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-rw-r--r--src/core/core.cpp73
1 files changed, 21 insertions, 52 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index b14f74976..66f444d39 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -28,7 +28,6 @@
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
-#include "core/gpu_dirty_memory_manager.h"
#include "core/hid/hid_core.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_process.h"
@@ -130,11 +129,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
- : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
- cpu_manager{system}, reporter{system}, applet_manager{system}, profile_manager{},
- time_manager{system}, gpu_dirty_memory_write_manager{} {
- memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
- }
+ : kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system},
+ reporter{system}, applet_manager{system}, profile_manager{}, time_manager{system} {}
void Initialize(System& system) {
device_memory = std::make_unique<Core::DeviceMemory>();
@@ -241,17 +237,17 @@ struct System::Impl {
debugger = std::make_unique<Debugger>(system, port);
}
- SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
+ void InitializeKernel(System& system) {
LOG_DEBUG(Core, "initialized OK");
// Setting changes may require a full system reinitialization (e.g., disabling multicore).
ReinitializeIfNecessary(system);
- memory.SetGPUDirtyManagers(gpu_dirty_memory_write_manager);
-
kernel.Initialize();
cpu_manager.Initialize();
+ }
+ SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
/// Reset all glue registrations
arp_manager.ResetAll();
@@ -300,17 +296,9 @@ struct System::Impl {
return SystemResultStatus::ErrorGetLoader;
}
- SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
- if (init_result != SystemResultStatus::Success) {
- LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
- static_cast<int>(init_result));
- ShutdownMainProcess();
- return init_result;
- }
-
- telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
+ InitializeKernel(system);
- // Create the process.
+ // Create the application process.
auto main_process = Kernel::KProcess::Create(system.Kernel());
Kernel::KProcess::Register(system.Kernel(), main_process);
kernel.AppendNewProcess(main_process);
@@ -323,7 +311,18 @@ struct System::Impl {
return static_cast<SystemResultStatus>(
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
+
+ // Set up the rest of the system.
+ SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)};
+ if (init_result != SystemResultStatus::Success) {
+ LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
+ static_cast<int>(init_result));
+ ShutdownMainProcess();
+ return init_result;
+ }
+
AddGlueRegistrationForProcess(*app_loader, *main_process);
+ telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
// Initialize cheat engine
if (cheat_engine) {
@@ -426,7 +425,6 @@ struct System::Impl {
cpu_manager.Shutdown();
debugger.reset();
kernel.Shutdown();
- memory.Reset();
Network::RestartSocketOperations();
if (auto room_member = room_network.GetRoomMember().lock()) {
@@ -507,7 +505,6 @@ struct System::Impl {
std::unique_ptr<Tegra::Host1x::Host1x> host1x_core;
std::unique_ptr<Core::DeviceMemory> device_memory;
std::unique_ptr<AudioCore::AudioCore> audio_core;
- Core::Memory::Memory memory;
Core::HID::HIDCore hid_core;
Network::RoomNetwork room_network;
@@ -567,9 +564,6 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
- std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
- gpu_dirty_memory_write_manager{};
-
std::deque<std::vector<u8>> user_channel;
};
@@ -652,29 +646,12 @@ void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
}
-Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() {
- const std::size_t core = impl->kernel.GetCurrentHostThreadID();
- return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
- ? core
- : Core::Hardware::NUM_CPU_CORES - 1];
-}
-
-/// Provides a constant reference to the current gou dirty memory manager.
-const Core::GPUDirtyMemoryManager& System::CurrentGPUDirtyMemoryManager() const {
- const std::size_t core = impl->kernel.GetCurrentHostThreadID();
- return impl->gpu_dirty_memory_write_manager[core < Core::Hardware::NUM_CPU_CORES
- ? core
- : Core::Hardware::NUM_CPU_CORES - 1];
-}
-
size_t System::GetCurrentHostThreadID() const {
return impl->kernel.GetCurrentHostThreadID();
}
void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
- for (auto& manager : impl->gpu_dirty_memory_write_manager) {
- manager.Gather(callback);
- }
+ return this->ApplicationProcess()->GatherGPUDirtyMemory(callback);
}
PerfStatsResults System::GetAndResetPerfStats() {
@@ -723,20 +700,12 @@ const Kernel::KProcess* System::ApplicationProcess() const {
return impl->kernel.ApplicationProcess();
}
-ExclusiveMonitor& System::Monitor() {
- return impl->kernel.GetExclusiveMonitor();
-}
-
-const ExclusiveMonitor& System::Monitor() const {
- return impl->kernel.GetExclusiveMonitor();
-}
-
Memory::Memory& System::ApplicationMemory() {
- return impl->memory;
+ return impl->kernel.ApplicationProcess()->GetMemory();
}
const Core::Memory::Memory& System::ApplicationMemory() const {
- return impl->memory;
+ return impl->kernel.ApplicationProcess()->GetMemory();
}
Tegra::GPU& System::GPU() {