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-rw-r--r--src/core/hle/kernel/address_arbiter.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
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+++ b/src/core/hle/kernel/address_arbiter.cpp
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+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/thread.h"
+#include "core/memory.h"
+
+namespace Kernel {
+ namespace AddressArbiter {
+
+ // Signals an address being waited on.
+ ResultCode SignalToAddress(VAddr address, s32 value, s32 num_to_wake) {
+ // TODO
+ return RESULT_SUCCESS;
+ }
+
+ // Signals an address being waited on and increments its value if equal to the value argument.
+ ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
+ // TODO
+ return RESULT_SUCCESS;
+ }
+
+ // Signals an address being waited on and modifies its value based on waiting thread count if equal to the value argument.
+ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
+ // TODO
+ return RESULT_SUCCESS;
+ }
+
+ // Waits on an address if the value passed is less than the argument value, optionally decrementing.
+ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
+ // TODO
+ return RESULT_SUCCESS;
+ }
+
+ // Waits on an address if the value passed is equal to the argument value.
+ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
+ // TODO
+ return RESULT_SUCCESS;
+ }
+ } // namespace AddressArbiter
+} // namespace Kernel \ No newline at end of file