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-rw-r--r--src/core/frontend/framebuffer_layout.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index b4081fc39..ae0a44f12 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/settings.h"
+#include "common/settings_enums.h"
#include "core/frontend/framebuffer_layout.h"
namespace Layout {
@@ -49,7 +50,8 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
}
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
- const bool is_docked = Settings::values.use_docked_mode.GetValue();
+ const bool is_docked =
+ Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;