summaryrefslogtreecommitdiffstats
path: root/src/citra_qt/bootmanager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/citra_qt/bootmanager.cpp')
-rw-r--r--src/citra_qt/bootmanager.cpp134
1 files changed, 66 insertions, 68 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 6dddde9ba..01cc6b9ca 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -22,13 +22,13 @@
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/video_core.h"
-#define APP_NAME "citra"
-#define APP_VERSION "0.1-" VERSION
-#define APP_TITLE APP_NAME " " APP_VERSION
-#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
+#define APP_NAME "citra"
+#define APP_VERSION "0.1-" VERSION
+#define APP_TITLE APP_NAME " " APP_VERSION
+#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
-EmuThread::EmuThread(GRenderWindow* render_window) :
- exec_step(false), running(false), stop_run(false), render_window(render_window) {
+EmuThread::EmuThread(GRenderWindow* render_window)
+ : exec_step(false), running(false), stop_run(false), render_window(render_window) {
}
void EmuThread::run() {
@@ -64,7 +64,7 @@ void EmuThread::run() {
was_active = false;
} else {
std::unique_lock<std::mutex> lock(running_mutex);
- running_cv.wait(lock, [this]{ return IsRunning() || exec_step || stop_run; });
+ running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
}
}
@@ -78,13 +78,13 @@ void EmuThread::run() {
render_window->moveContext();
}
-// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context.
+// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
+// context.
// The corresponding functionality is handled in EmuThread instead
-class GGLWidgetInternal : public QGLWidget
-{
+class GGLWidgetInternal : public QGLWidget {
public:
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent)
- : QGLWidget(fmt, parent), parent(parent) {
+ : QGLWidget(fmt, parent), parent(parent) {
}
void paintEvent(QPaintEvent* ev) override {
@@ -98,37 +98,43 @@ public:
parent->OnFramebufferSizeChanged();
}
- void DisablePainting() { do_painting = false; }
- void EnablePainting() { do_painting = true; }
+ void DisablePainting() {
+ do_painting = false;
+ }
+ void EnablePainting() {
+ do_painting = true;
+ }
private:
GRenderWindow* parent;
bool do_painting;
};
-GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
- QWidget(parent), keyboard_id(0), emu_thread(emu_thread), child(nullptr) {
+GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
+ : QWidget(parent), keyboard_id(0), emu_thread(emu_thread), child(nullptr) {
- std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
+ std::string window_title =
+ Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(QString::fromStdString(window_title));
keyboard_id = KeyMap::NewDeviceId();
ReloadSetKeymaps();
}
-void GRenderWindow::moveContext()
-{
+void GRenderWindow::moveContext() {
DoneCurrent();
- // We need to move GL context to the swapping thread in Qt5
+// We need to move GL context to the swapping thread in Qt5
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
- // If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
- auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread();
+ // If the thread started running, move the GL Context to the new thread. Otherwise, move it
+ // back.
+ auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
+ ? emu_thread
+ : qApp->thread();
child->context()->moveToThread(thread);
#endif
}
-void GRenderWindow::SwapBuffers()
-{
+void GRenderWindow::SwapBuffers() {
#if !defined(QT_NO_DEBUG)
// Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent
// since the last time you called swapBuffers. This presumably means something if you're using
@@ -139,13 +145,11 @@ void GRenderWindow::SwapBuffers()
child->swapBuffers();
}
-void GRenderWindow::MakeCurrent()
-{
+void GRenderWindow::MakeCurrent() {
child->makeCurrent();
}
-void GRenderWindow::DoneCurrent()
-{
+void GRenderWindow::DoneCurrent() {
child->doneCurrent();
}
@@ -157,36 +161,33 @@ void GRenderWindow::PollEvents() {
// Older versions get the window size (density independent pixels),
// and hence, do not support DPI scaling ("retina" displays).
// The result will be a viewport that is smaller than the extent of the window.
