diff options
Diffstat (limited to 'src/citra_qt/main.cpp')
-rw-r--r-- | src/citra_qt/main.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 01841b33c..e032cf639 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -47,6 +47,12 @@ #include "video_core/video_core.h" +#ifdef USE_GDBSTUB +#include "core/gdbstub/gdbstub.h" +#endif + +#include "core/gdbstub/gdbstub.h" + GMainWindow::GMainWindow() : emu_thread(nullptr) { Pica::g_debug_context = Pica::DebugContext::Construct(); @@ -137,6 +143,15 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) microProfileDialog->setVisible(settings.value("microProfileDialogVisible").toBool()); settings.endGroup(); +#ifdef USE_GDBSTUB + Gdbstub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port)); +#endif + + ui.action_Use_Gdbstub->setChecked(Settings::values.use_gdbstub); + SetGdbstubEnabled(ui.action_Use_Gdbstub->isChecked()); + + GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port)); + ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer); SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked()); @@ -167,6 +182,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); connect(ui.action_Use_Hardware_Renderer, SIGNAL(triggered(bool)), this, SLOT(SetHardwareRendererEnabled(bool))); connect(ui.action_Use_Shader_JIT, SIGNAL(triggered(bool)), this, SLOT(SetShaderJITEnabled(bool))); + connect(ui.action_Use_Gdbstub, SIGNAL(triggered(bool)), this, SLOT(SetGdbstubEnabled(bool))); connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); @@ -414,6 +430,10 @@ void GMainWindow::SetHardwareRendererEnabled(bool enabled) { VideoCore::g_hw_renderer_enabled = enabled; } +void GMainWindow::SetGdbstubEnabled(bool enabled) { + GDBStub::ToggleServer(enabled); +} + void GMainWindow::SetShaderJITEnabled(bool enabled) { VideoCore::g_shader_jit_enabled = enabled; } |