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-rw-r--r--src/common/settings.h53
1 files changed, 41 insertions, 12 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index df4bcb053..48f86d0aa 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -20,6 +20,15 @@
namespace Settings {
+enum class AnisotropyMode : u32 {
+ Automatic = 0,
+ Default = 1,
+ X2 = 2,
+ X4 = 3,
+ X8 = 4,
+ X16 = 5,
+};
+
enum class AstcDecodeMode : u32 {
CPU = 0,
GPU = 1,
@@ -49,6 +58,7 @@ enum class GPUAccuracy : u32 {
Normal = 0,
High = 1,
Extreme = 2,
+ MaxEnum = 3,
};
enum class CPUAccuracy : u32 {
@@ -166,11 +176,16 @@ public:
virtual Category Category() const = 0;
virtual constexpr bool Switchable() const = 0;
virtual std::string ToString() const = 0;
+ virtual std::string ToStringGlobal() const {
+ return {};
+ }
virtual void LoadString(const std::string& load) = 0;
virtual const std::string& GetLabel() const = 0;
virtual std::string DefaultToString() const = 0;
virtual bool Save() const = 0;
virtual std::type_index TypeId() const = 0;
+ virtual bool IsEnum() const = 0;
+ virtual bool RuntimeModfiable() const = 0;
virtual void SetGlobal(bool global) {}
virtual bool UsingGlobal() const {
return false;
@@ -188,7 +203,7 @@ public:
* configurations. Specifying a default value and label is required. A minimum and maximum range
* can be specified for sanitization.
*/
-template <typename Type, bool ranged = false, bool save = true>
+template <typename Type, bool ranged = false, bool save = true, bool runtime_modifiable = false>
class Setting : public BasicSetting {
protected:
Setting() = default;
@@ -282,6 +297,14 @@ public:
return category;
}
+ [[nodiscard]] bool RuntimeModfiable() const override {
+ return runtime_modifiable;
+ }
+
+ [[nodiscard]] bool IsEnum() const override {
+ return std::is_enum<Type>::value;
+ }
+
/**
* Returns whether the current setting is Switchable.
*
@@ -291,7 +314,7 @@ public:
return false;
}
-private:
+protected:
std::string ToString(const Type& value_) const {
if constexpr (std::is_same<Type, std::string>()) {
return value_;
@@ -408,8 +431,8 @@ protected:
*
* By default, the global setting is used.
*/
-template <typename Type, bool ranged = false, bool save = true>
-class SwitchableSetting : virtual public Setting<Type, ranged, save> {
+template <typename Type, bool ranged = false, bool save = true, bool runtime_modifiable = false>
+class SwitchableSetting : virtual public Setting<Type, ranged, save, runtime_modifiable> {
public:
/**
* Sets a default value, label, and setting value.
@@ -422,7 +445,7 @@ public:
explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const std::string& name,
Category category)
requires(!ranged)
- : Setting<Type, false, save>{linkage, default_val, name, category} {
+ : Setting<Type, false, save, runtime_modifiable>{linkage, default_val, name, category} {
linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); });
}
virtual ~SwitchableSetting() = default;
@@ -440,7 +463,8 @@ public:
explicit SwitchableSetting(Linkage& linkage, const Type& default_val, const Type& min_val,
const Type& max_val, const std::string& name, Category category)
requires(ranged)
- : Setting<Type, true, save>{linkage, default_val, min_val, max_val, name, category} {
+ : Setting<Type, true, save, runtime_modifiable>{linkage, default_val, min_val,
+ max_val, name, category} {
linkage.restore_functions.emplace_back([this]() { this->SetGlobal(true); });
}
@@ -502,6 +526,10 @@ public:
return true;
}
+ [[nodiscard]] virtual std::string ToStringGlobal() const override {
+ return this->ToString(this->value);
+ }
+
/**
* Assigns the current setting value depending on the global state.
*
@@ -667,15 +695,16 @@ struct Values {
"fullscreen_mode",
Category::Renderer};
SwitchableSetting<int, true> aspect_ratio{linkage, 0, 0, 4, "aspect_ratio", Category::Renderer};
- SwitchableSetting<int, true> max_anisotropy{
- linkage, 0, 0, 5, "max_anisotropy", Category::AdvancedGraphics};
+ SwitchableSetting<AnisotropyMode, true> max_anisotropy{
+ linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
+ "max_anisotropy", Category::AdvancedGraphics};
SwitchableSetting<bool, false, false> use_speed_limit{linkage, true, "use_speed_limit",
Category::Renderer};
SwitchableSetting<u16, true> speed_limit{linkage, 100, 0,
9999, "speed_limit", Category::Renderer};
SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
Category::Renderer};
- SwitchableSetting<GPUAccuracy, true> gpu_accuracy{
+ SwitchableSetting<GPUAccuracy, true, true, true> gpu_accuracy{
linkage, GPUAccuracy::High, GPUAccuracy::Normal, GPUAccuracy::Extreme,
"gpu_accuracy", Category::AdvancedGraphics};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
@@ -698,9 +727,9 @@ struct Values {
"shader_backend", Category::Renderer};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::Renderer};
- SwitchableSetting<bool> use_fast_gpu_time{linkage, true, "use_fast_gpu_time",
- Category::AdvancedGraphics};
- SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{
+ SwitchableSetting<bool, false, true, true> use_fast_gpu_time{linkage, true, "use_fast_gpu_time",
+ Category::AdvancedGraphics};
+ SwitchableSetting<bool, false, true, true> use_vulkan_driver_pipeline_cache{
linkage, true, "use_vulkan_driver_pipeline_cache", Category::AdvancedGraphics};
SwitchableSetting<bool> enable_compute_pipelines{linkage, false, "enable_compute_pipelines",
Category::AdvancedGraphics};