diff options
Diffstat (limited to 'src/citra/emu_window/emu_window_glfw.cpp')
-rw-r--r-- | src/citra/emu_window/emu_window_glfw.cpp | 47 |
1 files changed, 22 insertions, 25 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp index b911e60c5..661521eb7 100644 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ b/src/citra/emu_window/emu_window_glfw.cpp @@ -6,26 +6,9 @@ #include "video_core/video_core.h" -#include "citra/emu_window/emu_window_glfw.h" +#include "core/settings.h" -static const std::pair<int, HID_User::PadState> default_key_map[] = { - { GLFW_KEY_A, HID_User::PAD_A }, - { GLFW_KEY_B, HID_User::PAD_B }, - { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT }, - { GLFW_KEY_ENTER, HID_User::PAD_START }, - { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT }, - { GLFW_KEY_LEFT, HID_User::PAD_LEFT }, - { GLFW_KEY_UP, HID_User::PAD_UP }, - { GLFW_KEY_DOWN, HID_User::PAD_DOWN }, - { GLFW_KEY_R, HID_User::PAD_R }, - { GLFW_KEY_L, HID_User::PAD_L }, - { GLFW_KEY_X, HID_User::PAD_X }, - { GLFW_KEY_Y, HID_User::PAD_Y }, - { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT }, - { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT }, - { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP }, - { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN }, -}; +#include "citra/emu_window/emu_window_glfw.h" /// Called by GLFW when a key event occurs void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { @@ -48,14 +31,9 @@ void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int acti /// EmuWindow_GLFW constructor EmuWindow_GLFW::EmuWindow_GLFW() { - - // Register a new ID for the default keyboard keyboard_id = KeyMap::NewDeviceId(); - // Set default key mappings for keyboard - for (auto mapping : default_key_map) { - KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); - } + ReloadSetKeymaps(); // Initialize the window if(glfwInit() != GL_TRUE) { @@ -111,3 +89,22 @@ void EmuWindow_GLFW::MakeCurrent() { void EmuWindow_GLFW::DoneCurrent() { glfwMakeContextCurrent(NULL); } + +void EmuWindow_GLFW::ReloadSetKeymaps() { + KeyMap::SetKeyMapping({Settings::values.pad_a_key, keyboard_id}, HID_User::PAD_A); + KeyMap::SetKeyMapping({Settings::values.pad_b_key, keyboard_id}, HID_User::PAD_B); + KeyMap::SetKeyMapping({Settings::values.pad_select_key, keyboard_id}, HID_User::PAD_SELECT); + KeyMap::SetKeyMapping({Settings::values.pad_start_key, keyboard_id}, HID_User::PAD_START); + KeyMap::SetKeyMapping({Settings::values.pad_dright_key, keyboard_id}, HID_User::PAD_RIGHT); + KeyMap::SetKeyMapping({Settings::values.pad_dleft_key, keyboard_id}, HID_User::PAD_LEFT); + KeyMap::SetKeyMapping({Settings::values.pad_dup_key, keyboard_id}, HID_User::PAD_UP); + KeyMap::SetKeyMapping({Settings::values.pad_ddown_key, keyboard_id}, HID_User::PAD_DOWN); + KeyMap::SetKeyMapping({Settings::values.pad_r_key, keyboard_id}, HID_User::PAD_R); + KeyMap::SetKeyMapping({Settings::values.pad_l_key, keyboard_id}, HID_User::PAD_L); + KeyMap::SetKeyMapping({Settings::values.pad_x_key, keyboard_id}, HID_User::PAD_X); + KeyMap::SetKeyMapping({Settings::values.pad_y_key, keyboard_id}, HID_User::PAD_Y); + KeyMap::SetKeyMapping({Settings::values.pad_sright_key, keyboard_id}, HID_User::PAD_CIRCLE_RIGHT); + KeyMap::SetKeyMapping({Settings::values.pad_sleft_key, keyboard_id}, HID_User::PAD_CIRCLE_LEFT); + KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP); + KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN); +} |