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Diffstat (limited to 'src/audio_core/renderer/system_manager.cpp')
-rw-r--r-- | src/audio_core/renderer/system_manager.cpp | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp new file mode 100644 index 000000000..b326819ed --- /dev/null +++ b/src/audio_core/renderer/system_manager.cpp @@ -0,0 +1,162 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <chrono> + +#include "audio_core/audio_core.h" +#include "audio_core/renderer/adsp/adsp.h" +#include "audio_core/renderer/system_manager.h" +#include "common/microprofile.h" +#include "common/thread.h" +#include "core/core.h" +#include "core/core_timing.h" + +MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager", + MP_RGB(60, 19, 97)); + +namespace AudioCore::AudioRenderer { +constexpr std::chrono::nanoseconds BaseRenderTime{5'000'000UL}; +constexpr std::chrono::nanoseconds RenderTimeOffset{400'000UL}; + +SystemManager::SystemManager(Core::System& core_) + : core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()}, + thread_event{Core::Timing::CreateEvent( + "AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) { + return ThreadFunc2(time); + })} { + core.CoreTiming().RegisterPauseCallback([this](bool paused) { PauseCallback(paused); }); +} + +SystemManager::~SystemManager() { + Stop(); +} + +bool SystemManager::InitializeUnsafe() { + if (!active) { + if (adsp.Start()) { + active = true; + thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); }); + core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), + BaseRenderTime - RenderTimeOffset, thread_event); + } + } + + return adsp.GetState() == ADSP::State::Started; +} + +void SystemManager::Stop() { + if (!active) { + return; + } + core.CoreTiming().UnscheduleEvent(thread_event, {}); + active = false; + update.store(true); + update.notify_all(); + thread.join(); + adsp.Stop(); +} + +bool SystemManager::Add(System& system_) { + std::scoped_lock l2{mutex2}; + + if (systems.size() + 1 > MaxRendererSessions) { + LOG_ERROR(Service_Audio, "Maximum AudioRenderer Systems active, cannot add more!"); + return false; + } + + { + std::scoped_lock l{mutex1}; + if (systems.empty()) { + if (!InitializeUnsafe()) { + LOG_ERROR(Service_Audio, "Failed to start the AudioRenderer SystemManager"); + return false; + } + } + } + + systems.push_back(&system_); + return true; +} + +bool SystemManager::Remove(System& system_) { + std::scoped_lock l2{mutex2}; + + { + std::scoped_lock l{mutex1}; + if (systems.remove(&system_) == 0) { + LOG_ERROR(Service_Audio, + "Failed to remove a render system, it was not found in the list!"); + return false; + } + } + + if (systems.empty()) { + Stop(); + } + return true; +} + +void SystemManager::ThreadFunc() { + constexpr char name[]{"yuzu:AudioRenderSystemManager"}; + MicroProfileOnThreadCreate(name); + Common::SetCurrentThreadName(name); + Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + while (active) { + { + std::scoped_lock l{mutex1}; + + MICROPROFILE_SCOPE(Audio_RenderSystemManager); + + for (auto system : systems) { + system->SendCommandToDsp(); + } + } + + adsp.Signal(); + adsp.Wait(); + + update.wait(false); + update.store(false); + } +} + +std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) { + std::optional<std::chrono::nanoseconds> new_schedule_time{std::nullopt}; + const auto queue_size{core.AudioCore().GetStreamQueue()}; + switch (state) { + case StreamState::Filling: + if (queue_size >= 5) { + new_schedule_time = BaseRenderTime; + state = StreamState::Steady; + } + break; + case StreamState::Steady: + if (queue_size <= 2) { + new_schedule_time = BaseRenderTime - RenderTimeOffset; + state = StreamState::Filling; + } else if (queue_size > 5) { + new_schedule_time = BaseRenderTime + RenderTimeOffset; + state = StreamState::Draining; + } + break; + case StreamState::Draining: + if (queue_size <= 5) { + new_schedule_time = BaseRenderTime; + state = StreamState::Steady; + } + break; + } + + update.store(true); + update.notify_all(); + return new_schedule_time; +} + +void SystemManager::PauseCallback(bool paused) { + if (paused && core.IsPoweredOn() && core.IsShuttingDown()) { + update.store(true); + update.notify_all(); + } +} + +} // namespace AudioCore::AudioRenderer |