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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/settings.h189
-rw-r--r--src/common/settings_enums.h237
3 files changed, 241 insertions, 186 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 3adf13a3f..5902dd617 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -110,6 +110,7 @@ add_library(common STATIC
scratch_buffer.h
settings.cpp
settings.h
+ settings_enums.h
settings_input.cpp
settings_input.h
socket_types.h
diff --git a/src/common/settings.h b/src/common/settings.h
index 51708706b..0ac5078c6 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -16,194 +16,11 @@
#include <vector>
#include "common/common_types.h"
+#include "common/settings_enums.h"
#include "common/settings_input.h"
namespace Settings {
-enum class Language : u32 {
- Japanese,
- EnglishAmerican,
- French,
- German,
- Italian,
- Spanish,
- Chinese,
- Korean,
- Dutch,
- Portuguese,
- Russian,
- Taiwanese,
- EnglishBritish,
- FrenchCanadian,
- SpanishLatin,
- ChineseSimplified,
- ChineseTraditional,
- PortugueseBrazilian,
-};
-
-enum class Region : u32 {
- Japan,
- USA,
- Europe,
- Australia,
- China,
- Korea,
- Taiwan,
-};
-
-enum class TimeZone : u32 {
- Auto,
- Default,
- CET,
- CST6CDT,
- Cuba,
- EET,
- Egypt,
- Eire,
- EST,
- EST5EDT,
- GB,
- GBEire,
- GMT,
- GMTPlusZero,
- GMTMinusZero,
- GMTZero,
- Greenwich,
- Hongkong,
- HST,
- Iceland,
- Iran,
- Israel,
- Jamaica,
- Japan,
- Kwajalein,
- Libya,
- MET,
- MST,
- MST7MDT,
- Navajo,
- NZ,
- NZCHAT,
- Poland,
- Portugal,
- PRC,
- PST8PDT,
- ROC,
- ROK,
- Singapore,
- Turkey,
- UCT,
- Universal,
- UTC,
- W_SU,
- WET,
- Zulu,
-};
-
-enum class AnisotropyMode : u32 {
- Automatic = 0,
- Default = 1,
- X2 = 2,
- X4 = 3,
- X8 = 4,
- X16 = 5,
-};
-
-enum class AstcDecodeMode : u32 {
- CPU = 0,
- GPU = 1,
- CPUAsynchronous = 2,
-};
-
-enum class VSyncMode : u32 {
- Immediate = 0,
- Mailbox = 1,
- FIFO = 2,
- FIFORelaxed = 3,
-};
-
-enum class RendererBackend : u32 {
- OpenGL = 0,
- Vulkan = 1,
- Null = 2,
-};
-
-enum class ShaderBackend : u32 {
- GLSL = 0,
- GLASM = 1,
- SPIRV = 2,
-};
-
-enum class GPUAccuracy : u32 {
- Normal = 0,
- High = 1,
- Extreme = 2,
- MaxEnum = 3,
-};
-
-enum class CPUAccuracy : u32 {
- Auto = 0,
- Accurate = 1,
- Unsafe = 2,
- Paranoid = 3,
-};
-
-enum class FullscreenMode : u32 {
- Borderless = 0,
- Exclusive = 1,
-};
-
-enum class NvdecEmulation : u32 {
- Off = 0,
- CPU = 1,
- GPU = 2,
-};
-
-enum class ResolutionSetup : u32 {
- Res1_2X = 0,
- Res3_4X = 1,
- Res1X = 2,
- Res3_2X = 3,
- Res2X = 4,
- Res3X = 5,
- Res4X = 6,
- Res5X = 7,
- Res6X = 8,
- Res7X = 9,
- Res8X = 10,
-};
-
-enum class ScalingFilter : u32 {
- NearestNeighbor = 0,
- Bilinear = 1,
- Bicubic = 2,
- Gaussian = 3,
- ScaleForce = 4,
- Fsr = 5,
- LastFilter = Fsr,
-};
-
-enum class AntiAliasing : u32 {
- None = 0,
- Fxaa = 1,
- Smaa = 2,
- LastAA = Smaa,
-};
-
-enum class AstcRecompression : u32 {
- Uncompressed = 0,
- Bc1 = 1,
- Bc3 = 2,
-};
-
-enum class AspectRatio : u32 {
- R16_9,
- R4_3,
- R21_9,
- R16_10,
- Stretch,
-};
-
enum class Category : u32 {
Audio,
Core,
@@ -278,7 +95,7 @@ public:
virtual std::string DefaultToString() const = 0;
virtual bool Save() const = 0;
virtual std::type_index TypeId() const = 0;
- virtual bool IsEnum() const = 0;
+ virtual constexpr bool IsEnum() const = 0;
virtual bool RuntimeModfiable() const = 0;
virtual void SetGlobal(bool global) {}
virtual constexpr u32 Id() const = 0;
@@ -406,7 +223,7 @@ public:
return runtime_modifiable;
}
- [[nodiscard]] bool IsEnum() const override {
+ [[nodiscard]] constexpr bool IsEnum() const override {
