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-rw-r--r--src/core/hle/applets/swkbd.cpp45
1 files changed, 39 insertions, 6 deletions
diff --git a/src/core/hle/applets/swkbd.cpp b/src/core/hle/applets/swkbd.cpp
index 224aeb096..b800e0eb4 100644
--- a/src/core/hle/applets/swkbd.cpp
+++ b/src/core/hle/applets/swkbd.cpp
@@ -6,13 +6,16 @@
#include "common/logging/log.h"
#include "core/hle/applets/swkbd.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/gsp_gpu.h"
+#include "video_core/video_core.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace HLE {
namespace Applets {
-SoftwareKeyboard::SoftwareKeyboard(Service::APT::AppletId id) : Applet(id) {
+SoftwareKeyboard::SoftwareKeyboard(Service::APT::AppletId id) : Applet(id), started(false) {
// Create the SharedMemory that will hold the framebuffer data
// TODO(Subv): What size should we use here?
using Kernel::MemoryPermission;
@@ -47,17 +50,45 @@ ResultCode SoftwareKeyboard::Start(Service::APT::AppletStartupParameter const& p
// TODO(Subv): Verify if this is the correct behavior
memset(text_memory->GetPointer(), 0, text_memory->size);
+ DrawScreenKeyboard();
+
+ // Update the current applet so we can get update events
+ started = true;
+ g_current_applet = shared_from_this();
+ return RESULT_SUCCESS;
+}
+
+void SoftwareKeyboard::Update() {
+ // TODO(Subv): Handle input using the touch events from the HID module
+
// TODO(Subv): Remove this hardcoded text
- const wchar_t str[] = L"Subv";
- memcpy(text_memory->GetPointer(), str, 4 * sizeof(wchar_t));
-
+ std::u16string text = Common::UTF8ToUTF16("Citra");
+ memcpy(text_memory->GetPointer(), text.c_str(), text.length() * sizeof(char16_t));
+
// TODO(Subv): Ask for input and write it to the shared memory
// TODO(Subv): Find out what are the possible values for the return code,
// some games seem to check for a hardcoded 2
config.return_code = 2;
- config.text_length = 5;
+ config.text_length = 6;
config.text_offset = 0;
+ // TODO(Subv): We're finalizing the applet immediately after it's started,
+ // but we should defer this call until after all the input has been collected.
+ Finalize();
+}
+
+void SoftwareKeyboard::DrawScreenKeyboard() {
+ auto bottom_screen = GSP_GPU::GetFrameBufferInfo(0, 1);
+ auto info = bottom_screen->framebuffer_info[bottom_screen->index];
+
+ // TODO(Subv): Draw the HLE keyboard, for now just zero-fill the framebuffer
+ memset(Memory::GetPointer(info.address_left), 0, info.stride * 320);
+
+ GSP_GPU::SetBufferSwap(1, info);
+}
+
+void SoftwareKeyboard::Finalize() {
+ // Let the application know that we're closing
Service::APT::MessageParameter message;
message.buffer_size = sizeof(SoftwareKeyboardConfig);
message.data = reinterpret_cast<u8*>(&config);
@@ -66,7 +97,9 @@ ResultCode SoftwareKeyboard::Start(Service::APT::AppletStartupParameter const& p
message.sender_id = static_cast<u32>(id);
Service::APT::SendParameter(message);
- return RESULT_SUCCESS;
+ started = false;
+ // Unset the current applet, we are not running anymore
+ g_current_applet = nullptr;
}
}