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-rw-r--r--src/common/framebuffer_layout.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/common/framebuffer_layout.cpp b/src/common/framebuffer_layout.cpp
index e8538dcfd..46c008d9c 100644
--- a/src/common/framebuffer_layout.cpp
+++ b/src/common/framebuffer_layout.cpp
@@ -14,8 +14,6 @@ static const float TOP_SCREEN_ASPECT_RATIO =
static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth;
static const float BOT_SCREEN_ASPECT_RATIO =
static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth;
-static const float BOT_TO_TOP_SCREEN_RATIO_DIFFERENCE =
- BOT_SCREEN_ASPECT_RATIO - TOP_SCREEN_ASPECT_RATIO;
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
template <class T>
@@ -23,8 +21,8 @@ static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area,
float screen_aspect_ratio) {
float scale = std::min(static_cast<float>(window_area.GetWidth()),
window_area.GetHeight() / screen_aspect_ratio);
- return MathUtil::Rectangle<T>{0, 0, static_cast<T>(scale),
- static_cast<T>(scale * screen_aspect_ratio)};
+ return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
+ static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height, bool swapped) {