return std::is_enum<Type>::value;
}
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h
new file mode 100644
index 000000000..f48fb7bd4
--- /dev/null
+++ b/src/common/settings_enums.h
@@ -0,0 +1,237 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <map>
+#include <string>
+#include <type_traits>
+#include <typeindex>
+#include "common/common_types.h"
+
+namespace Settings {
+
+enum class AudioEngine : u32 {
+ Auto,
+ Cubeb,
+ Sdl2,
+ Null,
+};
+
+enum class AudioMode : u32 {
+ Mono,
+ Stereo,
+ Surround,
+};
+
+enum class Language : u32 {
+ Japanese,
+ EnglishAmerican,
+ French,
+ German,
+ Italian,
+ Spanish,
+ Chinese,
+ Korean,
+ Dutch,
+ Portuguese,
+ Russian,
+ Taiwanese,
+ EnglishBritish,
+ FrenchCanadian,
+ SpanishLatin,
+ ChineseSimplified,
+ ChineseTraditional,
+ PortugueseBrazilian,
+};
+
+enum class Region : u32 {
+ Japan,
+ USA,
+ Europe,
+ Australia,
+ China,
+ Korea,
+ Taiwan,
+};
+
+enum class TimeZone : u32 {
+ Auto,
+ Default,
+ CET,
+ CST6CDT,
+ Cuba,
+ EET,
+ Egypt,
+ Eire,
+ EST,
+ EST5EDT,
+ GB,
+ GBEire,
+ GMT,
+ GMTPlusZero,
+ GMTMinusZero,
+ GMTZero,
+ Greenwich,
+ Hongkong,
+ HST,
+ Iceland,
+ Iran,
+ Israel,
+ Jamaica,
+ Japan,
+ Kwajalein,
+ Libya,
+ MET,
+ MST,
+ MST7MDT,
+ Navajo,
+ NZ,
+ NZCHAT,
+ Poland,
+ Portugal,
+ PRC,
+ PST8PDT,
+ ROC,
+ ROK,
+ Singapore,
+ Turkey,
+ UCT,
+ Universal,
+ UTC,
+ W_SU,
+ WET,
+ Zulu,
+};
+
+enum class AnisotropyMode : u32 {
+ Automatic = 0,
+ Default = 1,
+ X2 = 2,
+ X4 = 3,
+ X8 = 4,
+ X16 = 5,
+};
+
+enum class AstcDecodeMode : u32 {
+ CPU = 0,
+ GPU = 1,
+ CPUAsynchronous = 2,
+};
+
+enum class AstcRecompression : u32 {
+ Uncompressed = 0,
+ Bc1 = 1,
+ Bc3 = 2,
+};
+
+enum class VSyncMode : u32 {
+ Immediate = 0,
+ Mailbox = 1,
+ FIFO = 2,
+ FIFORelaxed = 3,
+};
+
+enum class RendererBackend : u32 {
+ OpenGL = 0,
+ Vulkan = 1,
+ Null = 2,
+};
+
+enum class ShaderBackend : u32 {
+ GLSL = 0,
+ GLASM = 1,
+ SPIRV = 2,
+};
+
+enum class GPUAccuracy : u32 {
+ Normal = 0,
+ High = 1,
+ Extreme = 2,
+ MaxEnum = 3,
+};
+
+enum class CPUAccuracy : u32 {
+ Auto = 0,
+ Accurate = 1,
+ Unsafe = 2,
+ Paranoid = 3,
+};
+
+enum class FullscreenMode : u32 {
+ Borderless = 0,
+ Exclusive = 1,
+};
+
+enum class NvdecEmulation : u32 {
+ Off = 0,
+ CPU = 1,
+ GPU = 2,
+};
+
+enum class ResolutionSetup : u32 {
+ Res1_2X = 0,
+ Res3_4X = 1,
+ Res1X = 2,
+ Res3_2X = 3,
+ Res2X = 4,
+ Res3X = 5,
+ Res4X = 6,
+ Res5X = 7,
+ Res6X = 8,
+ Res7X = 9,
+ Res8X = 10,
+};
+
+enum class ScalingFilter : u32 {
+ NearestNeighbor = 0,
+ Bilinear = 1,
+ Bicubic = 2,
+ Gaussian = 3,
+ ScaleForce = 4,
+ Fsr = 5,
+ LastFilter = Fsr,
+};
+
+enum class AntiAliasing : u32 {
+ None = 0,
+ Fxaa = 1,
+ Smaa = 2,
+ LastAA = Smaa,
+};
+
+enum class AspectRatio : u32 {
+ R16_9,
+ R4_3,
+ R21_9,
+ R16_10,
+ Stretch,
+};
+
+static std::map<std::type_index, std::map<std::string, u32>> translations = {
+ {typeid(AudioEngine),
+ {
+ {"auto", static_cast<u32>(AudioEngine::Auto)},
+ {"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
+ {"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
+ {"null", static_cast<u32>(AudioEngine::Null)},
+ }}};
+
+static std::string empty_string{};
+
+template <typename Type>
+const std::string& TranslateEnum(Type id) {
+ auto& group = translations.at(typeid(Type));
+ for (auto& [name, value] : group) {
+ if (static_cast<Type>(value) == id) {
+ return name;
+ }
+ }
+ return empty_string;
+}
+
+template <typename Type>
+static Type ToEnum(const std::string& text) {
+ return static_cast<Type>(translations.at(typeid(Type)).at(text));
+}
+} // namespace Settings