-void GRenderWindow::OnFramebufferSizeChanged()
-{
- // Screen changes potentially incur a change in screen DPI, hence we should update the framebuffer size
+void GRenderWindow::OnFramebufferSizeChanged() {
+ // Screen changes potentially incur a change in screen DPI, hence we should update the
+ // framebuffer size
qreal pixelRatio = windowPixelRatio();
unsigned width = child->QPaintDevice::width() * pixelRatio;
unsigned height = child->QPaintDevice::height() * pixelRatio;
- NotifyFramebufferLayoutChanged(EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
+ NotifyFramebufferLayoutChanged(
+ EmuWindow::FramebufferLayout::DefaultScreenLayout(width, height));
}
-void GRenderWindow::BackupGeometry()
-{
+void GRenderWindow::BackupGeometry() {
geometry = ((QGLWidget*)this)->saveGeometry();
}
-void GRenderWindow::RestoreGeometry()
-{
+void GRenderWindow::RestoreGeometry() {
// We don't want to back up the geometry here (obviously)
QWidget::restoreGeometry(geometry);
}
-void GRenderWindow::restoreGeometry(const QByteArray& geometry)
-{
+void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
// Make sure users of this class don't need to deal with backing up the geometry themselves
QWidget::restoreGeometry(geometry);
BackupGeometry();
}
-QByteArray GRenderWindow::saveGeometry()
-{
+QByteArray GRenderWindow::saveGeometry() {
// If we are a top-level widget, store the current geometry
// otherwise, store the last backup
if (parent() == nullptr)
@@ -195,8 +196,7 @@ QByteArray GRenderWindow::saveGeometry()
return geometry;
}
-qreal GRenderWindow::windowPixelRatio()
-{
+qreal GRenderWindow::windowPixelRatio() {
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// windowHandle() might not be accessible until the window is displayed to screen.
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
@@ -210,20 +210,16 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
-void GRenderWindow::keyPressEvent(QKeyEvent* event)
-{
- KeyMap::PressKey(*this, { event->key(), keyboard_id });
+void GRenderWindow::keyPressEvent(QKeyEvent* event) {
+ KeyMap::PressKey(*this, {event->key(), keyboard_id});
}
-void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
-{
- KeyMap::ReleaseKey(*this, { event->key(), keyboard_id });
+void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
+ KeyMap::ReleaseKey(*this, {event->key(), keyboard_id});
}
-void GRenderWindow::mousePressEvent(QMouseEvent *event)
-{
- if (event->button() == Qt::LeftButton)
- {
+void GRenderWindow::mousePressEvent(QMouseEvent* event) {
+ if (event->button() == Qt::LeftButton) {
auto pos = event->pos();
qreal pixelRatio = windowPixelRatio();
this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
@@ -231,30 +227,28 @@ void GRenderWindow::mousePressEvent(QMouseEvent *event)
}
}
-void GRenderWindow::mouseMoveEvent(QMouseEvent *event)
-{
+void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
auto pos = event->pos();
qreal pixelRatio = windowPixelRatio();
this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
}
-void GRenderWindow::mouseReleaseEvent(QMouseEvent *event)
-{
+void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton)
this->TouchReleased();
}
-void GRenderWindow::ReloadSetKeymaps()
-{
+void GRenderWindow::ReloadSetKeymaps() {
KeyMap::ClearKeyMapping(keyboard_id);
for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
- KeyMap::SetKeyMapping({ Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id }, KeyMap::mapping_targets[i]);
+ KeyMap::SetKeyMapping(
+ {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id},
+ KeyMap::mapping_targets[i]);
}
}
-void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
-{
+void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
NotifyClientAreaSizeChanged(std::make_pair(width, height));
}
@@ -267,7 +261,8 @@ void GRenderWindow::InitRenderTarget() {
delete layout();
}
- // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose
+ // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
+ // WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
fmt.setVersion(3, 3);
fmt.setProfile(QGLFormat::CoreProfile);
@@ -279,7 +274,8 @@ void GRenderWindow::InitRenderTarget() {
child = new GGLWidgetInternal(fmt, this);
QBoxLayout* layout = new QHBoxLayout(this);
- resize(VideoCore::kScreenTopWidth, VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
+ resize(VideoCore::kScreenTopWidth,
+ VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight);
layout->addWidget(child);
layout->setMargin(0);
setLayout(layout);
@@ -292,7 +288,8 @@ void GRenderWindow::InitRenderTarget() {
BackupGeometry();
}
-void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
+void GRenderWindow::OnMinimalClientAreaChangeRequest(
+ const std::pair<unsigned, unsigned>& minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
}
@@ -306,11 +303,12 @@ void GRenderWindow::OnEmulationStopping() {
child->EnablePainting();
}
-void GRenderWindow::showEvent(QShowEvent * event) {
+void GRenderWindow::showEvent(QShowEvent* event) {
QWidget::showEvent(event);
- // windowHandle() is not initialized until the Window is shown, so we connect it here.
- #if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
- connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
- #endif
+// windowHandle() is not initialized until the Window is shown, so we connect it here.
+#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
+ connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
+ SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
+#endif
}