const auto offset{inputs[channel] * out_buffer.frames};
+
+ for (u32 index = 0; index < out_buffer.frames; index++) {
+ samples[index * input_count + channel] =
+ static_cast<s16>(std::clamp(sample_buffer[offset + index], min, max));
+ }
+ }
+
+ out_buffer.tag = reinterpret_cast<u64>(samples.data());
+ stream->AppendBuffer(out_buffer, samples);
+}
+
+bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/sink/device.h b/src/audio_core/renderer/command/sink/device.h
new file mode 100644
index 000000000..1099bcf8c
--- /dev/null
+++ b/src/audio_core/renderer/command/sink/device.h
@@ -0,0 +1,57 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <span>
+#include <string>
+
+#include "audio_core/renderer/command/icommand.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+namespace ADSP {
+class CommandListProcessor;
+}
+
+/**
+ * AudioRenderer command for sinking samples to an output device.
+ */
+struct DeviceSinkCommand : ICommand {
+ /**
+ * Print this command's information to a string.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @param string - The string to print into.
+ */
+ void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override;
+
+ /**
+ * Process this command.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ */
+ void Process(const ADSP::CommandListProcessor& processor) override;
+
+ /**
+ * Verify this command's data is valid.
+ *
+ * @param processor - The CommandListProcessor processing this command.
+ * @return True if the command is valid, otherwise false.
+ */
+ bool Verify(const ADSP::CommandListProcessor& processor) override;
+
+ /// Device name
+ char name[0x100];
+ /// System session id (unused)
+ s32 session_id;
+ /// Sample buffer to sink
+ std::span<s32> sample_buffer;
+ /// Number of input channels
+ u32 input_count;
+ /// Mix buffer indexes for each channel
+ std::array<s16, MaxChannels> inputs;
+};
+
+} // namespace AudioCore::AudioRenderer