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diff --git a/src/audio_core/sink_stream.h b/src/audio_core/sink_stream.h
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+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+/**
+ * Accepts samples in stereo signed PCM16 format to be output. Sinks *do not* handle resampling and
+ * expect the correct sample rate. They are dumb outputs.
+ */
+class SinkStream {
+public:
+ virtual ~SinkStream() = default;
+
+ /**
+ * Feed stereo samples to sink.
+ * @param num_channels Number of channels used.
+ * @param samples Samples in interleaved stereo PCM16 format.
+ * @param sample_count Number of samples.
+ */
+ virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
+};
+
+using SinkStreamPtr = std::unique_ptr<SinkStream>;
+
+} // namespace AudioCore