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Diffstat (limited to 'src/core/hid/hid_core.h')
-rw-r--r-- | src/core/hid/hid_core.h | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/src/core/hid/hid_core.h b/src/core/hid/hid_core.h deleted file mode 100644 index 80abab18b..000000000 --- a/src/core/hid/hid_core.h +++ /dev/null @@ -1,89 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include <memory> - -#include "common/common_funcs.h" -#include "core/hid/hid_types.h" - -namespace Core::HID { -class EmulatedConsole; -class EmulatedController; -class EmulatedDevices; -} // namespace Core::HID - -namespace Core::HID { - -class HIDCore { -public: - explicit HIDCore(); - ~HIDCore(); - - YUZU_NON_COPYABLE(HIDCore); - YUZU_NON_MOVEABLE(HIDCore); - - EmulatedController* GetEmulatedController(NpadIdType npad_id_type); - const EmulatedController* GetEmulatedController(NpadIdType npad_id_type) const; - - EmulatedController* GetEmulatedControllerByIndex(std::size_t index); - const EmulatedController* GetEmulatedControllerByIndex(std::size_t index) const; - - EmulatedConsole* GetEmulatedConsole(); - const EmulatedConsole* GetEmulatedConsole() const; - - EmulatedDevices* GetEmulatedDevices(); - const EmulatedDevices* GetEmulatedDevices() const; - - void SetSupportedStyleTag(NpadStyleTag style_tag); - NpadStyleTag GetSupportedStyleTag() const; - - /// Counts the connected players from P1-P8 - s8 GetPlayerCount() const; - - /// Returns the first connected npad id - NpadIdType GetFirstNpadId() const; - - /// Returns the first disconnected npad id - NpadIdType GetFirstDisconnectedNpadId() const; - - /// Sets the npad id of the last active controller - void SetLastActiveController(NpadIdType npad_id); - - /// Returns the npad id of the last controller that pushed a button - NpadIdType GetLastActiveController() const; - - /// Sets all emulated controllers into configuring mode. - void EnableAllControllerConfiguration(); - - /// Sets all emulated controllers into normal mode. - void DisableAllControllerConfiguration(); - - /// Reloads all input devices from settings - void ReloadInputDevices(); - - /// Removes all callbacks from input common - void UnloadInputDevices(); - - /// Number of emulated controllers - static constexpr std::size_t available_controllers{10}; - -private: - std::unique_ptr<EmulatedController> player_1; - std::unique_ptr<EmulatedController> player_2; - std::unique_ptr<EmulatedController> player_3; - std::unique_ptr<EmulatedController> player_4; - std::unique_ptr<EmulatedController> player_5; - std::unique_ptr<EmulatedController> player_6; - std::unique_ptr<EmulatedController> player_7; - std::unique_ptr<EmulatedController> player_8; - std::unique_ptr<EmulatedController> other; - std::unique_ptr<EmulatedController> handheld; - std::unique_ptr<EmulatedConsole> console; - std::unique_ptr<EmulatedDevices> devices; - NpadStyleTag supported_style_tag{NpadStyleSet::All}; - NpadIdType last_active_controller{NpadIdType::Handheld}; -}; - -} // namespace Core::HID |